![](https://img.haomeiwen.com/i14229906/4911f8bbcfabd488.png)
![](https://img.haomeiwen.com/i14229906/048b48536136c515.png)
融合的这段时间其实两个动画都在计算时间,即NormalizedTime是都有值的
权重也在变化
transition offset过度抵消(从下一个动画的什么位置开始播放)
interruption source中断来源
https://blog.csdn.net/u010906268/article/details/72976268
https://blog.csdn.net/u010906268/article/details/73433673
![](https://img.haomeiwen.com/i14229906/080b18de23992ea2.png)
融合的这段时间其实两个动画都在计算时间,即NormalizedTime是都有值的
权重也在变化
transition offset过度抵消(从下一个动画的什么位置开始播放)
interruption source中断来源
https://blog.csdn.net/u010906268/article/details/72976268
https://blog.csdn.net/u010906268/article/details/73433673
本文标题:Unity的Animator的Transition参数测试
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