笔记

作者: GOT_HODOR | 来源:发表于2016-07-12 23:01 被阅读0次

一、OC基本语法

//整型

NSInteger a = 10;

//浮点型

CGFloat b = 2.3;

//布尔类型

BOOL  flag = YES;

//字符串NSString(只要是对象类型,占位符全是%@)

//length字符串的长度

NSLog(@"str的长度= %ld",str.length);

//字符串相等(全等,前缀,后缀)

//1全等isEqualToString:

if ([str isEqualToString:@"abcde"]) {

NSLog(@"是的");

}

//2前缀相等hasPrefix

if([str hasPrefix:@"a"]){

NSLog(@"前缀等于a");

}

//3后缀相等hasSuffix

if([str hasSuffix:@"de"]){

NSLog(@"后缀等于de");

}

//格式化创建字符串

NSString *str1 = [NSString stringWithFormat:@"%@++++++",str];

二、OC基础语法

//数组(NSArray/NSMutableArray(不可变数组/可变数组))

//  1不可变数组NSArray

NSArray *array1 = @[@"a",@"b",@"c",@"d"];

//数组元素个数.count

NSLog(@"count = %ld",array1.count);

//通过下标访问数组里面的元素

NSString *str = array1[0];

//  2可变数组NSMutableArray

NSMutableArray *mutableArray = [NSMutableArray arrayWithObjects:@"1",@"2",@"3",@"4",nil];

//元素个数:count

//添加元素addObject

[mutableArray addObject:@"5"];

//移除元素removeObject

[mutableArray removeObject:@"3"];

//字典(存放多个键值对的一种数据类型)(NSDictionary不可变,NSMutableDictionary可变)

//不可变字典

NSDictionary *dict = @{@"key1":@"value1",@"key2":@"value2",@"key3":@"value3"};

//所有的key值,所有的value值

NSLog(@"allkeys = %@,allvalue = %@",dict.allKeys,dict.allValues);

三、  oc方法格式

//调用方法用空格,方法调用结束用中括号表示

[self func1];

NSInteger num = [self func2];

NSInteger length = [self lengOfString:@"12345"];

//OC方法的格式:

//    +表示类方法,只能用类来调用,

//    -表示实例方法,用对象调用

//无参数输入的方法格式:+/- (方法的返回值)方法名

-(void)func1{

NSLog(@"%s",__func__);

}

-(NSInteger)func2{

NSLog(@"%s",__func__);

return 20;

}

//有参数输入的方法格式:+/-(方法的返回值)方法名:(参数1类型)参数1名:(参数2类型)参数2名

//内存溢出的时候调用

- (void)didReceiveMemoryWarning {

[super didReceiveMemoryWarning];

}

四、 UI常用控件

//创建数组

self.imageNames = @[@"biaoqingdi",@"bingli",@"chiniupa",@"danteng",@"wangba"];

//frame表明了控件的坐标和宽高(CGRect类型)

//按钮控件UIButton

//设置按钮坐标高度

self.leftBtn = [[UIButton alloc]initWithFrame:CGRectMake(20, 150, 45, 45)];

//关闭交互

self.leftBtn.userInteractionEnabled = NO;

//根据名字显示图片

UIImage *leftImage = [UIImage imageNamed:@"left_disable"];

//给按钮指定背景图片

[self.leftBtn setBackgroundImage:leftImage forState:(UIControlStateNormal)];

//添加到界面

[self.view addSubview:self.leftBtn];

//监听按钮

[self.leftBtn addTarget:self action:@selector(leftBtnAction) forControlEvents:(UIControlEventTouchUpInside)];

//设置相框坐标高度

self.myImageView = [[UIImageView alloc]initWithFrame:CGRectMake(85 , 100, 200, 200)];

//设置显示的图片

UIImage *image = [UIImage imageNamed:@"biaoqingdi"];

self.myImageView.image = image;

//添加到界面

[self.view addSubview:self.myImageView];

//获取当前是第几张图片

NSInteger index = [self.imageNames indexOfObject:self.titleLable.text];

//交互开启

self.leftBtn.userInteractionEnabled = YES;

//说明下一个标签

NSString *nextTitle = self.imageNames[index+1];

//获取标签名称

self.titleLable.text = nextTitle;

//切换到下一张图片

self.myImageView.image = [UIImage imageNamed:nextTitle];

//获取当前是第几张图片

NSInteger index = [self.imageNames indexOfObject:self.titleLable.text];

//相框UIImageView

UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake(150, 70, 200, 200)];

//设置imageView显示的图片

imageView.image = image1;

[self.view addSubview:imageView];

//标签控件UILable

UILabel *lable = [[UILabel alloc]initWithFrame:CGRectMake(150, 30, 150, 30)];

//设置标签的文本

lable.text = @"表情弟";

//设置居中方式

lable.textAlignment = NSTextAlignmentCenter;

//设置标签颜色

lable.textColor = [UIColor redColor];

五、汤姆猫

//新建类的方法名

UIImageView *imageView = [UIImageView new];

//序列帧动画要播放的图片数组

imageView.animationImages

//动画时长

imageView.animationDuration

//动画重复次数

imageView.animationRepeatCount

//开始动画

[imageView startAnimating];

//结束动画

[imageView stopAnimating];

//是否正在执行动画

[imageView isAnimating];

//汤姆猫根据名字和数量执行动画

[selftomCatAnimationWithName:@"eat"WithCount:40];

//创建可变数组images,负责存放要播放的图片数组

NSMutableArray *images = [NSMutableArray array];

//根据i来加载图片,然后添加到可变数组images里面

NSString *imageName = [NSString stringWithFormat:@"eat_%02ld.jpg",i];

//根据格式化的图片名加载图片image

UIImage *image = [UIImage imageNamed:imageName];

//将图片image添加到数组images中

[images addObject:image];

//创建可变数组images,负责存放要播放的图片数组

NSMutableArray*images = [NSMutableArrayarray];

//借助i循环创建图片

for(NSIntegeri =0;i < count;i++) {}

//将name拼接

NSString*imageName = [NSStringstringWithFormat:@"%@_%02ld.jpg",name,i];

//根据格式化的图片名加载图片image

UIImage*image = [UIImageimageNamed:imageName];

//将图片image添加到数组images中

[imagesaddObject:image];

六、访问系统相册

//创建初始化

//所以的能看到的UI控件创建初始化方式都可以采用alloc initWithFrame

self.userBtn= [[UIButtonalloc]initWithFrame:CGRectMake(175,60,80,80)];

//设置圆形半径

self.userBtn.layer.cornerRadius=40;

//圆形超过方框的部分切割掉

self.userBtn.layer.masksToBounds=YES;

//添加点击事件:去访问系统相册

[self.userBtnaddTarget:selfaction:@selector(setUserImage)forControlEvents:(UIControlEventTouchUpInside)];

//添加到屏幕上面来

[self.viewaddSubview:self.userBtn];

//创建系统相册

UIImagePickerController*imagePicker = [[UIImagePickerControlleralloc]init];

//设置代理,到@interface后面遵守协议,拷贝

imagePicker.delegate=self;

//弹出系统相册

[selfpresentViewController:(imagePicker)animated:YEScompletion:

nil];

//这个方法是协议UIImagePickerControllerDelegate里面的,选择图片结束的时候就会自动调用

- (void)imagePickerController:(UIImagePickerController*)picker didFinishPickingImage:(UIImage*)image editingInfo:(nullableNSDictionary *)editingInfo

{

//设置头像

[self.userBtnsetBackgroundImage:imageforState:(UIControlStateNormal)];

//将系统相册消失掉

[pickerdismissViewControllerAnimated:YEScompletion:nil];

}

七、轮播图

//宏定义

#define screenWidth [UIScreen mainScreen].bounds.size.width

#define screenHeight [UIScreen mainScreen].bounds.size.height

//滑动视图UIScrollView,自带了可滑动功能

//创建初始化滑动视图

self.scrollView= [[UIScrollViewalloc]initWithFrame:[UIScreenmainScreen].bounds];

//根据i循环创建UIImageView,再添加到滑动视图UIScrollView上面

UIImageView*imageView = [[UIImageViewalloc]initWithFrame:CGRectMake(i*screenWidth,0,screenWidth,screenHeight)];

NSString*imagename =nil;

//加载响应的图片

UIImage*image = [UIImageimageNamed:imagename];

//设置图片

imageView.image= image ;

//将imageview添加到滑动视图上面

[self.scrollViewaddSubview:imageView];

//设置滑动视图的滑动区域contentSize

self.scrollView.contentSize=CGSizeMake(6*screenWidth,screenHeight);

//整屏翻转

self.scrollView.pagingEnabled=YES;

//边界回弹

self.scrollView.bounces=NO;

//设置代理,代理是负责监听滑动是要整个过程的

self.scrollView.delegate=self;

//添加到滑动视图屏幕上面

[self.viewaddSubview:self.scrollView];

//contentoffset是访问到了滑动视图的偏移量,包含了x,和y轴的偏移量

//setContentOffset:animated:

NSLog(@"offset.x = %f,offset.y = %f",scrollView.contentOffset.x,scrollView.contentOffset.y);

八、弹框

//弹框:UIAlertController(Title:大标题      message:小标题    preferredStyle:弹框样式)

UIAlertController*alertController = [UIAlertControlleralertControllerWithTitle:@"你有病"message:@"你可以去吃药了"preferredStyle:UIAlertControllerStyleAlert];

//给弹框添加行为

[alertControlleraddAction:okAction];

//给弹框取消行为

[alertControlleraddAction:cancelAction];

九、界面

//设置文本字段坐标宽高

self.TextField1= [[UITextFieldalloc]initWithFrame:CGRectMake(100,250,250,25)];

//设置文本字段提示文字

self.TextField1.placeholder=@"请输入账号";

//开启密文

self.TextField2.secureTextEntry=YES;

//设置键盘类型(默认键盘)

self.TextField1.keyboardType=UIKeyboardTypeDefault;

//设置键盘类型(数字键盘)

self.TextField2.keyboardType=UIKeyboardTypeNumberPad;

//将文本字段添加到屏幕上

[self.viewaddSubview:self.TextField2];

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