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高德地图自定义雷达或者脉冲效果,动态图赋给image

高德地图自定义雷达或者脉冲效果,动态图赋给image

作者: CocoaBird | 来源:发表于2018-09-30 15:30 被阅读273次

    产品需要等待界面有一个雷达效果,之前做过百度的,新接手需要做高德的,网上找了半天还是自己实现了,其实很简单,直接自定义高德地图定位小蓝点,用GIF替换就有效果.上代码

    MAUserLocationRepresentation *r = [[MAUserLocationRepresentation alloc] init];

    //    r.strokeColor = [UIColor blueColor];

    //    r.fillColor = [UIColor redColor];

    //    r.lineWidth = 4;

    //    r.enablePulseAnnimation = YES;

          r.showsAccuracyRing = NO;///精度圈是否显示,默认YES

    //    r.locationDotBgColor = [UIColor whiteColor];

            NSString*name = @"tuotuoMapGIF.gif";

            NSString *filePath = [[NSBundle bundleWithPath:[[NSBundle mainBundle] bundlePath]] pathForResource:name ofType:nil];

          NSData*imageData = [NSDatadataWithContentsOfFile:filePath];

          UIImageView*loadingImageView = [[UIImageViewalloc]init];

          loadingImageView.backgroundColor= [UIColorclearColor];

          r.image= [selfgifChangeToImageWithData:imageData];

            //r.frame = CGRectMake(0, 0, 124, 124);

          [selfconfigUI:loadingImageView];

        [self.mapView updateUserLocationRepresentation:r];

        [MapManager manager].mapView = self.mapView;

    这里的mapView就是高德地图MAMapView

     [selfgifChangeToImageWithData:imageData];

    [selfconfigUI:loadingImageView];

    上面这两个方法是将从UI拿拿到的GIF转给image.这样实现更便捷,更简单,样式可选性也比较强.

    - (UIImage*)gifChangeToImageWithData:(NSData*)data

    {

          if(!data)

              {

                  returnnil;

                  }

          CGImageSourceRefsource =CGImageSourceCreateWithData((__bridgeCFDataRef)data,NULL);

          size_tcount =CGImageSourceGetCount(source);

          UIImage*animatedImage;

          if(count <=1)

              {

                  animatedImage = [[UIImagealloc]initWithData:data];

                  }

          else

              {

                  NSMutableArray*images = [NSMutableArrayarray];

                  NSTimeIntervalduration =3.0f;

                  for(size_ti =0; i < count; i++)

                      {

                          CGImageRefimage =CGImageSourceCreateImageAtIndex(source, i,NULL);

                          if(!image)

                              {

                                  continue;

                                  }

                          duration += [selfframeDurationAtIndex:i source:source];

                          [imagesaddObject:[UIImageimageWithCGImage:image scale:[UIScreenmainScreen].scaleorientation:UIImageOrientationUp]];

                          CGImageRelease(image);

                          }

                  if(!duration)

                      {

                          duration = (1.0f/10.0f) * count;

                          }

                  animatedImage = [UIImageanimatedImageWithImages:imagesduration:duration];

                  }

        CFRelease(source);

        returnanimatedImage;

    }

    - (void)configUI:(UIImageView*)loadingImageView

    {

        loadingImageView.center=CGPointMake(400/2,400/2);

        loadingImageView.tag=0xadd;

        [self.viewaddSubview:loadingImageView];

    }

    - (float)frameDurationAtIndex:(NSUInteger)index source:(CGImageSourceRef)source

    {

        floatframeDuration =0.1f;

        CFDictionaryRefcfFrameProperties =CGImageSourceCopyPropertiesAtIndex(source, index,nil);

        NSDictionary*frameProperties = (__bridgeNSDictionary*)cfFrameProperties;

        NSDictionary *gifProperties = frameProperties[(NSString *)kCGImagePropertyGIFDictionary];

        NSNumber*delayTimeUnclampedProp = gifProperties[(NSString*)kCGImagePropertyGIFUnclampedDelayTime];

        if(delayTimeUnclampedProp)

            {

                frameDuration = [delayTimeUnclampedPropfloatValue];

                }

        else

            {

                NSNumber*delayTimeProp = gifProperties[(NSString*)kCGImagePropertyGIFDelayTime];

                if(delayTimeProp)

                    {

                        frameDuration = [delayTimePropfloatValue];

                        }

                }

        if(frameDuration <0.011f)

            {

                frameDuration =0.100f;

                }

        CFRelease(cfFrameProperties);

        returnframeDuration;

    }

    总结一下:一般涉及到第三方自定义,还是应该多多熟悉官方api,这个小功能我在网上瞎找,就浪费了半天;

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