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音频缓冲播放 DOUAudioStreamer框架

音频缓冲播放 DOUAudioStreamer框架

作者: 学习abc | 来源:发表于2017-07-12 14:17 被阅读0次

    安装DOUAudioStreamer框架

    这里就不叙述了,安装cocopods

    还有源码用到了SDCycleScrollView框架,支持cocopods安装,其他的就直接上源码了


    #import "BaseViewController.h"

    #import

    @interfacePreViewController :BaseViewController

    - (instancetype) initWithPicArray:(NSArray*)picArray mp3_path:(NSString*)mp3_path detailString:(NSString*)detailString titleString:(NSString*)titleString;

    @property (copy, nonatomic) NSArray *regardArray;

    @property (strong, nonatomic) NSTimer *timer;

    @end


    #import "PreViewController.h"

    #import "SDCycleScrollView.h"

    #import "XH_LyricScrollView.h"

    #import "Track.h"

    #import

    @interface PreViewController ()

    @property (copy, nonatomic) NSArray *picArray;

    @property (copy, nonatomic) NSString *mp3_path;

    @property (copy, nonatomic) NSString *detailString;

    @property (copy, nonatomic) NSString *titleString;

    @property (weak, nonatomic) UILabel *progressLabel;

    @property (weak, nonatomic) UILabel *totalLabel;

    @property (strong, nonatomic) UISlider *slider;

    @property (strong, nonatomic) UIProgressView *progress;

    @property (strong, nonatomic) XH_LyricScrollView *vScrollView;

    @property (strong, nonatomic) Track *audioTrack;

    @property (strong, nonatomic) DOUAudioStreamer *streamer;

    @property (nonatomic,assign) BOOL sliding;

    @end

    @implementationPreViewController

    - (void) viewWillAppear:(BOOL)animated

    {

        [superviewWillAppear:animated];

        self.navigationController.navigationBar.hidden = YES;

    }

    - (void) viewWillDisappear:(BOOL)animated

    {

        [super viewWillDisappear:animated];

        self.navigationController.navigationBar.hidden = NO;

        [self backaction];

    }

    - (instancetype)initWithPicArray:(NSArray*)picArray mp3_path:(NSString*)mp3_path detailString:(NSString*)detailString titleString:(NSString*)titleString

    {

        if(self= [superinit]) {

            self.picArray= picArray;self.mp3_path= mp3_path;self.detailString= detailString;self.titleString= titleString;

        }

        return self;

    }

    - (void)popVC{

        [self.navigationController popViewControllerAnimated:YES];

    }

    - (void)viewDidLoad {

        [super viewDidLoad];

        [self createUI];

        if (self.regardArray.count > 0) {

            self.vScrollView = [[XH_LyricScrollView alloc] initWithFrame:SCREEN_FRAME];

            [self.view addSubview:self.vScrollView];

            [self.vScrollView setScrollTitles:self.regardArray ScrollTime:2];

        }

        //音乐为空不需要创建播放控件

        SCLog(@"%@",self.mp3_path);

        if ([self.mp3_path rangeOfString:@"mp3"].location != NSNotFound && self.mp3_path != nil) {

            [self setupPlayView];

            self.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(_timerAction:) userInfo:nil repeats:YES];

        }

        [self setNavBar];

    }

    //头部导航部分

    - (void)setNavBar

    {

        UIView *navBar = [[UIView alloc] initWithFrame:CGRectMake(0, 20, SCREEN_WIDTH, 40)];

        [self.viewaddSubview:navBar];

        UIButton *leftItem = [[UIButton alloc] initWithFrame:CGRectMake(10, 10, 20, 20)];

        [leftItemsetImage:[UIImage imageNamed:@"nav_back"] forState:UIControlStateNormal];

        [leftItemaddTarget:self action:@selector(popVC) forControlEvents:UIControlEventTouchUpInside];

        [navBaraddSubview:leftItem];

        UILabel *centerLabelItem = [[UILabel alloc] initWithFrame:CGRectZero];

        centerLabelItem.text=self.titleString;

        centerLabelItem.textColor= [UIColorwhiteColor];

        [centerLabelItemsizeToFit];

        centerLabelItem.center= navBar.center;

        centerLabelItem.centerY= leftItem.centerY;

        [navBaraddSubview:centerLabelItem];

    }

    - (void)createUI

    {

        self.view.backgroundColor = [UIColor blackColor];

        //轮播图

        SDCycleScrollView *lunboView = [SDCycleScrollView cycleScrollViewWithFrame:CGRectMake(0, -20, SCREEN_WIDTH, SCREEN_HEIGHT + 20) imageNamesGroup:self.picArray];

        lunboView.showPageControl=NO;

        [self.viewaddSubview:lunboView];

    }

    - (void)setupPlayView

    {

        UIView*playView = [[UIViewalloc]initWithFrame:CGRectMake(0,SCREEN_HEIGHT- 44 - 14,SCREEN_WIDTH, 44)];

        [self.viewaddSubview:playView];

        UIButton*playButton = [[UIButtonalloc]init];

        [playButtonsetImage:[UIImage imageNamed:@"btn_paly"] forState:UIControlStateNormal];

        [playButtonaddTarget:self action:@selector(play:) forControlEvents:UIControlEventTouchUpInside];

        [playViewaddSubview:playButton];

        UILabel*progressLabel = [[UILabelalloc]init];

        progressLabel.text=@"00:00";

        progressLabel.textColor = [UIColor whiteColor];

        [progressLabelsizeToFit];

        progressLabel.width= progressLabel.width+ 5;

        progressLabel.textAlignment = NSTextAlignmentCenter;

        self.progressLabel= progressLabel;

        [playViewaddSubview:progressLabel];

        self.progress = [[UIProgressView alloc] init];

        self.progress.trackTintColor = [UIColor grayColor];

        self.progress.progressTintColor = [UIColor whiteColor];

        [playViewaddSubview:self.progress];

        self.slider = [[UISlider alloc] init];

        self.slider.tintColor = [UIColor yellowColor];

        self.slider.maximumTrackTintColor = [UIColor clearColor];

        self.slider.continuous =YES;

        [self.slider addTarget:self action:@selector(_actionSliderProgress:) forControlEvents:UIControlEventValueChanged];

        [self.slider addTarget:self action:@selector(durationSliderTouchEnded:) forControlEvents:UIControlEventTouchUpInside];

        [playViewaddSubview:self.slider];

        UILabel *totalLabel = [[UILabel alloc] initWithFrame:CGRectMake(CGRectGetMaxX(_slider.frame) + 10, 13, 0, 14)];

        totalLabel.text=@"--:--";

        totalLabel.textColor = [UIColor whiteColor];

        [totalLabelsizeToFit];

        self.totalLabel= totalLabel;

        [playViewaddSubview:totalLabel];

        [playButtonmas_makeConstraints:^(MASConstraintMaker *make) {

            make.left.equalTo(playView).with.offset(5);

            make.top.equalTo(playView).with.offset(10);

            make.height.width.mas_equalTo(@34);

        }];

        [progressLabelmas_makeConstraints:^(MASConstraintMaker *make) {

            make.left.equalTo(playButton.mas_right).with.offset(5);

            make.centerY.equalTo(playButton.mas_centerY);

            make.height.mas_equalTo(@14);

            make.width.mas_equalTo(@50);

        }];

        [self.progress mas_makeConstraints:^(MASConstraintMaker *make) {

            make.left.equalTo(progressLabel.mas_right).with.offset(5);

            make.right.equalTo(totalLabel.mas_left).with.offset(-5);

            make.centerY.equalTo(playButton.mas_centerY);

            make.height.mas_equalTo(@4);

        }];

        [totalLabelmas_makeConstraints:^(MASConstraintMaker *make) {

            make.right.equalTo(playView).with.offset(-5);

            make.centerY.equalTo(playButton.mas_centerY);

            make.height.mas_equalTo(@14);

            make.width.mas_equalTo(@50);

        }];

        [self.slider mas_makeConstraints:^(MASConstraintMaker *make) {

            make.left.mas_equalTo(self.progress.mas_left);

            make.top.mas_equalTo(self.progress.mas_top).offset(-10);

            make.height.mas_equalTo(20);

            make.right.equalTo(self.progress.mas_right);

        }];

        self.audioTrack = [[Track alloc] init];

        self.audioTrack.audioFileURL = [NSURL URLWithString:self.mp3_path];

        [self createPlayer];

    }

    - (void)createPlayer{

        //// 如果要实现全局播放的播放器,,可以把播放器的创建使用单利创建。。。

        self.streamer = [DOUAudioStreamer streamerWithAudioFile:self.audioTrack];

        [self.streamer addObserver:self forKeyPath:@"status" options:NSKeyValueObservingOptionNew context:@"kStatusKVOKey"];

        [self.streamer addObserver:self forKeyPath:@"duration"options:NSKeyValueObservingOptionNew context:@"kDurationKVOKey"];

        [self.streamer addObserver:self forKeyPath:@"bufferingRatio"options:NSKeyValueObservingOptionNew context:@"kBufferingRatioKVOKey"];

        [self.streamer play];

    }

    - (void)observeValueForKeyPath:(NSString*)keyPath ofObject:(id)object change:(NSDictionary*)change context:(void*)context{

        if(context ==@"kStatusKVOKey") {

            [selfperformSelector:@selector(_updateStatus)

                         onThread:[NSThread mainThread]

                       withObject:nil

                    waitUntilDone:NO];

        }elseif(context ==@"kDurationKVOKey") {

            [selfperformSelector:@selector(_timerAction:)

                         onThread:[NSThread mainThread]

                       withObject:nil

                    waitUntilDone:NO];

        }else if (context == @"kBufferingRatioKVOKey") {

        }else{

            [superobserveValueForKeyPath:keyPathofObject:objectchange:changecontext:context];

        }

    }

    - (void)_updateStatus{

        switch ([_streamer status]) {

            case DOUAudioStreamerPlaying:

                break;

            case DOUAudioStreamerPaused:

                break;

            case DOUAudioStreamerIdle:

                break;

            case DOUAudioStreamerFinished:

                /// 当前音频播放完成,,播放下一个音频

                break;

            case DOUAudioStreamerBuffering:

                break;

            case DOUAudioStreamerError:

                break;

        }

    }

    //// 计时器 显示 播放进度 时间

    - (void)_timerAction:(id)timer{

        NSLog(@"%lf",[_streamer duration]);

        if([_streamerduration] == 0.0) {

            [self.slider setValue:0.0f animated:NO];

        }else{

            /// 播放进度条  self.sliding bool值 在滑动进度调试设置为yes 暂时停止进度条赋值。。

            if(self.sliding==YES) {

            }else{  // 滑动结束后正常赋值

                self.slider.maximumValue = self.streamer.duration;

                [self.slider setValue:[_streamer currentTime] animated:YES];

            }

            // 当前播放时间

            doubleminutesElapsed =floor(fmod([_streamercurrentTime]/ 60.0,60.0));

            doublesecondsElapsed =fmod([_streamercurrentTime],60.0);

            self.progressLabel.text= [NSStringstringWithFormat:@"%02.0f:%02.0f",minutesElapsed, secondsElapsed];

            // 音频总时长

            doubleminutesElapsedtotal =floor(fmod([_streamerduration]/ 60.0,60.0));

            doublesecondsElapsedtotal =ceil(fmod([_streamerduration],60.0));

            self.totalLabel.text= [NSStringstringWithFormat:@"%02.0f:%02.0f",minutesElapsedtotal, secondsElapsedtotal];

        }

        /// 缓冲进度

        self.progress.progress = [_streamer bufferingRatio];

    }

    /// 播放器销毁

    - (void)_cancelStreamer{

        if(_streamer!=nil) {

            [_streamer pause];

            [_streamer removeObserver:self forKeyPath:@"status"];

            [_streamer removeObserver:self forKeyPath:@"duration"];

            [_streamer removeObserver:self forKeyPath:@"bufferingRatio"];

            _streamer=nil;

        }

    }

    // 此为进度条开始滑动的方法 ,,具体在uislider 创建的时候添加

    - (void)_actionSliderProgress:(id)sender{

        self.sliding=YES;

    }

    // 此为进度条滑动结束的方法 ,,具体在uislider 创建的时候添加

    - (void)durationSliderTouchEnded:(UISlider*)slider{

        /// 延时0.5秒 再给进度条赋值,,防止滑动进度条结束时会产生回弹。。

        [selfperformSelector:@selector(reloadprogressValue)withObject:selfafterDelay:0.5];

        /// 跳到指定时间播放

        [_streamer setCurrentTime:[slider value]];

    }

    - (void)reloadprogressValue{

        self.sliding=NO;

    }

    /// 播放 暂停按钮点击方法

    - (void)playButtonAction{

        if ([_streamer status] == DOUAudioStreamerPaused ||

            [_streamer status] == DOUAudioStreamerIdle) {

            [_streamer play];

            [self.timer setFireDate:[NSDate distantPast]];

        }else{

            [_streamer pause];

            [self.timer setFireDate:[NSDate distantFuture]];

        }

    }

    /// 返回按钮 销毁计时器和播放器

    - (void)backaction{

        [_timer invalidate];

        _timer=nil;

        [self _cancelStreamer];

        [self dismissViewControllerAnimated:YES completion:^{

        }];

    }

    - (void)play:(UIButton*)sender

    {

        if ([_streamer status] == DOUAudioStreamerPaused ||

            [_streamer status] == DOUAudioStreamerIdle) {

            [sendersetImage:[UIImage imageNamed:@"btn_paly"] forState:UIControlStateNormal];

            [_streamer play];

            [self.timer setFireDate:[NSDate distantPast]];

        }else{

            [sendersetImage:[UIImage imageNamed:@"btn_suspend"] forState:UIControlStateNormal];

            [_streamer pause];

            [self.timer setFireDate:[NSDate distantFuture]];

        }

    }

    - (void) getRegardJsonData:(NSString*)urlString greetingID:(NSString*)greetingID

    {

        MBProgressHUD *hud = [MBProgressHUD showHUDAddedTo:self.view animated:YES];

        hud.mode = MBProgressHUDModeIndeterminate;

        hud.bezelView.style = MBProgressHUDBackgroundStyleBlur;

        hud.bezelView.color = [UIColor blackColor];

        hud.label.text=@"加载中...";

        hud.label.textColor = [UIColor whiteColor];

        [hudshowAnimated:YES];

        NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];

        NSDictionary*objDict = [userDefaultsobjectForKey:@"obj"];

        NSString*memberID = objDict[@"memberID"];

        NSString*token = objDict[@"token"];

        NSDictionary*paramter = @{@"memberID": memberID,

                                   @"token": token,

                                   @"greetingID": greetingID

                                   };

        SCLog(@"%@-----%@",urlString,paramter);

        [[NetPackageAFN shareHttpManager] netWorkType:NetWorkPOST Signature:nil Token:nil URLString:urlString Parameters:paramter Success:^(id json) {

            SCLog(@"---%@",json);

            if ([[json[@"obj"] class] isSubclassOfClass:[NSNull class]]) {

            }

        }Failure:^(NSError*error) {

            NSLog(@"%@",error.localizedDescription);

        }];

    }

    - (void)dealloc

    {

    }

    - (void)didReceiveMemoryWarning {

        [super didReceiveMemoryWarning];

        // Dispose of any resources that can be recreated.

    }

    @end


    以上为全部的源码,只要传入图片url和mp3格式的url字符串就可以了,附上运行结果图,如下:

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