mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
public slots://cao han shu
void zyzupdate();
private slots:
void on_pushButton_clicked();
void on_pushButton_2_clicked();
void on_pushButton_3_clicked();
private:
Ui::MainWindow *ui;
int num;
int flag;
QTimer*p;//计时器定在全局里。
};
#endif // MAINWINDOW_H
main.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include<QTimer>
#include<QMessageBox>
#include<QDebug>
#include<QCloseEvent>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
num=0;
p=new QTimer;
connect(p,SIGNAL(timeout()),this,SLOT(zyzupdate()));
}
void MainWindow::zyzupdate()
{
num++;
QString temp = QString::number(num,10);
if(flag==1)
{
ui->label->setText(temp);
}
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_pushButton_clicked()
{
flag=1;
p->start(1000);
}
void MainWindow::on_pushButton_2_clicked()
{
if(flag==1)
{flag=0;}
else
{flag=1;}
}
void MainWindow::on_pushButton_3_clicked()
{
p->stop();
if(flag==2)
{
num=0;
QString temp = QString::number(num,10);
ui->label->setText(temp);
}
flag=2;
}
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