CountDownTimer 倒计时帮助类
内部实现原理是 Handler
主要应用,手机验证码,倒计时
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
/**
* Schedule a countdown until a time in the future, with
* regular notifications on intervals along the way.
*
* Example of showing a 30 second countdown in a text field:
*
* <pre class="prettyprint">
* new CountDownTimer(30000, 1000) {
*
* public void onTick(long millisUntilFinished) {
* mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
* }
*
* public void onFinish() {
* mTextField.setText("done!");
* }
* }.start();
* </pre>
*
* The calls to {@link #onTick(long)} are synchronized to this object so that
* one call to {@link #onTick(long)} won't ever occur before the previous
* callback is complete. This is only relevant when the implementation of
* {@link #onTick(long)} takes an amount of time to execute that is significant
* compared to the countdown interval.
*/
public abstract class CountDownTimer { // 抽象类
/**
* Millis since epoch when alarm should stop.
*/
private final long mMillisInFuture; // 剩余秒数
/**
* The interval in millis that the user receives callbacks
*/
private final long mCountdownInterval; // 间隔周期
private long mStopTimeInFuture; // 未来停止的时间
/**
* boolean representing if the timer was cancelled
*/
private boolean mCancelled = false; // 停止 ,标记
/**
* @param millisInFuture The number of millis in the future from the call
* to {@link #start()} until the countdown is done and {@link #onFinish()}
* is called.
* @param countDownInterval The interval along the way to receive
* {@link #onTick(long)} callbacks.
*/
public CountDownTimer(long millisInFuture, long countDownInterval) { //millisInFuture :多少秒 ;countDownInterval :时间间隔
mMillisInFuture = millisInFuture;
mCountdownInterval = countDownInterval;
}
/**
* Cancel the countdown.
*/
public synchronized final void cancel() {
mCancelled = true;
mHandler.removeMessages(MSG);
}
/**
* Start the countdown.
*/
public synchronized final CountDownTimer start() {
mCancelled = false;
if (mMillisInFuture <= 0) {
onFinish();
return this;
}
mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture; // 未来结束的时间
mHandler.sendMessage(mHandler.obtainMessage(MSG)); // 发送事件,开始运行
return this;
// SystemClock.elapsedRealtime() 系统开机到现在的时间,包含深度睡眠时间
}
/**
* Callback fired on regular interval.
* @param millisUntilFinished The amount of time until finished.
*/
public abstract void onTick(long millisUntilFinished);
/**
* Callback fired when the time is up.
*/
public abstract void onFinish();
private static final int MSG = 1;
// handles counting down
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
synchronized (CountDownTimer.this) {
if (mCancelled) {
return;
}
// 剩余的时间
final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();
if (millisLeft <= 0) { // 剩余时间
onFinish();
} else {
long lastTickStart = SystemClock.elapsedRealtime();
onTick(millisLeft);
// take into account user's onTick taking time to execute
long lastTickDuration = SystemClock.elapsedRealtime() - lastTickStart;
long delay;
if (millisLeft < mCountdownInterval) {
// just delay until done
delay = millisLeft - lastTickDuration;
// special case: user's onTick took more than interval to
// complete, trigger onFinish without delay
if (delay < 0) delay = 0;
} else {
delay = mCountdownInterval - lastTickDuration;
// special case: user's onTick took more than interval to
// complete, skip to next interval
while (delay < 0) delay += mCountdownInterval;
}
sendMessageDelayed(obtainMessage(MSG), delay);
}
}
}
};
}
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