- dealloc
- (void)dealloc {
_objc_rootDealloc(self);
}
- _objc_rootDealloc()
_objc_rootDealloc(id obj)
{
ASSERT(obj);
obj->rootDealloc();
}
- obj->rootDealloc()
objc_object::rootDealloc()
{
//isTaggedPointer 类型 直接返回
if (isTaggedPointer()) return; // fixme necessary?
if (fastpath(isa.nonpointer &&
!isa.weakly_referenced && //弱引用
!isa.has_assoc && //关联对象
!isa.has_cxx_dtor && //C++
!isa.has_sidetable_rc)) //散列表(引用计数表)
{
assert(!sidetable_present());
free(this);
}
else {
object_dispose((id)this);
}
}
- object_dispose((id)this);
id object_dispose(id obj)
{
if (!obj) return nil;
objc_destructInstance(obj);
free(obj);
return nil;
}
- objc_destructInstance(obj)
/***********************************************************************
* objc_destructInstance
* Destroys an instance without freeing memory.
* Calls C++ destructors.
* Calls ARC ivar cleanup.
* Removes associative references.
* Returns `obj`. Does nothing if `obj` is nil.
**********************************************************************/
void *objc_destructInstance(id obj)
{
if (obj) {
// Read all of the flags at once for performance.
bool cxx = obj->hasCxxDtor();
bool assoc = obj->hasAssociatedObjects();
// This order is important.
if (cxx) object_cxxDestruct(obj); //C++
if (assoc) _object_remove_assocations(obj); //移除关联对象
obj->clearDeallocating();
}
return obj;
}
- object_cxxDestruct
/***********************************************************************
* object_cxxDestruct.
* Call C++ destructors on obj, if any.
* Uses methodListLock and cacheUpdateLock. The caller must hold neither.
**********************************************************************/
void object_cxxDestruct(id obj)
{
if (!obj) return;
if (obj->isTaggedPointer()) return;
object_cxxDestructFromClass(obj, obj->ISA());
}
- _object_remove_assocations
void
_object_remove_assocations(id object)
{
ObjectAssociationMap refs{};
{
AssociationsManager manager;
AssociationsHashMap &associations(manager.get());
AssociationsHashMap::iterator i = associations.find((objc_object *)object);
if (i != associations.end()) {
refs.swap(i->second);
associations.erase(i);
}
}
// release everything (outside of the lock).
for (auto &i: refs) {
i.second.releaseHeldValue();
}
}
- clearDeallocating()
inline void
objc_object::clearDeallocating()
{
if (slowpath(!isa.nonpointer)) {
// Slow path for raw pointer isa.
sidetable_clearDeallocating();
}
else if (slowpath(isa.weakly_referenced || isa.has_sidetable_rc)) {
// Slow path for non-pointer isa with weak refs and/or side table data.
clearDeallocating_slow();
}
assert(!sidetable_present());
}
- sidetable_clearDeallocating()
void
objc_object::sidetable_clearDeallocating()
{
SideTable& table = SideTables()[this];
// clear any weak table items
// clear extra retain count and deallocating bit
// (fixme warn or abort if extra retain count == 0 ?)
table.lock();
RefcountMap::iterator it = table.refcnts.find(this);
if (it != table.refcnts.end()) {
if (it->second & SIDE_TABLE_WEAKLY_REFERENCED) {
weak_clear_no_lock(&table.weak_table, (id)this);
}
table.refcnts.erase(it);
}
table.unlock();
}
- clearDeallocating_slow
// Slow path of clearDeallocating()
// for objects with nonpointer isa
// that were ever weakly referenced
// or whose retain count ever overflowed to the side table.
NEVER_INLINE void
objc_object::clearDeallocating_slow()
{
ASSERT(isa.nonpointer && (isa.weakly_referenced || isa.has_sidetable_rc));
SideTable& table = SideTables()[this];
table.lock();
if (isa.weakly_referenced) {
weak_clear_no_lock(&table.weak_table, (id)this);
}
if (isa.has_sidetable_rc) {
table.refcnts.erase(this);
}
table.unlock();
}
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