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【iOS开发】30多个iOS常用动画

【iOS开发】30多个iOS常用动画

作者: Fun箱Dao柜 | 来源:发表于2016-07-10 23:11 被阅读419次

    【iOS开发】30多个iOS常用动画,带详细注释 (2014-04-20 14:55:54)转载▼
    标签: ios开发 动画 it 分类: Xcode/iOS/MacOS
    30多个iOS常用动画,带详细注释
    //
    // CoreAnimationEffect.h
    // CoreAnimationEffect
    //
    // Created by VincentXue on 13-1-19.
    // Copyright (c) 2013年 VincentXue. All rights reserved.
    //

    import

    @interface CoreAnimationEffect : NSObject

    pragma mark - Custom Animation

    (void)showAnimationType:(NSString *)type withSubType:(NSString *)subType duration:(CFTimeInterval)duration timingFunction:(NSString *)timingFunction view:(UIView *)theView;
    pragma mark - Preset Animation

    // reveal

    • (void)animationRevealFromBottom:(UIView *)view;
    • (void)animationRevealFromTop:(UIView *)view;
    • (void)animationRevealFromLeft:(UIView *)view;
    • (void)animationRevealFromRight:(UIView *)view;

    // 渐隐渐消

    • (void)animationEaseIn:(UIView *)view;
    • (void)animationEaseOut:(UIView *)view;

    // 翻转

    • (void)animationFlipFromLeft:(UIView *)view;
    • (void)animationFlipFromRigh:(UIView *)view;

    // 翻页

    • (void)animationCurlUp:(UIView *)view;
    • (void)animationCurlDown:(UIView *)view;

    // push

    • (void)animationPushUp:(UIView *)view;
    • (void)animationPushDown:(UIView *)view;
    • (void)animationPushLeft:(UIView *)view;
    • (void)animationPushRight:(UIView *)view;

    // move

    • (void)animationMoveUp:(UIView *)view duration:(CFTimeInterval)duration;
    • (void)animationMoveDown:(UIView *)view duration:(CFTimeInterval)duration;
    • (void)animationMoveLeft:(UIView *)view;
    • (void)animationMoveRight:(UIView *)view;

    // 旋转缩放

    // 各种旋转缩放效果

    • (void)animationRotateAndScaleEffects:(UIView *)view;

    // 旋转同时缩小放大效果

    • (void)animationRotateAndScaleDownUp:(UIView *)view;

    pragma mark - Private API

    (void)animationFlipFromTop:(UIView *)view;
    (void)animationFlipFromBottom:(UIView *)view;

    (void)animationCubeFromLeft:(UIView *)view;

    (void)animationCubeFromRight:(UIView *)view;

    (void)animationCubeFromTop:(UIView *)view;

    (void)animationCubeFromBottom:(UIView *)view;

    (void)animationSuckEffect:(UIView *)view;

    (void)animationRippleEffect:(UIView *)view;

    (void)animationCameraOpen:(UIView *)view;

    (void)animationCameraClose:(UIView *)view;

    @end

    //
    // CoreAnimationEffect.m
    // CoreAnimationEffect
    //
    // Created by VincentXue on 13-1-19.
    // Copyright (c) 2013年 VincentXue. All rights reserved.
    //

    import "CoreAnimationEffect.h"
    import
    @implementation CoreAnimationEffect

    pragma mark - Custom Animation
    (void)showAnimationType:(NSString )type
    withSubType:(NSString *)subType
    duration:(CFTimeInterval)duration
    timingFunction:(NSString *)timingFunction
    view:(UIView )theView
    {
    /
    CATransition

    @see http://www.dreamingwish.com/dream-2012/the-concept-of-coreanimation-programming-guide.html
    @see http://geeklu.com/2012/09/animation-in-ios/ *
    CATransition 常用设置及属性注解如下: */
    CATransition *animation = [CATransition animation];

    animation.delegate = self;

    animation.duration = duration;

    animation.timingFunction = [CAMediaTimingFunction functionWithName:timingFunction];

    animation.fillMode = kCAFillModeForwards;

    // animation.removedOnCompletion = NO;

    ** type

    • 各种动画效果 其中除了'fade', moveIn',push' , `reveal' ,其他属于私有的API(我是这么认为的,可以点进去看下注释).
    • ↑↑↑上面四个可以分别使用'kCATransitionFade', 'kCATransitionMoveIn', 'kCATransitionPush', 'kCATransitionReveal'来调用.
    • @"cube" 立方体翻滚效果
    • @"moveIn" 新视图移到旧视图上面
    • @"reveal" 显露效果(将旧视图移开,显示下面的新视图)
    • @"fade" 交叉淡化过渡(不支持过渡方向) (默认为此效果)
    • @"pageCurl" 向上翻一页
    • @"pageUnCurl" 向下翻一页
    • @"suckEffect" 收缩效果,类似系统最小化窗口时的神奇效果(不支持过渡方向)
    • @"rippleEffect" 滴水效果,(不支持过渡方向)
    • @"oglFlip" 上下左右翻转效果
    • @"rotate" 旋转效果
    • @"push"
    • @"cameraIrisHollowOpen" 相机镜头打开效果(不支持过渡方向)
    • @"cameraIrisHollowClose" 相机镜头关上效果(不支持过渡方向)

    ** type

    • kCATransitionFade 交叉淡化过渡
    • kCATransitionMoveIn 新视图移到旧视图上面
    • kCATransitionPush 新视图把旧视图推出去
    • kCATransitionReveal 将旧视图移开,显示下面的新视图
      */

    animation.type = type;

    ** subtype

    • 各种动画方向
    • kCATransitionFromRight; 同字面意思(下同)
    • kCATransitionFromLeft;
    • kCATransitionFromTop;
    • kCATransitionFromBottom;

    ** subtype

    • 当type为@"rotate"(旋转)的时候,它也有几个对应的subtype,分别为:
    • 90cw 逆时针旋转90°
    • 90ccw 顺时针旋转90°
    • 180cw 逆时针旋转180°
    • 180ccw 顺时针旋转180°

    **

    animation.subtype = subType;

    **

    • 所有核心动画和特效都是基于CAAnimation,而CAAnimation是作用于CALayer的.所以把动画添加到layer上.
    • forKey 可以是任意字符串.

    [theView.layer addAnimation:animation forKey:nil];
    }

    pragma mark - Preset Animation
    (void)animationRevealFromBottom:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setType:kCATransitionReveal];
    [animation setSubtype:kCATransitionFromBottom];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationRevealFromTop:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setType:kCATransitionReveal];
    [animation setSubtype:kCATransitionFromTop];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationRevealFromLeft:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setType:kCATransitionReveal];
    [animation setSubtype:kCATransitionFromLeft];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationRevealFromRight:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setType:kCATransitionReveal];
    [animation setSubtype:kCATransitionFromRight];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationEaseIn:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setType:kCATransitionFade];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationEaseOut:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setType:kCATransitionFade];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationFlipFromLeft:(UIView *)view
    {
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
    [UIView setAnimationDuration:0.35f];
    [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:view cache:NO];
    [UIView commitAnimations];
    }

    (void)animationFlipFromRigh:(UIView *)view
    {
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
    [UIView setAnimationDuration:0.35f];
    [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:view cache:NO];
    [UIView commitAnimations];
    }

    (void)animationCurlUp:(UIView *)view
    {
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationCurve:UIViewAnimationCurveEaseOut];
    [UIView setAnimationDuration:0.35f];
    [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:view cache:NO];
    [UIView commitAnimations];
    }

    (void)animationCurlDown:(UIView *)view
    {
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
    [UIView setAnimationDuration:0.35f];
    [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:view cache:NO];
    [UIView commitAnimations];
    }

    (void)animationPushUp:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:kCATransitionPush];
    [animation setSubtype:kCATransitionFromTop];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationPushDown:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:kCATransitionPush];
    [animation setSubtype:kCATransitionFromBottom];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationPushLeft:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:kCATransitionPush];
    [animation setSubtype:kCATransitionFromLeft];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationPushRight:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:kCATransitionPush];
    [animation setSubtype:kCATransitionFromRight];

    [view.layer addAnimation:animation forKey:nil];
    }

    // presentModalViewController

    • (void)animationMoveUp:(UIView *)view duration:(CFTimeInterval)duration
      {
      CATransition *animation = [CATransition animation];
      [animation setDuration:duration];
      [animation setFillMode:kCAFillModeForwards];
      [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
      [animation setType:kCATransitionMoveIn];
      [animation setSubtype:kCATransitionFromTop];

    1

    [view.layer addAnimation:animation forKey:nil];
    }

    // dissModalViewController

    • (void)animationMoveDown:(UIView *)view duration:(CFTimeInterval)duration
      {
      CATransition *transition = [CATransition animation];
      transition.duration =0.4;
      transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
      transition.type = kCATransitionReveal;
      transition.subtype = kCATransitionFromBottom;
      [view.layer addAnimation:transition forKey:nil];
      }

    (void)animationMoveLeft:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:kCATransitionMoveIn];
    [animation setSubtype:kCATransitionFromLeft];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationMoveRight:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:kCATransitionMoveIn];
    [animation setSubtype:kCATransitionFromRight];

    [view.layer addAnimation:animation forKey:nil];
    }

    +(void)animationRotateAndScaleEffects:(UIView )view
    {
    [UIView animateWithDuration:0.35f animations:^
    {
    /*

    */

    animation.type = type;

    animation.subtype = subType;

    [theView.layer addAnimation:animation forKey:nil];
    }

    (void)animationRotateAndScaleDownUp:(UIView *)view
    {
    CABasicAnimation *rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
    rotationAnimation.toValue = [NSNumber numberWithFloat:(2 * M_PI) * 2];
    rotationAnimation.duration = 0.35f;
    rotationAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

    CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
    scaleAnimation.toValue = [NSNumber numberWithFloat:0.0];
    scaleAnimation.duration = 0.35f;
    scaleAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

    CAAnimationGroup *animationGroup = [CAAnimationGroup animation];
    animationGroup.duration = 0.35f;
    animationGroup.autoreverses = YES;
    animationGroup.repeatCount = 1;
    animationGroup.animations =[NSArray arrayWithObjects:rotationAnimation, scaleAnimation, nil];
    [view.layer addAnimation:animationGroup forKey:@"animationGroup"];
    }

    pragma mark - Private API
    (void)animationFlipFromTop:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"oglFlip"];
    [animation setSubtype:@"fromTop"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationFlipFromBottom:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"oglFlip"];
    [animation setSubtype:@"fromBottom"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationCubeFromLeft:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"cube"];
    [animation setSubtype:@"fromLeft"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationCubeFromRight:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"cube"];
    [animation setSubtype:@"fromRight"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationCubeFromTop:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"cube"];
    [animation setSubtype:@"fromTop"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationCubeFromBottom:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"cube"];
    [animation setSubtype:@"fromBottom"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationSuckEffect:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"suckEffect"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationRippleEffect:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"rippleEffect"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationCameraOpen:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"cameraIrisHollowOpen"];
    [animation setSubtype:@"fromRight"];

    [view.layer addAnimation:animation forKey:nil];
    }

    (void)animationCameraClose:(UIView *)view
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:0.35f];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
    [animation setType:@"cameraIrisHollowClose"];
    [animation setSubtype:@"fromRight"];

    [view.layer addAnimation:animation forKey:nil];
    }
    @end

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