在了解vue computed属性之前我们首先介绍一下vue的Watcher有:
渲染Watcher,computed Watcher,和usr Watcher 三大类别。其中渲染watcher其实就是前面文章中mountComponent方法中创建的watcher主要代码保留主要逻辑如下:
export function mountComponent (
vm: Component,
el: ?Element,
hydrating?: boolean
): Component {
//..... 省略相关逻辑
new Watcher(vm, updateComponent, noop, {
before () {
if (vm._isMounted) {
callHook(vm, 'beforeUpdate')
}
}
}, true /* isRenderWatcher */)
hydrating = false
// manually mounted instance, call mounted on self
// mounted is called for render-created child components in its inserted hook
if (vm.$vnode == null) {
vm._isMounted = true
callHook(vm, 'mounted')
}
return vm
}
usr Watcher 我们留到下一篇在分析。这里我们主要看看computed watcher,也就是文章的主角computed属性 。
计算属性的初始化是发生在 Vue 实例初始化阶段的 initState 函数中,执行了 if (opts.computed) initComputed(vm, opts.computed),initComputed 的定义在 src/core/instance/state.js 中:
function initComputed (vm: Component, computed: Object) {
// $flow-disable-line
const watchers = vm._computedWatchers = Object.create(null)
// computed properties are just getters during SSR
const isSSR = isServerRendering()
for (const key in computed) {
const userDef = computed[key]
const getter = typeof userDef === 'function' ? userDef : userDef.get
if (process.env.NODE_ENV !== 'production' && getter == null) {
warn(
`Getter is missing for computed property "${key}".`,
vm
)
}
if (!isSSR) {
// create internal watcher for the computed property.
watchers[key] = new Watcher(
vm,
getter || noop,
noop,
computedWatcherOptions
)
}
// component-defined computed properties are already defined on the
// component prototype. We only need to define computed properties defined
// at instantiation here.
if (!(key in vm)) {
defineComputed(vm, key, userDef)
} else if (process.env.NODE_ENV !== 'production') {
if (key in vm.$data) {
warn(`The computed property "${key}" is already defined in data.`, vm)
} else if (vm.$options.props && key in vm.$options.props) {
warn(`The computed property "${key}" is already defined as a prop.`, vm)
}
}
}
}
函数首先创建 vm._computedWatchers 为一个空对象,接着对 computed 对象做遍历,拿到计算属性的每一个 userDef,然后尝试获取这个 userDef 对应的 getter 函数,拿不到则在开发环境下报警告。接下来为每一个 getter 创建一个 watcher,这个 watcher 和渲染 watcher 有一点很大的不同,它是一个 computed watcher,因为 const computedWatcherOptions = { computed: true }。最后对判断如果 key 不是 vm 的属性,则调用 defineComputed(vm, key, userDef),否则判断计算属性对于的 key 是否已经被 data 或者 prop 所占用,如果是的话则在开发环境报相应的警告。
export function defineComputed (
target: any,
key: string,
userDef: Object | Function
) {
const shouldCache = !isServerRendering()
if (typeof userDef === 'function') {
sharedPropertyDefinition.get = shouldCache
? createComputedGetter(key)
: userDef
sharedPropertyDefinition.set = noop
} else {
sharedPropertyDefinition.get = userDef.get
? shouldCache && userDef.cache !== false
? createComputedGetter(key)
: userDef.get
: noop
sharedPropertyDefinition.set = userDef.set
? userDef.set
: noop
}
if (process.env.NODE_ENV !== 'production' &&
sharedPropertyDefinition.set === noop) {
sharedPropertyDefinition.set = function () {
warn(
`Computed property "${key}" was assigned to but it has no setter.`,
this
)
}
}
Object.defineProperty(target, key, sharedPropertyDefinition)
}
这段逻辑很简单,其实就是利用 Object.defineProperty 给计算属性对应的 key 值添加 getter 和 setter,setter 通常是计算属性是一个对象,并且拥有 set 方法的时候才有,否则是一个空函数。在平时的开发场景中,计算属性有 setter 的情况比较少,我们重点关注一下 getter 部分,缓存的配置也先忽略,最终 getter 对应的是 createComputedGetter(key) 的返回值,来看一下它的定义:
function createComputedGetter (key) {
return function computedGetter () {
const watcher = this._computedWatchers && this._computedWatchers[key]
if (watcher) {
watcher.depend()
return watcher.evaluate()
}
}
}
看到这里我们可以看到当我们在获取vm 实例上的computed 属性的时候就会触发computedGetter方法。
我们看一下computedWatcher的构造函数:
constructor (
vm: Component,
expOrFn: string | Function,
cb: Function,
options?: ?Object,
isRenderWatcher?: boolean
) {
// ...
if (this.computed) {
this.value = undefined
this.dep = new Dep()
} else {
this.value = this.get()
}
}
可以发现 computed watcher 会并不会立刻求值,同时持有一个 dep 实例。
然后当我们的 render 函数执行访问到 this.fullName 的时候,就触发了计算属性的 getter,它会拿到计算属性对应的 watcher,然后执行 watcher.depend(),来看一下它的定义:
/**
* Depend on this watcher. Only for computed property watchers.
*/
depend () {
if (this.dep && Dep.target) {
this.dep.depend()
}
}
注意,这时候的 Dep.target 是渲染 watcher,所以 this.dep.depend() 相当于渲染 watcher 订阅了这个 computed watcher 的变化。
然后再执行 watcher.evaluate() 去求值,来看一下它的定义:
evaluate () {
if (this.dirty) {
this.value = this.get()
this.dirty = false
}
return this.value
}
evaluate 的逻辑非常简单,判断 this.dirty,如果为 true 则通过 this.get() 求值,然后把 this.dirty 设置为 false。在求值过程中,会执行 value = this.getter.call(vm, vm),这实际上就是执行了计算属性定义的 getter 函数,在我们这个例子就是执行了 return this.firstName + ' ' + this.lastName。
这里需要特别注意的是,由于 this.firstName 和 this.lastName 都是响应式对象,这里会触发它们的 getter,根据我们之前的分析,它们会把自身持有的 dep添加到当前正在计算的 watcher 中,这个时候 Dep.target 就是这个 computed watcher。
最后通过 return this.value 拿到计算属性对应的值。我们知道了计算属性的求值过程,那么接下来看一下它依赖的数据变化后的逻辑。
一旦我们对计算属性依赖的数据做修改,则会触发 setter 过程,通知所有订阅它变化的 watcher 更新,执行 watcher.update() 方法:
/* istanbul ignore else */
if (this.computed) {
// A computed property watcher has two modes: lazy and activated.
// It initializes as lazy by default, and only becomes activated when
// it is depended on by at least one subscriber, which is typically
// another computed property or a component's render function.
if (this.dep.subs.length === 0) {
// In lazy mode, we don't want to perform computations until necessary,
// so we simply mark the watcher as dirty. The actual computation is
// performed just-in-time in this.evaluate() when the computed property
// is accessed.
this.dirty = true
} else {
// In activated mode, we want to proactively perform the computation
// but only notify our subscribers when the value has indeed changed.
this.getAndInvoke(() => {
this.dep.notify()
})
}
} else if (this.sync) {
this.run()
} else {
queueWatcher(this)
}
那么对于计算属性这样的 computed watcher,它实际上是有 2 种模式,lazy 和 active。如果 this.dep.subs.length === 0 成立,则说明没有人去订阅这个 computed watcher 的变化,仅仅把 this.dirty = true,只有当下次再访问这个计算属性的时候才会重新求值。在this.dep.subs.length>0场景下,表示有渲染 watcher 订阅了这个 computed watcher 的变化,那么它会执行:
this.getAndInvoke(() => {
this.dep.notify()
})
getAndInvoke (cb: Function) {
const value = this.get()
if (
value !== this.value ||
// Deep watchers and watchers on Object/Arrays should fire even
// when the value is the same, because the value may
// have mutated.
isObject(value) ||
this.deep
) {
// set new value
const oldValue = this.value
this.value = value
this.dirty = false
if (this.user) {
try {
cb.call(this.vm, value, oldValue)
} catch (e) {
handleError(e, this.vm, `callback for watcher "${this.expression}"`)
}
} else {
cb.call(this.vm, value, oldValue)
}
}
}
getAndInvoke 函数会重新计算,然后对比新旧值,如果变化了则执行回调函数,那么这里这个回调函数是 this.dep.notify(),在我们这个场景下就是触发了渲染 watcher 重新渲染。
以上就是computed 属性的源码解读。
下一篇我们接着看usr watcher
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