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c#反射获取属性

c#反射获取属性

作者: UnityAsk | 来源:发表于2016-12-27 11:34 被阅读169次

    using System.Reflection;

          class Config
           {
                public string encoding { get; set; }
                public string plugins { get; set; }
           } 
           将hashtable的key值赋给实体类config. 
             Hashtable ht = new Hashtable();
    
            ht.Add("encoding", "utf8");
            ht.Add("plugins", "xxxx");
            Config config = new Config();
            PropertyInfo[] propertys = config.GetType().GetProperties();
            foreach (PropertyInfo property in propertys)
            {
                for (int i = 0; i < ht.Count; i++)
                {
                    property.SetValue(config, ht[property.Name].ToString(), null);
                }
            }
    
     -----------------------------------------------------------------------------------
    

    public class ForeachClass
    {
    /// <summary>
    /// C#反射遍历对象属性
    /// </summary>
    /// <typeparam name="T">对象类型</typeparam>
    /// <param name="model">对象</param>
    public static void ForeachClassProperties<T>(T model)
    {
    Type t = model.GetType();
    PropertyInfo[] PropertyList = t.GetProperties();
    foreach (PropertyInfo item in PropertyList)
    {
    string name = item.Name;
    object value = item.GetValue(model, null);
    }
    }
    }

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