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VUE 连接 MQTT

VUE 连接 MQTT

作者: w_w_wei | 来源:发表于2018-07-11 15:46 被阅读0次
    1. 文档
      http://www.emqtt.com/clients#javascript
      需要注意的是, 如果按照文档里面的1883端口连接不上可以尝试 8083端口

    android客户端的使用到的端口为1883
    js端用到的是8083


    1. https://github.com/eclipse/paho.mqtt.javascript
      如果直接引用报错, 就按照下面附的代码改下

    2. vue中使用

    import Paho from './paho-mqtt.js'
    
    export default {
      name: 'Controller',
      data () {
        return {
          client: new Paho.MQTT.Client('127.0.0.1', 8083, ''),
          topic: 'topic'
        }
      },
      methods: {
        onConnectedLost : function(responseObject){  
          console.log("onConnectionLost:"+responseObject.errorMessage);
        },
        onMessageArrived : function (message) {
          console.log("onMessageArrived:"+message.payloadString);
        },
        onConnect:function onConnect() {
          // Once a connection has been made, make a subscription and send a message.
          console.log("onConnect");
          this.client.subscribe(this.topic);
          // message = new Paho.MQTT.Message("Hello");
          // message.destinationName = "World";
          // client.send(message);
        },
      },
      created: function() {
        this.client.connect({
          onSuccess: this.onConnect,
          userName: 'user',
          password: 'pass'
        });
        this.client.onConnectedLost = this.onConnectedLost;
        this.client.onMessageArrived = this.onMessageArrived;
      }
    }
    

    附MQTT库文件,有小改动
    https://github.com/eclipse/paho.mqtt.javascript/blob/master/src/paho-mqtt.js

    /* eslint-disable */
    /*******************************************************************************
     * Copyright (c) 2013 IBM Corp.
     *
     * All rights reserved. This program and the accompanying materials
     * are made available under the terms of the Eclipse Public License v1.0
     * and Eclipse Distribution License v1.0 which accompany this distribution.
     *
     * The Eclipse Public License is available at
     *    http://www.eclipse.org/legal/epl-v10.html
     * and the Eclipse Distribution License is available at
     *   http://www.eclipse.org/org/documents/edl-v10.php.
     *
     * Contributors:
     *    Andrew Banks - initial API and implementation and initial documentation
     *******************************************************************************/
    
    
    // Only expose a single object name in the global namespace.
    // Everything must go through this module. Global Paho.MQTT module
    // only has a single public function, client, which returns
    // a Paho.MQTT client object given connection details.
    
    /**
     * Send and receive messages using web browsers.
     * <p>
     * This programming interface lets a JavaScript client application use the MQTT V3.1 or
     * V3.1.1 protocol to connect to an MQTT-supporting messaging server.
     *
     * The function supported includes:
     * <ol>
     * <li>Connecting to and disconnecting from a server. The server is identified by its host name and port number.
     * <li>Specifying options that relate to the communications link with the server,
     * for example the frequency of keep-alive heartbeats, and whether SSL/TLS is required.
     * <li>Subscribing to and receiving messages from MQTT Topics.
     * <li>Publishing messages to MQTT Topics.
     * </ol>
     * <p>
     * The API consists of two main objects:
     * <dl>
     * <dt><b>{@link Paho.MQTT.Client}</b></dt>
     * <dd>This contains methods that provide the functionality of the API,
     * including provision of callbacks that notify the application when a message
     * arrives from or is delivered to the messaging server,
     * or when the status of its connection to the messaging server changes.</dd>
     * <dt><b>{@link Paho.MQTT.Message}</b></dt>
     * <dd>This encapsulates the payload of the message along with various attributes
     * associated with its delivery, in particular the destination to which it has
     * been (or is about to be) sent.</dd>
     * </dl>
     * <p>
     * The programming interface validates parameters passed to it, and will throw
     * an Error containing an error message intended for developer use, if it detects
     * an error with any parameter.
     * <p>
     * Example:
     *
     * <code><pre>
    client = new Paho.MQTT.Client(location.hostname, Number(location.port), "clientId");
    client.onConnectionLost = onConnectionLost;
    client.onMessageArrived = onMessageArrived;
    client.connect({onSuccess:onConnect});
    
    function onConnect() {
      // Once a connection has been made, make a subscription and send a message.
      console.log("onConnect");
      client.subscribe("/World");
      message = new Paho.MQTT.Message("Hello");
      message.destinationName = "/World";
      client.send(message);
    };
    function onConnectionLost(responseObject) {
      if (responseObject.errorCode !== 0)
        console.log("onConnectionLost:"+responseObject.errorMessage);
    };
    function onMessageArrived(message) {
      console.log("onMessageArrived:"+message.payloadString);
      client.disconnect();
    };
     * </pre></code>
     * @namespace Paho.MQTT
     */
    
    /* jshint shadow:true */
    // (function ExportLibrary(root, factory) {
    //  if(typeof exports === 'object' && typeof module === 'object'){
    //      module.exports = factory();
    //  } else if (typeof define === 'function' && define.amd){
    //      define(factory);
    //  } else if (typeof exports === 'object'){
    //      exports = factory();
    //  } else {
    //      if (typeof root.Paho === 'undefined'){
    //          root.Paho = {};
    //      }
    //      root.Paho.MQTT = factory();
    //  }
    // })(this, function LibraryFactory(){
    
    if (typeof Paho === "undefined") {
        var Paho = {};
    }
    
    Paho.MQTT = (function(global) {
    
        // Private variables below, these are only visible inside the function closure
        // which is used to define the module.
    
        var version = "@VERSION@";
        var buildLevel = "@BUILDLEVEL@";
    
        /**
         * Unique message type identifiers, with associated
         * associated integer values.
         * @private
         */
        var MESSAGE_TYPE = {
            CONNECT: 1,
            CONNACK: 2,
            PUBLISH: 3,
            PUBACK: 4,
            PUBREC: 5,
            PUBREL: 6,
            PUBCOMP: 7,
            SUBSCRIBE: 8,
            SUBACK: 9,
            UNSUBSCRIBE: 10,
            UNSUBACK: 11,
            PINGREQ: 12,
            PINGRESP: 13,
            DISCONNECT: 14
        };
    
        // Collection of utility methods used to simplify module code
        // and promote the DRY pattern.
    
        /**
         * Validate an object's parameter names to ensure they
         * match a list of expected variables name for this option
         * type. Used to ensure option object passed into the API don't
         * contain erroneous parameters.
         * @param {Object} obj - User options object
         * @param {Object} keys - valid keys and types that may exist in obj.
         * @throws {Error} Invalid option parameter found.
         * @private
         */
        var validate = function(obj, keys) {
            for (var key in obj) {
                if (obj.hasOwnProperty(key)) {
                    if (keys.hasOwnProperty(key)) {
                        if (typeof obj[key] !== keys[key])
                            throw new Error(format(ERROR.INVALID_TYPE, [typeof obj[key], key]));
                    } else {
                        var errorStr = "Unknown property, " + key + ". Valid properties are:";
                        for (var validKey in keys)
                            if (keys.hasOwnProperty(validKey))
                                errorStr = errorStr + " " + validKey;
                        throw new Error(errorStr);
                    }
                }
            }
        };
    
        /**
         * Return a new function which runs the user function bound
         * to a fixed scope.
         * @param {function} User function
         * @param {object} Function scope
         * @return {function} User function bound to another scope
         * @private
         */
        var scope = function(f, scope) {
            return function() {
                return f.apply(scope, arguments);
            };
        };
    
        /**
         * Unique message type identifiers, with associated
         * associated integer values.
         * @private
         */
        var ERROR = {
            OK: { code: 0, text: "AMQJSC0000I OK." },
            CONNECT_TIMEOUT: { code: 1, text: "AMQJSC0001E Connect timed out." },
            SUBSCRIBE_TIMEOUT: { code: 2, text: "AMQJS0002E Subscribe timed out." },
            UNSUBSCRIBE_TIMEOUT: { code: 3, text: "AMQJS0003E Unsubscribe timed out." },
            PING_TIMEOUT: { code: 4, text: "AMQJS0004E Ping timed out." },
            INTERNAL_ERROR: { code: 5, text: "AMQJS0005E Internal error. Error Message: {0}, Stack trace: {1}" },
            CONNACK_RETURNCODE: { code: 6, text: "AMQJS0006E Bad Connack return code:{0} {1}." },
            SOCKET_ERROR: { code: 7, text: "AMQJS0007E Socket error:{0}." },
            SOCKET_CLOSE: { code: 8, text: "AMQJS0008I Socket closed." },
            MALFORMED_UTF: { code: 9, text: "AMQJS0009E Malformed UTF data:{0} {1} {2}." },
            UNSUPPORTED: { code: 10, text: "AMQJS0010E {0} is not supported by this browser." },
            INVALID_STATE: { code: 11, text: "AMQJS0011E Invalid state {0}." },
            INVALID_TYPE: { code: 12, text: "AMQJS0012E Invalid type {0} for {1}." },
            INVALID_ARGUMENT: { code: 13, text: "AMQJS0013E Invalid argument {0} for {1}." },
            UNSUPPORTED_OPERATION: { code: 14, text: "AMQJS0014E Unsupported operation." },
            INVALID_STORED_DATA: { code: 15, text: "AMQJS0015E Invalid data in local storage key={0} value={1}." },
            INVALID_MQTT_MESSAGE_TYPE: { code: 16, text: "AMQJS0016E Invalid MQTT message type {0}." },
            MALFORMED_UNICODE: { code: 17, text: "AMQJS0017E Malformed Unicode string:{0} {1}." },
            BUFFER_FULL: { code: 18, text: "AMQJS0018E Message buffer is full, maximum buffer size: {0}." },
        };
    
        /** CONNACK RC Meaning. */
        var CONNACK_RC = {
            0: "Connection Accepted",
            1: "Connection Refused: unacceptable protocol version",
            2: "Connection Refused: identifier rejected",
            3: "Connection Refused: server unavailable",
            4: "Connection Refused: bad user name or password",
            5: "Connection Refused: not authorized"
        };
    
        /**
         * Format an error message text.
         * @private
         * @param {error} ERROR.KEY value above.
         * @param {substitutions} [array] substituted into the text.
         * @return the text with the substitutions made.
         */
        var format = function(error, substitutions) {
            var text = error.text;
            if (substitutions) {
                var field, start;
                for (var i = 0; i < substitutions.length; i++) {
                    field = "{" + i + "}";
                    start = text.indexOf(field);
                    if (start > 0) {
                        var part1 = text.substring(0, start);
                        var part2 = text.substring(start + field.length);
                        text = part1 + substitutions[i] + part2;
                    }
                }
            }
            return text;
        };
    
        //MQTT protocol and version          6    M    Q    I    s    d    p    3
        var MqttProtoIdentifierv3 = [0x00, 0x06, 0x4d, 0x51, 0x49, 0x73, 0x64, 0x70, 0x03];
        //MQTT proto/version for 311         4    M    Q    T    T    4
        var MqttProtoIdentifierv4 = [0x00, 0x04, 0x4d, 0x51, 0x54, 0x54, 0x04];
    
        /**
         * Construct an MQTT wire protocol message.
         * @param type MQTT packet type.
         * @param options optional wire message attributes.
         *
         * Optional properties
         *
         * messageIdentifier: message ID in the range [0..65535]
         * payloadMessage:  Application Message - PUBLISH only
         * connectStrings:  array of 0 or more Strings to be put into the CONNECT payload
         * topics:          array of strings (SUBSCRIBE, UNSUBSCRIBE)
         * requestQoS:      array of QoS values [0..2]
         *
         * "Flag" properties
         * cleanSession:    true if present / false if absent (CONNECT)
         * willMessage:     true if present / false if absent (CONNECT)
         * isRetained:      true if present / false if absent (CONNECT)
         * userName:        true if present / false if absent (CONNECT)
         * password:        true if present / false if absent (CONNECT)
         * keepAliveInterval:   integer [0..65535]  (CONNECT)
         *
         * @private
         * @ignore
         */
        var WireMessage = function(type, options) {
            this.type = type;
            for (var name in options) {
                if (options.hasOwnProperty(name)) {
                    this[name] = options[name];
                }
            }
        };
    
        WireMessage.prototype.encode = function() {
            // Compute the first byte of the fixed header
            var first = ((this.type & 0x0f) << 4);
    
            /*
             * Now calculate the length of the variable header + payload by adding up the lengths
             * of all the component parts
             */
    
            var remLength = 0;
            var topicStrLength = [];
            var destinationNameLength = 0;
            var willMessagePayloadBytes;
    
            // if the message contains a messageIdentifier then we need two bytes for that
            if (this.messageIdentifier !== undefined)
                remLength += 2;
    
            switch (this.type) {
                // If this a Connect then we need to include 12 bytes for its header
                case MESSAGE_TYPE.CONNECT:
                    switch (this.mqttVersion) {
                        case 3:
                            remLength += MqttProtoIdentifierv3.length + 3;
                            break;
                        case 4:
                            remLength += MqttProtoIdentifierv4.length + 3;
                            break;
                    }
    
                    remLength += UTF8Length(this.clientId) + 2;
                    if (this.willMessage !== undefined) {
                        remLength += UTF8Length(this.willMessage.destinationName) + 2;
                        // Will message is always a string, sent as UTF-8 characters with a preceding length.
                        willMessagePayloadBytes = this.willMessage.payloadBytes;
                        if (!(willMessagePayloadBytes instanceof Uint8Array))
                            willMessagePayloadBytes = new Uint8Array(payloadBytes);
                        remLength += willMessagePayloadBytes.byteLength + 2;
                    }
                    if (this.userName !== undefined)
                        remLength += UTF8Length(this.userName) + 2;
                    if (this.password !== undefined)
                        remLength += UTF8Length(this.password) + 2;
                    break;
    
                    // Subscribe, Unsubscribe can both contain topic strings
                case MESSAGE_TYPE.SUBSCRIBE:
                    first |= 0x02; // Qos = 1;
                    for (var i = 0; i < this.topics.length; i++) {
                        topicStrLength[i] = UTF8Length(this.topics[i]);
                        remLength += topicStrLength[i] + 2;
                    }
                    remLength += this.requestedQos.length; // 1 byte for each topic's Qos
                    // QoS on Subscribe only
                    break;
    
                case MESSAGE_TYPE.UNSUBSCRIBE:
                    first |= 0x02; // Qos = 1;
                    for (var i = 0; i < this.topics.length; i++) {
                        topicStrLength[i] = UTF8Length(this.topics[i]);
                        remLength += topicStrLength[i] + 2;
                    }
                    break;
    
                case MESSAGE_TYPE.PUBREL:
                    first |= 0x02; // Qos = 1;
                    break;
    
                case MESSAGE_TYPE.PUBLISH:
                    if (this.payloadMessage.duplicate) first |= 0x08;
                    first = first |= (this.payloadMessage.qos << 1);
                    if (this.payloadMessage.retained) first |= 0x01;
                    destinationNameLength = UTF8Length(this.payloadMessage.destinationName);
                    remLength += destinationNameLength + 2;
                    var payloadBytes = this.payloadMessage.payloadBytes;
                    remLength += payloadBytes.byteLength;
                    if (payloadBytes instanceof ArrayBuffer)
                        payloadBytes = new Uint8Array(payloadBytes);
                    else if (!(payloadBytes instanceof Uint8Array))
                        payloadBytes = new Uint8Array(payloadBytes.buffer);
                    break;
    
                case MESSAGE_TYPE.DISCONNECT:
                    break;
    
                default:
                    break;
            }
    
            // Now we can allocate a buffer for the message
    
            var mbi = encodeMBI(remLength); // Convert the length to MQTT MBI format
            var pos = mbi.length + 1; // Offset of start of variable header
            var buffer = new ArrayBuffer(remLength + pos);
            var byteStream = new Uint8Array(buffer); // view it as a sequence of bytes
    
            //Write the fixed header into the buffer
            byteStream[0] = first;
            byteStream.set(mbi, 1);
    
            // If this is a PUBLISH then the variable header starts with a topic
            if (this.type == MESSAGE_TYPE.PUBLISH)
                pos = writeString(this.payloadMessage.destinationName, destinationNameLength, byteStream, pos);
            // If this is a CONNECT then the variable header contains the protocol name/version, flags and keepalive time
    
            else if (this.type == MESSAGE_TYPE.CONNECT) {
                switch (this.mqttVersion) {
                    case 3:
                        byteStream.set(MqttProtoIdentifierv3, pos);
                        pos += MqttProtoIdentifierv3.length;
                        break;
                    case 4:
                        byteStream.set(MqttProtoIdentifierv4, pos);
                        pos += MqttProtoIdentifierv4.length;
                        break;
                }
                var connectFlags = 0;
                if (this.cleanSession)
                    connectFlags = 0x02;
                if (this.willMessage !== undefined) {
                    connectFlags |= 0x04;
                    connectFlags |= (this.willMessage.qos << 3);
                    if (this.willMessage.retained) {
                        connectFlags |= 0x20;
                    }
                }
                if (this.userName !== undefined)
                    connectFlags |= 0x80;
                if (this.password !== undefined)
                    connectFlags |= 0x40;
                byteStream[pos++] = connectFlags;
                pos = writeUint16(this.keepAliveInterval, byteStream, pos);
            }
    
            // Output the messageIdentifier - if there is one
            if (this.messageIdentifier !== undefined)
                pos = writeUint16(this.messageIdentifier, byteStream, pos);
    
            switch (this.type) {
                case MESSAGE_TYPE.CONNECT:
                    pos = writeString(this.clientId, UTF8Length(this.clientId), byteStream, pos);
                    if (this.willMessage !== undefined) {
                        pos = writeString(this.willMessage.destinationName, UTF8Length(this.willMessage.destinationName), byteStream, pos);
                        pos = writeUint16(willMessagePayloadBytes.byteLength, byteStream, pos);
                        byteStream.set(willMessagePayloadBytes, pos);
                        pos += willMessagePayloadBytes.byteLength;
    
                    }
                    if (this.userName !== undefined)
                        pos = writeString(this.userName, UTF8Length(this.userName), byteStream, pos);
                    if (this.password !== undefined)
                        pos = writeString(this.password, UTF8Length(this.password), byteStream, pos);
                    break;
    
                case MESSAGE_TYPE.PUBLISH:
                    // PUBLISH has a text or binary payload, if text do not add a 2 byte length field, just the UTF characters.
                    byteStream.set(payloadBytes, pos);
    
                    break;
    
                    //          case MESSAGE_TYPE.PUBREC:
                    //          case MESSAGE_TYPE.PUBREL:
                    //          case MESSAGE_TYPE.PUBCOMP:
                    //              break;
    
                case MESSAGE_TYPE.SUBSCRIBE:
                    // SUBSCRIBE has a list of topic strings and request QoS
                    for (var i = 0; i < this.topics.length; i++) {
                        pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
                        byteStream[pos++] = this.requestedQos[i];
                    }
                    break;
    
                case MESSAGE_TYPE.UNSUBSCRIBE:
                    // UNSUBSCRIBE has a list of topic strings
                    for (var i = 0; i < this.topics.length; i++)
                        pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
                    break;
    
                default:
                    // Do nothing.
            }
    
            return buffer;
        };
    
        function decodeMessage(input, pos) {
            var startingPos = pos;
            var first = input[pos];
            var type = first >> 4;
            var messageInfo = first &= 0x0f;
            pos += 1;
    
    
            // Decode the remaining length (MBI format)
    
            var digit;
            var remLength = 0;
            var multiplier = 1;
            do {
                if (pos == input.length) {
                    return [null, startingPos];
                }
                digit = input[pos++];
                remLength += ((digit & 0x7F) * multiplier);
                multiplier *= 128;
            } while ((digit & 0x80) !== 0);
    
            var endPos = pos + remLength;
            if (endPos > input.length) {
                return [null, startingPos];
            }
    
            var wireMessage = new WireMessage(type);
            switch (type) {
                case MESSAGE_TYPE.CONNACK:
                    var connectAcknowledgeFlags = input[pos++];
                    if (connectAcknowledgeFlags & 0x01)
                        wireMessage.sessionPresent = true;
                    wireMessage.returnCode = input[pos++];
                    break;
    
                case MESSAGE_TYPE.PUBLISH:
                    var qos = (messageInfo >> 1) & 0x03;
    
                    var len = readUint16(input, pos);
                    pos += 2;
                    var topicName = parseUTF8(input, pos, len);
                    pos += len;
                    // If QoS 1 or 2 there will be a messageIdentifier
                    if (qos > 0) {
                        wireMessage.messageIdentifier = readUint16(input, pos);
                        pos += 2;
                    }
    
                    var message = new Paho.MQTT.Message(input.subarray(pos, endPos));
                    if ((messageInfo & 0x01) == 0x01)
                        message.retained = true;
                    if ((messageInfo & 0x08) == 0x08)
                        message.duplicate = true;
                    message.qos = qos;
                    message.destinationName = topicName;
                    wireMessage.payloadMessage = message;
                    break;
    
                case MESSAGE_TYPE.PUBACK:
                case MESSAGE_TYPE.PUBREC:
                case MESSAGE_TYPE.PUBREL:
                case MESSAGE_TYPE.PUBCOMP:
                case MESSAGE_TYPE.UNSUBACK:
                    wireMessage.messageIdentifier = readUint16(input, pos);
                    break;
    
                case MESSAGE_TYPE.SUBACK:
                    wireMessage.messageIdentifier = readUint16(input, pos);
                    pos += 2;
                    wireMessage.returnCode = input.subarray(pos, endPos);
                    break;
    
                default:
                    break;
            }
    
            return [wireMessage, endPos];
        }
    
        function writeUint16(input, buffer, offset) {
            buffer[offset++] = input >> 8; //MSB
            buffer[offset++] = input % 256; //LSB
            return offset;
        }
    
        function writeString(input, utf8Length, buffer, offset) {
            offset = writeUint16(utf8Length, buffer, offset);
            stringToUTF8(input, buffer, offset);
            return offset + utf8Length;
        }
    
        function readUint16(buffer, offset) {
            return 256 * buffer[offset] + buffer[offset + 1];
        }
    
        /**
         * Encodes an MQTT Multi-Byte Integer
         * @private
         */
        function encodeMBI(number) {
            var output = new Array(1);
            var numBytes = 0;
    
            do {
                var digit = number % 128;
                number = number >> 7;
                if (number > 0) {
                    digit |= 0x80;
                }
                output[numBytes++] = digit;
            } while ((number > 0) && (numBytes < 4));
    
            return output;
        }
    
        /**
         * Takes a String and calculates its length in bytes when encoded in UTF8.
         * @private
         */
        function UTF8Length(input) {
            var output = 0;
            for (var i = 0; i < input.length; i++) {
                var charCode = input.charCodeAt(i);
                if (charCode > 0x7FF) {
                    // Surrogate pair means its a 4 byte character
                    if (0xD800 <= charCode && charCode <= 0xDBFF) {
                        i++;
                        output++;
                    }
                    output += 3;
                } else if (charCode > 0x7F)
                    output += 2;
                else
                    output++;
            }
            return output;
        }
    
        /**
         * Takes a String and writes it into an array as UTF8 encoded bytes.
         * @private
         */
        function stringToUTF8(input, output, start) {
            var pos = start;
            for (var i = 0; i < input.length; i++) {
                var charCode = input.charCodeAt(i);
    
                // Check for a surrogate pair.
                if (0xD800 <= charCode && charCode <= 0xDBFF) {
                    var lowCharCode = input.charCodeAt(++i);
                    if (isNaN(lowCharCode)) {
                        throw new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));
                    }
                    charCode = ((charCode - 0xD800) << 10) + (lowCharCode - 0xDC00) + 0x10000;
    
                }
    
                if (charCode <= 0x7F) {
                    output[pos++] = charCode;
                } else if (charCode <= 0x7FF) {
                    output[pos++] = charCode >> 6 & 0x1F | 0xC0;
                    output[pos++] = charCode & 0x3F | 0x80;
                } else if (charCode <= 0xFFFF) {
                    output[pos++] = charCode >> 12 & 0x0F | 0xE0;
                    output[pos++] = charCode >> 6 & 0x3F | 0x80;
                    output[pos++] = charCode & 0x3F | 0x80;
                } else {
                    output[pos++] = charCode >> 18 & 0x07 | 0xF0;
                    output[pos++] = charCode >> 12 & 0x3F | 0x80;
                    output[pos++] = charCode >> 6 & 0x3F | 0x80;
                    output[pos++] = charCode & 0x3F | 0x80;
                }
            }
            return output;
        }
    
        function parseUTF8(input, offset, length) {
            var output = "";
            var utf16;
            var pos = offset;
    
            while (pos < offset + length) {
                var byte1 = input[pos++];
                if (byte1 < 128)
                    utf16 = byte1;
                else {
                    var byte2 = input[pos++] - 128;
                    if (byte2 < 0)
                        throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), ""]));
                    if (byte1 < 0xE0) // 2 byte character
                        utf16 = 64 * (byte1 - 0xC0) + byte2;
                    else {
                        var byte3 = input[pos++] - 128;
                        if (byte3 < 0)
                            throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16)]));
                        if (byte1 < 0xF0) // 3 byte character
                            utf16 = 4096 * (byte1 - 0xE0) + 64 * byte2 + byte3;
                        else {
                            var byte4 = input[pos++] - 128;
                            if (byte4 < 0)
                                throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
                            if (byte1 < 0xF8) // 4 byte character
                                utf16 = 262144 * (byte1 - 0xF0) + 4096 * byte2 + 64 * byte3 + byte4;
                            else // longer encodings are not supported
                                throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
                        }
                    }
                }
    
                if (utf16 > 0xFFFF) // 4 byte character - express as a surrogate pair
                {
                    utf16 -= 0x10000;
                    output += String.fromCharCode(0xD800 + (utf16 >> 10)); // lead character
                    utf16 = 0xDC00 + (utf16 & 0x3FF); // trail character
                }
                output += String.fromCharCode(utf16);
            }
            return output;
        }
    
        /**
         * Repeat keepalive requests, monitor responses.
         * @ignore
         */
        var Pinger = function(client, window, keepAliveInterval) {
            this._client = client;
            this._window = window;
            this._keepAliveInterval = keepAliveInterval * 1000;
            this.isReset = false;
    
            var pingReq = new WireMessage(MESSAGE_TYPE.PINGREQ).encode();
    
            var doTimeout = function(pinger) {
                return function() {
                    return doPing.apply(pinger);
                };
            };
    
            /** @ignore */
            var doPing = function() {
                if (!this.isReset) {
                    this._client._trace("Pinger.doPing", "Timed out");
                    this._client._disconnected(ERROR.PING_TIMEOUT.code, format(ERROR.PING_TIMEOUT));
                } else {
                    this.isReset = false;
                    this._client._trace("Pinger.doPing", "send PINGREQ");
                    this._client.socket.send(pingReq);
                    this.timeout = this._window.setTimeout(doTimeout(this), this._keepAliveInterval);
                }
            };
    
            this.reset = function() {
                this.isReset = true;
                this._window.clearTimeout(this.timeout);
                if (this._keepAliveInterval > 0)
                    this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
            };
    
            this.cancel = function() {
                this._window.clearTimeout(this.timeout);
            };
        };
    
        /**
         * Monitor request completion.
         * @ignore
         */
        var Timeout = function(client, window, timeoutSeconds, action, args) {
            this._window = window;
            if (!timeoutSeconds)
                timeoutSeconds = 30;
    
            var doTimeout = function(action, client, args) {
                return function() {
                    return action.apply(client, args);
                };
            };
            this.timeout = setTimeout(doTimeout(action, client, args), timeoutSeconds * 1000);
    
            this.cancel = function() {
                this._window.clearTimeout(this.timeout);
            };
        };
    
        /*
         * Internal implementation of the Websockets MQTT V3.1 client.
         *
         * @name Paho.MQTT.ClientImpl @constructor
         * @param {String} host the DNS nameof the webSocket host.
         * @param {Number} port the port number for that host.
         * @param {String} clientId the MQ client identifier.
         */
        var ClientImpl = function(uri, host, port, path, clientId) {
            // Check dependencies are satisfied in this browser.
            if (!("WebSocket" in global && global.WebSocket !== null)) {
                throw new Error(format(ERROR.UNSUPPORTED, ["WebSocket"]));
            }
            if (!("localStorage" in global && global.localStorage !== null)) {
                throw new Error(format(ERROR.UNSUPPORTED, ["localStorage"]));
            }
            if (!("ArrayBuffer" in global && global.ArrayBuffer !== null)) {
                throw new Error(format(ERROR.UNSUPPORTED, ["ArrayBuffer"]));
            }
            this._trace("Paho.MQTT.Client", uri, host, port, path, clientId);
    
            this.host = host;
            this.port = port;
            this.path = path;
            this.uri = uri;
            this.clientId = clientId;
            this._wsuri = null;
    
            // Local storagekeys are qualified with the following string.
            // The conditional inclusion of path in the key is for backward
            // compatibility to when the path was not configurable and assumed to
            // be /mqtt
            this._localKey = host + ":" + port + (path != "/mqtt" ? ":" + path : "") + ":" + clientId + ":";
    
            // Create private instance-only message queue
            // Internal queue of messages to be sent, in sending order.
            this._msg_queue = [];
            this._buffered_msg_queue = [];
    
            // Messages we have sent and are expecting a response for, indexed by their respective message ids.
            this._sentMessages = {};
    
            // Messages we have received and acknowleged and are expecting a confirm message for
            // indexed by their respective message ids.
            this._receivedMessages = {};
    
            // Internal list of callbacks to be executed when messages
            // have been successfully sent over web socket, e.g. disconnect
            // when it doesn't have to wait for ACK, just message is dispatched.
            this._notify_msg_sent = {};
    
            // Unique identifier for SEND messages, incrementing
            // counter as messages are sent.
            this._message_identifier = 1;
    
            // Used to determine the transmission sequence of stored sent messages.
            this._sequence = 0;
    
    
            // Load the local state, if any, from the saved version, only restore state relevant to this client.
            for (var key in localStorage)
                if (key.indexOf("Sent:" + this._localKey) === 0 || key.indexOf("Received:" + this._localKey) === 0)
                    this.restore(key);
        };
    
        // Messaging Client public instance members.
        ClientImpl.prototype.host = null;
        ClientImpl.prototype.port = null;
        ClientImpl.prototype.path = null;
        ClientImpl.prototype.uri = null;
        ClientImpl.prototype.clientId = null;
    
        // Messaging Client private instance members.
        ClientImpl.prototype.socket = null;
        /* true once we have received an acknowledgement to a CONNECT packet. */
        ClientImpl.prototype.connected = false;
        /* The largest message identifier allowed, may not be larger than 2**16 but
         * if set smaller reduces the maximum number of outbound messages allowed.
         */
        ClientImpl.prototype.maxMessageIdentifier = 65536;
        ClientImpl.prototype.connectOptions = null;
        ClientImpl.prototype.hostIndex = null;
        ClientImpl.prototype.onConnected = null;
        ClientImpl.prototype.onConnectionLost = null;
        ClientImpl.prototype.onMessageDelivered = null;
        ClientImpl.prototype.onMessageArrived = null;
        ClientImpl.prototype.traceFunction = null;
        ClientImpl.prototype._msg_queue = null;
        ClientImpl.prototype._buffered_msg_queue = null;
        ClientImpl.prototype._connectTimeout = null;
        /* The sendPinger monitors how long we allow before we send data to prove to the server that we are alive. */
        ClientImpl.prototype.sendPinger = null;
        /* The receivePinger monitors how long we allow before we require evidence that the server is alive. */
        ClientImpl.prototype.receivePinger = null;
        ClientImpl.prototype._reconnectInterval = 1; // Reconnect Delay, starts at 1 second
        ClientImpl.prototype._reconnecting = false;
        ClientImpl.prototype._reconnectTimeout = null;
        ClientImpl.prototype.disconnectedPublishing = false;
        ClientImpl.prototype.disconnectedBufferSize = 5000;
    
        ClientImpl.prototype.receiveBuffer = null;
    
        ClientImpl.prototype._traceBuffer = null;
        ClientImpl.prototype._MAX_TRACE_ENTRIES = 100;
    
        ClientImpl.prototype.connect = function(connectOptions) {
            var connectOptionsMasked = this._traceMask(connectOptions, "password");
            this._trace("Client.connect", connectOptionsMasked, this.socket, this.connected);
    
            if (this.connected)
                throw new Error(format(ERROR.INVALID_STATE, ["already connected"]));
            if (this.socket)
                throw new Error(format(ERROR.INVALID_STATE, ["already connected"]));
    
            if (this._reconnecting) {
                // connect() function is called while reconnect is in progress.
                // Terminate the auto reconnect process to use new connect options.
                this._reconnectTimeout.cancel();
                this._reconnectTimeout = null;
                this._reconnecting = false;
            }
    
            this.connectOptions = connectOptions;
            this._reconnectInterval = 1;
            this._reconnecting = false;
            if (connectOptions.uris) {
                this.hostIndex = 0;
                this._doConnect(connectOptions.uris[0]);
            } else {
                this._doConnect(this.uri);
            }
    
        };
    
        ClientImpl.prototype.subscribe = function(filter, subscribeOptions) {
            this._trace("Client.subscribe", filter, subscribeOptions);
    
            if (!this.connected)
                throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
    
            var wireMessage = new WireMessage(MESSAGE_TYPE.SUBSCRIBE);
            wireMessage.topics = [filter];
            if (subscribeOptions.qos !== undefined)
                wireMessage.requestedQos = [subscribeOptions.qos];
            else
                wireMessage.requestedQos = [0];
    
            if (subscribeOptions.onSuccess) {
                wireMessage.onSuccess = function(grantedQos) { subscribeOptions.onSuccess({ invocationContext: subscribeOptions.invocationContext, grantedQos: grantedQos }); };
            }
    
            if (subscribeOptions.onFailure) {
                wireMessage.onFailure = function(errorCode) { subscribeOptions.onFailure({ invocationContext: subscribeOptions.invocationContext, errorCode: errorCode, errorMessage: format(errorCode) }); };
            }
    
            if (subscribeOptions.timeout) {
                wireMessage.timeOut = new Timeout(this, window, subscribeOptions.timeout, subscribeOptions.onFailure, [{
                    invocationContext: subscribeOptions.invocationContext,
                    errorCode: ERROR.SUBSCRIBE_TIMEOUT.code,
                    errorMessage: format(ERROR.SUBSCRIBE_TIMEOUT)
                }]);
            }
    
            // All subscriptions return a SUBACK.
            this._requires_ack(wireMessage);
            this._schedule_message(wireMessage);
        };
    
        /** @ignore */
        ClientImpl.prototype.unsubscribe = function(filter, unsubscribeOptions) {
            this._trace("Client.unsubscribe", filter, unsubscribeOptions);
    
            if (!this.connected)
                throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
    
            var wireMessage = new WireMessage(MESSAGE_TYPE.UNSUBSCRIBE);
            wireMessage.topics = [filter];
    
            if (unsubscribeOptions.onSuccess) {
                wireMessage.callback = function() { unsubscribeOptions.onSuccess({ invocationContext: unsubscribeOptions.invocationContext }); };
            }
            if (unsubscribeOptions.timeout) {
                wireMessage.timeOut = new Timeout(this, window, unsubscribeOptions.timeout, unsubscribeOptions.onFailure, [{
                    invocationContext: unsubscribeOptions.invocationContext,
                    errorCode: ERROR.UNSUBSCRIBE_TIMEOUT.code,
                    errorMessage: format(ERROR.UNSUBSCRIBE_TIMEOUT)
                }]);
            }
    
            // All unsubscribes return a SUBACK.
            this._requires_ack(wireMessage);
            this._schedule_message(wireMessage);
        };
    
        ClientImpl.prototype.send = function(message) {
            this._trace("Client.send", message);
    
            var wireMessage = new WireMessage(MESSAGE_TYPE.PUBLISH);
            wireMessage.payloadMessage = message;
    
            if (this.connected) {
                // Mark qos 1 & 2 message as "ACK required"
                // For qos 0 message, invoke onMessageDelivered callback if there is one.
                // Then schedule the message.
                if (message.qos > 0) {
                    this._requires_ack(wireMessage);
                } else if (this.onMessageDelivered) {
                    this._notify_msg_sent[wireMessage] = this.onMessageDelivered(wireMessage.payloadMessage);
                }
                this._schedule_message(wireMessage);
            } else {
                // Currently disconnected, will not schedule this message
                // Check if reconnecting is in progress and disconnected publish is enabled.
                if (this._reconnecting && this.disconnectedPublishing) {
                    // Check the limit which include the "required ACK" messages
                    var messageCount = Object.keys(this._sentMessages).length + this._buffered_msg_queue.length;
                    if (messageCount > this.disconnectedBufferSize) {
                        throw new Error(format(ERROR.BUFFER_FULL, [this.disconnectedBufferSize]));
                    } else {
                        if (message.qos > 0) {
                            // Mark this message as "ACK required"
                            this._requires_ack(wireMessage);
                        } else {
                            wireMessage.sequence = ++this._sequence;
                            this._buffered_msg_queue.push(wireMessage);
                        }
                    }
                } else {
                    throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
                }
            }
        };
    
        ClientImpl.prototype.disconnect = function() {
            this._trace("Client.disconnect");
    
            if (this._reconnecting) {
                // disconnect() function is called while reconnect is in progress.
                // Terminate the auto reconnect process.
                this._reconnectTimeout.cancel();
                this._reconnectTimeout = null;
                this._reconnecting = false;
            }
    
            if (!this.socket)
                throw new Error(format(ERROR.INVALID_STATE, ["not connecting or connected"]));
    
            wireMessage = new WireMessage(MESSAGE_TYPE.DISCONNECT);
    
            // Run the disconnected call back as soon as the message has been sent,
            // in case of a failure later on in the disconnect processing.
            // as a consequence, the _disconected call back may be run several times.
            this._notify_msg_sent[wireMessage] = scope(this._disconnected, this);
    
            this._schedule_message(wireMessage);
        };
    
        ClientImpl.prototype.getTraceLog = function() {
            if (this._traceBuffer !== null) {
                this._trace("Client.getTraceLog", new Date());
                this._trace("Client.getTraceLog in flight messages", this._sentMessages.length);
                for (var key in this._sentMessages)
                    this._trace("_sentMessages ", key, this._sentMessages[key]);
                for (var key in this._receivedMessages)
                    this._trace("_receivedMessages ", key, this._receivedMessages[key]);
    
                return this._traceBuffer;
            }
        };
    
        ClientImpl.prototype.startTrace = function() {
            if (this._traceBuffer === null) {
                this._traceBuffer = [];
            }
            this._trace("Client.startTrace", new Date(), version);
        };
    
        ClientImpl.prototype.stopTrace = function() {
            delete this._traceBuffer;
        };
    
        ClientImpl.prototype._doConnect = function(wsurl) {
            // When the socket is open, this client will send the CONNECT WireMessage using the saved parameters.
            if (this.connectOptions.useSSL) {
                var uriParts = wsurl.split(":");
                uriParts[0] = "wss";
                wsurl = uriParts.join(":");
            }
            this._wsuri = wsurl;
            this.connected = false;
    
    
    
            if (this.connectOptions.mqttVersion < 4) {
                this.socket = new WebSocket(wsurl, ["mqttv3.1"]);
            } else {
                this.socket = new WebSocket(wsurl, ["mqtt"]);
            }
            this.socket.binaryType = 'arraybuffer';
            this.socket.onopen = scope(this._on_socket_open, this);
            this.socket.onmessage = scope(this._on_socket_message, this);
            this.socket.onerror = scope(this._on_socket_error, this);
            this.socket.onclose = scope(this._on_socket_close, this);
    
            this.sendPinger = new Pinger(this, window, this.connectOptions.keepAliveInterval);
            this.receivePinger = new Pinger(this, window, this.connectOptions.keepAliveInterval);
            if (this._connectTimeout) {
                this._connectTimeout.cancel();
                this._connectTimeout = null;
            }
            this._connectTimeout = new Timeout(this, window, this.connectOptions.timeout, this._disconnected, [ERROR.CONNECT_TIMEOUT.code, format(ERROR.CONNECT_TIMEOUT)]);
        };
    
    
        // Schedule a new message to be sent over the WebSockets
        // connection. CONNECT messages cause WebSocket connection
        // to be started. All other messages are queued internally
        // until this has happened. When WS connection starts, process
        // all outstanding messages.
        ClientImpl.prototype._schedule_message = function(message) {
            this._msg_queue.push(message);
            // Process outstanding messages in the queue if we have an  open socket, and have received CONNACK.
            if (this.connected) {
                this._process_queue();
            }
        };
    
        ClientImpl.prototype.store = function(prefix, wireMessage) {
            var storedMessage = { type: wireMessage.type, messageIdentifier: wireMessage.messageIdentifier, version: 1 };
    
            switch (wireMessage.type) {
                case MESSAGE_TYPE.PUBLISH:
                    if (wireMessage.pubRecReceived)
                        storedMessage.pubRecReceived = true;
    
                    // Convert the payload to a hex string.
                    storedMessage.payloadMessage = {};
                    var hex = "";
                    var messageBytes = wireMessage.payloadMessage.payloadBytes;
                    for (var i = 0; i < messageBytes.length; i++) {
                        if (messageBytes[i] <= 0xF)
                            hex = hex + "0" + messageBytes[i].toString(16);
                        else
                            hex = hex + messageBytes[i].toString(16);
                    }
                    storedMessage.payloadMessage.payloadHex = hex;
    
                    storedMessage.payloadMessage.qos = wireMessage.payloadMessage.qos;
                    storedMessage.payloadMessage.destinationName = wireMessage.payloadMessage.destinationName;
                    if (wireMessage.payloadMessage.duplicate)
                        storedMessage.payloadMessage.duplicate = true;
                    if (wireMessage.payloadMessage.retained)
                        storedMessage.payloadMessage.retained = true;
    
                    // Add a sequence number to sent messages.
                    if (prefix.indexOf("Sent:") === 0) {
                        if (wireMessage.sequence === undefined)
                            wireMessage.sequence = ++this._sequence;
                        storedMessage.sequence = wireMessage.sequence;
                    }
                    break;
    
                default:
                    throw Error(format(ERROR.INVALID_STORED_DATA, [key, storedMessage]));
            }
            localStorage.setItem(prefix + this._localKey + wireMessage.messageIdentifier, JSON.stringify(storedMessage));
        };
    
        ClientImpl.prototype.restore = function(key) {
            var value = localStorage.getItem(key);
            var storedMessage = JSON.parse(value);
    
            var wireMessage = new WireMessage(storedMessage.type, storedMessage);
    
            switch (storedMessage.type) {
                case MESSAGE_TYPE.PUBLISH:
                    // Replace the payload message with a Message object.
                    var hex = storedMessage.payloadMessage.payloadHex;
                    var buffer = new ArrayBuffer((hex.length) / 2);
                    var byteStream = new Uint8Array(buffer);
                    var i = 0;
                    while (hex.length >= 2) {
                        var x = parseInt(hex.substring(0, 2), 16);
                        hex = hex.substring(2, hex.length);
                        byteStream[i++] = x;
                    }
                    var payloadMessage = new Paho.MQTT.Message(byteStream);
    
                    payloadMessage.qos = storedMessage.payloadMessage.qos;
                    payloadMessage.destinationName = storedMessage.payloadMessage.destinationName;
                    if (storedMessage.payloadMessage.duplicate)
                        payloadMessage.duplicate = true;
                    if (storedMessage.payloadMessage.retained)
                        payloadMessage.retained = true;
                    wireMessage.payloadMessage = payloadMessage;
    
                    break;
    
                default:
                    throw Error(format(ERROR.INVALID_STORED_DATA, [key, value]));
            }
    
            if (key.indexOf("Sent:" + this._localKey) === 0) {
                wireMessage.payloadMessage.duplicate = true;
                this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
            } else if (key.indexOf("Received:" + this._localKey) === 0) {
                this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
            }
        };
    
        ClientImpl.prototype._process_queue = function() {
            var message = null;
            // Process messages in order they were added
            var fifo = this._msg_queue.reverse();
    
            // Send all queued messages down socket connection
            while ((message = fifo.pop())) {
                this._socket_send(message);
                // Notify listeners that message was successfully sent
                if (this._notify_msg_sent[message]) {
                    this._notify_msg_sent[message]();
                    delete this._notify_msg_sent[message];
                }
            }
        };
    
        /**
         * Expect an ACK response for this message. Add message to the set of in progress
         * messages and set an unused identifier in this message.
         * @ignore
         */
        ClientImpl.prototype._requires_ack = function(wireMessage) {
            var messageCount = Object.keys(this._sentMessages).length;
            if (messageCount > this.maxMessageIdentifier)
                throw Error("Too many messages:" + messageCount);
    
            while (this._sentMessages[this._message_identifier] !== undefined) {
                this._message_identifier++;
            }
            wireMessage.messageIdentifier = this._message_identifier;
            this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
            if (wireMessage.type === MESSAGE_TYPE.PUBLISH) {
                this.store("Sent:", wireMessage);
            }
            if (this._message_identifier === this.maxMessageIdentifier) {
                this._message_identifier = 1;
            }
        };
    
        /**
         * Called when the underlying websocket has been opened.
         * @ignore
         */
        ClientImpl.prototype._on_socket_open = function() {
            // Create the CONNECT message object.
            var wireMessage = new WireMessage(MESSAGE_TYPE.CONNECT, this.connectOptions);
            wireMessage.clientId = this.clientId;
            this._socket_send(wireMessage);
        };
    
        /**
         * Called when the underlying websocket has received a complete packet.
         * @ignore
         */
        ClientImpl.prototype._on_socket_message = function(event) {
            this._trace("Client._on_socket_message", event.data);
            var messages = this._deframeMessages(event.data);
            for (var i = 0; i < messages.length; i += 1) {
                this._handleMessage(messages[i]);
            }
        };
    
        ClientImpl.prototype._deframeMessages = function(data) {
            var byteArray = new Uint8Array(data);
            var messages = [];
            if (this.receiveBuffer) {
                var newData = new Uint8Array(this.receiveBuffer.length + byteArray.length);
                newData.set(this.receiveBuffer);
                newData.set(byteArray, this.receiveBuffer.length);
                byteArray = newData;
                delete this.receiveBuffer;
            }
            try {
                var offset = 0;
                while (offset < byteArray.length) {
                    var result = decodeMessage(byteArray, offset);
                    var wireMessage = result[0];
                    offset = result[1];
                    if (wireMessage !== null) {
                        messages.push(wireMessage);
                    } else {
                        break;
                    }
                }
                if (offset < byteArray.length) {
                    this.receiveBuffer = byteArray.subarray(offset);
                }
            } catch (error) {
                var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
                this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
                return;
            }
            return messages;
        };
    
        ClientImpl.prototype._handleMessage = function(wireMessage) {
    
            this._trace("Client._handleMessage", wireMessage);
    
            try {
                switch (wireMessage.type) {
                    case MESSAGE_TYPE.CONNACK:
                        this._connectTimeout.cancel();
                        if (this._reconnectTimeout)
                            this._reconnectTimeout.cancel();
    
                        // If we have started using clean session then clear up the local state.
                        if (this.connectOptions.cleanSession) {
                            for (var key in this._sentMessages) {
                                var sentMessage = this._sentMessages[key];
                                localStorage.removeItem("Sent:" + this._localKey + sentMessage.messageIdentifier);
                            }
                            this._sentMessages = {};
    
                            for (var key in this._receivedMessages) {
                                var receivedMessage = this._receivedMessages[key];
                                localStorage.removeItem("Received:" + this._localKey + receivedMessage.messageIdentifier);
                            }
                            this._receivedMessages = {};
                        }
                        // Client connected and ready for business.
                        if (wireMessage.returnCode === 0) {
    
                            this.connected = true;
                            // Jump to the end of the list of uris and stop looking for a good host.
    
                            if (this.connectOptions.uris)
                                this.hostIndex = this.connectOptions.uris.length;
    
                        } else {
                            this._disconnected(ERROR.CONNACK_RETURNCODE.code, format(ERROR.CONNACK_RETURNCODE, [wireMessage.returnCode, CONNACK_RC[wireMessage.returnCode]]));
                            break;
                        }
    
                        // Resend messages.
                        var sequencedMessages = [];
                        for (var msgId in this._sentMessages) {
                            if (this._sentMessages.hasOwnProperty(msgId))
                                sequencedMessages.push(this._sentMessages[msgId]);
                        }
    
                        // Also schedule qos 0 buffered messages if any
                        if (this._buffered_msg_queue.length > 0) {
                            var msg = null;
                            var fifo = this._buffered_msg_queue.reverse();
                            while ((msg = fifo.pop())) {
                                sequencedMessages.push(msg);
                                if (this.onMessageDelivered)
                                    this._notify_msg_sent[msg] = this.onMessageDelivered(msg.payloadMessage);
                            }
                        }
    
                        // Sort sentMessages into the original sent order.
                        var sequencedMessages = sequencedMessages.sort(function(a, b) { return a.sequence - b.sequence; });
                        for (var i = 0, len = sequencedMessages.length; i < len; i++) {
                            var sentMessage = sequencedMessages[i];
                            if (sentMessage.type == MESSAGE_TYPE.PUBLISH && sentMessage.pubRecReceived) {
                                var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: sentMessage.messageIdentifier });
                                this._schedule_message(pubRelMessage);
                            } else {
                                this._schedule_message(sentMessage);
                            }
                        }
    
                        // Execute the connectOptions.onSuccess callback if there is one.
                        // Will also now return if this connection was the result of an automatic
                        // reconnect and which URI was successfully connected to.
                        if (this.connectOptions.onSuccess) {
                            this.connectOptions.onSuccess({ invocationContext: this.connectOptions.invocationContext });
                        }
    
                        var reconnected = false;
                        if (this._reconnecting) {
                            reconnected = true;
                            this._reconnectInterval = 1;
                            this._reconnecting = false;
                        }
    
                        // Execute the onConnected callback if there is one.
                        this._connected(reconnected, this._wsuri);
    
                        // Process all queued messages now that the connection is established.
                        this._process_queue();
                        break;
    
                    case MESSAGE_TYPE.PUBLISH:
                        this._receivePublish(wireMessage);
                        break;
    
                    case MESSAGE_TYPE.PUBACK:
                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                        // If this is a re flow of a PUBACK after we have restarted receivedMessage will not exist.
                        if (sentMessage) {
                            delete this._sentMessages[wireMessage.messageIdentifier];
                            localStorage.removeItem("Sent:" + this._localKey + wireMessage.messageIdentifier);
                            if (this.onMessageDelivered)
                                this.onMessageDelivered(sentMessage.payloadMessage);
                        }
                        break;
    
                    case MESSAGE_TYPE.PUBREC:
                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                        // If this is a re flow of a PUBREC after we have restarted receivedMessage will not exist.
                        if (sentMessage) {
                            sentMessage.pubRecReceived = true;
                            var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: wireMessage.messageIdentifier });
                            this.store("Sent:", sentMessage);
                            this._schedule_message(pubRelMessage);
                        }
                        break;
    
                    case MESSAGE_TYPE.PUBREL:
                        var receivedMessage = this._receivedMessages[wireMessage.messageIdentifier];
                        localStorage.removeItem("Received:" + this._localKey + wireMessage.messageIdentifier);
                        // If this is a re flow of a PUBREL after we have restarted receivedMessage will not exist.
                        if (receivedMessage) {
                            this._receiveMessage(receivedMessage);
                            delete this._receivedMessages[wireMessage.messageIdentifier];
                        }
                        // Always flow PubComp, we may have previously flowed PubComp but the server lost it and restarted.
                        var pubCompMessage = new WireMessage(MESSAGE_TYPE.PUBCOMP, { messageIdentifier: wireMessage.messageIdentifier });
                        this._schedule_message(pubCompMessage);
    
    
                        break;
    
                    case MESSAGE_TYPE.PUBCOMP:
                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                        delete this._sentMessages[wireMessage.messageIdentifier];
                        localStorage.removeItem("Sent:" + this._localKey + wireMessage.messageIdentifier);
                        if (this.onMessageDelivered)
                            this.onMessageDelivered(sentMessage.payloadMessage);
                        break;
    
                    case MESSAGE_TYPE.SUBACK:
                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                        if (sentMessage) {
                            if (sentMessage.timeOut)
                                sentMessage.timeOut.cancel();
                            // This will need to be fixed when we add multiple topic support
                            if (wireMessage.returnCode[0] === 0x80) {
                                if (sentMessage.onFailure) {
                                    sentMessage.onFailure(wireMessage.returnCode);
                                }
                            } else if (sentMessage.onSuccess) {
                                sentMessage.onSuccess(wireMessage.returnCode);
                            }
                            delete this._sentMessages[wireMessage.messageIdentifier];
                        }
                        break;
    
                    case MESSAGE_TYPE.UNSUBACK:
                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
                        if (sentMessage) {
                            if (sentMessage.timeOut)
                                sentMessage.timeOut.cancel();
                            if (sentMessage.callback) {
                                sentMessage.callback();
                            }
                            delete this._sentMessages[wireMessage.messageIdentifier];
                        }
    
                        break;
    
                    case MESSAGE_TYPE.PINGRESP:
                        /* The sendPinger or receivePinger may have sent a ping, the receivePinger has already been reset. */
                        this.sendPinger.reset();
                        break;
    
                    case MESSAGE_TYPE.DISCONNECT:
                        // Clients do not expect to receive disconnect packets.
                        this._disconnected(ERROR.INVALID_MQTT_MESSAGE_TYPE.code, format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type]));
                        break;
    
                    default:
                        this._disconnected(ERROR.INVALID_MQTT_MESSAGE_TYPE.code, format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type]));
                }
            } catch (error) {
                var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
                this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
                return;
            }
        };
    
        /** @ignore */
        ClientImpl.prototype._on_socket_error = function(error) {
            if (!this._reconnecting) {
                this._disconnected(ERROR.SOCKET_ERROR.code, format(ERROR.SOCKET_ERROR, [error.data]));
            }
        };
    
        /** @ignore */
        ClientImpl.prototype._on_socket_close = function() {
            if (!this._reconnecting) {
                this._disconnected(ERROR.SOCKET_CLOSE.code, format(ERROR.SOCKET_CLOSE));
            }
        };
    
        /** @ignore */
        ClientImpl.prototype._socket_send = function(wireMessage) {
    
            if (wireMessage.type == 1) {
                var wireMessageMasked = this._traceMask(wireMessage, "password");
                this._trace("Client._socket_send", wireMessageMasked);
            } else this._trace("Client._socket_send", wireMessage);
    
            this.socket.send(wireMessage.encode());
            /* We have proved to the server we are alive. */
            this.sendPinger.reset();
        };
    
        /** @ignore */
        ClientImpl.prototype._receivePublish = function(wireMessage) {
            switch (wireMessage.payloadMessage.qos) {
                case "undefined":
                case 0:
                    this._receiveMessage(wireMessage);
                    break;
    
                case 1:
                    var pubAckMessage = new WireMessage(MESSAGE_TYPE.PUBACK, { messageIdentifier: wireMessage.messageIdentifier });
                    this._schedule_message(pubAckMessage);
                    this._receiveMessage(wireMessage);
                    break;
    
                case 2:
                    this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
                    this.store("Received:", wireMessage);
                    var pubRecMessage = new WireMessage(MESSAGE_TYPE.PUBREC, { messageIdentifier: wireMessage.messageIdentifier });
                    this._schedule_message(pubRecMessage);
    
                    break;
    
                default:
                    throw Error("Invaild qos=" + wireMmessage.payloadMessage.qos);
            }
        };
    
        /** @ignore */
        ClientImpl.prototype._receiveMessage = function(wireMessage) {
            if (this.onMessageArrived) {
                this.onMessageArrived(wireMessage.payloadMessage);
            }
        };
    
        /**
         * Client has connected.
         * @param {reconnect} [boolean] indicate if this was a result of reconnect operation.
         * @param {uri} [string] fully qualified WebSocket URI of the server.
         */
        ClientImpl.prototype._connected = function(reconnect, uri) {
            // Execute the onConnected callback if there is one.
            if (this.onConnected)
                this.onConnected(reconnect, uri);
        };
    
        /**
         * Attempts to reconnect the client to the server.
         * For each reconnect attempt, will double the reconnect interval
         * up to 128 seconds.
         */
        ClientImpl.prototype._reconnect = function() {
            this._trace("Client._reconnect");
            if (!this.connected) {
                this._reconnecting = true;
                this.sendPinger.cancel();
                this.receivePinger.cancel();
                if (this._reconnectInterval < 128)
                    this._reconnectInterval = this._reconnectInterval * 2;
                if (this.connectOptions.uris) {
                    this.hostIndex = 0;
                    this._doConnect(this.connectOptions.uris[0]);
                } else {
                    this._doConnect(this.uri);
                }
            }
        };
    
        /**
         * Client has disconnected either at its own request or because the server
         * or network disconnected it. Remove all non-durable state.
         * @param {errorCode} [number] the error number.
         * @param {errorText} [string] the error text.
         * @ignore
         */
        ClientImpl.prototype._disconnected = function(errorCode, errorText) {
            this._trace("Client._disconnected", errorCode, errorText);
    
            if (errorCode !== undefined && this._reconnecting) {
                //Continue automatic reconnect process
                this._reconnectTimeout = new Timeout(this, window, this._reconnectInterval, this._reconnect);
                return;
            }
    
            this.sendPinger.cancel();
            this.receivePinger.cancel();
            if (this._connectTimeout) {
                this._connectTimeout.cancel();
                this._connectTimeout = null;
            }
    
            // Clear message buffers.
            this._msg_queue = [];
            this._buffered_msg_queue = [];
            this._notify_msg_sent = {};
    
            if (this.socket) {
                // Cancel all socket callbacks so that they cannot be driven again by this socket.
                this.socket.onopen = null;
                this.socket.onmessage = null;
                this.socket.onerror = null;
                this.socket.onclose = null;
                if (this.socket.readyState === 1)
                    this.socket.close();
                delete this.socket;
            }
    
            if (this.connectOptions.uris && this.hostIndex < this.connectOptions.uris.length - 1) {
                // Try the next host.
                this.hostIndex++;
                this._doConnect(this.connectOptions.uris[this.hostIndex]);
            } else {
    
                if (errorCode === undefined) {
                    errorCode = ERROR.OK.code;
                    errorText = format(ERROR.OK);
                }
    
                // Run any application callbacks last as they may attempt to reconnect and hence create a new socket.
                if (this.connected) {
                    this.connected = false;
                    // Execute the connectionLostCallback if there is one, and we were connected.
                    if (this.onConnectionLost) {
                        this.onConnectionLost({ errorCode: errorCode, errorMessage: errorText, reconnect: this.connectOptions.reconnect, uri: this._wsuri });
                    }
                    if (errorCode !== ERROR.OK.code && this.connectOptions.reconnect) {
                        // Start automatic reconnect process for the very first time since last successful connect.
                        this._reconnectInterval = 1;
                        this._reconnect();
                        return;
                    }
                } else {
                    // Otherwise we never had a connection, so indicate that the connect has failed.
                    if (this.connectOptions.mqttVersion === 4 && this.connectOptions.mqttVersionExplicit === false) {
                        this._trace("Failed to connect V4, dropping back to V3");
                        this.connectOptions.mqttVersion = 3;
                        if (this.connectOptions.uris) {
                            this.hostIndex = 0;
                            this._doConnect(this.connectOptions.uris[0]);
                        } else {
                            this._doConnect(this.uri);
                        }
                    } else if (this.connectOptions.onFailure) {
                        this.connectOptions.onFailure({ invocationContext: this.connectOptions.invocationContext, errorCode: errorCode, errorMessage: errorText });
                    }
                }
            }
        };
    
        /** @ignore */
        ClientImpl.prototype._trace = function() {
            // Pass trace message back to client's callback function
            if (this.traceFunction) {
                for (var i in arguments) {
                    if (typeof arguments[i] !== "undefined")
                        arguments.splice(i, 1, JSON.stringify(arguments[i]));
                }
                var record = Array.prototype.slice.call(arguments).join("");
                this.traceFunction({ severity: "Debug", message: record });
            }
    
            //buffer style trace
            if (this._traceBuffer !== null) {
                for (var i = 0, max = arguments.length; i < max; i++) {
                    if (this._traceBuffer.length == this._MAX_TRACE_ENTRIES) {
                        this._traceBuffer.shift();
                    }
                    if (i === 0) this._traceBuffer.push(arguments[i]);
                    else if (typeof arguments[i] === "undefined") this._traceBuffer.push(arguments[i]);
                    else this._traceBuffer.push("  " + JSON.stringify(arguments[i]));
                }
            }
        };
    
        /** @ignore */
        ClientImpl.prototype._traceMask = function(traceObject, masked) {
            var traceObjectMasked = {};
            for (var attr in traceObject) {
                if (traceObject.hasOwnProperty(attr)) {
                    if (attr == masked)
                        traceObjectMasked[attr] = "******";
                    else
                        traceObjectMasked[attr] = traceObject[attr];
                }
            }
            return traceObjectMasked;
        };
    
        // ------------------------------------------------------------------------
        // Public Programming interface.
        // ------------------------------------------------------------------------
    
        /**
         * The JavaScript application communicates to the server using a {@link Paho.MQTT.Client} object.
         * <p>
         * Most applications will create just one Client object and then call its connect() method,
         * however applications can create more than one Client object if they wish.
         * In this case the combination of host, port and clientId attributes must be different for each Client object.
         * <p>
         * The send, subscribe and unsubscribe methods are implemented as asynchronous JavaScript methods
         * (even though the underlying protocol exchange might be synchronous in nature).
         * This means they signal their completion by calling back to the application,
         * via Success or Failure callback functions provided by the application on the method in question.
         * Such callbacks are called at most once per method invocation and do not persist beyond the lifetime
         * of the script that made the invocation.
         * <p>
         * In contrast there are some callback functions, most notably <i>onMessageArrived</i>,
         * that are defined on the {@link Paho.MQTT.Client} object.
         * These may get called multiple times, and aren't directly related to specific method invocations made by the client.
         *
         * @name Paho.MQTT.Client
         *
         * @constructor
         *
         * @param {string} host - the address of the messaging server, as a fully qualified WebSocket URI, as a DNS name or dotted decimal IP address.
         * @param {number} port - the port number to connect to - only required if host is not a URI
         * @param {string} path - the path on the host to connect to - only used if host is not a URI. Default: '/mqtt'.
         * @param {string} clientId - the Messaging client identifier, between 1 and 23 characters in length.
         *
         * @property {string} host - <i>read only</i> the server's DNS hostname or dotted decimal IP address.
         * @property {number} port - <i>read only</i> the server's port.
         * @property {string} path - <i>read only</i> the server's path.
         * @property {string} clientId - <i>read only</i> used when connecting to the server.
         * @property {function} onConnectionLost - called when a connection has been lost.
         *                            after a connect() method has succeeded.
         *                            Establish the call back used when a connection has been lost. The connection may be
         *                            lost because the client initiates a disconnect or because the server or network
         *                            cause the client to be disconnected. The disconnect call back may be called without
         *                            the connectionComplete call back being invoked if, for example the client fails to
         *                            connect.
         *                            A single response object parameter is passed to the onConnectionLost callback containing the following fields:
         *                            <ol>
         *                            <li>errorCode
         *                            <li>errorMessage
         *                            </ol>
         * @property {function} onMessageDelivered - called when a message has been delivered.
         *                            All processing that this Client will ever do has been completed. So, for example,
         *                            in the case of a Qos=2 message sent by this client, the PubComp flow has been received from the server
         *                            and the message has been removed from persistent storage before this callback is invoked.
         *                            Parameters passed to the onMessageDelivered callback are:
         *                            <ol>
         *                            <li>{@link Paho.MQTT.Message} that was delivered.
         *                            </ol>
         * @property {function} onMessageArrived - called when a message has arrived in this Paho.MQTT.client.
         *                            Parameters passed to the onMessageArrived callback are:
         *                            <ol>
         *                            <li>{@link Paho.MQTT.Message} that has arrived.
         *                            </ol>
         * @property {function} onConnected - called when a connection is successfully made to the server.
         *                                  after a connect() method.
         *                                  Parameters passed to the onConnected callback are:
         *                                  <ol>
         *                                  <li>reconnect (boolean) - If true, the connection was the result of a reconnect.</li>
         *                                  <li>URI (string) - The URI used to connect to the server.</li>
         *                                  </ol>
         * @property {boolean} disconnectedPublishing - if set, will enable disconnected publishing in
         *                                            in the event that the connection to the server is lost.
         * @property {number} disconnectedBufferSize - Used to set the maximum number of messages that the disconnected
         *                                             buffer will hold before rejecting new messages. Default size: 5000 messages
         * @property {function} trace - called whenever trace is called. TODO
         */
        var Client = function(host, port, path, clientId) {
    
            var uri;
    
            if (typeof host !== "string")
                throw new Error(format(ERROR.INVALID_TYPE, [typeof host, "host"]));
    
            if (arguments.length == 2) {
                // host: must be full ws:// uri
                // port: clientId
                clientId = port;
                uri = host;
                var match = uri.match(/^(wss?):\/\/((\[(.+)\])|([^\/]+?))(:(\d+))?(\/.*)$/);
                if (match) {
                    host = match[4] || match[2];
                    port = parseInt(match[7]);
                    path = match[8];
                } else {
                    throw new Error(format(ERROR.INVALID_ARGUMENT, [host, "host"]));
                }
            } else {
                if (arguments.length == 3) {
                    clientId = path;
                    path = "/mqtt";
                }
                if (typeof port !== "number" || port < 0)
                    throw new Error(format(ERROR.INVALID_TYPE, [typeof port, "port"]));
                if (typeof path !== "string")
                    throw new Error(format(ERROR.INVALID_TYPE, [typeof path, "path"]));
    
                var ipv6AddSBracket = (host.indexOf(":") !== -1 && host.slice(0, 1) !== "[" && host.slice(-1) !== "]");
                uri = "ws://" + (ipv6AddSBracket ? "[" + host + "]" : host) + ":" + port + path;
            }
    
            var clientIdLength = 0;
            for (var i = 0; i < clientId.length; i++) {
                var charCode = clientId.charCodeAt(i);
                if (0xD800 <= charCode && charCode <= 0xDBFF) {
                    i++; // Surrogate pair.
                }
                clientIdLength++;
            }
            if (typeof clientId !== "string" || clientIdLength > 65535)
                throw new Error(format(ERROR.INVALID_ARGUMENT, [clientId, "clientId"]));
    
            var client = new ClientImpl(uri, host, port, path, clientId);
            this._getHost = function() { return host; };
            this._setHost = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
            this._getPort = function() { return port; };
            this._setPort = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
            this._getPath = function() { return path; };
            this._setPath = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
            this._getURI = function() { return uri; };
            this._setURI = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
            this._getClientId = function() { return client.clientId; };
            this._setClientId = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
    
            this._getOnConnected = function() { return client.onConnected; };
            this._setOnConnected = function(newOnConnected) {
                if (typeof newOnConnected === "function")
                    client.onConnected = newOnConnected;
                else
                    throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnConnected, "onConnected"]));
            };
    
            this._getDisconnectedPublishing = function() { return client.disconnectedPublishing; };
            this._setDisconnectedPublishing = function(newDisconnectedPublishing) {
                client.disconnectedPublishing = newDisconnectedPublishing;
            };
    
            this._getDisconnectedBufferSize = function() { return client.disconnectedBufferSize; };
            this._setDisconnectedBufferSize = function(newDisconnectedBufferSize) {
                client.disconnectedBufferSize = newDisconnectedBufferSize;
            };
    
            this._getOnConnectionLost = function() { return client.onConnectionLost; };
            this._setOnConnectionLost = function(newOnConnectionLost) {
                if (typeof newOnConnectionLost === "function")
                    client.onConnectionLost = newOnConnectionLost;
                else
                    throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnConnectionLost, "onConnectionLost"]));
            };
    
            this._getOnMessageDelivered = function() { return client.onMessageDelivered; };
            this._setOnMessageDelivered = function(newOnMessageDelivered) {
                if (typeof newOnMessageDelivered === "function")
                    client.onMessageDelivered = newOnMessageDelivered;
                else
                    throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnMessageDelivered, "onMessageDelivered"]));
            };
    
            this._getOnMessageArrived = function() { return client.onMessageArrived; };
            this._setOnMessageArrived = function(newOnMessageArrived) {
                if (typeof newOnMessageArrived === "function")
                    client.onMessageArrived = newOnMessageArrived;
                else
                    throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnMessageArrived, "onMessageArrived"]));
            };
    
            this._getTrace = function() { return client.traceFunction; };
            this._setTrace = function(trace) {
                if (typeof trace === "function") {
                    client.traceFunction = trace;
                } else {
                    throw new Error(format(ERROR.INVALID_TYPE, [typeof trace, "onTrace"]));
                }
            };
    
            /**
             * Connect this Messaging client to its server.
             *
             * @name Paho.MQTT.Client#connect
             * @function
             * @param {object} connectOptions - Attributes used with the connection.
             * @param {number} connectOptions.timeout - If the connect has not succeeded within this
             *                    number of seconds, it is deemed to have failed.
             *                    The default is 30 seconds.
             * @param {string} connectOptions.userName - Authentication username for this connection.
             * @param {string} connectOptions.password - Authentication password for this connection.
             * @param {Paho.MQTT.Message} connectOptions.willMessage - sent by the server when the client
             *                    disconnects abnormally.
             * @param {number} connectOptions.keepAliveInterval - the server disconnects this client if
             *                    there is no activity for this number of seconds.
             *                    The default value of 60 seconds is assumed if not set.
             * @param {boolean} connectOptions.cleanSession - if true(default) the client and server
             *                    persistent state is deleted on successful connect.
             * @param {boolean} connectOptions.useSSL - if present and true, use an SSL Websocket connection.
             * @param {object} connectOptions.invocationContext - passed to the onSuccess callback or onFailure callback.
             * @param {function} connectOptions.onSuccess - called when the connect acknowledgement
             *                    has been received from the server.
             * A single response object parameter is passed to the onSuccess callback containing the following fields:
             * <ol>
             * <li>invocationContext as passed in to the onSuccess method in the connectOptions.
             * </ol>
             * @param {function} connectOptions.onFailure - called when the connect request has failed or timed out.
             * A single response object parameter is passed to the onFailure callback containing the following fields:
             * <ol>
             * <li>invocationContext as passed in to the onFailure method in the connectOptions.
             * <li>errorCode a number indicating the nature of the error.
             * <li>errorMessage text describing the error.
             * </ol>
             * @param {array} connectOptions.hosts - If present this contains either a set of hostnames or fully qualified
             * WebSocket URIs (ws://iot.eclipse.org:80/ws), that are tried in order in place
             * of the host and port paramater on the construtor. The hosts are tried one at at time in order until
             * one of then succeeds.
             * @param {array} connectOptions.ports - If present the set of ports matching the hosts. If hosts contains URIs, this property
             * is not used.
             * @param {boolean} connectOptions.reconnect - Sets whether the client will automatically attempt to reconnect
             * to the server if the connection is lost.
             *<ul>
             *<li>If set to false, the client will not attempt to automatically reconnect to the server in the event that the
             * connection is lost.</li>
             *<li>If set to true, in the event that the connection is lost, the client will attempt to reconnect to the server.
             * It will initially wait 1 second before it attempts to reconnect, for every failed reconnect attempt, the delay
             * will double until it is at 2 minutes at which point the delay will stay at 2 minutes.</li>
             *</ul>
             * @param {number} connectOptions.mqttVersion - The version of MQTT to use to connect to the MQTT Broker.
             *<ul>
             *<li>3 - MQTT V3.1</li>
             *<li>4 - MQTT V3.1.1</li>
             *</ul>
             * @param {boolean} connectOptions.mqttVersionExplicit - If set to true, will force the connection to use the
             * selected MQTT Version or will fail to connect.
             * @param {array} connectOptions.uris - If present, should contain a list of fully qualified WebSocket uris
             * (e.g. ws://iot.eclipse.org:80/ws), that are tried in order in place of the host and port parameter of the construtor.
             * The uris are tried one at a time in order until one of them succeeds. Do not use this in conjunction with hosts as
             * the hosts array will be converted to uris and will overwrite this property.
             * @throws {InvalidState} If the client is not in disconnected state. The client must have received connectionLost
             * or disconnected before calling connect for a second or subsequent time.
             */
            this.connect = function(connectOptions) {
                connectOptions = connectOptions || {};
                validate(connectOptions, {
                    timeout: "number",
                    userName: "string",
                    password: "string",
                    willMessage: "object",
                    keepAliveInterval: "number",
                    cleanSession: "boolean",
                    useSSL: "boolean",
                    invocationContext: "object",
                    onSuccess: "function",
                    onFailure: "function",
                    hosts: "object",
                    ports: "object",
                    reconnect: "boolean",
                    mqttVersion: "number",
                    mqttVersionExplicit: "boolean",
                    uris: "object"
                });
    
                // If no keep alive interval is set, assume 60 seconds.
                if (connectOptions.keepAliveInterval === undefined)
                    connectOptions.keepAliveInterval = 60;
    
                if (connectOptions.mqttVersion > 4 || connectOptions.mqttVersion < 3) {
                    throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.mqttVersion, "connectOptions.mqttVersion"]));
                }
    
                if (connectOptions.mqttVersion === undefined) {
                    connectOptions.mqttVersionExplicit = false;
                    connectOptions.mqttVersion = 4;
                } else {
                    connectOptions.mqttVersionExplicit = true;
                }
    
                //Check that if password is set, so is username
                if (connectOptions.password !== undefined && connectOptions.userName === undefined)
                    throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.password, "connectOptions.password"]));
    
                if (connectOptions.willMessage) {
                    if (!(connectOptions.willMessage instanceof Message))
                        throw new Error(format(ERROR.INVALID_TYPE, [connectOptions.willMessage, "connectOptions.willMessage"]));
                    // The will message must have a payload that can be represented as a string.
                    // Cause the willMessage to throw an exception if this is not the case.
                    connectOptions.willMessage.stringPayload = null;
    
                    if (typeof connectOptions.willMessage.destinationName === "undefined")
                        throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.willMessage.destinationName, "connectOptions.willMessage.destinationName"]));
                }
                if (typeof connectOptions.cleanSession === "undefined")
                    connectOptions.cleanSession = true;
                if (connectOptions.hosts) {
    
                    if (!(connectOptions.hosts instanceof Array))
                        throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts, "connectOptions.hosts"]));
                    if (connectOptions.hosts.length < 1)
                        throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts, "connectOptions.hosts"]));
    
                    var usingURIs = false;
                    for (var i = 0; i < connectOptions.hosts.length; i++) {
                        if (typeof connectOptions.hosts[i] !== "string")
                            throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
                        if (/^(wss?):\/\/((\[(.+)\])|([^\/]+?))(:(\d+))?(\/.*)$/.test(connectOptions.hosts[i])) {
                            if (i === 0) {
                                usingURIs = true;
                            } else if (!usingURIs) {
                                throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
                            }
                        } else if (usingURIs) {
                            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
                        }
                    }
    
                    if (!usingURIs) {
                        if (!connectOptions.ports)
                            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
                        if (!(connectOptions.ports instanceof Array))
                            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
                        if (connectOptions.hosts.length !== connectOptions.ports.length)
                            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
    
                        connectOptions.uris = [];
    
                        for (var i = 0; i < connectOptions.hosts.length; i++) {
                            if (typeof connectOptions.ports[i] !== "number" || connectOptions.ports[i] < 0)
                                throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.ports[i], "connectOptions.ports[" + i + "]"]));
                            var host = connectOptions.hosts[i];
                            var port = connectOptions.ports[i];
    
                            var ipv6 = (host.indexOf(":") !== -1);
                            uri = "ws://" + (ipv6 ? "[" + host + "]" : host) + ":" + port + path;
                            connectOptions.uris.push(uri);
                        }
                    } else {
                        connectOptions.uris = connectOptions.hosts;
                    }
                }
    
                client.connect(connectOptions);
            };
    
            /**
             * Subscribe for messages, request receipt of a copy of messages sent to the destinations described by the filter.
             *
             * @name Paho.MQTT.Client#subscribe
             * @function
             * @param {string} filter describing the destinations to receive messages from.
             * <br>
             * @param {object} subscribeOptions - used to control the subscription
             *
             * @param {number} subscribeOptions.qos - the maiximum qos of any publications sent
             *                                  as a result of making this subscription.
             * @param {object} subscribeOptions.invocationContext - passed to the onSuccess callback
             *                                  or onFailure callback.
             * @param {function} subscribeOptions.onSuccess - called when the subscribe acknowledgement
             *                                  has been received from the server.
             *                                  A single response object parameter is passed to the onSuccess callback containing the following fields:
             *                                  <ol>
             *                                  <li>invocationContext if set in the subscribeOptions.
             *                                  </ol>
             * @param {function} subscribeOptions.onFailure - called when the subscribe request has failed or timed out.
             *                                  A single response object parameter is passed to the onFailure callback containing the following fields:
             *                                  <ol>
             *                                  <li>invocationContext - if set in the subscribeOptions.
             *                                  <li>errorCode - a number indicating the nature of the error.
             *                                  <li>errorMessage - text describing the error.
             *                                  </ol>
             * @param {number} subscribeOptions.timeout - which, if present, determines the number of
             *                                  seconds after which the onFailure calback is called.
             *                                  The presence of a timeout does not prevent the onSuccess
             *                                  callback from being called when the subscribe completes.
             * @throws {InvalidState} if the client is not in connected state.
             */
            this.subscribe = function(filter, subscribeOptions) {
                if (typeof filter !== "string")
                    throw new Error("Invalid argument:" + filter);
                subscribeOptions = subscribeOptions || {};
                validate(subscribeOptions, {
                    qos: "number",
                    invocationContext: "object",
                    onSuccess: "function",
                    onFailure: "function",
                    timeout: "number"
                });
                if (subscribeOptions.timeout && !subscribeOptions.onFailure)
                    throw new Error("subscribeOptions.timeout specified with no onFailure callback.");
                if (typeof subscribeOptions.qos !== "undefined" && !(subscribeOptions.qos === 0 || subscribeOptions.qos === 1 || subscribeOptions.qos === 2))
                    throw new Error(format(ERROR.INVALID_ARGUMENT, [subscribeOptions.qos, "subscribeOptions.qos"]));
                client.subscribe(filter, subscribeOptions);
            };
    
            /**
             * Unsubscribe for messages, stop receiving messages sent to destinations described by the filter.
             *
             * @name Paho.MQTT.Client#unsubscribe
             * @function
             * @param {string} filter - describing the destinations to receive messages from.
             * @param {object} unsubscribeOptions - used to control the subscription
             * @param {object} unsubscribeOptions.invocationContext - passed to the onSuccess callback
                                                  or onFailure callback.
             * @param {function} unsubscribeOptions.onSuccess - called when the unsubscribe acknowledgement has been received from the server.
             *                                    A single response object parameter is passed to the
             *                                    onSuccess callback containing the following fields:
             *                                    <ol>
             *                                    <li>invocationContext - if set in the unsubscribeOptions.
             *                                    </ol>
             * @param {function} unsubscribeOptions.onFailure called when the unsubscribe request has failed or timed out.
             *                                    A single response object parameter is passed to the onFailure callback containing the following fields:
             *                                    <ol>
             *                                    <li>invocationContext - if set in the unsubscribeOptions.
             *                                    <li>errorCode - a number indicating the nature of the error.
             *                                    <li>errorMessage - text describing the error.
             *                                    </ol>
             * @param {number} unsubscribeOptions.timeout - which, if present, determines the number of seconds
             *                                    after which the onFailure callback is called. The presence of
             *                                    a timeout does not prevent the onSuccess callback from being
             *                                    called when the unsubscribe completes
             * @throws {InvalidState} if the client is not in connected state.
             */
            this.unsubscribe = function(filter, unsubscribeOptions) {
                if (typeof filter !== "string")
                    throw new Error("Invalid argument:" + filter);
                unsubscribeOptions = unsubscribeOptions || {};
                validate(unsubscribeOptions, {
                    invocationContext: "object",
                    onSuccess: "function",
                    onFailure: "function",
                    timeout: "number"
                });
                if (unsubscribeOptions.timeout && !unsubscribeOptions.onFailure)
                    throw new Error("unsubscribeOptions.timeout specified with no onFailure callback.");
                client.unsubscribe(filter, unsubscribeOptions);
            };
    
            /**
             * Send a message to the consumers of the destination in the Message.
             *
             * @name Paho.MQTT.Client#send
             * @function
             * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the destination to which the message is to be sent.
             *                     - If it is the only parameter, used as Paho.MQTT.Message object.
             * @param {String|ArrayBuffer} payload - The message data to be sent.
             * @param {number} qos The Quality of Service used to deliver the message.
             *      <dl>
             *          <dt>0 Best effort (default).
             *              <dt>1 At least once.
             *              <dt>2 Exactly once.
             *      </dl>
             * @param {Boolean} retained If true, the message is to be retained by the server and delivered
             *                     to both current and future subscriptions.
             *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
             *                     A received message has the retained boolean set to true if the message was published
             *                     with the retained boolean set to true
             *                     and the subscrption was made after the message has been published.
             * @throws {InvalidState} if the client is not connected.
             */
            this.send = function(topic, payload, qos, retained) {
                var message;
    
                if (arguments.length === 0) {
                    throw new Error("Invalid argument." + "length");
    
                } else if (arguments.length == 1) {
    
                    if (!(topic instanceof Message) && (typeof topic !== "string"))
                        throw new Error("Invalid argument:" + typeof topic);
    
                    message = topic;
                    if (typeof message.destinationName === "undefined")
                        throw new Error(format(ERROR.INVALID_ARGUMENT, [message.destinationName, "Message.destinationName"]));
                    client.send(message);
    
                } else {
                    //parameter checking in Message object
                    message = new Message(payload);
                    message.destinationName = topic;
                    if (arguments.length >= 3)
                        message.qos = qos;
                    if (arguments.length >= 4)
                        message.retained = retained;
                    client.send(message);
                }
            };
    
            /**
             * Publish a message to the consumers of the destination in the Message.
             * Synonym for Paho.Mqtt.Client#send
             *
             * @name Paho.MQTT.Client#publish
             * @function
             * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the topic to which the message is to be published.
             *                     - If it is the only parameter, used as Paho.MQTT.Message object.
             * @param {String|ArrayBuffer} payload - The message data to be published.
             * @param {number} qos The Quality of Service used to deliver the message.
             *      <dl>
             *          <dt>0 Best effort (default).
             *              <dt>1 At least once.
             *              <dt>2 Exactly once.
             *      </dl>
             * @param {Boolean} retained If true, the message is to be retained by the server and delivered
             *                     to both current and future subscriptions.
             *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
             *                     A received message has the retained boolean set to true if the message was published
             *                     with the retained boolean set to true
             *                     and the subscrption was made after the message has been published.
             * @throws {InvalidState} if the client is not connected.
             */
            this.publish = function(topic, payload, qos, retained) {
                console.log("Publising message to: ", topic);
                var message;
    
                if (arguments.length === 0) {
                    throw new Error("Invalid argument." + "length");
    
                } else if (arguments.length == 1) {
    
                    if (!(topic instanceof Message) && (typeof topic !== "string"))
                        throw new Error("Invalid argument:" + typeof topic);
    
                    message = topic;
                    if (typeof message.destinationName === "undefined")
                        throw new Error(format(ERROR.INVALID_ARGUMENT, [message.destinationName, "Message.destinationName"]));
                    client.send(message);
    
                } else {
                    //parameter checking in Message object
                    message = new Message(payload);
                    message.destinationName = topic;
                    if (arguments.length >= 3)
                        message.qos = qos;
                    if (arguments.length >= 4)
                        message.retained = retained;
                    client.send(message);
                }
            };
    
            /**
             * Normal disconnect of this Messaging client from its server.
             *
             * @name Paho.MQTT.Client#disconnect
             * @function
             * @throws {InvalidState} if the client is already disconnected.
             */
            this.disconnect = function() {
                client.disconnect();
            };
    
            /**
             * Get the contents of the trace log.
             *
             * @name Paho.MQTT.Client#getTraceLog
             * @function
             * @return {Object[]} tracebuffer containing the time ordered trace records.
             */
            this.getTraceLog = function() {
                return client.getTraceLog();
            };
    
            /**
             * Start tracing.
             *
             * @name Paho.MQTT.Client#startTrace
             * @function
             */
            this.startTrace = function() {
                client.startTrace();
            };
    
            /**
             * Stop tracing.
             *
             * @name Paho.MQTT.Client#stopTrace
             * @function
             */
            this.stopTrace = function() {
                client.stopTrace();
            };
    
            this.isConnected = function() {
                return client.connected;
            };
        };
    
        Client.prototype = {
            get host() { return this._getHost(); },
            set host(newHost) { this._setHost(newHost); },
    
            get port() { return this._getPort(); },
            set port(newPort) { this._setPort(newPort); },
    
            get path() { return this._getPath(); },
            set path(newPath) { this._setPath(newPath); },
    
            get clientId() { return this._getClientId(); },
            set clientId(newClientId) { this._setClientId(newClientId); },
    
            get onConnected() { return this._getOnConnected(); },
            set onConnected(newOnConnected) { this._setOnConnected(newOnConnected); },
    
            get disconnectedPublishing() { return this._getDisconnectedPublishing(); },
            set disconnectedPublishing(newDisconnectedPublishing) { this._setDisconnectedPublishing(newDisconnectedPublishing); },
    
            get disconnectedBufferSize() { return this._getDisconnectedBufferSize(); },
            set disconnectedBufferSize(newDisconnectedBufferSize) { this._setDisconnectedBufferSize(newDisconnectedBufferSize); },
    
            get onConnectionLost() { return this._getOnConnectionLost(); },
            set onConnectionLost(newOnConnectionLost) { this._setOnConnectionLost(newOnConnectionLost); },
    
            get onMessageDelivered() { return this._getOnMessageDelivered(); },
            set onMessageDelivered(newOnMessageDelivered) { this._setOnMessageDelivered(newOnMessageDelivered); },
    
            get onMessageArrived() { return this._getOnMessageArrived(); },
            set onMessageArrived(newOnMessageArrived) { this._setOnMessageArrived(newOnMessageArrived); },
    
            get trace() { return this._getTrace(); },
            set trace(newTraceFunction) { this._setTrace(newTraceFunction); }
    
        };
    
        /**
         * An application message, sent or received.
         * <p>
         * All attributes may be null, which implies the default values.
         *
         * @name Paho.MQTT.Message
         * @constructor
         * @param {String|ArrayBuffer} payload The message data to be sent.
         * <p>
         * @property {string} payloadString <i>read only</i> The payload as a string if the payload consists of valid UTF-8 characters.
         * @property {ArrayBuffer} payloadBytes <i>read only</i> The payload as an ArrayBuffer.
         * <p>
         * @property {string} destinationName <b>mandatory</b> The name of the destination to which the message is to be sent
         *                    (for messages about to be sent) or the name of the destination from which the message has been received.
         *                    (for messages received by the onMessage function).
         * <p>
         * @property {number} qos The Quality of Service used to deliver the message.
         * <dl>
         *     <dt>0 Best effort (default).
         *     <dt>1 At least once.
         *     <dt>2 Exactly once.
         * </dl>
         * <p>
         * @property {Boolean} retained If true, the message is to be retained by the server and delivered
         *                     to both current and future subscriptions.
         *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
         *                     A received message has the retained boolean set to true if the message was published
         *                     with the retained boolean set to true
         *                     and the subscrption was made after the message has been published.
         * <p>
         * @property {Boolean} duplicate <i>read only</i> If true, this message might be a duplicate of one which has already been received.
         *                     This is only set on messages received from the server.
         *
         */
        var Message = function(newPayload) {
            var payload;
            if (typeof newPayload === "string" ||
                newPayload instanceof ArrayBuffer ||
                newPayload instanceof Int8Array ||
                newPayload instanceof Uint8Array ||
                newPayload instanceof Int16Array ||
                newPayload instanceof Uint16Array ||
                newPayload instanceof Int32Array ||
                newPayload instanceof Uint32Array ||
                newPayload instanceof Float32Array ||
                newPayload instanceof Float64Array
            ) {
                payload = newPayload;
            } else {
                throw (format(ERROR.INVALID_ARGUMENT, [newPayload, "newPayload"]));
            }
    
            this._getPayloadString = function() {
                if (typeof payload === "string")
                    return payload;
                else
                    return parseUTF8(payload, 0, payload.length);
            };
    
            this._getPayloadBytes = function() {
                if (typeof payload === "string") {
                    var buffer = new ArrayBuffer(UTF8Length(payload));
                    var byteStream = new Uint8Array(buffer);
                    stringToUTF8(payload, byteStream, 0);
    
                    return byteStream;
                } else {
                    return payload;
                }
            };
    
            var destinationName;
            this._getDestinationName = function() { return destinationName; };
            this._setDestinationName = function(newDestinationName) {
                if (typeof newDestinationName === "string")
                    destinationName = newDestinationName;
                else
                    throw new Error(format(ERROR.INVALID_ARGUMENT, [newDestinationName, "newDestinationName"]));
            };
    
            var qos = 0;
            this._getQos = function() { return qos; };
            this._setQos = function(newQos) {
                if (newQos === 0 || newQos === 1 || newQos === 2)
                    qos = newQos;
                else
                    throw new Error("Invalid argument:" + newQos);
            };
    
            var retained = false;
            this._getRetained = function() { return retained; };
            this._setRetained = function(newRetained) {
                if (typeof newRetained === "boolean")
                    retained = newRetained;
                else
                    throw new Error(format(ERROR.INVALID_ARGUMENT, [newRetained, "newRetained"]));
            };
    
            var duplicate = false;
            this._getDuplicate = function() { return duplicate; };
            this._setDuplicate = function(newDuplicate) { duplicate = newDuplicate; };
        };
    
        Message.prototype = {
            get payloadString() { return this._getPayloadString(); },
            get payloadBytes() { return this._getPayloadBytes(); },
    
            get destinationName() { return this._getDestinationName(); },
            set destinationName(newDestinationName) { this._setDestinationName(newDestinationName); },
    
            get topic() { return this._getDestinationName(); },
            set topic(newTopic) { this._setDestinationName(newTopic); },
    
            get qos() { return this._getQos(); },
            set qos(newQos) { this._setQos(newQos); },
    
            get retained() { return this._getRetained(); },
            set retained(newRetained) { this._setRetained(newRetained); },
    
            get duplicate() { return this._getDuplicate(); },
            set duplicate(newDuplicate) { this._setDuplicate(newDuplicate); }
        };
    
        // Module contents.
        return {
            Client: Client,
            Message: Message
        };
    })(window);
    
    export default Paho;
    // return PahoMQTT;
    // });
    

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