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【Android源码】Activity的启动流程

【Android源码】Activity的启动流程

作者: 指间沙似流年 | 来源:发表于2017-07-02 15:10 被阅读111次

    通常情况下,我们在显式调用Activity的情况下,只需要通过如下代码就能启动一个Activity:

    Intent intent = new Intent(this, TestActivity.class);
    startActivity(intent);
    

    通过上面的代码就能启动一个Activity,之后新的Activity就能被系统展示给用户。
    那么系统是如何启动一个Activity?
    新的Activity对象是在什么情况下被创建的?
    onCreate是在什么时机被系统回调的?

    带着这些问题,我们来一起分析下Activity的启动过程。

    我们通过startActivity开始分析:

    public void startActivityForResult(@RequiresPermission Intent intent, int requestCode,
                @Nullable Bundle options) {
       if (mParent == null) {
           Instrumentation.ActivityResult ar =
               mInstrumentation.execStartActivity(
                   this, mMainThread.getApplicationThread(), mToken, this,
                   intent, requestCode, options);
           if (ar != null) {
               mMainThread.sendActivityResult(
                   mToken, mEmbeddedID, requestCode, ar.getResultCode(),
                   ar.getResultData());
           }
           if (requestCode >= 0) {
               // If this start is requesting a result, we can avoid making
               // the activity visible until the result is received.  Setting
               // this code during onCreate(Bundle savedInstanceState) or onResume() will keep the
               // activity hidden during this time, to avoid flickering.
               // This can only be done when a result is requested because
               // that guarantees we will get information back when the
               // activity is finished, no matter what happens to it.
               mStartedActivity = true;
           }
    
           cancelInputsAndStartExitTransition(options);
           // TODO Consider clearing/flushing other event sources and events for child windows.
       } else {
           if (options != null) {
               mParent.startActivityFromChild(this, intent, requestCode, options);
           } else {
               // Note we want to go through this method for compatibility with
               // existing applications that may have overridden it.
               mParent.startActivityFromChild(this, intent, requestCode);
           }
       }
    }
    

    通过上面的代码可以发现调用了mInstrumentation.execStartActivity(this, mMainThread.getApplicationThread(), mToken, this,intent, requestCode, options)这个方法:

    public ActivityResult execStartActivity(
                Context who, IBinder contextThread, IBinder token, Activity target,
                Intent intent, int requestCode, Bundle options) {
       IApplicationThread whoThread = (IApplicationThread) contextThread;
       Uri referrer = target != null ? target.onProvideReferrer() : null;
       if (referrer != null) {
           intent.putExtra(Intent.EXTRA_REFERRER, referrer);
       }
       if (mActivityMonitors != null) {
           synchronized (mSync) {
               final int N = mActivityMonitors.size();
               for (int i=0; i<N; i++) {
                   final ActivityMonitor am = mActivityMonitors.get(i);
                   if (am.match(who, null, intent)) {
                       am.mHits++;
                       if (am.isBlocking()) {
                           return requestCode >= 0 ? am.getResult() : null;
                       }
                       break;
                   }
               }
           }
       }
       try {
           intent.migrateExtraStreamToClipData();
           intent.prepareToLeaveProcess(who);
           int result = ActivityManagerNative.getDefault()
               .startActivity(whoThread, who.getBasePackageName(), intent,
                       intent.resolveTypeIfNeeded(who.getContentResolver()),
                       token, target != null ? target.mEmbeddedID : null,
                       requestCode, 0, null, options);
           checkStartActivityResult(result, intent);
       } catch (RemoteException e) {
           throw new RuntimeException("Failure from system", e);
       }
       return null;
    }
    

    通过上面的代码可以发现,启动Activity的真正实现是ActivityManangerNative.getDefault()startActivity方法来完成的。

    public abstract class ActivityManagerNative extends Binder implements IActivityManager{
    }
    

    通过观察ActivityManangerNative可以发现继承了Binder并实现了IActivityManager,所以ActivityManangerNative是一个Binder对象:

        private static final Singleton<IActivityManager> gDefault = new Singleton<IActivityManager>() {
       protected IActivityManager create() {
           IBinder b = ServiceManager.getService("activity");
           if (false) {
               Log.v("ActivityManager", "default service binder = " + b);
           }
           IActivityManager am = asInterface(b);
           if (false) {
               Log.v("ActivityManager", "default service = " + am);
           }
           return am;
       }
    };
    

    通过ActivityManangerNative.getDefault()方法可以看到这是一个单例的封装:

    IBinder b = ServiceManager.getService("activity");
    

    通过ServiceManger来获取到真正的Binder对象并返回,而这个对象就是ActivityManagerService,那么怎么确定就是它呢?可以参考PackageManagerService的创建过程

    到此为止,Activity的启动过程就转到了ActivityManagerService中(不同版本的源码略有区别):

       ActivityManagerService.startActivity
    -> ActivityManagerService.startActivityAsUser
    -> ActivityStarter.startActivityMayWait
    -> ActivityStarter.startActivityLocked
    -> ActivityStarter.startActivityUnchecked
    -> ActivityStackSupervisor.resumeFocusedStackTopActivityLocked
    -> ActivityStack.resumeTopActivityUncheckedLocked
    -> ActivityStack.resumeTopActivityInnerLocked
    -> ActivityStackSupervisor.startSpecificActivityLocked
    -> ActivityStackSupervisor.realStartActivityLocked
    

    通过不断的跳转最终跳转到了ActivityStackSupervisor.realStartActivityLocked方法中:

    app.thread.scheduleLaunchActivity(new Intent(r.intent), r.appToken,
                        System.identityHashCode(r), r.info, new Configuration(mService.mConfiguration),
                        new Configuration(task.mOverrideConfig), r.compat, r.launchedFromPackage,
                        task.voiceInteractor, app.repProcState, r.icicle, r.persistentState, results,
                        newIntents, !andResume, mService.isNextTransitionForward(), profilerInfo);
    

    app.threadIApplicationThread的类型:

    public interface IApplicationThread extends IInterface {}
    

    IApplicationThreadIInterface类型,所以它也是一个Binder类型的接口,从IApplicationThread的声明可以看出,其中包含了大量的启动、停止Activity的接口,还包含启动和停止Service的接口。通过声明可以猜测这个Binder接口完成了大量的Activity和Service启动和停止相关的功能。

    那么IApplicationThread的实现又是什么呢?

    我们通过追溯thread可以知道是ApplicationThread

    @Override
    public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
          ActivityInfo info, Configuration curConfig, Configuration overrideConfig,
          CompatibilityInfo compatInfo, String referrer, IVoiceInteractor voiceInteractor,
          int procState, Bundle state, PersistableBundle persistentState,
          List<ResultInfo> pendingResults, List<ReferrerIntent> pendingNewIntents,
          boolean notResumed, boolean isForward, ProfilerInfo profilerInfo) {
    
      updateProcessState(procState, false);
    
      ActivityClientRecord r = new ActivityClientRecord();
    
      r.token = token;
      r.ident = ident;
      r.intent = intent;
      r.referrer = referrer;
      r.voiceInteractor = voiceInteractor;
      r.activityInfo = info;
      r.compatInfo = compatInfo;
      r.state = state;
      r.persistentState = persistentState;
    
      r.pendingResults = pendingResults;
      r.pendingIntents = pendingNewIntents;
    
      r.startsNotResumed = notResumed;
      r.isForward = isForward;
    
      r.profilerInfo = profilerInfo;
    
      r.overrideConfig = overrideConfig;
      updatePendingConfiguration(curConfig);
    
      sendMessage(H.LAUNCH_ACTIVITY, r);
    }
    

    这个方法很简单,就是构造了ActivityClientRecord并赋值,之后发送一个消息给Handler,这个Handler就是主线程的H:

    case LAUNCH_ACTIVITY: {
            Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
            final ActivityClientRecord r = (ActivityClientRecord) msg.obj;
            
            r.packageInfo = getPackageInfoNoCheck(
                    r.activityInfo.applicationInfo, r.compatInfo);
            handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");
            Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
        } break;
        
    private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
        Activity a = performLaunchActivity(r, customIntent);
    }
    

    最终performLaunchActivity完成了Activity对象的创建和启动过程。

    这个方法主要完成了这几个操作:

    1. 通过ActivityClientRecord获取到需要启动的Activity的组件信息

      ActivityInfo aInfo = r.activityInfo;
      if (r.packageInfo == null) {
        r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
                Context.CONTEXT_INCLUDE_CODE);
      }
      
      ComponentName component = r.intent.getComponent();
      if (component == null) {
        component = r.intent.resolveActivity(
            mInitialApplication.getPackageManager());
        r.intent.setComponent(component);
      }
      
      if (r.activityInfo.targetActivity != null) {
        component = new ComponentName(r.activityInfo.packageName,
                r.activityInfo.targetActivity);
      }
      
      
    2. 通过类加载器创建Activity

      Activity activity = null;
      try {
        java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
        activity = mInstrumentation.newActivity(
                cl, component.getClassName(), r.intent);
        StrictMode.incrementExpectedActivityCount(activity.getClass());
        r.intent.setExtrasClassLoader(cl);
        r.intent.prepareToEnterProcess();
        if (r.state != null) {
            r.state.setClassLoader(cl);
        }
      } catch (Exception e) {
        if (!mInstrumentation.onException(activity, e)) {
            throw new RuntimeException(
                "Unable to instantiate activity " + component
                + ": " + e.toString(), e);
        }
      }
      public Activity newActivity(ClassLoader cl, String className,
         Intent intent)
         throws InstantiationException, IllegalAccessException,
         ClassNotFoundException {
          return (Activity)cl.loadClass(className).newInstance();
      }
      
    3. 通过makeApplication尝试创建Application

      Application app = r.packageInfo.makeApplication(false, mInstrumentation);
      

      从makeApplication中也可以看到如果Application已经存在了,那么就不会在创建Application,保证一个应用只有一个Application对象。Application也是通过类加载器来创建的。

      instrumentation.callApplicationOnCreate(app);
      

      当Application第一次创建之后就会调用Application的onCreate方法,这就是为什么当启动一个App的时候,Application会被首先调用的原因。

    4. 创建ContextImpl对象并通过Activity的attach方法来完成一系列操作

      Context appContext = createBaseContextForActivity(r, activity);
       CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
       Configuration config = new Configuration(mCompatConfiguration);
       if (r.overrideConfig != null) {
           config.updateFrom(r.overrideConfig);
       }
       if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
               + r.activityInfo.name + " with config " + config);
       Window window = null;
       if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
           window = r.mPendingRemoveWindow;
           r.mPendingRemoveWindow = null;
           r.mPendingRemoveWindowManager = null;
       }
       activity.attach(appContext, this, getInstrumentation(), r.token,
               r.ident, app, r.intent, r.activityInfo, title, r.parent,
               r.embeddedID, r.lastNonConfigurationInstances, config,
               r.referrer, r.voiceInteractor, window);
      
      

      attach方法会关联ContextImpl对象,还会关联Window对象,并建立自己和Window对象的关联。

    5. 调用Activity的onCreate方法

      mInstrumentation.callActivityOnCreate(activity, r.state);
      -> activity.performCreate(icicle);
      
      final void performCreate(Bundle icicle) {
         restoreHasCurrentPermissionRequest(icicle);
         onCreate(icicle);
         mActivityTransitionState.readState(icicle);
         performCreateCommon();
      }
      

      最终调用了我们熟悉的onCreate的生命周期中,此时Activity就完成了整个的启动过程。

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