xml序列化
也就是将一个类序列化本地数据,例如以下类:
using System.Collections.Generic;
using System.Xml.Serialization;
[System.Serializable]
public class TestSerilize
{
//XmlAttribute 这个是序列化标签,有这些标签才能序列化
[XmlAttribute("ID")]
public int ID { get; set; }
[XmlAttribute("Name")]
public string Name { get; set; }
[XmlElement("GradeList")]//也可用[][XmlArray("GradeList")]
public List<int> GradeList { get; set; }
}
实际使用测试,将类转化为xml:
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using System.Xml.Serialization;
public class Test : MonoBehaviour
{
void Start()
{
SerilizeTest();
}
/// <summary>
/// 初始化一个testSerilize,测试序列化xml
/// </summary>
void SerilizeTest()
{
TestSerilize testSerilize = new TestSerilize();
testSerilize.ID = 1;
testSerilize.Name = "测试";
testSerilize.GradeList = new List<int>();
testSerilize.GradeList.Add(80);
testSerilize.GradeList.Add(90);
XMLSerilize(testSerilize);
}
/// <summary>
/// 序列化xml
/// </summary>
/// <param name="testSerilize"></param>
void XMLSerilize(TestSerilize testSerilize)
{
//创建xml文件流
FileStream fileStream = new FileStream(Application.dataPath + "/Test.xml", FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
//写入流,用来写入数据
StreamWriter streamWriter = new StreamWriter(fileStream, System.Text.Encoding.UTF8);
//用想要序列化的类型得到序列化后的xml
XmlSerializer xmlSerializer = new XmlSerializer(testSerilize.GetType());
//将testSerilize序列化到streamWriter
xmlSerializer.Serialize(streamWriter, testSerilize);
//流使用后一定要记得关闭,或者使用using(){}
fileStream.Close();
streamWriter.Close();
}
(刷新unity,缩小后放大就可以)最后得到:
image.png
xml反序列化
也就是将一个xml文件反向序列化成对象,操作代码:
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using System.Xml.Serialization;
public class Test : MonoBehaviour
{
void Start()
{
//SerilizeTest();
DeSerilizeTest();
}
/// <summary>
/// 初始化一个testSerilize,测试序列化xml
/// </summary>
void SerilizeTest()
{
TestSerilize testSerilize = new TestSerilize();
testSerilize.ID = 1;
testSerilize.Name = "测试";
testSerilize.GradeList = new List<int>();
testSerilize.GradeList.Add(80);
testSerilize.GradeList.Add(90);
XMLSerilize(testSerilize);
}
/// <summary>
/// 测试反向序列化xml
/// </summary>
void DeSerilizeTest()
{
TestSerilize testSerilize = XMLDeserilize();
Debug.Log("ID===="+testSerilize.ID);
Debug.Log("Name====" + testSerilize.Name);
foreach (int item in testSerilize.GradeList)
{
Debug.Log("Grade===" + item);
}
}
/// <summary>
/// 序列化xml
/// </summary>
/// <param name="testSerilize"></param>
void XMLSerilize(TestSerilize testSerilize)
{
//创建xml文件流
FileStream fileStream = new FileStream(Application.dataPath + "/Test.xml", FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
//写入流,用来写入数据
StreamWriter streamWriter = new StreamWriter(fileStream, System.Text.Encoding.UTF8);
//用想要序列化的类型得到序列化后的xml
XmlSerializer xmlSerializer = new XmlSerializer(testSerilize.GetType());
//将testSerilize序列化到streamWriter
xmlSerializer.Serialize(streamWriter, testSerilize);
//流使用后一定要记得关闭,或者使用using(){}
fileStream.Close();
streamWriter.Close();
}
/// <summary>
/// 反序列化xml
/// </summary>
/// <returns></returns>
TestSerilize XMLDeserilize()
{
//创建xml文件流,第二个参数和上边不同
FileStream fileStream = new FileStream(Application.dataPath + "/Test.xml", FileMode.Open, FileAccess.ReadWrite, FileShare.ReadWrite);
//用想要序列化的类型得到序列化后的xml
XmlSerializer xmlSerializer = new XmlSerializer(typeof(TestSerilize));
TestSerilize testSerilize = (TestSerilize)xmlSerializer.Deserialize(fileStream);
fileStream.Close();
return testSerilize;
}
}
结果运行如下图:
image.png
后记:类与xml相互转化,实际上不用,太明显,数据量也大。
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