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比较全的宏定义

比较全的宏定义

作者: 飞奔的羊 | 来源:发表于2016-09-06 16:12 被阅读46次

新建框架时,宏定义怎么少得了?拿去不谢

#ifndef LRMacroDefinitionHeader_h

#define LRMacroDefinitionHeader_h

//1.获取屏幕宽度与高度

//#define SCREEN_WIDTH  [UIScreen mainScreen].bounds.size.width

//#define SCREENH_HEIGHT [UIScreen mainScreen].bounds.size.height

//需要横屏或者竖屏,获取屏幕宽度与高度

#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 // 当前Xcode支持iOS8及以上

#define SCREEN_WIDTH ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.width)

#define SCREENH_HEIGHT ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.height)

#define SCREEN_SIZE ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?CGSizeMake([UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale,[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale):[UIScreen mainScreen].bounds.size)

#else

#define SCREEN_WIDTH [UIScreen mainScreen].bounds.size.width

#define SCREENH_HEIGHT [UIScreen mainScreen].bounds.size.height

#define SCREEN_SIZE [UIScreen mainScreen].bounds.size

#endif

//2.获取通知中心

#define LRNotificationCenter [NSNotificationCenter defaultCenter]

//3.设置随机颜色

#define LRRandomColor [UIColor colorWithRed:arc4random_uniform(256)/255.0 green:arc4random_uniform(256)/255.0 blue:arc4random_uniform(256)/255.0 alpha:1.0]

//4.设置RGB颜色/设置RGBA颜色

#define LRRGBColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0]

#define LRRGBAColor(r, g, b, a) [UIColor colorWithRed:(r)/255.0 green:(r)/255.0 blue:(r)/255.0 alpha:a]

// clear背景颜色

#define LRClearColor [UIColor clearColor]

//5.自定义高效率的 NSLog

#ifdef DEBUG

#define LRLog(...) NSLog(@"%s 第%d行 \n %@\n\n",__func__,__LINE__,[NSString stringWithFormat:__VA_ARGS__])

#else

#define LRLog(...)

#endif

//6.弱引用/强引用

#define LRWeakSelf(type)  __weak typeof(type) weak##type = type;

#define LRStrongSelf(type)  __strong typeof(type) type = weak##type;

//7.设置 view 圆角和边框

#define LRViewBorderRadius(View, Radius, Width, Color)\

\

[View.layer setCornerRadius:(Radius)];\

[View.layer setMasksToBounds:YES];\

[View.layer setBorderWidth:(Width)];\

[View.layer setBorderColor:[Color CGColor]]

//8.由角度转换弧度 由弧度转换角度

#define LRDegreesToRadian(x) (M_PI * (x) / 180.0)

#define LRRadianToDegrees(radian) (radian*180.0)/(M_PI)

//9.设置加载提示框(第三方框架:Toast)

#define LRToast(str)              CSToastStyle *style = [[CSToastStyle alloc] initWithDefaultStyle]; \

[kWindow  makeToast:str duration:0.6 position:CSToastPositionCenter style:style];\

kWindow.userInteractionEnabled = NO; \

dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.6 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{\

kWindow.userInteractionEnabled = YES;\

});\

//10.设置加载提示框(第三方框架:MBProgressHUD)

// 加载

#define kShowNetworkActivityIndicator() [UIApplication sharedApplication].networkActivityIndicatorVisible = YES

// 收起加载

#define HideNetworkActivityIndicator()      [UIApplication sharedApplication].networkActivityIndicatorVisible = NO

// 设置加载

#define NetworkActivityIndicatorVisible(x)  [UIApplication sharedApplication].networkActivityIndicatorVisible = x

#define kWindow [UIApplication sharedApplication].keyWindow

#define kBackView        for (UIView *item in kWindow.subviews) { \

if(item.tag == 10000) \

{ \

[item removeFromSuperview]; \

UIView * aView = [[UIView alloc] init]; \

aView.frame = [UIScreen mainScreen].bounds; \

aView.tag = 10000; \

aView.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.3]; \

[kWindow addSubview:aView]; \

} \

} \

#define kShowHUDAndActivity kBackView;[MBProgressHUD showHUDAddedTo:kWindow animated:YES];kShowNetworkActivityIndicator()

#define kHiddenHUD [MBProgressHUD hideAllHUDsForView:kWindow animated:YES]

#define kRemoveBackView        for (UIView *item in kWindow.subviews) { \

if(item.tag == 10000) \

{ \

[UIView animateWithDuration:0.4 animations:^{ \

item.alpha = 0.0; \

} completion:^(BOOL finished) { \

[item removeFromSuperview]; \

}]; \

} \

} \

#define kHiddenHUDAndAvtivity kRemoveBackView;kHiddenHUD;HideNetworkActivityIndicator()

//11.获取view的frame/图片资源

//获取view的frame(不建议使用)

//#define kGetViewWidth(view)  view.frame.size.width

//#define kGetViewHeight(view) view.frame.size.height

//#define kGetViewX(view)      view.frame.origin.x

//#define kGetViewY(view)      view.frame.origin.y

//获取图片资源

#define kGetImage(imageName) [UIImage imageNamed:[NSString stringWithFormat:@"%@",imageName]]

//12.获取当前语言

#define LRCurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])

//13.使用 ARC 和 MRC

#if __has_feature(objc_arc)

// ARC

#else

// MRC

#endif

//14.判断当前的iPhone设备/系统版本

//判断是否为iPhone

#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)

//判断是否为iPad

#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

//判断是否为ipod

#define IS_IPOD ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])

// 判断是否为 iPhone 5SE

#define iPhone5SE [[UIScreen mainScreen] bounds].size.width == 320.0f && [[UIScreen mainScreen] bounds].size.height == 568.0f

// 判断是否为iPhone 6/6s

#define iPhone6_6s [[UIScreen mainScreen] bounds].size.width == 375.0f && [[UIScreen mainScreen] bounds].size.height == 667.0f

// 判断是否为iPhone 6Plus/6sPlus

#define iPhone6Plus_6sPlus [[UIScreen mainScreen] bounds].size.width == 414.0f && [[UIScreen mainScreen] bounds].size.height == 736.0f

//获取系统版本

#define IOS_SYSTEM_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]

//判断 iOS 8 或更高的系统版本

#define IOS_VERSION_8_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue] >=8.0)? (YES):(NO))

//15.判断是真机还是模拟器

#if TARGET_OS_IPHONE

//iPhone Device

#endif

#if TARGET_IPHONE_SIMULATOR

//iPhone Simulator

#endif

//16.沙盒目录文件

//获取temp

#define kPathTemp NSTemporaryDirectory()

//获取沙盒 Document

#define kPathDocument [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject]

//获取沙盒 Cache

#define kPathCache [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) firstObject]

//17.GCD 的宏定义

//GCD - 一次性执行

#define kDISPATCH_ONCE_BLOCK(onceBlock) static dispatch_once_t onceToken; dispatch_once(&onceToken, onceBlock);

//GCD - 在Main线程上运行

#define kDISPATCH_MAIN_THREAD(mainQueueBlock) dispatch_async(dispatch_get_main_queue(), mainQueueBlock);

//GCD - 开启异步线程

#define kDISPATCH_GLOBAL_QUEUE_DEFAULT(globalQueueBlock) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), globalQueueBlocl);

#endif /* LRMacroDefinitionHeader_h */

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