animation.gif
//
// ViewController.m
// 雷达加弹出动画
//
#import "ViewController.h"
#define SCREEN_WIDTH self.view.bounds.size.width
#define SCREEN_HEIGHT self.view.bounds.size.height
#define ICONWIDTH 50
#define ICONDURATION 0.4
#define RGBA(r,g,b,a) [UIColor colorWithRed:(r)/255.f \
green:(g)/255.f \
blue:(b)/255.f \
alpha:(a)]
@interface ViewController ()<CAAnimationDelegate>
@property (strong, nonatomic) UIButton *button;
@property (strong, nonatomic) UIImageView *imgView1;
@property (strong, nonatomic) UIImageView *imgView2;
@property (strong, nonatomic) UIImageView *imgView3;
@property (strong, nonatomic) UIImageView *imgView4;
@property (strong, nonatomic) UIImageView *imgView5;
@property (nonatomic, strong) UIImageView *bottomView;
@property (nonatomic, strong) CALayer *aniLayer;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
[self createRadarAnimation];
[self createBottomView];
[self createButtonAndIcons];
}
- (void)createRadarAnimation {
UIView *aniView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, SCREEN_WIDTH, self.view.frame.size.height)];
[self.view addSubview:aniView];
aniView.backgroundColor = RGBA(253, 188, 54, 1);
aniView.clipsToBounds = YES;
CAShapeLayer *aniLayer = [CAShapeLayer layer];
aniLayer.backgroundColor = RGBA(253, 222, 52, 1).CGColor;
aniLayer.bounds = CGRectMake(0, 0, 60, 60);
aniLayer.cornerRadius = 30;
aniLayer.position = CGPointMake(SCREEN_WIDTH / 2, 360);
//放大的动画
CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
scaleAnimation.fromValue = @(1);
scaleAnimation.toValue = @(10);
//透明度
CAKeyframeAnimation *opacityAnimation = [CAKeyframeAnimation animationWithKeyPath:@"opacity"];
opacityAnimation.values = @[@(0), @0.45, @0];
opacityAnimation.keyTimes = @[@0, @(0.2), @1];
//动画组
CAAnimationGroup *aniGroup = [CAAnimationGroup animation];
aniGroup.animations = @[scaleAnimation,opacityAnimation];
aniGroup.duration = 2;
aniGroup.repeatCount = CGFLOAT_MAX;
[aniLayer addAnimation:aniGroup forKey:NSStringFromSelector(_cmd)];
CAReplicatorLayer *replicatorLayer = [CAReplicatorLayer layer];
[replicatorLayer addSublayer:aniLayer];
replicatorLayer.instanceCount = 5;// 复制个数
replicatorLayer.instanceDelay = 0.3;// 复制间隔
[aniView.layer addSublayer:replicatorLayer];
self.aniLayer = aniLayer;
}
- (void)createBottomView {
self.bottomView = [[UIImageView alloc] initWithFrame:CGRectMake(0, SCREEN_HEIGHT - 200, SCREEN_WIDTH, SCREEN_HEIGHT - 80)];
[_bottomView setImage:[UIImage imageNamed:@"bg"]];
[_bottomView setBackgroundColor:[UIColor redColor]];
[self.view addSubview:_bottomView];
}
- (void)createButtonAndIcons {
self.button = [UIButton buttonWithType:UIButtonTypeCustom];
self.button.frame = CGRectMake(0, 0, 100, 100);
self.button.center = CGPointMake(SCREEN_WIDTH / 2, 360);
[self.button setBackgroundImage:[UIImage imageNamed:@"click"] forState:UIControlStateNormal];
self.button.layer.cornerRadius = 50;
self.button.layer.masksToBounds = YES;
[self.button addTarget:self action:@selector(clickAction:) forControlEvents:UIControlEventTouchUpInside];
self.imgView1 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"a"]];
self.imgView1.frame = CGRectMake(0, 0, ICONWIDTH, ICONWIDTH);
self.imgView1.center = self.button.center;
self.imgView2 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"a"]];
self.imgView2.frame = CGRectMake(0, 0, ICONWIDTH, ICONWIDTH);
self.imgView2.center = self.button.center;
self.imgView3 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"a"]];
self.imgView3.frame = CGRectMake(0, 0, ICONWIDTH, ICONWIDTH);
self.imgView3.center = self.button.center;
self.imgView4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"a"]];
self.imgView4.frame = CGRectMake(0, 0, ICONWIDTH, ICONWIDTH);
self.imgView4.center = self.button.center;
self.imgView5 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"a"]];
self.imgView5.frame = CGRectMake(0, 0, ICONWIDTH, ICONWIDTH);
self.imgView5.center = self.button.center;
[self.view addSubview:_imgView1];
[self.view addSubview:_imgView2];
[self.view addSubview:_imgView3];
[self.view addSubview:_imgView4];
[self.view addSubview:_imgView5];
[self.view addSubview:_button];
}
- (void)clickAction:(UIButton *)button {
//停止雷达动画
[self.aniLayer removeAllAnimations];
//底部位移动画
CABasicAnimation *positionAnimation = nil;
positionAnimation = [CABasicAnimation animationWithKeyPath:@"position"];
positionAnimation.duration = 2.0f;
positionAnimation.toValue = [NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2 + 40)];
positionAnimation.removedOnCompletion = NO;
positionAnimation.fillMode = kCAFillModeForwards;
positionAnimation.delegate = self;
[self.bottomView.layer addAnimation:positionAnimation forKey:NSStringFromSelector(_cmd)];
//button关键帧动画
CAKeyframeAnimation *keyAni = nil;
keyAni = [CAKeyframeAnimation animationWithKeyPath:@"transform.scale"];
keyAni.duration = 2.0f;
keyAni.values = @[@(1.5),@(1.0),@(1.5),@(1.0)];
[button.layer addAnimation:keyAni forKey:NSStringFromSelector(_cmd)];
//小图标位移动画
CABasicAnimation *baseAni1 = nil;
baseAni1 = [CABasicAnimation animationWithKeyPath:@"position"];
baseAni1.toValue = [NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH / 2 - ICONWIDTH * 2 - 20, 120)];
baseAni1.duration = ICONDURATION;
baseAni1.removedOnCompletion = NO;
baseAni1.fillMode = kCAFillModeForwards;
[self.imgView1.layer addAnimation:baseAni1 forKey:NSStringFromSelector(_cmd)];
CABasicAnimation *baseAni2 = nil;
baseAni2 = [CABasicAnimation animationWithKeyPath:@"position"];
baseAni2.toValue = [NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH / 2 - ICONWIDTH - 10, 120)];
baseAni2.duration = ICONDURATION;
baseAni2.beginTime = CACurrentMediaTime() + ICONDURATION;
baseAni2.removedOnCompletion = NO;
baseAni2.fillMode = kCAFillModeForwards;
[self.imgView2.layer addAnimation:baseAni2 forKey:NSStringFromSelector(_cmd)];
CABasicAnimation *baseAni3 = nil;
baseAni3 = [CABasicAnimation animationWithKeyPath:@"position"];
baseAni3.toValue = [NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH / 2, 120)];
baseAni3.duration = ICONDURATION;
baseAni3.beginTime = CACurrentMediaTime() + ICONDURATION * 2;
baseAni3.removedOnCompletion = NO;
baseAni3.fillMode = kCAFillModeForwards;
[self.imgView3.layer addAnimation:baseAni3 forKey:NSStringFromSelector(_cmd)];
CABasicAnimation *baseAni4 = nil;
baseAni4 = [CABasicAnimation animationWithKeyPath:@"position"];
baseAni4.toValue = [NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH / 2 + ICONWIDTH + 10, 120)];
baseAni4.duration = ICONDURATION;
baseAni4.beginTime = CACurrentMediaTime() + ICONDURATION * 3;
baseAni4.removedOnCompletion = NO;
baseAni4.fillMode = kCAFillModeForwards;
[self.imgView4.layer addAnimation:baseAni4 forKey:NSStringFromSelector(_cmd)];
CABasicAnimation *baseAni5 = nil;
baseAni5 = [CABasicAnimation animationWithKeyPath:@"position"];
baseAni5.toValue = [NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH / 2 + ICONWIDTH * 2 + 20, 120)];
baseAni5.duration = ICONDURATION;
baseAni5.beginTime = CACurrentMediaTime() + ICONDURATION * 4;
baseAni5.removedOnCompletion = NO;
baseAni5.fillMode = kCAFillModeForwards;
[self.imgView5.layer addAnimation:baseAni5 forKey:NSStringFromSelector(_cmd)];
}
- (void)animationDidStop:(CAAnimation *)anim finished:(BOOL)flag {
self.button.hidden = YES;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
}
@end
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