将图片放入画布里,我们使用canvas元素的drawImage方法:
// Converts image to canvas; returns new canvas element
function convertImageToCanvas(image) {
var canvas = document.createElement("canvas");
canvas.width = image.width;
canvas.height = image.height;
canvas.getContext("2d").drawImage(image, 0, 0);
return canvas;
}
这里的0, 0参数画布上的坐标点,图片将会拷贝到这个地方。
将canvas数据转换成图片格式:
// Converts canvas to an image
function convertCanvasToImage(canvas) {
var image = new Image();
image.src = canvas.toDataURL("image/png");
return image;
}
注意:
//如果没有这一段代码保存图片你会想死
img.setAttribute("crossOrigin",'Anonymous');
function draw(){
var img = new Image();
img.src = "https://pic2.zhimg.com/v2-3f3533b2e479e2a17cc96654024a8b41_r.jpg";
img.setAttribute("crossOrigin",'Anonymous');
var canvas = document.getElementById("thecanvas");
var ctx = canvas.getContext("2d");
// 绘制水印一下内容可自行更改,建议使用一种颜色
img.onload = function(){
ctx.drawImage(img,0,0);
ctx.font="20px microsoft yahei";
ctx.fillStyle = "red(255,255,255,0.5)";
ctx.fillText("my images",100,100);
ctx.fillText("my images",100,150);
ctx.fillText("my images",100,200);
ctx.fillText("my images",100,250);
}
}
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