显示自定义字符
每个字符的分辨率为5*8像素,在使用自定义字符时,需要用1个8B的数组将自定义字符保存起来。
每行5个像素,对应转换为1个二进制元素,当像素点显示为1,不显示则为0,行分别对应8个二进制元素,这8个二进制元素构成的数组就是要显示的自定义字符。
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可以使用软件快速完成字符设计。
Arduino LCD Character Composer
composer是设计的意思,Arduino 液晶显示屏字符设计。
同样的字符设计也有现成的实例文件。
// include the library code:
#include <LiquidCrystal.h>
// initialize the library by associating any needed LCD interface pin
// with the arduino pin number it is connected to
const int rs = 12, en = 11, d4 = 5, d5 = 4, d6 = 3, d7 = 2;
LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
// make some custom characters:
byte heart[8] = {
0b00000,
0b01010,
0b11111,
0b11111,
0b11111,
0b01110,
0b00100,
0b00000
};
byte smiley[8] = {
0b00000,
0b00000,
0b01010,
0b00000,
0b00000,
0b10001,
0b01110,
0b00000
};
byte frownie[8] = {
0b00000,
0b00000,
0b01010,
0b00000,
0b00000,
0b00000,
0b01110,
0b10001
};
byte armsDown[8] = {
0b00100,
0b01010,
0b00100,
0b00100,
0b01110,
0b10101,
0b00100,
0b01010
};
byte armsUp[8] = {
0b00100,
0b01010,
0b00100,
0b10101,
0b01110,
0b00100,
0b00100,
0b01010
};
void setup() {
// initialize LCD and set up the number of columns and rows:
lcd.begin(16, 2);
// create a new character
lcd.createChar(0, heart);
// create a new character
lcd.createChar(1, smiley);
// create a new character
lcd.createChar(2, frownie);
// create a new character
lcd.createChar(3, armsDown);
// create a new character
lcd.createChar(4, armsUp);
// set the cursor to the top left
lcd.setCursor(0, 0);
// Print a message to the lcd.
lcd.print("I ");
lcd.write(byte(0)); // when calling lcd.write() '0' must be cast as a byte
lcd.print(" Arduino! ");
lcd.write((byte)1);
}
void loop() {
// read the potentiometer on A0:
int sensorReading = analogRead(A0);
// map the result to 200 - 1000:
int delayTime = map(sensorReading, 0, 1023, 200, 1000);
// set the cursor to the bottom row, 5th position:
lcd.setCursor(4, 1);
// draw the little man, arms down:
lcd.write(3);
delay(delayTime);
lcd.setCursor(4, 1);
// draw him arms up:
lcd.write(4);
delay(delayTime);
}
GIF.gif
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