选中VS安装包:
“Game development with C++ ”
“Windows 8.1 SDK”
Android开发:“Visual Studio Android支持虚幻引擎”
设置菜单栏字体:
![](https://img.haomeiwen.com/i13450260/32ba28d69e9b5559.png)
![](https://img.haomeiwen.com/i13450260/8ed7bf28b6de59ea.png)
设置解决方案配置下拉菜单的宽度:
![](https://img.haomeiwen.com/i13450260/530177ba32010bfe.png)
![](https://img.haomeiwen.com/i13450260/d722f5285ef42985.png)
![](https://img.haomeiwen.com/i13450260/489929097e14425b.png)
关闭错误列表窗口
使用虚幻引擎时,“ 错误列表”窗口可能会显示错误的错误信息。建议使用“ 输出”窗口查看使用虚幻引擎时的实际代码错误。
![](https://img.haomeiwen.com/i13450260/175762b55a43035f.png)
避免有的代码块显示为灰色
![](https://img.haomeiwen.com/i13450260/94d75f67e316a67d.png)
![](https://img.haomeiwen.com/i13450260/b82bbcde70839cd8.png)
![](https://img.haomeiwen.com/i13450260/0db92e6b46f29d9a.png)
Game- 游戏项目目录中的源文件按模块组织; 每个模块一个目录。每个模块包含以下内容:
外部依赖- 显示公共引擎头文件(仅在Visual Studio中可见)
Classes- 游戏类.h文件
Private- 游戏类实现文件和模块实现文件
Public- 模块.h文件
设置Intellisense(红色波浪):
设置Visual Assist X
设置UnrealVS
![](https://img.haomeiwen.com/i13450260/a3624f35205e900b.png)
![](https://img.haomeiwen.com/i13450260/a9b24665ae293775.png)
![](https://img.haomeiwen.com/i13450260/67ce6502cb7ab86d.png)
![](https://img.haomeiwen.com/i13450260/cd93ccb001f9551d.png)
![](https://img.haomeiwen.com/i13450260/b2a5e4c517967536.png)
![](https://img.haomeiwen.com/i13450260/9b19d36c3bd3b530.png)
![](https://img.haomeiwen.com/i13450260/e339b2b228200a64.png)
![](https://img.haomeiwen.com/i13450260/54f082e0084d32ef.png)
![](https://img.haomeiwen.com/i13450260/8ca68cbdd6b1354e.png)
![](https://img.haomeiwen.com/i13450260/0c1b9c94bedd42ac.png)
![](https://img.haomeiwen.com/i13450260/5e09c35c227f8caa.png)
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