public class NodeTree
{
public string Value { get; set; }
public List<NodeTree> ChildTree { get; set; }
}
class Program
{
static void Main(string[] args) {
var tree = new NodeTree() {
Value = "1",
ChildTree = new List<NodeTree>() {
new NodeTree(){ Value="1-1",
ChildTree =new List<NodeTree>(){
new NodeTree() { Value="1-1-1"},
new NodeTree() { Value="1-1-2"}
}
},
new NodeTree(){ Value="1-2",
ChildTree =new List<NodeTree>(){
new NodeTree() { Value="1-2-1"},
new NodeTree() { Value="1-2-2",
ChildTree=new List<NodeTree>(){
new NodeTree() { Value="1-2-2-1"}
}
}
}
},
new NodeTree(){ Value="1-3"}
}
};
var node = SearchNode(tree, "1-3");
Console.WriteLine(node.Value);
Console.WriteLine("===================");
node = SearchNode2(tree, "1-2-1");
Console.WriteLine(node.Value);
}
//深度优先,递归
static NodeTree SearchNode(NodeTree tree, string valueToFind) {
if (tree.Value == valueToFind) {
return tree;
}
else {
if (tree.ChildTree != null) {
foreach (var item in tree.ChildTree) {
var temp = SearchNode(item, valueToFind);
if (temp != null) return temp;
}
}
}
return null;
}
//堆栈
static NodeTree SearchNode2(NodeTree rootNode, string valueToFind) {
var stack = new Stack<NodeTree>(new[] { rootNode });
while (stack.Any()) {
var n = stack.Pop();
if (n.Value == valueToFind) return n;
if (n.ChildTree != null)
foreach (var child in n.ChildTree) stack.Push(child);
}
return null;
}
}
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