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iOS 相册,沙盒资源属性获取

iOS 相册,沙盒资源属性获取

作者: JiangSy | 来源:发表于2016-12-20 14:48 被阅读121次

    我想说这是一篇很全的视频处理整理宝贝们,燥热起来吧。
    技术探索一步一步来,怎么发现的又是怎么处理的,绕了多大一个弯道,弯道中学了多少知识。后续讲一些分片上传的东西

    公司最近要做视频拍摄及上传。
    技术摸索,本以为应用拍摄后的数据都是保存在相册,那么我的第一个思路就是获取相册资源并解读其中的数据。

    【相册资源】

    值得注意的一个框架AssetsLibrary.framework这个framework专门处理相册数据的

    • ALAssetsLibrary:相册库
    • ALAssetsGroup:分类组
    • ALAsset:每个元素
    index.png

    上图是3者互存关系,下面上代码。

    首先是获取所有ALAssetsGroup

    @property (nonatomic,strong) ALAssetsLibrary *assetsLibrary;
    @property (nonatomic,strong) NSMutableArray *groups;
    
    - (ALAssetsLibrary *)assetsLibrary{
        if (_assetsLibrary == nil) {
            _assetsLibrary = [[ALAssetsLibrary alloc] init];
        }
        return _assetsLibrary;
    }
    - (NSMutableArray *)groups{
        if (_groups == nil) {
            _groups = [NSMutableArray array];
            dispatch_async(dispatch_get_main_queue(), ^{
                [self.assetsLibrary enumerateGroupsWithTypes:ALAssetsGroupAll usingBlock:^(ALAssetsGroup *group, BOOL *stop) {
                    if(group){
                        [_groups addObject:group];
                        [self.tableView reloadData];
                    }
                } failureBlock:^(NSError *error) {
                    UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"提示" message:@"访问相册失败" delegate:self cancelButtonTitle:@"确定" otherButtonTitles:nil];
                    [alertView show];
                }];
            });
        }
        return _groups;
    }
    

    然后对ALAssetsGroup进行分类展示,自定义GCMAssetModel,这个类用于保存assets信息。

    - (void)setGroup:(ALAssetsGroup *)group{
        _group = group;
        [group enumerateAssetsUsingBlock:^(ALAsset *asset, NSUInteger index, BOOL *stop) {
            if (asset == nil) return ;
            GCMAssetModel *model = [[GCMAssetModel alloc] init];
            if (![[asset valueForProperty:ALAssetPropertyType] isEqualToString:ALAssetTypePhoto]) {//不是图片
                model.thumbnail = [UIImage imageWithCGImage:asset.thumbnail];
                model.imageURL = asset.defaultRepresentation.url;
                model.isImage = NO;
                [self.assetModels addObject:model];
            }else{
                model.thumbnail = [UIImage imageWithCGImage:asset.thumbnail];
                model.imageURL = asset.defaultRepresentation.url;
                NSLog(@"%@",asset.defaultRepresentation.url);
                model.isImage = YES;
                [self.assetModels addObject:model];
            }
            
        }];
        
    }
    

    最后通过ALAssetsLibrary 方法使用assets的url获取资源信息

    - (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath{
        GCMAssetModel *model = self.assetModels[indexPath.item];
        if (model.isImage == NO) {
            
            MPMoviePlayerViewController* playerView = [[MPMoviePlayerViewController alloc] initWithContentURL:model.imageURL];
            [self presentViewController:playerView animated:YES completion:nil];
        }else{
            
            cover = [[UIView alloc] initWithFrame:CGRectMake(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT)];
            UIBlurEffect *blur = [UIBlurEffect effectWithStyle:UIBlurEffectStyleLight];
            UIVisualEffectView *effectview = [[UIVisualEffectView alloc] initWithEffect:blur];
            effectview.frame = cover.frame;
            [cover addSubview:effectview];
            [self.view addSubview:cover];
            bigImg = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT)];
            [bigImg addTarget:self action:@selector(removeBtn) forControlEvents:UIControlEventTouchUpInside];
            [self.view addSubview:bigImg];
            
            ALAssetsLibrary *lib = [[ALAssetsLibrary alloc] init];
            [lib assetForURL:model.imageURL resultBlock:^(ALAsset *asset) {
                ALAssetRepresentation *assetRep = [asset defaultRepresentation];
                CGImageRef imgRef = [assetRep fullResolutionImage];
                UIImage *img = [UIImage imageWithCGImage:imgRef
                                                   scale:assetRep.scale
                                             orientation:(UIImageOrientation)assetRep.orientation];
                [bigImg setImage:img forState:UIControlStateNormal];
            } failureBlock:^(NSError *error) {
                NSLog(@"相册图片访问失败");
            }];
            
        }
    }
    

    【沙盒资源】

    之后老板的需求是要通过app拍摄然后保存到本地(也就是沙盒),当时很蒙圈,开始查找哪个函数能指定存储位置,然而我没有查到,我就自己摸索其他方案,我就每次用我做的app拍摄视频发现每次拍摄后我都发现在tmp中都有临时存储的mov文件。将包下载下来后播放发现正是我们想要的。

    视频临时存储位置.png

    知道了这个机制我就想通过url能否获取视频内部信息呢,然后我就找到了这个方法:

    -(void)getMovInfoWithAVURLAsset
    {
        NSURL *fileUrl = [[NSBundle mainBundle] URLForResource:@"1481872850_wm" withExtension:@"MOV"];
        AVURLAsset *movAsset = [AVURLAsset URLAssetWithURL:fileUrl options:nil];
        for (NSString *format in [movAsset availableMetadataFormats]) {
            NSLog(@"formatString: %@",format);
            for (AVMetadataItem *metadataitem in [movAsset metadataForFormat:format]) {
                NSLog(@"commonKey = %@ value = %@",metadataitem.commonKey,metadataitem.value);
                if ([metadataitem.commonKey isEqualToString:@"make"]) {
                    NSString *make = (NSString *)metadataitem.value;
                    NSLog(@"make: %@",make);
                }
                else if([metadataitem.commonKey isEqualToString:@"software"])
                {
                    NSString *software = (NSString *)metadataitem.value;
                    NSLog(@"software: %@",software);
                }
                else if([metadataitem.commonKey isEqualToString:@"model"])
                {
                    NSString *model = (NSString *)metadataitem.value;
                    NSLog(@"model: %@",model);
                }
                else if([metadataitem.commonKey isEqualToString:@"creationDate"])
                {
                    NSString *creationDate = (NSString *)metadataitem.value;
                    
                    NSLog(@"creationDate: %@",creationDate);
                }
            }
        }
        
        CMTime durationTime = movAsset.duration;
        CGFloat duration = CMTimeGetSeconds(durationTime);
        NSLog(@"总时间:%f",duration);
        
        // 视频截图
        AVAssetImageGenerator *generator = [[AVAssetImageGenerator alloc]initWithAsset:movAsset];
        generator.appliesPreferredTrackTransform = YES;
        
        CMTime time = CMTimeMakeWithSeconds(0, 30);
        NSValue *timeValue = [NSValue valueWithCMTime:time];
        
        [generator generateCGImagesAsynchronouslyForTimes:@[timeValue] completionHandler:^
         (CMTime requestedTime, CGImageRef image, CMTime actualTime, AVAssetImageGeneratorResult result, NSError *error)
        {
            if (result == AVAssetImageGeneratorSucceeded)
            {
                self.vedioImage.image = [UIImage imageWithCGImage:image];
                // 成功 do something
            }
            else
            {
                // 失敗
            }
        }];
        
    }
    

    AVURLAsset 需要AVFoundation.framework,这样数据就全了。
    推荐几个文章。
    http://blog.csdn.net/b719426297/article/details/24312339
    http://blog.csdn.net/newjerryj/article/details/7637047
    http://blog.csdn.net/u011397277/article/details/52574996
    http://www.jianshu.com/p/931f8e85dc37

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