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squirrel状态学习和使用

squirrel状态学习和使用

作者: _行走的五花肉_ | 来源:发表于2020-11-13 11:38 被阅读0次

    squirrel使用参考

    Squirrel使用 | 城的灯
    https://segmentfault.com/a/1190000009906469
    https://github.com/hekailiang/squirrel

    内置事件

    State Machine Lifecycle Events
    |—StateMachineEvent /* Base event of all state machine event /
    |—StartEvent /
    Fired when state machine started /
    |—TerminateEvent /
    Fired when state machine terminated /
    |—TransitionEvent /
    Base event of all transition event /
    |—TransitionBeginEvent /
    Fired when transition began /
    |—TransitionCompleteEvent /
    Fired when transition completed /
    |—TransitionExceptionEvent /
    Fired when transition threw exception /
    |—TransitionDeclinedEvent /
    Fired when transition declined /
    |—TransitionEndEvent /
    Fired when transition end no matter declined or complete */

    状态机生命周期节点执行顺序

    1. @onTransitionBegin
    2. 这里首先判断Condition.isSatisfied
    3. 如果发生拒绝事件, 执行@TransitionDeclinedEvent, 否则继续往下执行
    4. @onBeforeActionExecuted
    5. 这里执行自定义的action(action有三种, exit/transit/entry), 先执行exit即@State中的exitCallMethod
    6. 如果action发生异常, 则执行@OnActionExecException
    7. @OnAfterActionExecuted
    8. @OnBeforeActionExecuted
    9. 这里执行自定义的action(action有三种, exit/transit/entry), 这里执行transit即@Trasit中的callMethod
    10. @OnAfterActionExecuted
    11. @OnBeforeActionExecuted
    12. 这里执行自定义的action(action有三种, exit/transit/entry), 这里执行entry即@State中的entryCallMethod
    13. @onAfterActionExecuted
    14. 如果没有发生异常,执行@onTransitionComplete, 如果发生异常, 执行@OnTransitionException
    15. 最后执行@OnTransitionEnd

    Transit定义

    常见正常操作

    @Transitions({
            @Transit(from = "PROTECTING", to = "TERMINATION_CLAIM", on = "CLAIM_SETTLE", callMethod = "toTerminationClaim", when = Core2020PolicyStateCondition.class),
    })
    执行顺序如下:
    
    1. 在状态机start时,首先entryPROTECTING
    2. 执行condition
    3. 执行exitPROTECTING
    4. 执行callMethod = "toTerminationClaim"
    5. 执行condition
    6. 执行FromAnyToAny
    7. 执行entry TERMINATION_CLAIM
    8. 最终状态TERMINATION_CLAIM

    结论: 可以看出不同@Transit之间的范围是exit>transi, to状态的entry,是状态机内部最后做的

    重复定义相同event

    @Transitions({
            @Transit(from = "PROTECTING", to = "TERMINATION_INVALID_TIME", on = "CLAIM_SETTLE", callMethod = "toTerminationInvalidTime", when = Core2020PolicyStateCondition.class),
            @Transit(from = "PROTECTING", to = "TERMINATION_CLAIM", on = "CLAIM_SETTLE", callMethod = "toTerminationClaim", when = Core2020PolicyStateCondition.class),
    })
    

    from和to相等

    @Transitions({
            @Transit(from = "PROTECTING", to = "PROTECTING", on = "CLAIM_SETTLE", callMethod = "toTerminationInvalidTime", when = Core2020PolicyStateCondition.class),
    })
    执行顺序如下:
    
    1. 在状态机start时,首先entryPROTECTING
    2. 执行condition
    3. 执行exitPROTECTING
    4. 执行entryPROTECTING
    5. 执行exitPROTECTING
    6. 执行callMethod = "toTerminationInvalidTime"
    7. 执行condition以及fromAnyToAny
    8. 执行entryPROTECTING
    9. 最终状态PROTECTING

    注意: 多了一次entryPROTECTING和一次exitPROTECTING的结果让人很迷惑, 最好不要这么用, 可以定义成internal的, 避免触发entry/exit

    其他

    @Transitions({
        @Transit(from = "*", to = "*", on = "*", callMethod = "transitFromAnyToAnyWhenCore2020", when = Core2020PolicyStateCondition.class),
        @Transit(from = "SUSPEND", to = "PROTECTING", on = "PROTECT_RESTART", callMethod = "toProtectRestart", when = Core2020PolicyStateCondition.class),
        @Transit(from = "*", to = "*", on = "*", callMethod = "transitFromAnyToAnyWhenCore2020", when = Core2020PolicyStateCondition.class),
    })
    这样: 第二个先执行, 然后执行第一个和第三个
    

    约定优于配置

    如果存在约定名称的方法, 
    同时也存在配置的方法,  则先执行配置的方法,  再执行约定的方法,
    例如:
    @States({
            @State(name = "PROTECTING", exitCallMethod = "exitPROTECTING2"),
    })
    同时存在`exitPROTECTING`
    则先执行exitPROTECTING2,再执行exitPROTECTING, 在他们前后分别执行onBeforeActionExecuted和onAfterActionExecuted
    
    * <Convention Over Configuration(约定优于配置)的方式>
    * exit[StateName] The method will be invoked when exit state 'A'. 
    * So as the entry[StateName] ,beforeExitAny/afterExitAny and beforeEntryAny/afterEntryAny.
    * Other Supported Naming Patterns:
    * transitFrom[fromStateName]To[toStateName]On[eventName]When[conditionName]
    * transitFrom[fromStateName]To[toStateName]On[eventName]
    * transitFromAnyTo[toStateName]On[eventName]
    * transitFrom[fromStateName]ToAnyOn[eventName]
    * transitFrom[fromStateName]To[toStateName]
    * on[eventName]
    * </Convention Over Configuration(约定优于配置)的方式>
    
    

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