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从OC到Swift

从OC到Swift

作者: Stago | 来源:发表于2020-05-20 16:47 被阅读0次

    MARK、TODO、FIXME

    // MARK:    类似于OC中的#pragma mark
    
    // MARK: -  类似于OC中的#pragma mark -
    
    // TODO:    用于标记未完成的任务
    
    // FIXME:   用于标记待修复的问题
    
    func test() {
        // TODO: 未完成
    }
    func test2() {
        var age = 10
        // FIXME: u有待修复
        age += 20
    }
    
    public class Person {
        // MARK: - 属性
        var age = 0
        var weight = 0
        var height = 0
        
        // MARK: - 私有方法
        // MARK: 跑步
        private func run1() {}
        private func run2() {}
        // MARK: 走路
        private func walk1() {}
        private func walk2() {}
        
        // MARK: - 公共方法
        public func eat1() {}
        public func eat2() {}
    }
    

    条件编译

    // 操作系统:macOS\iOS\tvOS\watchOS\Linux\Android\Windows\FreeBSD
    #if os(macOS) || os(iOS)
    // CPU架构:i386\x86_64\arm\arm64
    #elseif arch(x86_64) || arch(arm64)
    // swift版本
    #elseif swift(<5) && swift(>=3)
    // 模拟器
    #elseif targetEnvironment(simulator) // 可以导入某模块
    #elseif canImport(Foundation)
    #else
    #endif
    
    // debug模式
    #if DEBUG
    // release模式
    #else
    #endif
    
    #if TEST
    print("test")
    #endif
    
    #if OTHER
    print("other")
    #endif
    

    打印

    func log<T>(_ msg: T,
    file: NSString = #file,
                line: Int = #line,
                fn: String = #function) {
        #if DEBUG
    let prefix = "\(file.lastPathComponent)_\(line)_\(fn):" print(prefix, msg)
    #endif
    }
    

    系统版本检测

    if #available(iOS 10, macOS 10.12, *) {
        // 对于iOS平台,只在iOS10及以上版本执行
        // 对于macOS平台,只在macOS 10.12及以上版本执行
        // 最后的*表示在其他所有平台都执行
    }
    

    API可用性说明

    @available(iOS 10, macOS 10.15, *)
    class Person {}
    
    struct Student {
        @available(*, unavailable, renamed: "study")
        func study_() {}
        func study() {}
        
        @available(iOS, deprecated: 11)
        @available(macOS, deprecated: 10.12)
        func runn() {}
    }
    

    更多用法

    iOS程序的入口

    • 在AppDelegate上面默认有个@UIApplicationMain标记,这表示

    编译器自动生成入口代码(main函数代码),自动设置APPDelegate为APP的代理

    • 也可以删掉@UIApplicationMain,自定义入口代码:新建一个main.swift文件
    import UIKit
    
    class MYApplication : UIApplication {}
    
    UIApplicationMain(CommandLine.argc,
                      CommandLine.unsafeArgv,
                      NSStringFromClass(MYApplication.self),
                      NSStringFromClass(AppDelegate.self))
    
    • 从Swift调用OC
    • 新建1个桥接头文件,文件名格式默认为:{targetName}-Bridging-Header.h


    • 在 {targetName}-Bridging-Header.h 文件中#import OC需要暴露给Swift的内容
    #import "Person.h"
    

    Swift调用OC - Person.h

    int sum(int a, int b);
    
    @interface Person : NSObject
    @property (nonatomic, assign) NSInteger age;
    @property (nonatomic, copy) NSString *name;
    - (instancetype)initWithAge:(NSInteger)age name:(NSString *)name;
    + (instancetype)personWithAge:(NSInteger)age name:(NSString *)name;
    
    - (void)run;
    + (void)run;
    
    - (void)eat:(NSString *)food other:(NSString *)other;
    + (void)eat:(NSString *)food other:(NSString *)other;
    

    Swift调用OC - Person.m

    @implementation Person
    - (instancetype)initWithAge:(NSInteger)age name:(NSString *)name {
        if (self = [super init]) {
            self.age = age;
            self.name = name;
        }
        return self;
    }
    + (instancetype)personWithAge:(NSInteger)age name:(NSString *)name {
        return [[self alloc] initWithAge:age name:name];
    }
    
    + (void)run { NSLog(@"Person +run"); }
    - (void)run { NSLog(@"%zd %@ -run", _age, _name); }
    
    + (void)eat:(NSString *)food other:(NSString *)other { NSLog(@"Person +eat %@ %@", food, other); }
    - (void)eat:(NSString *)food other:(NSString *)other { NSLog(@"%zd %@ -eat %@ %@", _age, _name, food, other); }
    @end
    
    int sum(int a, int b) { return a + b; }
    

    Swift调用OC - Swift代码

    var p = Person(age: 10, name: "Jack")!
    p.age = 18
    p.name = "Rose"
    p.run() // 18 Rose -run
    p.eat("Apple", other: "Water") // 18 Rose -eat Apple Water Person.run() // Person +run
    Person.eat("Pizza", other: "Banana") // Person +eat Pizza Banana print(sum(10, 20)) // 30
    
    var p = Person(age: 10, name: "Jack")!
    p.age = 18
    p.name = "Rose"
    p.run() // 18 Rose -run
    p.eat("Apple", other: "Water") // 18 Rose -eat Apple Water Person.run() // Person +run
    Person.eat("Pizza", other: "Banana") // Person +eat Pizza Banana print(sum(10, 20)) // 30
    

    Swift调用OC - @_silgen_name

    • 如果C语言暴露给Swift的函数名跟Swift中的其他函数名冲突了

    可以在Swift中使用@_silgen_name 修改C函数名

    // C语言
    int sum(int a, int b) {
        return a + b;
    }
    
    // Swift
    @_silgen_name("sum") func swift_sum(_ v1: Int32, _ v2: Int32) -> Int32
    print(swift_sum(10, 20)) // 30
    print(sum(10, 20)) // 30
    
    • OC调用Swift
    • Xcode已经默认生成一个用于OC调用Swift的头文件,文件名格式是:{targetName}-Swift.h


    OC调用Swift - Car.Swift

    import Foundation
    
    @objcMembers class Car: NSObject {
        var price: Double
        var band: String
        init(price: Double, band: String) {
            self.price = price
            self.band = band
        }
        func run() { print(price, band, "run") }
        static func run() { print("Car run") }
    }
    extension Car {
        func test() { print(price, band, "test") }
    }
    
    • Swift暴露给OC的类最终继承自NSObject

    • 使用@objc修饰需要暴露给OC的成员

    • 使用@objcMembers修饰类

    代表默认所有成员都会暴露给OC(包括扩展中定义的成员)
    最终是否成功暴露,还需要考虑成员自身的访问级别

    OC调用Swift - {targetName}-Swift.h

    • Xcode会根据Swift代码生成对应的OC声明,写入 {targetName}-Swift.h 文件
    @interface Car : NSObject
    @property (nonatomic) double price;
    @property (nonatomic, copy) NSString * _Nonnull band;
    - (nonnull instancetype)initWithPrice:(double)price band:(NSString * _Nonnull)band OBJC_DESIGNATED_INITIALIZER; - (void)run;
    + (void)run;
    - (nonnull instancetype)init SWIFT_UNAVAILABLE;
    + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
    @end
    @interface Car (SWIFT_EXTENSION(备课_Swift)) - (void)test;
    @end
    

    OC调用Swift - OC代码

    int sum(int a, int b) {
        Car *c = [[Car alloc] initWithPrice:10.5 band:@"BMW"];
        c.band = @"Bently";
        c.price = 108.5;
        [c run]; // 108.5 Bently run
        [c test]; // 108.5 Bently test [Car run]; // Car run
        return a + b;
    }
    

    OC调用Swift - @objc

    • 可以通过@objc 重命名Swift暴露给OC的符号名(类名、属性名
      、函数名等)
    @objc(Car)
    @objcMembers class Car: NSObject {
        var price: Double
        @objc(name)
        var band: String
        init(price: Double, band: String) {
            self.price = price
            self.band = band
        }
        @objc(drive)
        func run() { print(price, band, "run") }
        static func run() { print("Car run") }
    }
    extension Car {
        @objc(exec:v2:)
        func test() { print(price, band, "test") }
    }
    Car *c = [[Car alloc] initWithPrice:10.5 band:@"BMW"]; c.name = @"Bently";
    c.price = 108.5;
    [c drive]; // 108.5 Bently run
    [c exec:10 v2:20]; // 108.5 Bently test [Car run]; // Car run
    

    选择器(Selector)

    • Swift中依然可以使用选择器,使用#selector(name)定义一个选择器

    必须是被@objcMembers或@objc修饰的方法才可以定义选择器

    @objcMembers class Person: NSObject {
        func test1(v1: Int) { print("test1") }
        func test2(v1: Int, v2: Int) { print("test2(v1:v2:)") }
        func test2(_ v1: Double, _ v2: Double) { print("test2(_:_:)") }
        func run() {
            perform(#selector(test1))
            perform(#selector(test1(v1:)))
            perform(#selector(test2(v1:v2:)))
            perform(#selector(test2(_:_:)))
            perform(#selector(test2 as (Double, Double) -> Void))
        }
    }
    

    String

    • Swift的字符串类型String,跟OC的NSString,在API设计上还是有较大差异
    // 空字符串
    var emptyStr1 = ""
    var emptyStr2 = String()
    
    var str: String = "1"
    // 拼接
    str.append("_2")
    // 重载运算符 +
    str = str + "_3"
    // 重载运算符 +=
    str += "_4"
    // \()插值
    str = "\(str)_5"
    // 长度 9
    print(str.count)
    
    var str = "123456"
    print(str.hasPrefix("123")) // true
    print(str.hasSuffix("456")) // true
    

    String 的插入和删除

    var str = "1_2"
    // 1_2_
    str.insert("_", at: str.endIndex)
    // 1_2_3_4
    str.insert(contentsOf: "3_4", at: str.endIndex)
    // 1666_2_3_4
    str.insert(contentsOf: "666", at: str.index(after: str.startIndex))
    // 1666_2_3_8884
    str.insert(contentsOf: "888", at: str.index(before: str.endIndex))
    // 1666hello_2_3_8884
    str.insert(contentsOf: "hello", at: str.index(str.startIndex, offsetBy: 4))
    
    // 666hello_2_3_8884
    str.remove(at: str.firstIndex(of: "1")!)
    // hello_2_3_8884
    str.removeAll { $0 == "6" }
    var range = str.index(str.endIndex, offsetBy: -4)..<str.index(before: str.endIndex)
    // hello_2_3_4
    str.removeSubrange(range)
    

    Substring

    • String 可以通过下标、prefix、suffix等截取子串,子串类型不是String,而是Substring
    var str = "1_2_3_4_5"
    // 1_2
    var substr1 = str.prefix(3)
    // 4_5
    var substr2 = str.suffix(3)
    // 1_2
    var range = str.startIndex..<str.index(str.startIndex, offsetBy: 3)
    var substr3 = str[range]
    
    // 最初的String 1_2_3_4_5
    print(substr3.base)
    
    // Substring -> String
    var str2 = String(substr3)
    
    • Substring和它的base,共享字符串数据
    • Substring发生修改 或者 转为String时,会分配新的内存存储字符串数据


    String 与 Character

    for c in "jack" { // c是Character类型
        print(c)
    }
    
    var str = "jack"
    // c是Character类型
    var c = str[str.startIndex]
    

    String相关的协议

    • BidirectionalCollection 协议包含的部分内容

    startIndex、endIndex属性、index方法

    String、Array都遵守了这个协议

    • RangeReplaceableCollection 协议包含的部分内容

    append、insert、remove 方法

    String、Array 都遵守了这个协议

    • Dictionary、Set 也有实现上述协议中声明的一些方法,只是并没有遵守上述协议

    多行String

    let str = """
    1
        "2"
    3
        '4'
    """
    print(str)
    1
        "2"
    3
        '4'
    
    // 如果要显示3引号,至少转义1个引号
    let str = """
    Escaping the first quote \"""
    Escaping two quotes \"\""
    Escaping all three quotes \"\"\"
    """
    print(str)
    Escaping the first quote """
    Escaping two quotes """
    Escaping all three quotes """
    
    // 缩进以结尾的3引号为对齐线
    let str = """
            1
                2
        3
            4
        """
        1
            2
    3
        4
    
    // 以下2个字符串是等价的
    let str1 = "These are the same."
    let str2 = """
    These are the same.
    """
    

    String 与 NSString

    • String 与 NSString 之间可以随时随地桥接转换

    如果你觉得String的API过于复杂难用,可以考虑将String转为NSString

    var str1: String = "jack"
    var str2: NSString = "rose"
    
    var str3 = str1 as NSString
    var str4 = str2 as String
    
    // ja
    var str5 = str3.substring(with: NSRange(location: 0, length: 2))
    print(str5)
    
    • 比较字符串内容是否等价

    String使用 == 运算符

    NSString使用isEqual方法,也可以使用 == 运算符(本质还是调用了isEqual方法)

    Swift、OC桥接转换表

    只能被class继承的协议

    protocol Runnable1: AnyObject {}
    protocol Runnable2: class {}
    @objc protocol Runnable3 {}
    
    • 被@objc修饰的协议,还可以暴露给OC去遵守实现

    可选协议

    • 可以通过 @objc 定义可选协议,这种协议只能被 class 遵守
    @objc protocol Runnable {
        func run1()
        @objc optional func run2()
        func run3()
    }
    
    class Dog: Runnable {
        func run3() {print("Dog run3")}
        func run1() {print("Dog run1")}
    }
    
    var d = Dog()
    d.run1() // Dog run1
    d.run3() // Dog run3
    

    dynamic

    • 被@objc dynamic修饰的内容会具有动态性,比如调用方法会走runtime那一套流程
    class Dog: NSObject {
        @objc dynamic func test1() {}
        func test2() {}
    }
    
    var d = Dog()
    d.test1()
    d.test2()
    

    KVC\KVO

    • Swift 支持KVC\KVO的条件

    属性所在的类、监听器最终继承自NSObject

    用@objc dynamic 修饰对应的属性

    class Observer: NSObject {
        override func observeValue(forKeyPath keyPath: String?,
                                   of object: Any?,
                                   change: [NSKeyValueChangeKey : Any]?,
                                   context: UnsafeMutableRawPointer?) {
            print("observeValue", change?[.newKey] as Any)
        }
    }
    
    class Person: NSObject {
        @objc dynamic var age: Int = 0
        var observer: Observer = Observer()
        override init() {
            super.init()
            self.addObserver(observer, forKeyPath: "age", options: .new, context: nil)
        }
        deinit {
            self.removeObserver(observer,
                                forKeyPath: "age")
        }
    }
    var p = Person()
    // observeValue Optional(20)
    p.age = 20
    // observeValue Optional(25)
    p.setValue(25, forKey: "age")
    

    block方式的KVO

    class Person: NSObject {
        @objc dynamic var age: Int = 0
        var observation: NSKeyValueObservation?
        override init() {
            super.init()
            observation = observe(\Person.age, options: .new) {
                (person, change) in
                print(change.newValue as Any)
            }
        }
    }
    var p = Person()
    // Optional(20)
    p.age = 20
    // Optional(25)
    p.setValue(25, forKey: "age")
    

    关联对象(Associated Object)

    • 在Swift中,class依然可以使用关联对象
    • 默认情况,extension不可以增加存储属性

    借助关联对象,可以实现类似extension为class增加存储属性的效果

    class Person {}
    extension Person {
        private static var AGE_KEY: Void?
        var age: Int {
            get {
                (objc_getAssociatedObject(self, &Self.AGE_KEY) as? Int) ?? 0
            }
            set {
                objc_setAssociatedObject(self,
                                         &Self.AGE_KEY,
                                         newValue,
                                         .OBJC_ASSOCIATION_ASSIGN)
            }
        }
    }
    
    var p = Person()
    print(p.age) // 0
    p.age = 10
    print(p.age) // 10
    

    资源名管理

    let img = UIImage(named: "logo")
    
    let btn = UIButton(type: .custom)
    btn.setTitle("添加", for: .normal)
    
    performSegue(withIdentifier: "login_main", sender: self)
    
    let img = UIImage(R.image.logo)
    let btn = UIButton(type: .custom)
    btn.setTitle(R.string.add, for: .normal)
    
    performSegue(withIdentifier: R.segue.login_main, sender: self)
    
    enum R {
        enum string: String {
    case add = "添加" }
        enum image: String {
            case logo
        }
        enum segue: String {
            case login_main
        }
    }
    
    • 这种作法实际上是参考了Android的资源名管理方式
    extension UIImage {
        convenience init?(_ name: R.image) {
            self.init(named: name.rawValue)
        }
    }
    
    extension UIViewController {
        func performSegue(withIdentifier identifier: R.segue, sender: Any?) {
            performSegue(withIdentifier: identifier.rawValue, sender: sender)
        }
    }
    
    extension UIButton {
        func setTitle(_ title: R.string, for state: UIControl.State) {
            setTitle(title.rawValue, for: state)
        }
    }
    

    资源名管理的其他思路

    let img = UIImage(named: "logo")
    
    let font = UIFont(name: "Arial", size: 14)
    
    let img = R.image.logo
    
    let font = R.font.arial(14)
    
    enum R {
        enum image {
            static var logo = UIImage(named: "logo") }
        enum font {
            static func arial(_ size: CGFloat) -> UIFont? {
                UIFont(name: "Arial", size: size)
            }
        }
    }
    
    • 更多优秀的思路思考

    https://github.com/mac-cain13/R.swift
    https://github.com/SwiftGen/SwiftGen

    多线程开发 - 异步

    public typealias Task = () -> Void
    
    public static func async(_ task: @escaping Task) {
        _async(task)
    }
    
    public static func async(_ task: @escaping Task,
                             _ mainTask: @escaping Task) {
        _async(task, mainTask)
    }
    
    private static func _async(_ task: @escaping Task,
                               _ mainTask: Task? = nil) {
        let item = DispatchWorkItem(block: task)
        DispatchQueue.global().async(execute: item)
        if let main = mainTask {
            item.notify(queue: DispatchQueue.main, execute: main)
        }
    }
    

    多线程开发 - 延迟

    @discardableResult
    public static func delay(_ seconds: Double,
                             _ block: @escaping Task) -> DispatchWorkItem {
        let item = DispatchWorkItem(block: block)
        DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + seconds,
                                      execute: item)
        return item
    }
    

    多线程开发 - 异步延迟

    @discardableResult
    public static func asyncDelay(_ seconds: Double,
                                  _ task: @escaping Task) -> DispatchWorkItem {
        return _asyncDelay(seconds, task)
    }
    
    @discardableResult
    public static func asyncDelay(_ seconds: Double,
                                  _ task: @escaping Task,
                                  _ mainTask: @escaping Task) -> DispatchWorkItem {
        return _asyncDelay(seconds, task, mainTask)
    }
    
    private static func _asyncDelay(_ seconds: Double,
                                    _ task: @escaping Task,
                                    _ mainTask: Task? = nil) -> DispatchWorkItem {
        let item = DispatchWorkItem(block: task)
        DispatchQueue.global().asyncAfter(deadline: DispatchTime.now() + seconds,
                                          execute: item)
        if let main = mainTask {
            item.notify(queue: DispatchQueue.main, execute: main)
        }
        return item
    }
    

    多线程开发 - once

    • dispatch_once在Swift中已被废弃,取而代之

    可以用类型属性或者全局变量\常量

    默认自带 lazy + dispatch_once 效果

    fileprivate let initTask2: Void = {
        print("initTask2---------")
    }()
    
    class ViewController: UIViewController {
        static let initTask1: Void = {
            print("initTask1---------")
        }()
        override func viewDidLoad() {
            super.viewDidLoad()
            
            let _ = Self.initTask1
            
            let _ = initTask2
        }
    }
    

    多线程开发 - 加锁

    • gcd 信号量
    class Cache {
        private static var data = [String: Any]()
        private static var lock = DispatchSemaphore(value: 1) static func set(_ key: String, _ value: Any) {
            lock.wait()
            defer { lock.signal() }
            
            data[key] = value
        }
    }
    
    • Foundation
    private static var lock = NSLock()
    static func set(_ key: String, _ value: Any) {
        lock.lock()
        defer { lock.unlock() }
    }
    
    private static var lock = NSRecursiveLock()
    static func set(_ key: String, _ value: Any) {
        lock.lock()
        defer { lock.unlock() }
    }
    

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