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Java集合系列之LinkedList

Java集合系列之LinkedList

作者: sofarsogoo_932d | 来源:发表于2018-04-07 16:56 被阅读0次

    继承关系

    public class LinkedList<E>
    extends AbstractSequentialList<E>
    implements List<E>, Deque<E>, Cloneable, java.io.Serializable
    public abstract class AbstractSequentialList<E> extends AbstractList<E> 
    public abstract class AbstractList<E> extends AbstractCollection<E> implements List<E>
    

    成员变量

    1.集合的元素个数

    transient int size = 0;
    

    2.指向头的指针

    transient Node<E> first;
    

    3.指向尾的指针

     transient Node<E> last;
    

    4.node数据结构

    //含指向前后节点的节点
    private static class Node<E> {
        E item;
        Node<E> next;
        Node<E> prev;
    
        Node(Node<E> prev, E element, Node<E> next) {
            this.item = element;
            this.next = next;
            this.prev = prev;
        }
    }
    

    关键方法

    1.构造方法

    public LinkedList() {
    }
    
    public LinkedList(Collection<? extends E> c) {
        this();
        addAll(c);
    }
    

    2.添加元素

    //在尾部添加元素
    public boolean add(E e) {
        linkLast(e);
        return true;
    }
    
    //在指定位置添加元素
    public void add(int index, E element) {
        checkPositionIndex(index);
    
        if (index == size)
            linkLast(element);
        else
            linkBefore(element, node(index));
    }
    
    //在尾部添加集合
    public boolean addAll(Collection<? extends E> c) {
        return addAll(size, c);
    }
    
     //在指定位置添加集合
     public boolean addAll(int index, Collection<? extends E> c) {
        checkPositionIndex(index);
    
        Object[] a = c.toArray();
        int numNew = a.length;
        if (numNew == 0)
            return false;
    
        Node<E> pred, succ;
        if (index == size) {
            succ = null;
            pred = last;
        } else {
            succ = node(index);
            pred = succ.prev;
        }
    
        for (Object o : a) {
            @SuppressWarnings("unchecked") E e = (E) o;
            Node<E> newNode = new Node<>(pred, e, null);
            if (pred == null)
                first = newNode;
            else
                pred.next = newNode;
            pred = newNode;
        }
    
        if (succ == null) {
            last = pred;
        } else {
            pred.next = succ;
            succ.prev = pred;
        }
    
        size += numNew;
        modCount++;
        return true;
    }
    
    //将该节点置为新链表的头部
    private void linkFirst(E e) {
        final Node<E> f = first;
        final Node<E> newNode = new Node<>(null, e, f);
        first = newNode;
        if (f == null)
            last = newNode;
        else
            f.prev = newNode;
        size++;
        modCount++;
    }
    
    //在链表的尾部增加一个节点
    void linkLast(E e) {
        final Node<E> l = last;
        final Node<E> newNode = new Node<>(l, e, null);
        last = newNode;
        if (l == null)
            first = newNode;
        else
            l.next = newNode;
        size++;
        modCount++;
    }
    
    //在链表指定位置的前面增加一个节点
    void linkBefore(E e, Node<E> succ) {
        // assert succ != null;
        final Node<E> pred = succ.prev;
        final Node<E> newNode = new Node<>(pred, e, succ);
        succ.prev = newNode;
        if (pred == null)
            first = newNode;
        else
            pred.next = newNode;
        size++;
        modCount++;
    }
    
     //根据下标,找到对应的节点
     Node<E> node(int index) {
        // assert isElementIndex(index);
    
        if (index < (size >> 1)) {
            Node<E> x = first;
            for (int i = 0; i < index; i++)
                x = x.next;
            return x;
        } else {
            Node<E> x = last;
            for (int i = size - 1; i > index; i--)
                x = x.prev;
            return x;
        }
    }
    

    继承自双端队列的添加方法

    //入栈,其实就是在头部添加元素
    public void push(E e) {
      addFirst(e);
    }
    
    在尾部添加
    public boolean offer(E e) {
        return add(e);
    }
    
    //在头部添加
    public boolean offerFirst(E e) {
        addFirst(e);
        return true;
    }
    
    //尾部添加
    public boolean offerLast(E e) {
        addLast(e);
        return true;
    }
    

    分析
    无论是添加一个元素还是一个集合,都得先确定要添加元素的位置
    根据元素的位置,找到对应的节点
    每个节点都有前后指针,改变指针的指向即可添加元素

    3.删除元素

    //删除头元素
    public E remove() {
        return removeFirst();
    }
    
    public E removeFirst() {
        final Node<E> f = first;
        if (f == null)
            throw new NoSuchElementException();
        return unlinkFirst(f);
    }
    
    //删除指定元素
    public boolean remove(Object o) {
        if (o == null) {
            for (Node<E> x = first; x != null; x = x.next) {
                if (x.item == null) {
                    unlink(x);
                    return true;
                }
            }
        } else {
            for (Node<E> x = first; x != null; x = x.next) {
                if (o.equals(x.item)) {
                    unlink(x);
                    return true;
                }
            }
        }
        return false;
    }
    
    //删除指定位置的元素
    public E remove(int index) {
        checkElementIndex(index);
        return unlink(node(index));
    }
    
    //去除指定节点在链表中的关联
    E unlink(Node<E> x) {
        // assert x != null;
        final E element = x.item;
        final Node<E> next = x.next;
        final Node<E> prev = x.prev;
    
        if (prev == null) {
            first = next;
        } else {
            prev.next = next;
            x.prev = null;
        }
    
        if (next == null) {
            last = prev;
        } else {
            next.prev = prev;
            x.next = null;
        }
    
        x.item = null;
        size--;
        modCount++;
        return element;
    }
    
    private E unlinkFirst(Node<E> f) {
        // assert f == first && f != null;
        final E element = f.item;
        final Node<E> next = f.next;
        f.item = null;
        f.next = null; // help GC
        first = next;
        if (next == null)
            last = null;
        else
            next.prev = null;
        size--;
        modCount++;
        return element;
    }
    
    private E unlinkLast(Node<E> l) {
        // assert l == last && l != null;
        final E element = l.item;
        final Node<E> prev = l.prev;
        l.item = null;
        l.prev = null; // help GC
        last = prev;
        if (prev == null)
            first = null;
        else
            prev.next = null;
        size--;
        modCount++;
        return element;
    }
    

    来自双端队列的移除操作

    public E pop() {
        return removeFirst();
    }
    
    public E poll() {
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    }
    
    public E pollFirst() {
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    }
    
    public E pollLast() {
        final Node<E> l = last;
        return (l == null) ? null : unlinkLast(l);
    }
    

    分析
    无论是怎么样的删除操作,都是需要找到要删除的事哪个节点
    找到节点后,将该节点的pre指向该节点的next即可,同时将本节点的值置为null

    4.修改,查询元素

    public E set(int index, E element) {
        checkElementIndex(index);
        Node<E> x = node(index);
        E oldVal = x.item;
        x.item = element;
        return oldVal;
    }
    
     public E get(int index) {
        checkElementIndex(index);
        return node(index).item;
    }
    

    修改和查询操作都改变链表本来的结构

    总结

    LinkedList是一个链表结构的集合,这个链表的每一个节点都指向自己的前后节点,同时该链表有两个指针,一个指针指向链表的头部,一个指针指向链表的尾部

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