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ThreadPoolExecutor源码分析

ThreadPoolExecutor源码分析

作者: 稀饭粥95 | 来源:发表于2018-09-02 20:05 被阅读12次

继承关系

public class ThreadPoolExecutor extends AbstractExecutorService {

public abstract class AbstractExecutorService implements ExecutorService {

public interface ExecutorService extends Executor {

public interface Executor {
    void execute(Runnable command);
}

常用变量

  • corePoolSize 核心线程数
  • maximumPoolSize最大线程数 = 临时线程 + 核心线程
  • workQueue 工作队列
  • threadFactory 线程工厂,创建线城池的时候初始化默认的线程工厂
  • handler 任务拒绝策略,初始化时默认是defaultHandler ,是AbortPolicy()
  • largestPoolSize 历史线程池最大线程数量
private volatile int corePoolSize;
private volatile int maximumPoolSize;
private int largestPoolSize;
private final BlockingQueue<Runnable> workQueue;
private volatile ThreadFactory threadFactory;
private volatile RejectedExecutionHandler handler;
private static final RejectedExecutionHandler defaultHandler =
        new AbortPolicy();

线程池状态

ctl记录状态,int类型的二进制前三位作为标识

private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0));

private static final int COUNT_BITS = Integer.SIZE - 3; //32 - 3

// runState is stored in the high-order bits
private static final int RUNNING    = -1 << COUNT_BITS;//111
private static final int SHUTDOWN   =  0 << COUNT_BITS;///000
private static final int STOP       =  1 << COUNT_BITS;//001
private static final int TIDYING    =  2 << COUNT_BITS;//010
private static final int TERMINATED =  3 << COUNT_BITS;//011

private static final int CAPACITY   = (1 << COUNT_BITS) - 1;//00011111 11111111 11111111 11111111
private static int ctlOf(int rs, int wc) { return rs | wc; }
private static int workerCountOf(int c)  { return c & CAPACITY; }

根据 workerCountOf(int c) ,后29位用于记录线程数

private static int workerCountOf(int c)  { return c & CAPACITY; }

execute方法

运行一个线程

public void execute(Runnable command) {
    if (command == null)
    int c = ctl.get();
    if (workerCountOf(c) < corePoolSize) {//小于核心线程池的数量
        if (addWorker(command, true))
            return;
        c = ctl.get();
    }
    if (isRunning(c) && workQueue.offer(command)) {
        int recheck = ctl.get();
        if (! isRunning(recheck) && remove(command))
            reject(command);
        else if (workerCountOf(recheck) == 0)
            addWorker(null, false);
    }
    else if (!addWorker(command, false))//添加队列失败,执行拒绝策略
        reject(command);
}

remove(command)

public boolean remove(Runnable task) {
        boolean removed = workQueue.remove(task);
        tryTerminate(); // In case SHUTDOWN and now empty
        return removed;
 }

addWorker(command, true)

添加一个任务并创建线程执行,如果成功启动线程,返回true

private boolean addWorker(Runnable firstTask, boolean core) {
        retry://标号,break retry 会跳出循环
        for (;;) {//不停尝试添加
            int c = ctl.get();
            int rs = runStateOf(c);

            // 线程池关闭 或者 线程队列不为空,添加失败
            if (rs >= SHUTDOWN &&
                ! (rs == SHUTDOWN &&
                   firstTask == null &&
                   ! workQueue.isEmpty()))
                return false;

            for (;;) {
                int wc = workerCountOf(c);
                // 线程数到达上限,添加失败
                if (wc >= CAPACITY ||
                    wc >= (core ? corePoolSize : maximumPoolSize))
                    return false;
                if (compareAndIncrementWorkerCount(c))//当前线程数加1成功,跳出循环
                    break retry;
                c = ctl.get();  // Re-read ctl
                if (runStateOf(c) != rs)//线程池状态发生改变,重新循环
                    continue retry;
                // else CAS failed due to workerCount change; retry inner loop
            }
        }

        boolean workerStarted = false;
        boolean workerAdded = false;
        Worker w = null;
        try {
            w = new Worker(firstTask);
            final Thread t = w.thread;
            if (t != null) {
                final ReentrantLock mainLock = this.mainLock;
                mainLock.lock();//队列添加线程的过程需要同步
                try {
                    // Recheck while holding lock.
                    // Back out on ThreadFactory failure or if
                    // shut down before lock acquired.
                    int rs = runStateOf(ctl.get());

                    //如何线程池正在运行,或者线程池关闭,添加的线程为null,则可以继续添加线程
                    if (rs < SHUTDOWN ||
                        (rs == SHUTDOWN && firstTask == null)) {
                        if (t.isAlive()) // precheck that t is startable这时候还没有启动,如果启动了就错误了
                            throw new IllegalThreadStateException();
                        workers.add(w);
                        int s = workers.size();
                        if (s > largestPoolSize)//记录线程池的最大线程数
                            largestPoolSize = s;
                        workerAdded = true;
                    }
                } finally {
                    mainLock.unlock();
                }
                if (workerAdded) {
                    t.start();//运行线程
                    workerStarted = true;
                }
            }
        } finally {
            if (! workerStarted)
                addWorkerFailed(w);
        }
        return workerStarted;
    }

compareAndIncrementWorkerCount(c),尝试将当前线程数增加1个

private boolean compareAndIncrementWorkerCount(int expect) {
    return ctl.compareAndSet(expect, expect + 1);
}

Worker内部类

添加成功返回true

private final class Worker
    extends AbstractQueuedSynchronizer
    implements Runnable
{
    /** Thread this worker is running in.  Null if factory fails. */
    final Thread thread;
    /** Initial task to run.  Possibly null. */
    Runnable firstTask;
    /** Per-thread task counter */
    volatile long completedTasks;
    
    /**
     * Creates with given first task and thread from ThreadFactory.
     * @param firstTask the first task (null if none)
     */
    Worker(Runnable firstTask) {
        setState(-1); // inhibit interrupts until runWorker
        this.firstTask = firstTask;
        this.thread = getThreadFactory().newThread(this);
    }
    
    /** Delegates main run loop to outer runWorker  */
    public void run() {
        runWorker(this);
    }
    
    // Lock methods
    //
    // The value 0 represents the unlocked state.
    // The value 1 represents the locked state.
    
    protected boolean isHeldExclusively() {
        return getState() != 0;
    }
    
    protected boolean tryAcquire(int unused) {
        if (compareAndSetState(0, 1)) {
            setExclusiveOwnerThread(Thread.currentThread());
            return true;
        }
        return false;
    }
    
    protected boolean tryRelease(int unused) {
        setExclusiveOwnerThread(null);
        setState(0);
        return true;
    }
    
    public void lock()        { acquire(1); }
    public boolean tryLock()  { return tryAcquire(1); }
    public void unlock()      { release(1); }
    public boolean isLocked() { return isHeldExclusively(); }
    
    void interruptIfStarted() {
        Thread t;
        if (getState() >= 0 && (t = thread) != null && !t.isInterrupted()) {
            try {
                t.interrupt();
            } catch (SecurityException ignore) {
            }
        }
    }
}

Work继承runable接口,重写了run方法,调用runWorker方法
runWorker(Worker w)

final void runWorker(Worker w) {
        Thread wt = Thread.currentThread();
        Runnable task = w.firstTask;
        w.firstTask = null;
        w.unlock(); // allow interrupts
        boolean completedAbruptly = true;
        try {
            while (task != null || (task = getTask()) != null) {//当前线程或者从队列中取线程
                w.lock();
                // If pool is stopping, ensure thread is interrupted;
                // if not, ensure thread is not interrupted.  This
                // requires a recheck in second case to deal with
                // shutdownNow race while clearing interrupt
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
                    beforeExecute(wt, task);
                    Throwable thrown = null;
                    try {
                        task.run();
                    } catch (RuntimeException x) {
                        thrown = x; throw x;
                    } catch (Error x) {
                        thrown = x; throw x;
                    } catch (Throwable x) {
                        thrown = x; throw new Error(x);
                    } finally {
                        afterExecute(task, thrown);
                    }
                } finally {
                    task = null;
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
            processWorkerExit(w, completedAbruptly);
        }
    }

getTask()

private Runnable getTask() {
    boolean timedOut = false; // Did the last poll() time out?

    for (;;) {
        int c = ctl.get();
        int rs = runStateOf(c);

        // Check if queue empty only if necessary.
        if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
            decrementWorkerCount();
            return null;
        }

        int wc = workerCountOf(c);

        // Are workers subject to culling?
        boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;

        if ((wc > maximumPoolSize || (timed && timedOut))
            && (wc > 1 || workQueue.isEmpty())) {
            if (compareAndDecrementWorkerCount(c))
                return null;
            continue;
        }

        try {
            Runnable r = timed ?
                workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                workQueue.take();
            if (r != null)
                return r;
            timedOut = true;
        } catch (InterruptedException retry) {
            timedOut = false;
        }
    }
}

reject(command)

  • ThreadPoolExecutor.AbortPolicy:丢弃任务并抛出RejectedExecutionException异常。
  • ThreadPoolExecutor.DiscardPolicy:也是丢弃任务,但是不抛出异常。
  • ThreadPoolExecutor.DiscardOldestPolicy:丢弃队列最前面的任务,然后重新尝试执行任务(重复此过程)
  • ThreadPoolExecutor.CallerRunsPolicy:由调用线程处理该任务
final void reject(Runnable command) {
        handler.rejectedExecution(command, this);
}

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