https://juejin.cn/post/6844903438719909902
一、Native Crash
从系统全局来说,Crash分为Framework/App Crash, Native Crash,以及Kernel Crash。
对于framework层或者app层的Crash(即Java层面Crash),那么往往是通过抛出未捕获异常而导致的Crash,这个内容在本文的姊妹篇理解Android Crash处理流程已详细介绍过。
至于Kernel Crash,很多情况是发生Kernel panic,对于内核崩溃往往是驱动或者硬件出现故障。
Native Crash,即C/C++层面的Crash,这是介于系统framework层与Linux层之间的一层,这是本文接下来要讲解的内容。
如果你是从事Android系统开发或者架构相关工作,或者遇到需要解系统性的疑难杂症,再或者需要写JNI代码,则就有可能遇到Native Crash,了解系统Native Crash处理流程就很有必要。
接下来介绍介绍Android N的Native Crash处理流程,你没有看错,本文就是针对最新Android Nouget来分析的。Native crash的工作核心是由debuggerd守护进程来完成,在文章调试系列4:debuggerd源码篇),已经介绍过Debuggerdd的工作原理。
要了解Native Crash,首先从应用程序入口位于begin.S中的__linker_init入手。
1.1 begin.S
[-> arch/arm/begin.S]
ENTRY(_start) mov r0, sp //入口地址 【见小节1.2】 bl __linker_init /* linker init returns the _entry address in the main image */ mov pc, r0END(_start)复制代码
[-> linker.cpp]
extern "C" ElfW(Addr) __linker_init(void* raw_args) {
KernelArgumentBlock args(raw_args);
ElfW(Addr) linker_addr = args.getauxval(AT_BASE);
...
//【见小节1.3】
ElfW(Addr) start_address = __linker_init_post_relocation(args, linker_addr);
return start_address;
}
1.3 __linker_init_post_relocation
[-> linker.cpp]
static ElfW(Addr) __linker_init_post_relocation(KernelArgumentBlock& args, ElfW(Addr) linker_base) {
...
// Sanitize the environment.
__libc_init_AT_SECURE(args);
// Initialize system properties
__system_properties_init();
//【见小节1.4】
debuggerd_init();
...
}
1.4 debuggerd_init
[-> linker/debugger.cpp]
__LIBC_HIDDEN__ void debuggerd_init() {
struct sigaction action;
memset(&action, 0, sizeof(action));
sigemptyset(&action.sa_mask);
//【见小节1.5】
action.sa_sigaction = debuggerd_signal_handler;
//SA_RESTART代表中断某个syscall,则会自动重新调用该syscall
//SA_SIGINFO代表信号附带参数siginfo_t结构体可传送到signal_handler函数
action.sa_flags = SA_RESTART | SA_SIGINFO;
//使用备用signal栈(如果可用),以便我们能捕获栈溢出
action.sa_flags |= SA_ONSTACK;
sigaction(SIGABRT, &action, nullptr);
sigaction(SIGBUS, &action, nullptr);
sigaction(SIGFPE, &action, nullptr);
sigaction(SIGILL, &action, nullptr);
sigaction(SIGPIPE, &action, nullptr);
sigaction(SIGSEGV, &action, nullptr);
#if defined(SIGSTKFLT)
sigaction(SIGSTKFLT, &action, nullptr);
#endif
sigaction(SIGTRAP, &action, nullptr);
}
1.5 debuggerd_signal_handler
连接到bionic上的native程序(C/C++)出现异常时,kernel会发送相应的signal;
当进程捕获致命的signal,通知debuggerd调用ptrace来获取有价值的信息(发生crash之前)。
[-> linker/debugger.cpp]
static void debuggerd_signal_handler(int signal_number, siginfo_t* info, void*) {
if (!have_siginfo(signal_number)) {
info = nullptr; //SA_SIGINFO标识被意外清空,则info未定义
}
//防止debuggerd无法链接时,仍可以输出一些简要signal信息
log_signal_summary(signal_number, info);
//建立于debuggerd的socket通信连接 【见小节1.6】
send_debuggerd_packet(info);
//重置信号处理函数为SIG_DFL(默认操作)
signal(signal_number, SIG_DFL);
switch (signal_number) {
case SIGABRT:
case SIGFPE:
case SIGPIPE:
#if defined(SIGSTKFLT)
case SIGSTKFLT:
#endif
case SIGTRAP:
tgkill(getpid(), gettid(), signal_number);
break;
default: // SIGILL, SIGBUS, SIGSEGV
break;
}
}
1.6 send_debuggerd_packet
[-> linker/debugger.cpp]
static void send_debuggerd_packet(siginfo_t* info) {
// Mutex防止多个crashing线程同一时间来来尝试跟debuggerd进行通信
static pthread_mutex_t crash_mutex = PTHREAD_MUTEX_INITIALIZER;
int ret = pthread_mutex_trylock(&crash_mutex);
if (ret != 0) {
if (ret == EBUSY) {
__libc_format_log(ANDROID_LOG_INFO, "libc",
"Another thread contacted debuggerd first; not contacting debuggerd.");
//等待其他线程释放该锁,从而获取该锁
pthread_mutex_lock(&crash_mutex);
}
return;
}
//建立与debuggerd的socket通道
int s = socket_abstract_client(DEBUGGER_SOCKET_NAME, SOCK_STREAM | SOCK_CLOEXEC);
...
debugger_msg_t msg;
msg.action = DEBUGGER_ACTION_CRASH;
msg.tid = gettid();
msg.abort_msg_address = reinterpret_cast(g_abort_message);
msg.original_si_code = (info != nullptr) ? info->si_code : 0;
//将DEBUGGER_ACTION_CRASH消息发送给debuggerd服务端
ret = TEMP_FAILURE_RETRY(write(s, &msg, sizeof(msg)));
if (ret == sizeof(msg)) {
char debuggerd_ack;
//阻塞等待debuggerd服务端的回应数据
ret = TEMP_FAILURE_RETRY(read(s, &debuggerd_ack, 1));
int saved_errno = errno;
notify_gdb_of_libraries();
errno = saved_errno;
}
close(s);
}
该方法的主要功能:
调用socket_abstract_client,建立于debuggerd的socket通道;
将action = DEBUGGER_ACTION_CRASH的消息发送给debuggerd服务端;
阻塞等待debuggerd服务端的回应数据。
接下来,看看debuggerd服务端接收到DEBUGGER_ACTION_CRASH的处理流程
二、debuggerd服务端
debuggerd 守护进程启动后,一直在等待socket client的连接。当native crash发送后便会向debuggerd发送action = DEBUGGER_ACTION_CRASH的消息。
2.1 do_server
[-> /debuggerd/debuggerd.cpp]
static int do_server() {
...
for (;;) {
sockaddr_storage ss;
sockaddr* addrp = reinterpret_cast(&ss);
socklen_t alen = sizeof(ss);
//等待客户端连接
int fd = accept4(s, addrp, &alen, SOCK_CLOEXEC);
if (fd == -1) {
continue; //accept失败
}
//处理native crash发送过来的请求【见小节2.2】
handle_request(fd);
}
return 0;
}
2.2 handle_request
[-> /debuggerd/debuggerd.cpp]
static void handle_request(int fd) {
android::base::unique_fd closer(fd);
debugger_request_t request;
memset(&request, 0, sizeof(request));
//读取client发送过来的请求【见小节2.3】
int status = read_request(fd, &request);
...
//fork子进程来处理其余请求命令
pid_t fork_pid = fork();
if (fork_pid == -1) {
ALOGE("debuggerd: failed to fork: %s\n", strerror(errno));
} else if (fork_pid == 0) {
//子进程执行【见小节2.4】
worker_process(fd, request);
} else {
//父进程执行【见小节2.5】
monitor_worker_process(fork_pid, request);
}
}
2.3 read_request
[-> /debuggerd/debuggerd.cpp]
static int read_request(int fd, debugger_request_t* out_request) {
ucred cr;
socklen_t len = sizeof(cr);
//从fd获取client进程的pid,uid,gid
int status = getsockopt(fd, SOL_SOCKET, SO_PEERCRED, &cr, &len);
...
fcntl(fd, F_SETFL, O_NONBLOCK);
pollfd pollfds[1];
pollfds[0].fd = fd;
pollfds[0].events = POLLIN;
pollfds[0].revents = 0;
//读取tid
status = TEMP_FAILURE_RETRY(poll(pollfds, 1, 3000));
debugger_msg_t msg;
memset(&msg, 0, sizeof(msg));
//从fd读取数据并保存到结构体msg
status = TEMP_FAILURE_RETRY(read(fd, &msg, sizeof(msg)));
...
out_request->action = static_cast(msg.action);
out_request->tid = msg.tid;
out_request->pid = cr.pid;
out_request->uid = cr.uid;
out_request->gid = cr.gid;
out_request->abort_msg_address = msg.abort_msg_address;
out_request->original_si_code = msg.original_si_code;
if (msg.action == DEBUGGER_ACTION_CRASH) {
// native crash时发送过来的请求
char buf[64];
struct stat s;
snprintf(buf, sizeof buf, "/proc/%d/task/%d", out_request->pid, out_request->tid);
if (stat(buf, &s)) {
return -1; //tid不存在,忽略该显式dump请求
}
} else if (cr.uid == 0
|| (cr.uid == AID_SYSTEM && msg.action == DEBUGGER_ACTION_DUMP_BACKTRACE)) {
...
} else {
return -1;
}
return 0;
}
read_request执行完成后,则从socket通道中读取到out_request。
2.4 worker_process
处于client发送过来的请求,server端通过子进程来处理
[-> /debuggerd/debuggerd.cpp]
static void worker_process(int fd, debugger_request_t& request) {
std::string tombstone_path;
int tombstone_fd = -1;
switch (request.action) {
case DEBUGGER_ACTION_CRASH:
//打开tombstone文件
tombstone_fd = open_tombstone(&tombstone_path);
if (tombstone_fd == -1) {
exit(1); //无法打开tombstone文件,则退出该进程
}
break;
...
}
// Attach到目标进程
if (ptrace(PTRACE_ATTACH, request.tid, 0, 0) != 0) {
exit(1); //attach失败则退出该进程
}
...
//生成backtrace
std::unique_ptr backtrace_map(BacktraceMap::Create(request.pid));
int amfd = -1;
std::unique_ptr amfd_data;
if (request.action == DEBUGGER_ACTION_CRASH) {
//当发生native crash,则连接到AMS【见小节2.4.1】
amfd = activity_manager_connect();
amfd_data.reset(new std::string);
}
bool succeeded = false;
//取消特权模式
if (!drop_privileges()) {
_exit(1); //操作失败则退出
}
int crash_signal = SIGKILL;
//执行dump操作,【见小节2.4.2】
succeeded = perform_dump(request, fd, tombstone_fd, backtrace_map.get(), siblings,
&crash_signal, amfd_data.get());
if (!attach_gdb) {
//将进程crash情况告知AMS【见小节2.4.3】
activity_manager_write(request.pid, crash_signal, amfd, *amfd_data.get());
}
//detach目标进程
ptrace(PTRACE_DETACH, request.tid, 0, 0);
for (pid_t sibling : siblings) {
ptrace(PTRACE_DETACH, sibling, 0, 0);
}
if (!attach_gdb && request.action == DEBUGGER_ACTION_CRASH) {
//发送信号SIGKILL给目标进程[【见小节2.4.4】
if (!send_signal(request.pid, request.tid, crash_signal)) {
ALOGE("debuggerd: failed to kill process %d: %s", request.pid, strerror(errno));
}
}
...
}
整个过程比较复杂,下面只介绍attach_gdb=false的执行流程:
当DEBUGGER_ACTION_CRASH ,则调用open_tombstone并继续执行;
调用ptrace方法attach到目标进程;
调用BacktraceMap::Create来生成backtrace;
当DEBUGGER_ACTION_CRASH,则执行activity_manager_connect;
调用drop_privileges来取消特权模式;
通过perform_dump执行dump操作;
SIGBUS等致命信号,则调用engrave_tombstone(),这是核心方法
调用activity_manager_write,将进程crash情况告知AMS;
调用ptrace方法detach到目标进程;
当DEBUGGER_ACTION_CRASH,发送信号SIGKILL给目标进程tid
2.4.1 activity_manager_connect
[-> debuggerd.cpp]
static int activity_manager_connect() {
android::base::unique_fd amfd(socket(PF_UNIX, SOCK_STREAM, 0));
if (amfd.get() < -1) {
return -1; ///无法连接到ActivityManager(socket失败)
}
struct sockaddr_un address;
memset(&address, 0, sizeof(address));
address.sun_family = AF_UNIX;
//该路径必须匹配NativeCrashListener.java中的定义
strncpy(address.sun_path, "/data/system/ndebugsocket", sizeof(address.sun_path));
if (TEMP_FAILURE_RETRY(connect(amfd.get(), reinterpret_cast(&address),
sizeof(address))) == -1) {
return -1; //无法连接到ActivityManager(connect失败)
}
struct timeval tv;
memset(&tv, 0, sizeof(tv));
tv.tv_sec = 1;
if (setsockopt(amfd.get(), SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv)) == -1) {
return -1; //无法连接到ActivityManager(setsockopt SO_SNDTIMEO失败)
}
tv.tv_sec = 3;
if (setsockopt(amfd.get(), SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) == -1) {
return -1; //无法连接到ActivityManager(setsockopt SO_RCVTIMEO失败)
}
return amfd.release();
}
该方法的功能是建立跟上层ActivityManager的socket连接。对于”/data/system/ndebugsocket”的服务端是在,NativeCrashListener.java方法中创建并启动的。
根据接收到不同的signal采取相应的操作
[-> debuggerd.cpp]
static bool perform_dump(const debugger_request_t& request, int fd, int tombstone_fd,
BacktraceMap* backtrace_map, const std::set& siblings,
int* crash_signal, std::string* amfd_data) {
if (TEMP_FAILURE_RETRY(write(fd, "\0", 1)) != 1) {
return false; //无法响应client端请求
}
int total_sleep_time_usec = 0;
while (true) {
//等待信号到来
int signal = wait_for_signal(request.tid, &total_sleep_time_usec);
switch (signal) {
...
case SIGABRT:
case SIGBUS:
case SIGFPE:
case SIGILL:
case SIGSEGV:
#ifdef SIGSTKFLT
case SIGSTKFLT:
#endif
case SIGTRAP:
ALOGV("stopped -- fatal signal\n");
*crash_signal = signal;
//这是输出tombstone信息最为核心的方法
engrave_tombstone(tombstone_fd, backtrace_map, request.pid, request.tid, siblings, signal,
request.original_si_code, request.abort_msg_address, amfd_data);
break;
default:
ALOGE("debuggerd: process stopped due to unexpected signal %d\n", signal);
break;
}
break;
}
return true;
}
对于以下信号都是致命的信号:
SIGABRT:abort退出异常
SIGBUS:硬件访问异常
SIGFPE:浮点运算异常
SIGILL:非法指令异常
SIGSEGV:内存访问异常
SIGSTKFLT:协处理器栈异常
SIGTRAP:陷阱异常
2.4.3 activity_manager_write
[-> debuggerd.cpp]
static void activity_manager_write(int pid, int signal, int amfd, const std::string& amfd_data) {
if (amfd == -1) {
return;
}
//写入pid和signal,以及原始dump信息,最后添加0以标记结束
uint32_t datum = htonl(pid);
if (!android::base::WriteFully(amfd, &datum, 4)) {
return; //AM pid写入失败
}
datum = htonl(signal);
if (!android::base::WriteFully(amfd, &datum, 4)) {
return;//AM signal写入失败
}
if (!android::base::WriteFully(amfd, amfd_data.c_str(), amfd_data.size())) {
return;//AM data写入失败
}
uint8_t eodMarker = 0;
if (!android::base::WriteFully(amfd, &eodMarker, 1)) {
return; //AM eod 写入失败
}
//读取应答消息,如果3s超时未收到则读取失败
android::base::ReadFully(amfd, &eodMarker, 1);
}
debuggerd与AMS的NativeCrashListener建立socket连接后,再通过该方法发送数据,数据项包括pid、signal、dump信息。
2.4.4 send_signal
此处只是向目标进程发送SIGKILL信号,用于杀掉目标进程,文章理解杀进程的实现原理已详细讲述过发送SIGKILL信号的处理流程。
2.5 monitor_worker_process
static void monitor_worker_process(int child_pid, const debugger_request_t& request) {
struct timespec timeout = {.tv_sec = 10, .tv_nsec = 0 };
if (should_attach_gdb(request)) {
//如果使能wait_for_gdb,则将timeout设置为非常大
timeout.tv_sec = INT_MAX;
}
sigset_t signal_set;
sigemptyset(&signal_set);
sigaddset(&signal_set, SIGCHLD);
bool kill_worker = false;
bool kill_target = false;
bool kill_self = false;
int status;
siginfo_t siginfo;
int signal = TEMP_FAILURE_RETRY(sigtimedwait(&signal_set, &siginfo, &timeout));
if (signal == SIGCHLD) {
pid_t rc = waitpid(-1, &status, WNOHANG | WUNTRACED);
if (rc != child_pid) {
ALOGE("debuggerd: waitpid returned unexpected pid (%d), committing murder-suicide", rc);
if (WIFEXITED(status)) {
ALOGW("debuggerd: pid %d exited with status %d", rc, WEXITSTATUS(status));
} else if (WIFSIGNALED(status)) {
ALOGW("debuggerd: pid %d received signal %d", rc, WTERMSIG(status));
} else if (WIFSTOPPED(status)) {
ALOGW("debuggerd: pid %d stopped by signal %d", rc, WSTOPSIG(status));
} else if (WIFCONTINUED(status)) {
ALOGW("debuggerd: pid %d continued", rc);
}
kill_worker = true;
kill_target = true;
kill_self = true;
} else if (WIFSIGNALED(status)) {
ALOGE("debuggerd: worker process %d terminated due to signal %d", child_pid, WTERMSIG(status));
kill_worker = false;
kill_target = true;
} else if (WIFSTOPPED(status)) {
ALOGE("debuggerd: worker process %d stopped due to signal %d", child_pid, WSTOPSIG(status));
kill_worker = true;
kill_target = true;
}
} else {
ALOGE("debuggerd: worker process %d timed out", child_pid);
kill_worker = true;
kill_target = true;
}
该方法是运行在debuggerd父进程,用于监控子进程的执行情况。
2.6 小结
debuggerd服务端调用链:
do_server
handle_request
read_request
worker_process(子进程执行)
open_tombstone
ptrace(PTRACE_ATTACH, request.tid, 0, 0)
backtrace_map
activity_manager_connect
perform_dump
activity_manager_write
ptrace(PTRACE_DETACH, request.tid, 0, 0);
send_signal
monitor_worker_process(父进程执行)
handle_request方法中通过fork机制,创建子进程来执行worker_process,由于fork返回两次,返回到父进程则执行monitor_worker_process。
三、NativeCrashListener
3.1 startOtherServices
[-> SystemServer.java]
private void startOtherServices() {
...
mActivityManagerService.systemReady(new Runnable() {
@Override
public void run() {
mSystemServiceManager.startBootPhase(
SystemService.PHASE_ACTIVITY_MANAGER_READY);
try {
//【见小节3.2】
mActivityManagerService.startObservingNativeCrashes();
} catch (Throwable e) {
reportWtf("observing native crashes", e);
}
}
}
}
当开机过程中启动服务启动到阶段PHASE_ACTIVITY_MANAGER_READY(550),即服务可以广播自己的Intents,然后启动native crash的监听进程。
3.2 startObservingNativeCrashes
[-> ActivityManagerService.java]
public void startObservingNativeCrashes() {
//【见小节3.3】
final NativeCrashListener ncl = new NativeCrashListener(this);
ncl.start();
}
NativeCrashListener继承于Thread,可见这是线程,通过调用start方法来启动线程开始工作。
3.3 NativeCrashListener
[-> NativeCrashListener.java]
public void run() {
final byte[] ackSignal = new byte[1];
{
//此处DEBUGGERD_SOCKET_PATH= "/data/system/ndebugsocket"
File socketFile = new File(DEBUGGERD_SOCKET_PATH);
if (socketFile.exists()) {
socketFile.delete();
}
}
try {
FileDescriptor serverFd = Os.socket(AF_UNIX, SOCK_STREAM, 0);
//创建socket服务端
final UnixSocketAddress sockAddr = UnixSocketAddress.createFileSystem(
DEBUGGERD_SOCKET_PATH);
Os.bind(serverFd, sockAddr);
Os.listen(serverFd, 1);
while (true) {
FileDescriptor peerFd = null;
try {
//等待debuggerd建立连接
peerFd = Os.accept(serverFd, null /* peerAddress */);
//获取debuggerd的socket文件描述符
if (peerFd != null) {
//只有超级用户才被允许通过该socket进行通信
StructUcred credentials =
Os.getsockoptUcred(peerFd, SOL_SOCKET, SO_PEERCRED);
if (credentials.uid == 0) {
//【见小节3.4】处理native crash信息
consumeNativeCrashData(peerFd);
}
}
} catch (Exception e) {
Slog.w(TAG, "Error handling connection", e);
} finally {
//应答debuggerd已经建立连接
if (peerFd != null) {
Os.write(peerFd, ackSignal, 0, 1);//写入应答消息
Os.close(peerFd);//关闭socket
...
}
}
}
} catch (Exception e) {
Slog.e(TAG, "Unable to init native debug socket!", e);
}
}
该方法主要功能:
创建socket服务端:”/data/system/ndebugsocket”文件权限700,owned为system:system,debuggerd是以root权限运行,因此可以与该socket建立连接,但对于第三方App则没有权限;
等待socket客户端(即debuggerd)来建立连接;
调用consumeNativeCrashData来处理native crash信息;
应答debuggerd已经建立连接,并写入应答消息告知debuggerd进程。
3.4 consumeNativeCrashData
[-> NativeCrashListener.java]
void consumeNativeCrashData(FileDescriptor fd) {
//进入该方法,标识着debuggerd已经与AMS建立连接
final byte[] buf = new byte[4096];
final ByteArrayOutputStream os = new ByteArrayOutputStream(4096);
try {
//此处SOCKET_TIMEOUT_MILLIS=2s
StructTimeval timeout = StructTimeval.fromMillis(SOCKET_TIMEOUT_MILLIS);
Os.setsockoptTimeval(fd, SOL_SOCKET, SO_RCVTIMEO, timeout);
Os.setsockoptTimeval(fd, SOL_SOCKET, SO_SNDTIMEO, timeout);
//1.读取pid和signal number
int headerBytes = readExactly(fd, buf, 0, 8);
if (headerBytes != 8) {
return; //读取失败
}
int pid = unpackInt(buf, 0);
int signal = unpackInt(buf, 4);
//2.读取dump内容
if (pid > 0) {
final ProcessRecord pr;
synchronized (mAm.mPidsSelfLocked) {
pr = mAm.mPidsSelfLocked.get(pid);
}
if (pr != null) {
//persistent应用,直接忽略
if (pr.persistent) {
return;
}
int bytes;
do {
//获取数据
bytes = Os.read(fd, buf, 0, buf.length);
if (bytes > 0) {
if (buf[bytes-1] == 0) {
//到达文件EOD, 忽略该字节
os.write(buf, 0, bytes-1);
break;
}
os.write(buf, 0, bytes);
}
} while (bytes > 0);
synchronized (mAm) {
pr.crashing = true;
pr.forceCrashReport = true;
}
final String reportString = new String(os.toByteArray(), "UTF-8");
//异常处理native crash报告【见小节3.5】
(new NativeCrashReporter(pr, signal, reportString)).start();
}
}
} catch (Exception e) {
Slog.e(TAG, "Exception dealing with report", e);
}
}
读取debuggerd那端发送过来的数据,再通过NativeCrashReporter来把native crash事件报告给framework层。
3.5 NativeCrashReporter
[-> NativeCrashListener.java]
class NativeCrashReporter extends Thread {
public void run() {
try {
CrashInfo ci = new CrashInfo();
ci.exceptionClassName = "Native crash";
ci.exceptionMessage = Os.strsignal(mSignal);
ci.throwFileName = "unknown";
ci.throwClassName = "unknown";
ci.throwMethodName = "unknown";
ci.stackTrace = mCrashReport;
//AMS真正处理crash的过程
mAm.handleApplicationCrashInner("native_crash", mApp, mApp.processName, ci);
} catch (Exception e) {
Slog.e(TAG, "Unable to report native crash", e);
}
}
}
不论是Native crash还是framework crash最终都会调用到handleApplicationCrashInner(),该方法见文章理解Android Crash处理流程。
3.6 小结
system_server进程启动过程中,调用startOtherServices来启动各种其他系统Service时,也正是这个时机会创建一个用于监听native crash事件的NativeCrashListener对象(继承于线程),通过socket机制来监听,等待即debuggerd与该线程创建连接,并处理相应事件。紧接着调用handleApplicationCrashInner来处理crash流程。
NativeCrashListener的主要工作:
创建socket服务端”/data/system/ndebugsocket”
等待socket客户端(即debuggerd)来建立连接;
调用consumeNativeCrashData来处理native crash信息;
应答debuggerd已经建立连接,并写入应答消息告知debuggerd进程。
四、总结
Native程序通过link连接后,当发生Native Crash时,则kernel会发送相应的signal,当进程捕获致命的signal,通知debuggerd调用ptrace来获取有价值的信息(这是发生在crash前)。
kernel 发送signal给target进程(包含native代码);
target进程通过debuggerd_signal_handler,捕获signal;
建立于debuggerd进程的socket通道;
将action = DEBUGGER_ACTION_CRASH的消息发送给debuggerd服务端;
阻塞等待debuggerd服务端的回应数据。
debuggerd作为守护进程,一直在等待socket client的连接,此时收到action = DEBUGGER_ACTION_CRASH的消息;
执行到handle_request时,通过fork创建子进程来执行各种dump相关操作;
新创建的进程,通过socket与system_server进程中的NativeCrashListener线程建立socket通道,并向其发送native crash信息;
NativeCrashListener线程通过创建新的名为“NativeCrashReport”的子线程来执行AMS的handleApplicationCrashInner方法。
这个流程图只是从整体来概要介绍native crash流程,其中有两个部分是核心方法:
其一是图中红色块perform_dump是整个debuggerd的核心工作,该方法内部调用engrave_tombstone,该方法的具体工作见文章调试系列4:debuggerd源码篇的功能内容,这个过程还需要与target进程通信来获取target进程更多信息。
其二是AMS的handleApplicationCrashInner,该方法的工作见姊妹篇理解Android Crash处理流程。
网友评论