1、前面证实了最好使用图层相关“视图”,而不是创建独立的图层关系。其中一个原因就是要处理额外复杂的触摸事件。
- CALayer并不关心任何响应链事件,所以不能直接处理触摸事件或者手势。但是它有一系列的方法帮助你处理事件:-containsPoint:和-hitTest:。
2、-containsPoint:接受一个在本图层坐标系下的CGPoint,如果这个点在图层frame范围内就返回YES。也就是使用-containsPoint:方法来判断到底是白色还是蓝色的图层被触摸了,但是需要把触摸的膜表转换成每一个图层坐标系下的坐标,结果很不方便。
#import "ViewController.h"
//#import <QuartzCore/QuartzCore.h>
@interface ViewController ()
/**
* layerView
*/
@property (nonatomic, strong) UIView *layerView;
/**
* blueLayer
*/
@property (nonatomic, strong) CALayer *blueLayer;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// 背景颜色
self.view.backgroundColor = [UIColor darkGrayColor];
// View
self.layerView = [[UIView alloc] initWithFrame:CGRectMake(100, 100, 200, 200)];
self.layerView.backgroundColor = [UIColor whiteColor];
[self.view addSubview:self.layerView];
//blueLayer
self.blueLayer = [CALayer layer];
self.blueLayer.frame = CGRectMake(50, 50, 100, 100);
self.blueLayer.backgroundColor = [UIColor blueColor].CGColor;
[self.layerView.layer addSublayer:self.blueLayer];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
//1、获取点击位置
CGPoint point = [[touches anyObject] locationInView:self.view];
//2、转换到白色View坐标
point = [self.layerView.layer convertPoint:point fromLayer:self.view.layer];
//3、在白色View坐标系下
if ([self.layerView.layer containsPoint:point]) {
//转换到蓝色View坐标系下
//MARK: - point的坐标系从self.layerView.layer转换到(toLayer)self.blueLayer坐标系下
point = [self.layerView.layer convertPoint:point toLayer:self.blueLayer];
//MARK: - point点从self.layerView.layer坐标系下转换到self.blueLayer坐标系下
// point = [self.blueLayer convertPoint:point fromLayer:self.layerView.layer];
//点击位置在blueLayer中
if ([self.blueLayer containsPoint:point]) {
[[[UIAlertView alloc] initWithTitle:@"在blueLayer内" message:nil delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil] show];
} else {//在白色View
[[[UIAlertView alloc] initWithTitle:@"在white内" message:nil delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil] show];
}
} else {
NSLog(@"点击在白色View外侧");
}
}
@end
效果
QQ20161223-0@2x.png
//MARK: - point的坐标系从self.layerView.layer转换到(toLayer)self.blueLayer坐标系下
point = [self.layerView.layer convertPoint:point toLayer:self.blueLayer];
//MARK: - point点从self.layerView.layer坐标系下转换到self.blueLayer坐标系下
point = [self.blueLayer convertPoint:point fromLayer:self.layerView.layer];
- 3、虽然CALayer可以通过上述方法可以处理点击事件,但是很不方便。使用-hitTest可以方便的处理图层的点击事件
3、- hitTest:方法同样接受一个CGPoint类型参数,而不是Bool类型,它返回图层本身,或者包含这个坐标点的叶子节点图层。这意味着不再需要像使用-containsPoint:那样,人工地在每个子图层变换或者测试点击坐标。如果这个点在最外面图层的范围之外,则返回nil。
#import "ViewController.h"
//#import <QuartzCore/QuartzCore.h>
@interface ViewController ()
/**
* layerView
*/
@property (nonatomic, strong) UIView *layerView;
/**
* blueLayer
*/
@property (nonatomic, strong) CALayer *blueLayer;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// 背景颜色
self.view.backgroundColor = [UIColor darkGrayColor];
// View
self.layerView = [[UIView alloc] initWithFrame:CGRectMake(100, 100, 200, 200)];
self.layerView.backgroundColor = [UIColor whiteColor];
[self.view addSubview:self.layerView];
//blueLayer
self.blueLayer = [CALayer layer];
self.blueLayer.frame = CGRectMake(50, 50, 100, 100);
self.blueLayer.backgroundColor = [UIColor blueColor].CGColor;
[self.layerView.layer addSublayer:self.blueLayer];
}
#pragma mark - hitTest:
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
//获取点击位置
CGPoint point = [[touches anyObject] locationInView:self.view];
//获取点击的图层
CALayer *layer = [self.layerView.layer hitTest:point];
//判断点击那个图层
if (layer == self.blueLayer) {//蓝色图层
[[[UIAlertView alloc] initWithTitle:@"在blueLayer内" message:nil delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil] show];
} else if (layer == self.layerView.layer) {
//白色图层
[[[UIAlertView alloc] initWithTitle:@"在white内" message:nil delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil] show];
}
}
@end
小结、
- 1、当调用图层的 -hitTest:方法时,测算的顺序严格依赖于图层树当中的图层顺序 (和UIView处理事件类似)。之前提到的zPosition属性可以明显改变屏幕上图层的顺序,但不能改变事件传递的顺序。这意味着如果改变了图层的z轴顺序,你会发现将不能够检测到最前方的视图点击事件,这是因为被另一个图层遮盖住了。
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