skiplist数据结构
typedef struct zskiplistNode {
sds ele;
double score;
struct zskiplistNode *backward;
struct zskiplistLevel {
struct zskiplistNode *forward;
unsigned long span; //span表示从current到forward的跨度,查找过程中计算rank
} level[];
} zskiplistNode;
typedef struct zskiplist {
struct zskiplistNode *header, *tail;
unsigned long length;
int level;
} zskiplist;

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查找操作
// 在插入,删除操作中都需要先查找,直到查找到目标zskiplistNode前一个节点为止,并且记录过程中的所有需要变更的节点。
for (i = zsl->level-1; i >= 0; i--) {
/* store rank that is crossed to reach the insert position */
rank[i] = i == (zsl->level-1) ? 0 : rank[i+1];
while (x->level[i].forward &&
(x->level[i].forward->score < score ||
(x->level[i].forward->score == score &&
sdscmp(x->level[i].forward->ele,ele) < 0)))
{
rank[i] += x->level[i].span;
x = x->level[i].forward;
}
update[i] = x;
}
插入操作
zskiplistNode *zslInsert(zskiplist *zsl, double score, sds ele) {
// update数组表示需要发生变更的zskiplistNode, 同时是查找路径上的所有的zskiplistNode,x表示查询游标
zskiplistNode *update[ZSKIPLIST_MAXLEVEL], *x;
// rank数组表示查找路径上所有节点的排名
unsigned int rank[ZSKIPLIST_MAXLEVEL];
int i, level;
serverAssert(!isnan(score));
x = zsl->header;
// 计算的rank值的逻辑:
// 如果只是向下查找,路径上的节点rank不变。
// 如果向前查找,路径上的节点节点rank值 = 前一个节点rank + span
// 向下查找
for (i = zsl->level-1; i >= 0; i--) {
//向下查找时,计算rank值
rank[i] = i == (zsl->level-1) ? 0 : rank[i+1];
// 两种情况向前查找:
// 1. 当forward的score值小于查找score时向前查找
// 2. forward的score值等于查找score值,但是forward的sds小于查找的sds时
while (x->level[i].forward &&
(x->level[i].forward->score < score ||
(x->level[i].forward->score == score &&
sdscmp(x->level[i].forward->ele,ele) < 0)))
{
// 向前查找时,计算rank值
rank[i] += x->level[i].span;
x = x->level[i].forward;
}
update[i] = x;
}
/* we assume the element is not already inside, since we allow duplicated
* scores, reinserting the same element should never happen since the
* caller of zslInsert() should test in the hash table if the element is
* already inside or not. */
// 计算level
level = zslRandomLevel();
// 如果level大于skiplist的level, 变更路径要加上超出的部分,全部变更为header。
if (level > zsl->level) {
for (i = zsl->level; i < level; i++) {
rank[i] = 0;
update[i] = zsl->header;
update[i]->level[i].span = zsl->length;
}
zsl->level = level;
}
// 通过level, score, ele 创建要插入的zskiplistNode
x = zslCreateNode(level,score,ele);
for (i = 0; i < level; i++) {
// 将zskiplistNode加入到skiplist中
x->level[i].forward = update[i]->level[i].forward;
update[i]->level[i].forward = x;
// 因为加入了一个zskiplistNode,所以查找路径上zskiplistNode对应level的span都需要发生变更。
// 这里需要画一下图来理解
x->level[i].span = update[i]->level[i].span - (rank[0] - rank[i]);
update[i]->level[i].span = (rank[0] - rank[i]) + 1;
}
/* 如果level小于skiplist level, 查找路径上高于level的zskiplistLevel的span都需要加1 */
for (i = level; i < zsl->level; i++) {
update[i]->level[i].span++;
}
// 更新新加入节点的backward
x->backward = (update[0] == zsl->header) ? NULL : update[0];
if (x->level[0].forward)
x->level[0].forward->backward = x;
else
zsl->tail = x;
zsl->length++;
return x;
}
删除操作
int zslDelete(zskiplist *zsl, double score, sds ele, zskiplistNode **node) {
zskiplistNode *update[ZSKIPLIST_MAXLEVEL], *x;
int i;
x = zsl->header;
// 跟插入时的查找几乎一样,遍历结束后游标x指向要删除的前一个zskiplistNode
for (i = zsl->level-1; i >= 0; i--) {
while (x->level[i].forward &&
(x->level[i].forward->score < score ||
(x->level[i].forward->score == score &&
sdscmp(x->level[i].forward->ele,ele) < 0)))
{
x = x->level[i].forward;
}
update[i] = x;
}
/* We may have multiple elements with the same score, what we need
* is to find the element with both the right score and object. */
// 找到真正要删除的zskiplistNode,并且进行比较
x = x->level[0].forward;
if (x && score == x->score && sdscmp(x->ele,ele) == 0) {
zslDeleteNode(zsl, x, update);
if (!node)
zslFreeNode(x);
else
*node = x;
return 1;
}
return 0; /* not found */
}
// zslDeleteNode函数正在zslDelete, zslDeleteRangeByScore和zslDeleteRangeByRank中都使用到了,只是查找和比较的方式不一样
void zslDeleteNode(zskiplist *zsl, zskiplistNode *x, zskiplistNode **update) {
int i;
for (i = 0; i < zsl->level; i++) {
// 如果查找路径上的节点对应的level的forward指向要删除的节点,需要同时变更span和forward。 新的span = 当前span + x的span - 1
// 如果查找路径上的节点对应的level的forward不指向要删除的节点,span = span -1
if (update[i]->level[i].forward == x) {
update[i]->level[i].span += x->level[i].span - 1;
update[i]->level[i].forward = x->level[i].forward;
} else {
update[i]->level[i].span -= 1;
}
}
// 变更x节点forward节点的backward
if (x->level[0].forward) {
x->level[0].forward->backward = x->backward;
} else {
zsl->tail = x->backward;
}
// 如果要删除的节点是唯一一个跟header同level的节点,需要进行降level操作
while(zsl->level > 1 && zsl->header->level[zsl->level-1].forward == NULL)
zsl->level--;
zsl->length--;
}
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