GPUImageVideoCamera 方法解析
颜色矩阵转换
extern const GLfloat kColorConversion601[];//标准清晰度
extern const GLfloat kColorConversion601FullRange[];//全彩
extern const GLfloat kColorConversion709[];//高清晰度
片段着色器:
extern NSString *const kGPUImageYUVVideoRangeConversionForRGFragmentShaderString;
extern NSString *const kGPUImageYUVFullRangeConversionForLAFragmentShaderString;
extern NSString *const kGPUImageYUVVideoRangeConversionForLAFragmentShaderString;
代理:
-(void)willOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer;//将要输出samp leBuffer
私有属性:
NSUInteger numberOfFramesCaptured;//已采集的帧数
CGFloat totalFrameTimeDuringCapture;//采集的总帧数
AVCaptureSession *_captureSession;//采集会话层
AVCaptureDevice *_inputCamera;//视频输入设备
AVCaptureDevice *_microphone;//音频输入设备
AVCaptureDeviceInput *videoInput;//视频输入
AVCaptureVideoDataOutput *videoOutput;//视频数据输出
BOOL capturePaused;//停止采集
GPUImageRotationMode outputRotation, internalRotation;//输入和输出旋转方式
dispatch_semaphore_t frameRenderingSemaphore;//帧渲染信号量
BOOL captureAsYUV;//yuv格式采集
GLuint luminanceTexture, chrominanceTexture;//亮度纹理、色度纹理
__unsafe_unretained id<GPUImageVideoCameraDelegate> _delegate;//摄像头采集协议
属性:
@property(readonly, retain, nonatomic) AVCaptureSession *captureSession;//会话层
@property (readwrite, nonatomic, copy) NSString *captureSessionPreset;//采集分辨率
@property (readwrite) int32_t frameRate;//帧率
@property (readonly, getter = isFrontFacingCameraPresent) BOOL frontFacingCameraPresent;//前置摄像头
@property (readonly, getter = isBackFacingCameraPresent) BOOL backFacingCameraPresent;//后置摄像头
@property(readwrite, nonatomic) BOOL runBenchmark;//基准
@property(readonly) AVCaptureDevice *inputCamera;//输入摄像头
@property(readwrite, nonatomic) UIInterfaceOrientation outputImageOrientation;//摄像头朝向
@property(readwrite, nonatomic) BOOL horizontallyMirrorFrontFacingCamera, horizontallyMirrorRearFacingCamera;//前者摄像头水平镜像,后置摄像头水平镜像
@property(nonatomic, assign) id<GPUImageVideoCameraDelegate> delegate;//摄像头代理
方法集合:
-(id)initWithSessionPreset:(NSString *)sessionPreset cameraPosition:(AVCaptureDevicePosition)cameraPosition;//根据分辨率、摄像头朝向初始化摄像头
-(BOOL)addAudioInputsAndOutputs;//添加音频的输入和输出
-(BOOL)removeAudioInputsAndOutputs;//移除音频的输入和输出
-(void)removeInputsAndOutputs;//移除输入和输出设备
-(void)startCameraCapture;//开始采集
-(void)stopCameraCapture;//停止采集
-(void)pauseCameraCapture;//暂停采集
-(void)resumeCameraCapture;//恢复采集
-(void)processVideoSampleBuffer:(CMSampleBufferRef)sampleBuffer;//处理视频数据
-(void)processAudioSampleBuffer:(CMSampleBufferRef)sampleBuffer;//处理音频数据
-(AVCaptureDevicePosition)cameraPosition;//摄像头位置(前置/后置)
-(AVCaptureConnection *)videoCaptureConnection;//视频连接
-(void)rotateCamera;//转换摄像头
-(CGFloat)averageFrameDurationDuringCapture;//平均帧时长
- (void)resetBenchmarkAverage;
+ (BOOL)isBackFacingCameraPresent;
+ (BOOL)isFrontFacingCameraPresent;
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