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[iOS学习]iOS Tom猫工程

[iOS学习]iOS Tom猫工程

作者: AmazingMiracle | 来源:发表于2016-09-07 18:13 被阅读0次
    @implementation ViewController
    
    - (BOOL)prefersStatusBarHidden
    {
        return YES;
    }
    
    - (void)viewDidLoad {
        [super viewDidLoad];
        //导入本地文件“tom.plist”
        NSString *filename = [[NSBundle mainBundle]pathForResource:@"tom.plist" ofType:nil];
        _dicData = [NSDictionary dictionaryWithContentsOfFile:filename];
    }
    
    - (void)runAnimation:(NSString *)actiontype withNumber:(NSInteger)number
    {
        //判断当前是否有动画正在进行
        if (_pictureImageView.isAnimating == NO)
        {
            NSMutableArray *images = [[NSMutableArray alloc]init];
            for (int i = 0; i < number; i++)
            {
                NSString *filename = [NSString stringWithFormat:@"%@_%02d.jpg",actiontype ,i];
                //有缓存的一种图片加载方式,直接将图片全部加载在内存中
    
    //            UIImage *image = [UIImage imageNamed:filename];
    
                //这样加载是将图片加载在系统文件中需要时调入内存
                NSString *filepath = [[NSBundle mainBundle] pathForResource:filename ofType:nil];
                NSData *data = [NSData dataWithContentsOfFile:filepath];
                UIImage *image = [UIImage imageWithData:data];
                [images addObject:image];
            }
            _pictureImageView.animationImages = images;
            _pictureImageView.animationDuration = number * 0.07;
            _pictureImageView.animationRepeatCount = 1;
            [_pictureImageView startAnimating];
            //在动画结束0.5秒之后将内存释放
            [_pictureImageView performSelector:@selector(setAnimationImages:) withObject:nil afterDelay:_pictureImageView.animationDuration + 0.5];
        }
    }
    
    - (IBAction)eatButton:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"eat"] integerValue];
        [self runAnimation:@"eat" withNumber:number];
    }
    
    - (IBAction)dringButton:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"drink"] integerValue];
        [self runAnimation:@"drink" withNumber:number];
    }
    
    - (IBAction)cymbalButton:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"cymbal"] integerValue];
        [self runAnimation:@"cymbal" withNumber:number];
    }
    
    - (IBAction)fartButton:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"fart"] integerValue];
        [self runAnimation:@"fart" withNumber:number];
    }
    
    - (IBAction)pieButton:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"pie"] integerValue];
        [self runAnimation:@"pie" withNumber:number];
    }
    
    - (IBAction)scratchButton:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"scratch"] integerValue];
        [self runAnimation:@"scratch" withNumber:number];
    }
    
    - (IBAction)leftFoot:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"foot_right"] integerValue];
        [self runAnimation:@"footRight" withNumber:number];
    }
    
    - (IBAction)rightFoot:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"foot_left"] integerValue];
        [self runAnimation:@"footLeft" withNumber:number];
    }
    
    - (IBAction)knock:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"knockout"] integerValue];
        [self runAnimation:@"knockout" withNumber:number];
    }
    
    - (IBAction)stomach:(id)sender {
        NSInteger number = [[_dicData objectForKey:@"stomach"] integerValue];
        [self runAnimation:@"stomach" withNumber:number];
    }
    @end
    

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