写这个文章有三个目的,一蹭热度二娱乐三给还在买垃圾币的韭菜提个醒。
我们先下载一个ETH钱包。下载地址:https://ethereum.org/。下载好之后第一次打开需要同步区块数据,这个过程有些慢需要耐心等待。
等同步好之后,打开ETH钱包,选择主网络或者测试网络。
点击右上角的CONTRACTS按钮 C0B3157B-7AC8-4E47-B135-0E523B5296F8.png再点击创建一个新的合约 E1DD1410-3F48-43C5-A5B3-D93AE0A9322A.png
打开https://www.ethereum.org/token这个网站,复制THE CODE下面的代码,此处粘贴出来方面复制:
pragma solidity ^0.4.16;
interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) public; }
contract TokenERC20 {
// Public variables of the token
string public name;
string public symbol;
uint8 public decimals = 18;
// 18 decimals is the strongly suggested default, avoid changing it
uint256 public totalSupply;
// This creates an array with all balances
mapping (address => uint256) public balanceOf;
mapping (address => mapping (address => uint256)) public allowance;
// This generates a public event on the blockchain that will notify clients
event Transfer(address indexed from, address indexed to, uint256 value);
// This notifies clients about the amount burnt
event Burn(address indexed from, uint256 value);
/**
* Constrctor function
*
* Initializes contract with initial supply tokens to the creator of the contract
*/
function TokenERC20(
uint256 initialSupply,
string tokenName,
string tokenSymbol
) public {
totalSupply = initialSupply * 10 ** uint256(decimals); // Update total supply with the decimal amount
balanceOf[msg.sender] = totalSupply; // Give the creator all initial tokens
name = tokenName; // Set the name for display purposes
symbol = tokenSymbol; // Set the symbol for display purposes
}
/**
* Internal transfer, only can be called by this contract
*/
function _transfer(address _from, address _to, uint _value) internal {
// Prevent transfer to 0x0 address. Use burn() instead
require(_to != 0x0);
// Check if the sender has enough
require(balanceOf[_from] >= _value);
// Check for overflows
require(balanceOf[_to] + _value > balanceOf[_to]);
// Save this for an assertion in the future
uint previousBalances = balanceOf[_from] + balanceOf[_to];
// Subtract from the sender
balanceOf[_from] -= _value;
// Add the same to the recipient
balanceOf[_to] += _value;
Transfer(_from, _to, _value);
// Asserts are used to use static analysis to find bugs in your code. They should never fail
assert(balanceOf[_from] + balanceOf[_to] == previousBalances);
}
/**
* Transfer tokens
*
* Send `_value` tokens to `_to` from your account
*
* @param _to The address of the recipient
* @param _value the amount to send
*/
function transfer(address _to, uint256 _value) public {
_transfer(msg.sender, _to, _value);
}
/**
* Transfer tokens from other address
*
* Send `_value` tokens to `_to` on behalf of `_from`
*
* @param _from The address of the sender
* @param _to The address of the recipient
* @param _value the amount to send
*/
function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) {
require(_value <= allowance[_from][msg.sender]); // Check allowance
allowance[_from][msg.sender] -= _value;
_transfer(_from, _to, _value);
return true;
}
/**
* Set allowance for other address
*
* Allows `_spender` to spend no more than `_value` tokens on your behalf
*
* @param _spender The address authorized to spend
* @param _value the max amount they can spend
*/
function approve(address _spender, uint256 _value) public
returns (bool success) {
allowance[msg.sender][_spender] = _value;
return true;
}
/**
* Set allowance for other address and notify
*
* Allows `_spender` to spend no more than `_value` tokens on your behalf, and then ping the contract about it
*
* @param _spender The address authorized to spend
* @param _value the max amount they can spend
* @param _extraData some extra information to send to the approved contract
*/
function approveAndCall(address _spender, uint256 _value, bytes _extraData)
public
returns (bool success) {
tokenRecipient spender = tokenRecipient(_spender);
if (approve(_spender, _value)) {
spender.receiveApproval(msg.sender, _value, this, _extraData);
return true;
}
}
/**
* Destroy tokens
*
* Remove `_value` tokens from the system irreversibly
*
* @param _value the amount of money to burn
*/
function burn(uint256 _value) public returns (bool success) {
require(balanceOf[msg.sender] >= _value); // Check if the sender has enough
balanceOf[msg.sender] -= _value; // Subtract from the sender
totalSupply -= _value; // Updates totalSupply
Burn(msg.sender, _value);
return true;
}
/**
* Destroy tokens from other account
*
* Remove `_value` tokens from the system irreversibly on behalf of `_from`.
*
* @param _from the address of the sender
* @param _value the amount of money to burn
*/
function burnFrom(address _from, uint256 _value) public returns (bool success) {
require(balanceOf[_from] >= _value); // Check if the targeted balance is enough
require(_value <= allowance[_from][msg.sender]); // Check allowance
balanceOf[_from] -= _value; // Subtract from the targeted balance
allowance[_from][msg.sender] -= _value; // Subtract from the sender's allowance
totalSupply -= _value; // Update totalSupply
Burn(_from, _value);
return true;
}
}
粘贴好之后我们就要开始做造币的最主要工作了----配置币的参数。如图:
774701BF-0895-44F7-AC70-E6B2F2F5B167.png
第一个参数Initial Supply表示发行数量,你要造多少个币出来,
第二个参数Token name表示你的币叫什么名字,
第三个参数Token symbol表示你的币用什么符号。
到此为止,你的新币基本上已经完成了,当然,你钱包中至少有一些ETH以保证执行合约的Gas,最后点击DEPLOY,你的新“币”就生成了。
ETH从发行到现在不断创出新高,思慕乱象给了ETH翻千倍的基础。现在市面上大部分的币,严格来说只是基于ETH造出的Token并不是真正意义上的加密货币,既没有自己的公链也没有任何技术成本,你理解成ETH的积分也可以,运行在ETH网络区块上。
平台上很多币都是所谓的Token,只能用来炒或者说赌博,毫无投资价值。一个币能不能圈钱,就看他能不能上平台交易,现在的乱象毫无价值可言。
18年注定是区块链爆发的元年,无论禁止与否,有价值的币终究会快速成长,而那些圈钱的空气币,热度过去终究会归0。
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