今天做多图上传的功能,图片超大,相机像素太高了,一张照片几十M,就过来看看压缩的问题
先给出结论
吧:
在读取图片数据内容时,建议优先使用UIImageJPEGRepresentation
,并可根据自己的实际使用场景,设置压缩系数,进一步降低图片数据量大小.
在Iphone
上有两种读取图片数据的简单方法: UIImageJPEGRepresentation
和UIImagePNGRepresentation
.
UIImageJPEGRepresentation
函数需要两个参数
:图片的引用
和压缩系数
.
而UIImagePNGRepresentation
只需要图片引用
作为参数.
通过在实际使用过程中,比较发现:
UIImagePNGRepresentation(UIImage* image)
要比UIImageJPEGRepresentation(UIImage* image, 1.0)
返回的图片数据量大很多.
譬如,同样是读取摄像头拍摄的同样景色的照片, UIImagePNGRepresentation()
返回的数据量大小为199K
,而 UIImageJPEGRepresentation(UIImage* image, 1.0)
返回的数据量大小只为140KB
,比前者少了50多KB
.
如果对图片的清晰度要求不高,还可以通过设置 UIImageJPEGRepresentation
函数的第二个参数,大幅度降低图片数据量.
譬如,刚才拍摄的图片, 通过调用UIImageJPEGRepresentation(UIImage* image, 1.0)
读取数据时,返回的数据大小为140KB
,但更改压缩系数后,通过调用UIImageJPEGRepresentation(UIImage* image, 0.5)
读取数据时,返回的数据大小只有11KB
多,大大压缩了图片的数据量 ,而且从视角角度看,图片的质量并没有明显的降低.
UIImageJPEGRepresentation and UIImagePNGRepresentation both are slow
-(NSData *)imageConvertToBinary :(UIImage *) image{
NSLog(@"Image Convert ");
//UIImagePNGRepresentation(image);
NSData *imageData = UIImageJPEGRepresentation(image, .000032);
NSLog(@"Image Done ");
//Change size of image to 10kbs
int size = imageData.length;
NSLog(@"SIZE OF IMAGE:First %i ", size);
NSData *data = UIImageJPEGRepresentation(image, .0032);
NSLog(@"Start while ");
int temp=0;
while (data.length / 1000 >= 10) {
image = [UIImage imageWithImage:image andWidth:image.size.width/2 andHeight:image.size.height/2];
data = UIImageJPEGRepresentation(image, .0032);
temp++;
NSLog(@"temp %u",temp);
}
size = data.length;
NSLog(@"SIZE OF IMAGE:after %i ", size);
return data;
}
and also i have category class on UIImage
@implementation UIImage (ImageProcessing)
+(UIImage*)imageWithImage:(UIImage*)image andWidth:(CGFloat)width andHeight:(CGFloat)height
{
UIGraphicsBeginImageContext( CGSizeMake(width, height));
[image drawInRect:CGRectMake(0,0,width,height)];
UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}
@end
解决办法:
- (NSData *)imageConvertToBinary :(UIImage *) image{
NSData *data ;
NSLog(@"Start while ");
int temp=0;
while (data.length / 1000 >= 10) {
image = [UIImage imageWithImage:image andWidth:image.size.width/2 andHeight:image.size.height/2];
data = UIImageJPEGRepresentation(image, .0032);
temp++;
NSLog(@"temp %u",temp);
}
NSLog(@"End while ");
int size = data.length;
NSLog(@"SIZE OF IMAGE:after %i ", size);
return data;
}
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