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仿VIVO加载

仿VIVO加载

作者: 玖玖君 | 来源:发表于2019-12-26 09:42 被阅读0次

    看到了一款类似于VIVO加载的控件,感觉还挺好的 来源

    效果
    自定义View类
    
    public class RotateDotView extends View implements Runnable {
        /**
         * 总旋转角度
         */
        private static final int TOTAL_ROTATION_ANGLE = 360;
        /**
         * 间隔时间
         */
        private static final int INTERVAL_TIME = 65;
        /**
         * View默认最小宽度
         */
        private static final int DEFAULT_MIN_WIDTH = 70;
    
        /**
         * 控件宽、高
         */
        private int mViewWidth;
        private int mViewHeight;
    
        /**
         * 画笔
         */
        private Paint mPaint;
        /**
         * 外接圆的半径
         */
        private float mCircleRadius;
        /**
         * 起始点的颜色
         */
        private int mDotColor;
        /**
         * 一共多少个点
         */
        private int mDotCount = 8;
        /**
         * 平均角度
         */
        int mAngle = TOTAL_ROTATION_ANGLE / mDotCount;
        /**
         * 每个点的数据
         */
        private ArrayList<Dot> mDots;
        /**
         * 当前旋转到的角度
         */
        private int mCurrentAngle = 0;
    
        public RotateDotView(Context context) {
            super(context);
            init();
        }
    
        public RotateDotView(Context context, @Nullable AttributeSet attrs) {
            super(context, attrs);
            init();
        }
    
        public RotateDotView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
            super(context, attrs, defStyleAttr);
            init();
        }
    
        private void init() {
            mDotColor = getContext().getResources().getColor(R.color.color_4d);
            mPaint = new Paint();
            mPaint.setColor(mDotColor);
            mPaint.setStyle(Paint.Style.FILL);
            mPaint.setAntiAlias(true);
            mPaint.setStrokeWidth(dip2px(getContext(), 3f));
        }
    
        @Override
        protected void onSizeChanged(int w, int h, int oldw, int oldh) {
            super.onSizeChanged(w, h, oldw, oldh);
            mViewWidth = w;
            mViewHeight = h;
            mCircleRadius = (Math.min(mViewHeight, mViewWidth) / 2f) * 0.8f;
            mDots = generateDot();
        }
    
        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);
            //将坐标系原点移动到画布正中心
            canvas.translate(mViewWidth / 2, mViewHeight / 2);
            canvas.rotate(mCurrentAngle);
            int radius = dip2px(getContext(), 2.6f);
            for (Dot dot : mDots) {
                mPaint.setColor(dot.color);
                canvas.drawCircle(dot.x, dot.y, radius, mPaint);
            }
        }
    
        @Override
        protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
            super.onMeasure(widthMeasureSpec, heightMeasureSpec);
            setMeasuredDimension(handleMeasure(widthMeasureSpec), handleMeasure(heightMeasureSpec));
        }
    
        /**
         * 处理MeasureSpec
         */
        private int handleMeasure(int measureSpec) {
            int result = DEFAULT_MIN_WIDTH;
            int specMode = MeasureSpec.getMode(measureSpec);
            int specSize = MeasureSpec.getSize(measureSpec);
            if (specMode == MeasureSpec.EXACTLY) {
                result = specSize;
            } else {
                //处理wrap_content的情况
                if (specMode == MeasureSpec.AT_MOST) {
                    result = Math.min(result, specSize);
                }
            }
            return result;
        }
    
        @Override
        protected void onAttachedToWindow() {
            super.onAttachedToWindow();
            postDelayed(this, INTERVAL_TIME);
        }
    
        @Override
        protected void onDetachedFromWindow() {
            super.onDetachedFromWindow();
            removeCallbacks(this);
        }
    
        @Override
        public void run() {
            if (mCurrentAngle >= TOTAL_ROTATION_ANGLE) {
                mCurrentAngle = mCurrentAngle - TOTAL_ROTATION_ANGLE;
            } else {
                //每次叠加一个圆点的角度,就不会觉得在圆圈转动,而是点在切换
                mCurrentAngle += mAngle;
            }
            invalidate();
            postDelayed(this, INTERVAL_TIME);
        }
    
        /**
         * 生成点
         */
        private ArrayList<Dot> generateDot() {
            //创建颜色估值器
            ArgbEvaluator argbEvaluator = new ArgbEvaluator();
            ArrayList<Dot> points = new ArrayList<>();
            for (int i = 0; i < mDotCount; i++) {
                float currentAngle = i * mAngle;
                //三角函数,计算坐标,注意这里Math的三角函数方法,传入的是弧长,需要乘以Math.PI来将角度换算为弧长,再进行计算
                float x = (float) (mCircleRadius * Math.cos((currentAngle / 180) * Math.PI));
                float y = (float) (mCircleRadius * Math.sin((currentAngle / 180) * Math.PI));
                //估算颜色,计算每个点的颜色
                float fraction = currentAngle / TOTAL_ROTATION_ANGLE;
                int startColor = Color.argb(225, 255, 255, 255);
                int color = (int) argbEvaluator.evaluate(fraction, startColor, mDotColor);
                points.add(new Dot(x, y, color));
            }
            return points;
        }
    
        private static class Dot {
            /**
             * x坐标
             */
            float x;
            /**
             * y坐标
             */
            float y;
            /**
             * 颜色
             */
            int color;
    
            Dot(float x, float y, int color) {
                this.x = x;
                this.y = y;
                this.color = color;
            }
        }
    
        public static int dip2px(Context context, float dipValue) {
            final float scale = context.getResources().getDisplayMetrics().density;
            return (int) (dipValue * scale + 0.5f);
        }
    }
    
    XML引用
        <com.zkzj.ztl_tests.view.RotateDotView
            android:layout_width="28dp"
            android:layout_height="28dp"
            app:layout_constraintBottom_toBottomOf="parent"
            app:layout_constraintLeft_toLeftOf="parent"
            app:layout_constraintRight_toRightOf="parent"
            app:layout_constraintTop_toTopOf="parent"/>
    

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