抽空看了一下go,顺便做了个总结。话说go的语法还真感觉有点特别,而且抽象层次更高,对初学者可能障碍更多。还是按照之前的套路,我做了一个简化版的go语言语法小结,仅供参考。
参考资料:
https://gobyexample.com
http://www.runoob.com/go/go-tutorial.html
变量声明定义的三种方式
var a int
a = 10
var a = 10
// 只能用在函数体内
a := 10
数据类型
bool
var b = true
if b {
fmt.Println("This is true")
}
slice
/* Format 1 */
var p = []int{2, 3, 5, 7, 11, 13}
fmt.Println("p ==", p)
for i := 0; i < len(p); i++ {
fmt.Printf("p[%d] == %d\n", i, p[i])
}
/* Format 2 */
var a []int
if a == nil {
fmt.Println("nil!")
}
a = make([]int, 5, 5)
a[0] = 1
/* Format 3 */
b := make([]int, 0, 5)
map
type Vertex struct {
Lat, Long float64
}
var m map[string]Vertex
m = make(map[string]Vertex)
m["Bell Labs"] = Vertex{
40.68433, -74.39967,
}
m["AT&T Labs"] = Vertex{
40.68433, -74.39967,
}
fmt.Println(m["Bell Labs"])
v, ok := m["AT&T Labs"]
if ok {
fmt.Println(v)
} else {
fmt.Println("No such element")
}
delete(m, "AT&T Labs")
v, ok = m["AT&T Labs"]
if ok {
fmt.Println(v)
} else {
fmt.Println("No such element")
}
控制语句
for
var sum int
sum = 0
for i := 0; i < 10; i++ {
sum += i
}
fmt.Println(sum)
sum = 1
for sum < 1000 {
sum += sum
}
fmt.Println(sum)
var a [10]int
for i, val := range a {
fmt.Printf("Value[%d] %d\n", i, val)
}
for _, val := range a {
fmt.Println("Value ", val)
}
if
if age > 18 {
fmt.Println("Adult")
} else if age > 3 {
fmt.Println("Child")
} else {
fmt.Println("Elphan")
}
函数定义
函数
func sum(a int, b int) int {
return a + b
}
多返回值
func swap(x, y string) (string, string) {
return y, x
}
a, b = swap("hello", "world")
fmt.Println(a, b)
多返回值2
func concat(x, y string) (int, string) {
return len(x + y), x + y
}
length, _ = concat("hello ", "world")
fmt.Println(length)
闭包函数
如果对c语言有深入研究,闭包函数其实就是函数+静态变量。
package main
import "fmt"
func fibonacci() func() int {
/* use -1 to indicate the value is uninitialized */
gp, p, fib := -1, -1, 0
return func() int {
if p == -1 {
p = 0
return 0
} else if gp == -1 {
p = 1
gp = 0
return 1
}
fib = gp + p
gp = p
p = fib
return fib
}
}
func main() {
f := fibonacci()
for i := 0; i < 10; i++ {
fmt.Println(f())
}
}
方法
type Circle struct {
radius float64
}
func (c Circle) getArea() float64 {
return 3.14 * c.radius * c.radius
}
var c1 Circle
c1.radius = 10.0
fmt.Println(c1.getArea())
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