UIStepper 微调器

作者: nalis风 | 来源:发表于2016-07-19 12:16 被阅读360次

    外观和UISwitch相似 包含+ -按钮 控制某个值得增,减

    UIControl基类

    1. Value:

    Minimum:最小值 默认为0 设为大于或等于maximumValue时,会报一个NSInvalidArgumentException异常

    Maximum:最大值 默认为100 同会报异常

    Current:UIStepper控件的当前值,对应于Value

    Step:数值变化的补偿对应stepValue属性 默认为1

    2.Behavior

    Autorepeat(autorepeat):默认为YES-按住加号或减号不松手,数字会持续变化

    Continuous(continuous):默认为YES-用户交互时会立即放松ValueChanged事件,NO则表示只有等用户交互结束时才放松ValueChanged事件

    Wrap(wraps):默认为NO YES-若value加到超过maximumValue将自动转头编程minmumValue的值 到minimumValue亦会反转

    定制外观:

    setXxxImage:forState“

    setDecrementImage: forState: 定义减号按钮的图片

    setIncrementImage: forState: 定义加号按钮的图片

    .h

    @property (nonatomic,strong) UIStepper* stepper1;

    @property (nonatomic,strong) UIStepper* stepper2;

    @property (nonatomic,strong) UIStepper* stepper3;

    @property (nonatomic,strong) UITextField* tf1;

    @property (nonatomic,strong) UITextField* tf2;

    @property (nonatomic,strong) UITextField* tf3;

    .m

    - (void)viewDidLoad {

    [super viewDidLoad];

    self.stepper1=[[UIStepper alloc]initWithFrame:CGRectMake(20, 40, 70, 40)];

    self.stepper1.tag=1;

    [self.stepper1 addTarget:self action:@selector(valuechanged:) forControlEvents:UIControlEventValueChanged];

    [self.view addSubview:self.stepper1];

    self.stepper2=[[UIStepper alloc]initWithFrame:CGRectMake(20, 70, 70, 40)];

    [self.stepper2 setMinimumValue:5];

    [self.stepper2 setMaximumValue:60];

    [self.stepper2 setStepValue:5];

    self.stepper2.autorepeat=NO;

    self.stepper2.continuous=NO;

    self.stepper2.tag=2;

    [self.stepper2 addTarget:self action:@selector(valuechanged:) forControlEvents:UIControlEventValueChanged];

    [self.view addSubview:self.stepper2];

    self.stepper3=[[UIStepper alloc]initWithFrame:CGRectMake(20, 110, 70, 40)];

    [self.stepper3 setMinimumValue:10];

    [self.stepper3 setMaximumValue:50];

    self.stepper3.tag=3;

    self.stepper3.wraps=YES;

    [self.stepper3 setDecrementImage:[UIImage imageNamed:@"minus.gif"] forState:UIControlStateNormal];

    [self.stepper3 setIncrementImage:[UIImage imageNamed:@"plus.gif"] forState:UIControlStateNormal];

    [self.stepper3 addTarget:self action:@selector(valuechanged:) forControlEvents:UIControlEventValueChanged];

    [self.view addSubview:self.stepper3];

    self.tf1=[[UITextField alloc]initWithFrame:CGRectMake(170, 40, 120, 40)];

    [self.view addSubview:self.tf1];

    self.tf2=[[UITextField alloc]initWithFrame:CGRectMake(170, 70, 120, 40)];

    [self.view addSubview:self.tf2];

    self.tf3=[[UITextField alloc]initWithFrame:CGRectMake(170, 110, 120, 40)];

    [self.view addSubview:self.tf3];

    // Do any additional setup after loading the view, typically from a nib.

    }

    -(void)valuechanged:(id)sender{

    switch ([sender tag]) {

    case 1:

    self.tf1.text=[NSString stringWithFormat:@"%f", self.stepper1.value];

    break;

    case 2:

    self.tf2.text=[NSString stringWithFormat:@"%f", self.stepper2.value];

    break;

    case 3:

    self.tf3.text=[NSString stringWithFormat:@"%f", self.stepper3.value];

    break;

    default:

    break;

    }

    }

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