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【iOS开发】30多个iOS常用动画

【iOS开发】30多个iOS常用动画

作者: Fun箱Dao柜 | 来源:发表于2016-07-10 23:11 被阅读419次

【iOS开发】30多个iOS常用动画,带详细注释 (2014-04-20 14:55:54)转载▼
标签: ios开发 动画 it 分类: Xcode/iOS/MacOS
30多个iOS常用动画,带详细注释
//
// CoreAnimationEffect.h
// CoreAnimationEffect
//
// Created by VincentXue on 13-1-19.
// Copyright (c) 2013年 VincentXue. All rights reserved.
//

import

@interface CoreAnimationEffect : NSObject

pragma mark - Custom Animation

(void)showAnimationType:(NSString *)type withSubType:(NSString *)subType duration:(CFTimeInterval)duration timingFunction:(NSString *)timingFunction view:(UIView *)theView;
pragma mark - Preset Animation

// reveal

  • (void)animationRevealFromBottom:(UIView *)view;
  • (void)animationRevealFromTop:(UIView *)view;
  • (void)animationRevealFromLeft:(UIView *)view;
  • (void)animationRevealFromRight:(UIView *)view;

// 渐隐渐消

  • (void)animationEaseIn:(UIView *)view;
  • (void)animationEaseOut:(UIView *)view;

// 翻转

  • (void)animationFlipFromLeft:(UIView *)view;
  • (void)animationFlipFromRigh:(UIView *)view;

// 翻页

  • (void)animationCurlUp:(UIView *)view;
  • (void)animationCurlDown:(UIView *)view;

// push

  • (void)animationPushUp:(UIView *)view;
  • (void)animationPushDown:(UIView *)view;
  • (void)animationPushLeft:(UIView *)view;
  • (void)animationPushRight:(UIView *)view;

// move

  • (void)animationMoveUp:(UIView *)view duration:(CFTimeInterval)duration;
  • (void)animationMoveDown:(UIView *)view duration:(CFTimeInterval)duration;
  • (void)animationMoveLeft:(UIView *)view;
  • (void)animationMoveRight:(UIView *)view;

// 旋转缩放

// 各种旋转缩放效果

  • (void)animationRotateAndScaleEffects:(UIView *)view;

// 旋转同时缩小放大效果

  • (void)animationRotateAndScaleDownUp:(UIView *)view;

pragma mark - Private API

(void)animationFlipFromTop:(UIView *)view;
(void)animationFlipFromBottom:(UIView *)view;

(void)animationCubeFromLeft:(UIView *)view;

(void)animationCubeFromRight:(UIView *)view;

(void)animationCubeFromTop:(UIView *)view;

(void)animationCubeFromBottom:(UIView *)view;

(void)animationSuckEffect:(UIView *)view;

(void)animationRippleEffect:(UIView *)view;

(void)animationCameraOpen:(UIView *)view;

(void)animationCameraClose:(UIView *)view;

@end

//
// CoreAnimationEffect.m
// CoreAnimationEffect
//
// Created by VincentXue on 13-1-19.
// Copyright (c) 2013年 VincentXue. All rights reserved.
//

import "CoreAnimationEffect.h"
import
@implementation CoreAnimationEffect

pragma mark - Custom Animation
(void)showAnimationType:(NSString )type
withSubType:(NSString *)subType
duration:(CFTimeInterval)duration
timingFunction:(NSString *)timingFunction
view:(UIView )theView
{
/
CATransition

@see http://www.dreamingwish.com/dream-2012/the-concept-of-coreanimation-programming-guide.html
@see http://geeklu.com/2012/09/animation-in-ios/ *
CATransition 常用设置及属性注解如下: */
CATransition *animation = [CATransition animation];

animation.delegate = self;

animation.duration = duration;

animation.timingFunction = [CAMediaTimingFunction functionWithName:timingFunction];

animation.fillMode = kCAFillModeForwards;

// animation.removedOnCompletion = NO;

** type

  • 各种动画效果 其中除了'fade', moveIn',push' , `reveal' ,其他属于私有的API(我是这么认为的,可以点进去看下注释).
  • ↑↑↑上面四个可以分别使用'kCATransitionFade', 'kCATransitionMoveIn', 'kCATransitionPush', 'kCATransitionReveal'来调用.
  • @"cube" 立方体翻滚效果
  • @"moveIn" 新视图移到旧视图上面
  • @"reveal" 显露效果(将旧视图移开,显示下面的新视图)
  • @"fade" 交叉淡化过渡(不支持过渡方向) (默认为此效果)
  • @"pageCurl" 向上翻一页
  • @"pageUnCurl" 向下翻一页
  • @"suckEffect" 收缩效果,类似系统最小化窗口时的神奇效果(不支持过渡方向)
  • @"rippleEffect" 滴水效果,(不支持过渡方向)
  • @"oglFlip" 上下左右翻转效果
  • @"rotate" 旋转效果
  • @"push"
  • @"cameraIrisHollowOpen" 相机镜头打开效果(不支持过渡方向)
  • @"cameraIrisHollowClose" 相机镜头关上效果(不支持过渡方向)

** type

  • kCATransitionFade 交叉淡化过渡
  • kCATransitionMoveIn 新视图移到旧视图上面
  • kCATransitionPush 新视图把旧视图推出去
  • kCATransitionReveal 将旧视图移开,显示下面的新视图
    */

animation.type = type;

** subtype

  • 各种动画方向
  • kCATransitionFromRight; 同字面意思(下同)
  • kCATransitionFromLeft;
  • kCATransitionFromTop;
  • kCATransitionFromBottom;

** subtype

  • 当type为@"rotate"(旋转)的时候,它也有几个对应的subtype,分别为:
  • 90cw 逆时针旋转90°
  • 90ccw 顺时针旋转90°
  • 180cw 逆时针旋转180°
  • 180ccw 顺时针旋转180°

**

animation.subtype = subType;

**

  • 所有核心动画和特效都是基于CAAnimation,而CAAnimation是作用于CALayer的.所以把动画添加到layer上.
  • forKey 可以是任意字符串.

[theView.layer addAnimation:animation forKey:nil];
}

pragma mark - Preset Animation
(void)animationRevealFromBottom:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setType:kCATransitionReveal];
[animation setSubtype:kCATransitionFromBottom];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationRevealFromTop:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setType:kCATransitionReveal];
[animation setSubtype:kCATransitionFromTop];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationRevealFromLeft:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setType:kCATransitionReveal];
[animation setSubtype:kCATransitionFromLeft];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationRevealFromRight:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setType:kCATransitionReveal];
[animation setSubtype:kCATransitionFromRight];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationEaseIn:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setType:kCATransitionFade];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationEaseOut:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setType:kCATransitionFade];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationFlipFromLeft:(UIView *)view
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:0.35f];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:view cache:NO];
[UIView commitAnimations];
}

(void)animationFlipFromRigh:(UIView *)view
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:0.35f];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:view cache:NO];
[UIView commitAnimations];
}

(void)animationCurlUp:(UIView *)view
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationCurve:UIViewAnimationCurveEaseOut];
[UIView setAnimationDuration:0.35f];
[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:view cache:NO];
[UIView commitAnimations];
}

(void)animationCurlDown:(UIView *)view
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
[UIView setAnimationDuration:0.35f];
[UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:view cache:NO];
[UIView commitAnimations];
}

(void)animationPushUp:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:kCATransitionPush];
[animation setSubtype:kCATransitionFromTop];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationPushDown:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:kCATransitionPush];
[animation setSubtype:kCATransitionFromBottom];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationPushLeft:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:kCATransitionPush];
[animation setSubtype:kCATransitionFromLeft];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationPushRight:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:kCATransitionPush];
[animation setSubtype:kCATransitionFromRight];

[view.layer addAnimation:animation forKey:nil];
}

// presentModalViewController

  • (void)animationMoveUp:(UIView *)view duration:(CFTimeInterval)duration
    {
    CATransition *animation = [CATransition animation];
    [animation setDuration:duration];
    [animation setFillMode:kCAFillModeForwards];
    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
    [animation setType:kCATransitionMoveIn];
    [animation setSubtype:kCATransitionFromTop];

1

[view.layer addAnimation:animation forKey:nil];
}

// dissModalViewController

  • (void)animationMoveDown:(UIView *)view duration:(CFTimeInterval)duration
    {
    CATransition *transition = [CATransition animation];
    transition.duration =0.4;
    transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
    transition.type = kCATransitionReveal;
    transition.subtype = kCATransitionFromBottom;
    [view.layer addAnimation:transition forKey:nil];
    }

(void)animationMoveLeft:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:kCATransitionMoveIn];
[animation setSubtype:kCATransitionFromLeft];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationMoveRight:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:kCATransitionMoveIn];
[animation setSubtype:kCATransitionFromRight];

[view.layer addAnimation:animation forKey:nil];
}

+(void)animationRotateAndScaleEffects:(UIView )view
{
[UIView animateWithDuration:0.35f animations:^
{
/*

*/

animation.type = type;

animation.subtype = subType;

[theView.layer addAnimation:animation forKey:nil];
}

(void)animationRotateAndScaleDownUp:(UIView *)view
{
CABasicAnimation *rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
rotationAnimation.toValue = [NSNumber numberWithFloat:(2 * M_PI) * 2];
rotationAnimation.duration = 0.35f;
rotationAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
scaleAnimation.toValue = [NSNumber numberWithFloat:0.0];
scaleAnimation.duration = 0.35f;
scaleAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

CAAnimationGroup *animationGroup = [CAAnimationGroup animation];
animationGroup.duration = 0.35f;
animationGroup.autoreverses = YES;
animationGroup.repeatCount = 1;
animationGroup.animations =[NSArray arrayWithObjects:rotationAnimation, scaleAnimation, nil];
[view.layer addAnimation:animationGroup forKey:@"animationGroup"];
}

pragma mark - Private API
(void)animationFlipFromTop:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"oglFlip"];
[animation setSubtype:@"fromTop"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationFlipFromBottom:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"oglFlip"];
[animation setSubtype:@"fromBottom"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationCubeFromLeft:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"cube"];
[animation setSubtype:@"fromLeft"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationCubeFromRight:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"cube"];
[animation setSubtype:@"fromRight"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationCubeFromTop:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"cube"];
[animation setSubtype:@"fromTop"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationCubeFromBottom:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"cube"];
[animation setSubtype:@"fromBottom"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationSuckEffect:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"suckEffect"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationRippleEffect:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"rippleEffect"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationCameraOpen:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"cameraIrisHollowOpen"];
[animation setSubtype:@"fromRight"];

[view.layer addAnimation:animation forKey:nil];
}

(void)animationCameraClose:(UIView *)view
{
CATransition *animation = [CATransition animation];
[animation setDuration:0.35f];
[animation setFillMode:kCAFillModeForwards];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
[animation setType:@"cameraIrisHollowClose"];
[animation setSubtype:@"fromRight"];

[view.layer addAnimation:animation forKey:nil];
}
@end

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