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利用SetConsoleTextAttribute函数设置控制台

利用SetConsoleTextAttribute函数设置控制台

作者: 栈先生 | 来源:发表于2019-11-30 19:13 被阅读0次

[控制台单调的颜色只有黑白两种,看起来多少难免有些单调。在没学图形化编程之前,每天看着控制台程序难免会枯燥无味。
不过,利用SetConsoleTextAttribute函数可以设置控制台的前景色和背景色。]

*用法:

#include <windows.h>
int main(int argc, char *argv[]){
    HANDLE hOut;
    hOut = GetStdHandle(STD_OUTPUT_HANDLE);
    SetConsoleTextAttribute(hOut, x);  //x=0-255
    SetConsoleTextAttribute(hOut, 0x0007); //黑底白字  或者x=15 
} 

首先上个小程序看下

#include <conio.h>
#include <stdio.h>
#include <windows.h>
int main(int argc, char *argv[])
{
    HANDLE hOut;
    hOut = GetStdHandle(STD_OUTPUT_HANDLE);
    int i;
    for (i = 1; i < 255 ; i ++ )
    {
        SetConsoleTextAttribute(hOut, i);
        printf("%3d\t",i);
    }
    printf("\n");
    SetConsoleTextAttribute(hOut, 0x0007);
    printf("演示结束");
    getch();  //用getch();会等待你按下任意键,再继续执行下面的语句;位于conio.h 头文件 
              //用ch=getch();会等待你按下任意键之后,把该键字符所对应的ASCII码赋给ch,再执行下面的语句。
    return 0;
}

结果:


image.png

①效果图:(颜色可以混合,遵循配色原理)


image.png
#include <windows.h>  
#include <iostream>  
using namespace std;  
int main()  
{  
    HANDLE hOut;  
    hOut = GetStdHandle(STD_OUTPUT_HANDLE);  

    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_RED |   
                            FOREGROUND_GREEN);  
    cout << "This text is yellow." << endl;  
  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_GREEN |   
                            FOREGROUND_BLUE);  
    cout << "This text is cyan." << endl;  
  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_BLUE |   
                            FOREGROUND_RED);  
    cout << "This text is magenta." << endl;  
  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_RED |   
                            FOREGROUND_GREEN |   
                            FOREGROUND_BLUE);  
    cout << "This text is white." << endl;  
    return 0;  
}  

②效果图:(明暗颜色)


image.png
#include <windows.h>  
#include <iostream>  
using namespace std;  
  
int main()  
{  
    HANDLE hOut;  
  
    hOut = GetStdHandle(STD_OUTPUT_HANDLE);  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_RED);  
    cout << "Red     " << flush;  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_RED |  
                            FOREGROUND_INTENSITY);  
    cout << "Red" << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_GREEN);  
    cout << "Green   " << flush;  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_GREEN |  
                            FOREGROUND_INTENSITY);  
    cout << "Green" << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_BLUE);  
    cout << "Blue    " << flush;  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_BLUE |  
                            FOREGROUND_INTENSITY);  
    cout << "Blue" << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_RED |   
                            FOREGROUND_GREEN);  
    cout << "Yellow  " << flush;  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_RED |   
                            FOREGROUND_GREEN |  
                            FOREGROUND_INTENSITY);  
    cout << "Yellow" << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_GREEN |   
                            FOREGROUND_BLUE);  
    cout << "Cyan    " << flush;  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_GREEN |   
                            FOREGROUND_BLUE |  
                            FOREGROUND_INTENSITY);  
    cout << "Cyan" << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_BLUE |   
                            FOREGROUND_RED);  
    cout << "Magenta " << flush;  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_BLUE |   
                            FOREGROUND_RED |  
                            FOREGROUND_INTENSITY);  
    cout << "Magenta" << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_RED |   
                            FOREGROUND_GREEN |   
                            FOREGROUND_BLUE);  
    cout << "White   " << flush;  
    SetConsoleTextAttribute(hOut,  
                            FOREGROUND_RED |   
                            FOREGROUND_GREEN |   
                            FOREGROUND_BLUE |  
                            FOREGROUND_INTENSITY);  
    cout << "White" << endl;  
  
    return 0;  
}  

③背景颜色:


image.png
#include <windows.h>  
#include <iostream>  
using namespace std;  
  
int main()  
{  
    HANDLE hOut;  
  
    hOut = GetStdHandle(STD_OUTPUT_HANDLE);  
  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_RED);  
    cout << "Red     " << flush;  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_RED |  
                            BACKGROUND_INTENSITY);  
    cout << "Red     " << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_GREEN);  
    cout << "Green   " << flush;  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_GREEN |  
                            BACKGROUND_INTENSITY);  
    cout << "Green   " << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_BLUE);  
    cout << "Blue    " << flush;  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_BLUE |  
                            BACKGROUND_INTENSITY);  
    cout << "Blue    " << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_RED |  
                            BACKGROUND_GREEN);  
    cout << "Yellow  " << flush;  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_RED |  
                            BACKGROUND_GREEN |  
                            BACKGROUND_INTENSITY);  
    cout << "Yellow  " << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_GREEN |  
                            BACKGROUND_BLUE);  
    cout << "Cyan    " << flush;  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_GREEN |  
                            BACKGROUND_BLUE |  
                            BACKGROUND_INTENSITY);  
    cout << "Cyan    " << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_BLUE |  
                            BACKGROUND_RED);  
    cout << "Magenta " << flush;  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_BLUE |  
                            BACKGROUND_RED |  
                            BACKGROUND_INTENSITY);  
    cout << "Magenta " << endl;  
  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_RED |  
                            BACKGROUND_GREEN |  
                            BACKGROUND_BLUE);  
    cout << "White   " << flush;  
    SetConsoleTextAttribute(hOut,  
                            BACKGROUND_RED |  
                            BACKGROUND_GREEN |  
                            BACKGROUND_BLUE |  
                            BACKGROUND_INTENSITY);  
    cout << "White   " << endl;  
  
    return 0;  
}  
原url:https://www.cnblogs.com/byfei/p/6389770.html

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