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Unity Editor翻译工具

Unity Editor翻译工具

作者: ShawnWeasley | 来源:发表于2020-12-15 15:35 被阅读0次

之前写过一个翻译工具http://www.manew.com/thread-142444-1-1.html,最近拿出来用的时候发现居然报错,报错内容是我调用频率太高了。

然后改了一下间隔1000毫秒调用一次(600毫秒百度api还是说我频率太高)。编辑器状态下点击DoTranslate按钮


image.png

选择需要翻译的文件夹即可翻译,目前仅支持了//开头单行的英语翻译,需要其他的自行扩展哈~
翻译结果:


image.png
image.png

key和密钥记得自己申请~
代码如下:

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;

public class TranslateEditor : Editor
{
    static bool isTranslating = false;

    [MenuItem("Translate/DoTranslate")]
    async static void DoTranslate()
    {
        //路径  
        string fullPath = EditorUtility.OpenFolderPanel("", "", "");
        int TempNum = 0;

        //获取指定路径下面的所有资源文件  
        if (Directory.Exists(fullPath))
        {
            DirectoryInfo direction = new DirectoryInfo(fullPath);
            FileInfo[] files = direction.GetFiles("*", SearchOption.AllDirectories);

            //Debug.Log(files.Length);
            for (int i = 0; i < files.Length; i++)
            {
                //.meta不管,本身不管
                if (files[i].Name.EndsWith(".meta") || files[i].Name.Equals("TranslateEditor.cs") || files[i].Name.Equals("MiniJSON.cs"))
                {
                    continue;
                }
                //Debug.Log( "Name:" + files[i].Name );  //打印出来这个文件夹下的所有文件
                if (files[i].Name.EndsWith(".cs"))
                {

                    StreamReader sr = new StreamReader(files[i].FullName);

                    string str_ReadToEnd = sr.ReadToEnd();
                    //Debug.Log(str_ReadToEnd);
                    string[] SplitStr = { "\n" };
                    bool isChanged = false;
                    //按行拆分
                    string[] str_line = str_ReadToEnd.Split(SplitStr, System.StringSplitOptions.None);

                    for (int j = 0; j < str_line.Length; j++)
                    {
                        //去头尾空白字符
                        string str_Trim = str_line[j].Trim();
                        if (str_Trim.Contains("//"))
                        {
                            //取最后一个/再去头尾空白字符
                            str_Trim = str_Trim.Substring(str_Trim.LastIndexOf("/") + 1).Trim();
                            //Debug.Log("str_Trim:" + str_Trim);
                            //如果不是英文不进行翻译工作
                            if (IsHanZi(str_Trim))
                            {
                                //Debug.Log(str_Trim+"------是汉字");
                                continue;
                            }
                            string tempstr = GetNumberAlpha(str_Trim);
                            //Debug.Log(tempstr+"------不是汉字");

                            tempstr = TranslateStr(tempstr);

                            await Task.Delay(1000);
                            //Debug.Log(str_line[j].EndsWith("/n"));


                            str_line[j] = String.Concat(
                                str_line[j],
                                String.Concat(
                                    String.Concat(
                                        String.Concat(
                                            "\n",
                                        str_line[j].Substring(0, str_line[j].IndexOf("/")
                                                     )
                                                 ),
                                    "//"),
                                tempstr));
                            //str_line[j] += "//" + tempstr;
                            isChanged = true;

                            //break;
                        }


                    }

                    sr.Close();
                    sr.Dispose();
                    //Debug.Log(files[i].FullName);
                    if (isChanged)
                    {
                        File.WriteAllLines(files[i].FullName, str_line, Encoding.UTF8);
                        TempNum++;
                    }
                }
            }
        }
        AssetDatabase.Refresh();
        Debug.Log("翻译成功,共翻译" + TempNum + "个脚本");
    }



    static string TranslateStr(string str)
    {
        isTranslating = true;
        return GetTranslationFromBaiduFanyi(str, Language.EN, Language.ZH);
    }

    public static string GetTranslationFromBaiduFanyi(String source, Language from = Language.Auto, Language to = Language.Auto)
    {
        String jsonResult = String.Empty;
        String languageFrom = from.ToString().ToLower();
        String languageTo = to.ToString().ToLower();
        String appId = "自己申请";
        String appsecret = "自己申请";
        String randomNum = System.DateTime.Now.Millisecond.ToString();
        String md5Sign = GetMD5HashFromFile(appId + source + randomNum + appsecret);
        //Debug.Log(appId);


        String url = String.Format("http://api.fanyi.baidu.com/api/trans/vip/translate?q={0}&from={1}&to={2}&appid={3}&salt={4}&sign={5}",
            source,
            languageFrom,
            languageTo,
            appId,
            randomNum,
            md5Sign
            );
        Console.WriteLine(url);
        WebClient wc = new WebClient();
        try
        {
            jsonResult = wc.DownloadString(url);
        }
        catch (Exception e)
        {
            jsonResult = string.Empty;
            Console.WriteLine(e.Message);
        }
        Debug.Log(jsonResult);



        string strLine = jsonResult;

        Dictionary<string, object> dict = MiniJSON.Json.Deserialize(strLine) as Dictionary<string, object>;
        //Debug.Log(dict["from"].ToString());
        //Debug.Log(dict["to"].ToString());
        List<object> provinceList = dict["trans_result"] as List<object>;
        foreach (var i in provinceList)
        {
            Dictionary<string, object> province = i as Dictionary<string, object>;
            //Debug.Log(province["src"].ToString());
            //Debug.Log(province["dst"].ToString());
            isTranslating = false;
            return province["dst"].ToString();
        }
        return "";
    }

    public static string GetMD5HashFromFile(string strToHash)
    {
        try
        {
            MD5 md5 = new MD5CryptoServiceProvider();
            byte[] bytes = System.Text.Encoding.UTF8.GetBytes(strToHash);
            bytes = md5.ComputeHash(bytes);
            md5.Clear();

            String ret = "";
            for (int i = 0; i < bytes.Length; i++)
            {
                ret += Convert.ToString(bytes[i], 16).PadLeft(2, '0');
            }
            return ret;
        }
        catch (Exception ex)
        {
            Debug.Log("Message " + System.DateTime.Now.ToLongTimeString() + " :" + ex.Message);
            return "Md5 Error";
        }
    }

    static bool IsHanZi(string ch)
    {
        //Regex regChina = new Regex("^[^\x00-\xFF]");
        Regex regEnglish = new Regex("^[a-zA-Z]");
        if (regEnglish.IsMatch(ch))
            return false;
        return true;
    }

    static string GetNumberAlpha(string source)
    {
        string pattern = @"[[""()+_*&^%$#@/{}<>]";
        //string strRet = "";
        string results = Regex.Replace(source, pattern, " ");//source, pattern," ");
        //foreach (var v in results)
        //{
        //    strRet += v.ToString();
        //}
        return results.Replace("]", " ");
    }
}

public class Translation
{
    public string Src { get; set; }
    public string Dst { get; set; }
}

public class TranslationResult
{
    public string Error_code { get; set; }
    public string Error_msg { get; set; }
    public string From { get; set; }
    public string To { get; set; }
    public string Query { get; set; }
    public Translation[] Trans_result { get; set; }
}

public enum Language
{
    Auto = 0,
    ZH = 1,
    JP = 2,
    EN = 3,
    KOR = 4,
    SPA = 5,
    FRA = 6,
    TH = 7,
    ARA = 8,
    RU = 9,
    PT = 10,
    YUE = 11,
    WYW = 12,
    DE = 13,
    NL = 14,
    IT = 15,
    EL = 16
}

json解析基于minijson:

/*
 * Copyright (c) 2013 Calvin Rien
 *
 * Based on the JSON parser by Patrick van Bergen
 * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
 *
 * Simplified it so that it doesn't throw exceptions
 * and can be used in Unity iPhone with maximum code stripping.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;

namespace MiniJSON {
    // Example usage:
    //
    //  using UnityEngine;
    //  using System.Collections;
    //  using System.Collections.Generic;
    //  using MiniJSON;
    //
    //  public class MiniJSONTest : MonoBehaviour {
    //      void Start () {
    //          var jsonString = "{ \"array\": [1.44,2,3], " +
    //                          "\"object\": {\"key1\":\"value1\", \"key2\":256}, " +
    //                          "\"string\": \"The quick brown fox \\\"jumps\\\" over the lazy dog \", " +
    //                          "\"unicode\": \"\\u3041 Men\u00fa sesi\u00f3n\", " +
    //                          "\"int\": 65536, " +
    //                          "\"float\": 3.1415926, " +
    //                          "\"bool\": true, " +
    //                          "\"null\": null }";
    //
    //          var dict = Json.Deserialize(jsonString) as Dictionary<string,object>;
    //
    //          Debug.Log("deserialized: " + dict.GetType());
    //          Debug.Log("dict['array'][0]: " + ((List<object>) dict["array"])[0]);
    //          Debug.Log("dict['string']: " + (string) dict["string"]);
    //          Debug.Log("dict['float']: " + (double) dict["float"]); // floats come out as doubles
    //          Debug.Log("dict['int']: " + (long) dict["int"]); // ints come out as longs
    //          Debug.Log("dict['unicode']: " + (string) dict["unicode"]);
    //
    //          var str = Json.Serialize(dict);
    //
    //          Debug.Log("serialized: " + str);
    //      }
    //  }

    /// <summary>
    /// This class encodes and decodes JSON strings.
    /// Spec. details, see http://www.json.org/
    ///
    /// JSON uses Arrays and Objects. These correspond here to the datatypes IList and IDictionary.
    /// All numbers are parsed to doubles.
    /// </summary>
    public static class Json {
        /// <summary>
        /// Parses the string json into a value
        /// </summary>
        /// <param name="json">A JSON string.</param>
        /// <returns>An List&lt;object&gt;, a Dictionary&lt;string, object&gt;, a double, an integer,a string, null, true, or false</returns>
        public static object Deserialize(string json) {
            // save the string for debug information
            if (json == null) {
                return null;
            }

            return Parser.Parse(json);
        }

        sealed class Parser : IDisposable {
            const string WORD_BREAK = "{}[],:\"";

            public static bool IsWordBreak(char c) {
                return Char.IsWhiteSpace(c) || WORD_BREAK.IndexOf(c) != -1;
            }

            enum TOKEN {
                NONE,
                CURLY_OPEN,
                CURLY_CLOSE,
                SQUARED_OPEN,
                SQUARED_CLOSE,
                COLON,
                COMMA,
                STRING,
                NUMBER,
                TRUE,
                FALSE,
                NULL
            };

            StringReader json;

            Parser(string jsonString) {
                json = new StringReader(jsonString);
            }

            public static object Parse(string jsonString) {
                using (var instance = new Parser(jsonString)) {
                    return instance.ParseValue();
                }
            }

            public void Dispose() {
                json.Dispose();
                json = null;
            }

            Dictionary<string, object> ParseObject() {
                Dictionary<string, object> table = new Dictionary<string, object>();

                // ditch opening brace
                json.Read();

                // {
                while (true) {
                    switch (NextToken) {
                    case TOKEN.NONE:
                        return null;
                    case TOKEN.COMMA:
                        continue;
                    case TOKEN.CURLY_CLOSE:
                        return table;
                    default:
                        // name
                        string name = ParseString();
                        if (name == null) {
                            return null;
                        }

                        // :
                        if (NextToken != TOKEN.COLON) {
                            return null;
                        }
                        // ditch the colon
                        json.Read();

                        // value
                        table[name] = ParseValue();
                        break;
                    }
                }
            }

            List<object> ParseArray() {
                List<object> array = new List<object>();

                // ditch opening bracket
                json.Read();

                // [
                var parsing = true;
                while (parsing) {
                    TOKEN nextToken = NextToken;

                    switch (nextToken) {
                    case TOKEN.NONE:
                        return null;
                    case TOKEN.COMMA:
                        continue;
                    case TOKEN.SQUARED_CLOSE:
                        parsing = false;
                        break;
                    default:
                        object value = ParseByToken(nextToken);

                        array.Add(value);
                        break;
                    }
                }

                return array;
            }

            object ParseValue() {
                TOKEN nextToken = NextToken;
                return ParseByToken(nextToken);
            }

            object ParseByToken(TOKEN token) {
                switch (token) {
                case TOKEN.STRING:
                    return ParseString();
                case TOKEN.NUMBER:
                    return ParseNumber();
                case TOKEN.CURLY_OPEN:
                    return ParseObject();
                case TOKEN.SQUARED_OPEN:
                    return ParseArray();
                case TOKEN.TRUE:
                    return true;
                case TOKEN.FALSE:
                    return false;
                case TOKEN.NULL:
                    return null;
                default:
                    return null;
                }
            }

            string ParseString() {
                StringBuilder s = new StringBuilder();
                char c;

                // ditch opening quote
                json.Read();

                bool parsing = true;
                while (parsing) {

                    if (json.Peek() == -1) {
                        parsing = false;
                        break;
                    }

                    c = NextChar;
                    switch (c) {
                    case '"':
                        parsing = false;
                        break;
                    case '\\':
                        if (json.Peek() == -1) {
                            parsing = false;
                            break;
                        }

                        c = NextChar;
                        switch (c) {
                        case '"':
                        case '\\':
                        case '/':
                            s.Append(c);
                            break;
                        case 'b':
                            s.Append('\b');
                            break;
                        case 'f':
                            s.Append('\f');
                            break;
                        case 'n':
                            s.Append('\n');
                            break;
                        case 'r':
                            s.Append('\r');
                            break;
                        case 't':
                            s.Append('\t');
                            break;
                        case 'u':
                            var hex = new char[4];

                            for (int i=0; i< 4; i++) {
                                hex[i] = NextChar;
                            }

                            s.Append((char) Convert.ToInt32(new string(hex), 16));
                            break;
                        }
                        break;
                    default:
                        s.Append(c);
                        break;
                    }
                }

                return s.ToString();
            }

            object ParseNumber() {
                string number = NextWord;

                if (number.IndexOf('.') == -1) {
                    long parsedInt;
                    Int64.TryParse(number, out parsedInt);
                    return parsedInt;
                }

                double parsedDouble;
                Double.TryParse(number, out parsedDouble);
                return parsedDouble;
            }

            void EatWhitespace() {
                while (Char.IsWhiteSpace(PeekChar)) {
                    json.Read();

                    if (json.Peek() == -1) {
                        break;
                    }
                }
            }

            char PeekChar {
                get {
                    return Convert.ToChar(json.Peek());
                }
            }

            char NextChar {
                get {
                    return Convert.ToChar(json.Read());
                }
            }

            string NextWord {
                get {
                    StringBuilder word = new StringBuilder();

                    while (!IsWordBreak(PeekChar)) {
                        word.Append(NextChar);

                        if (json.Peek() == -1) {
                            break;
                        }
                    }

                    return word.ToString();
                }
            }

            TOKEN NextToken {
                get {
                    EatWhitespace();

                    if (json.Peek() == -1) {
                        return TOKEN.NONE;
                    }

                    switch (PeekChar) {
                    case '{':
                        return TOKEN.CURLY_OPEN;
                    case '}':
                        json.Read();
                        return TOKEN.CURLY_CLOSE;
                    case '[':
                        return TOKEN.SQUARED_OPEN;
                    case ']':
                        json.Read();
                        return TOKEN.SQUARED_CLOSE;
                    case ',':
                        json.Read();
                        return TOKEN.COMMA;
                    case '"':
                        return TOKEN.STRING;
                    case ':':
                        return TOKEN.COLON;
                    case '0':
                    case '1':
                    case '2':
                    case '3':
                    case '4':
                    case '5':
                    case '6':
                    case '7':
                    case '8':
                    case '9':
                    case '-':
                        return TOKEN.NUMBER;
                    }

                    switch (NextWord) {
                    case "false":
                        return TOKEN.FALSE;
                    case "true":
                        return TOKEN.TRUE;
                    case "null":
                        return TOKEN.NULL;
                    }

                    return TOKEN.NONE;
                }
            }
        }

        /// <summary>
        /// Converts a IDictionary / IList object or a simple type (string, int, etc.) into a JSON string
        /// </summary>
        /// <param name="json">A Dictionary&lt;string, object&gt; / List&lt;object&gt;</param>
        /// <returns>A JSON encoded string, or null if object 'json' is not serializable</returns>
        public static string Serialize(object obj) {
            return Serializer.Serialize(obj);
        }

        sealed class Serializer {
            StringBuilder builder;

            Serializer() {
                builder = new StringBuilder();
            }

            public static string Serialize(object obj) {
                var instance = new Serializer();

                instance.SerializeValue(obj);

                return instance.builder.ToString();
            }

            void SerializeValue(object value) {
                IList asList;
                IDictionary asDict;
                string asStr;

                if (value == null) {
                    builder.Append("null");
                } else if ((asStr = value as string) != null) {
                    SerializeString(asStr);
                } else if (value is bool) {
                    builder.Append((bool) value ? "true" : "false");
                } else if ((asList = value as IList) != null) {
                    SerializeArray(asList);
                } else if ((asDict = value as IDictionary) != null) {
                    SerializeObject(asDict);
                } else if (value is char) {
                    SerializeString(new string((char) value, 1));
                } else {
                    SerializeOther(value);
                }
            }

            void SerializeObject(IDictionary obj) {
                bool first = true;

                builder.Append('{');

                foreach (object e in obj.Keys) {
                    if (!first) {
                        builder.Append(',');
                    }

                    SerializeString(e.ToString());
                    builder.Append(':');

                    SerializeValue(obj[e]);

                    first = false;
                }

                builder.Append('}');
            }

            void SerializeArray(IList anArray) {
                builder.Append('[');

                bool first = true;

                foreach (object obj in anArray) {
                    if (!first) {
                        builder.Append(',');
                    }

                    SerializeValue(obj);

                    first = false;
                }

                builder.Append(']');
            }

            void SerializeString(string str) {
                builder.Append('\"');

                char[] charArray = str.ToCharArray();
                foreach (var c in charArray) {
                    switch (c) {
                    case '"':
                        builder.Append("\\\"");
                        break;
                    case '\\':
                        builder.Append("\\\\");
                        break;
                    case '\b':
                        builder.Append("\\b");
                        break;
                    case '\f':
                        builder.Append("\\f");
                        break;
                    case '\n':
                        builder.Append("\\n");
                        break;
                    case '\r':
                        builder.Append("\\r");
                        break;
                    case '\t':
                        builder.Append("\\t");
                        break;
                    default:
                        int codepoint = Convert.ToInt32(c);
                        if ((codepoint >= 32) && (codepoint <= 126)) {
                            builder.Append(c);
                        } else {
                            builder.Append("\\u");
                            builder.Append(codepoint.ToString("x4"));
                        }
                        break;
                    }
                }

                builder.Append('\"');
            }

            void SerializeOther(object value) {
                // NOTE: decimals lose precision during serialization.
                // They always have, I'm just letting you know.
                // Previously floats and doubles lost precision too.
                if (value is float) {
                    builder.Append(((float) value).ToString("R"));
                } else if (value is int
                    || value is uint
                    || value is long
                    || value is sbyte
                    || value is byte
                    || value is short
                    || value is ushort
                    || value is ulong) {
                    builder.Append(value);
                } else if (value is double
                    || value is decimal) {
                    builder.Append(Convert.ToDouble(value).ToString("R"));
                } else {
                    SerializeString(value.ToString());
                }
            }
        }
    }
}

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