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Android Input学习- Virtual Key

Android Input学习- Virtual Key

作者: 伪乐观的W先生 | 来源:发表于2018-08-02 17:17 被阅读0次

Android 虚拟键 生成与派发

  • 本文以Android8.1源码为分析
1.kl解析
  • 虚拟键在Android TP (Touch Panel)中得到了广泛的应用,而在TP的driver中,报虚拟按键的方法常用的有两种
      1. 直接传键值(kernel的,不清楚,只是知道有这么回事)
      1. 还是将touch传过来,但是我们可以根据坐标通过kl文件的解析判定是那个key.
  • 在Android中我们用的是第二种做法,kl文件存放在设备/sys/board_properties/目录下,一般名字是virtualkeys.设备名,打开看大概如下所示:
0x01:158:128:670:160:100
  • 0X01是标志位,然后分别是scanCode,中心点X,中心点Y,宽度和高度,其实就是一个矩形区域,以X,Y为中心点,分别延伸 w/2, h/2。
  • 在源码VirtualKeyMap.cpp(Android/frameworks/native/libs/input)中,代码如下:
//parse会在EventHub的openDeviceLocked调用VirtualKeyMap的load函数是调用
status_t VirtualKeyMap::Parser::parse() {
    while (!mTokenizer->isEof()) {
#if DEBUG_PARSER
        ALOGD("Parsing %s: '%s'.", mTokenizer->getLocation().string(),
                mTokenizer->peekRemainderOfLine().string());
#endif

        mTokenizer->skipDelimiters(WHITESPACE);

        if (!mTokenizer->isEol() && mTokenizer->peekChar() != '#') {
            // Multiple keys can appear on one line or they can be broken up across multiple lines.
            do {
                String8 token = mTokenizer->nextToken(WHITESPACE_OR_FIELD_DELIMITER);
                if (token != "0x01") {
                    ALOGE("%s: Unknown virtual key type, expected 0x01.",
                          mTokenizer->getLocation().string());
                    return BAD_VALUE;
                }
                //最关键代码,kl的解析
                VirtualKeyDefinition defn;
                bool success = parseNextIntField(&defn.scanCode)
                        && parseNextIntField(&defn.centerX)
                        && parseNextIntField(&defn.centerY)
                        && parseNextIntField(&defn.width)
                        && parseNextIntField(&defn.height);
                if (!success) {

                    //kl文件格式不对
                    ALOGE("%s: Expected 5 colon-delimited integers in virtual key definition.",
                          mTokenizer->getLocation().string());
                    return BAD_VALUE;
                }

#if DEBUG_PARSER
                ALOGD("Parsed virtual key: scanCode=%d, centerX=%d, centerY=%d, "
                        "width=%d, height=%d",
                        defn.scanCode, defn.centerX, defn.centerY, defn.width, defn.height);
#endif
                //将每一个virtualkey解析出来,以便去使用
                mMap->mVirtualKeys.push(defn);
            } while (consumeFieldDelimiterAndSkipWhitespace());

            if (!mTokenizer->isEol()) {
                ALOGE("%s: Expected end of line, got '%s'.",
                        mTokenizer->getLocation().string(),
                        mTokenizer->peekRemainderOfLine().string());
                return BAD_VALUE;
            }
        }

        mTokenizer->nextLine();
    }

    return NO_ERROR;
}
  • 实际的范围是[x-w/2,x+w/2] ,[y-h/2,y+h/2].
  • 实际使用的地方是InputReader.cpp的TouchInputMapper::configureVirtualKeysLocked()方法中会计算出每个虚拟按键对应的矩形范围,并将scancode转换成keycode。

2.获取virtual key的规定矩形区域

touch事件整个派发在此就不再多说,直接从configureVirtualKeys开始说起,touch事件派发到此处后,在configureVirtualKeys中被处理是否去转换为virtual key.源码如下:

void TouchInputMapper::configureVirtualKeys() {
   //获取kl文件中解析出来的关于virtual key的内容
    Vector<VirtualKeyDefinition> virtualKeyDefinitions;
    getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);

    mVirtualKeys.clear();

    if (virtualKeyDefinitions.size() == 0) {
        return;
    }

    mVirtualKeys.setCapacity(virtualKeyDefinitions.size());
    //获取屏幕范围
    int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
    int32_t touchScreenTop = mRawPointerAxes.y.minValue;
    int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
    int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;

    for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
        const VirtualKeyDefinition& virtualKeyDefinition =
                virtualKeyDefinitions[i];

        mVirtualKeys.add();
        VirtualKey& virtualKey = mVirtualKeys.editTop();

        virtualKey.scanCode = virtualKeyDefinition.scanCode;
        int32_t keyCode;
        int32_t dummyKeyMetaState;
        uint32_t flags;
        //根据scanCode转换得到相应的keyCode
        if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, 0,
                                  &keyCode, &dummyKeyMetaState, &flags)) {
            ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
                    virtualKey.scanCode);
            mVirtualKeys.pop(); // drop the key
            continue;
        }

        virtualKey.keyCode = keyCode;
        virtualKey.flags = flags;

        // convert the key definition's display coordinates into touch coordinates for a hit box
        int32_t halfWidth = virtualKeyDefinition.width / 2;
        int32_t halfHeight = virtualKeyDefinition.height / 2;
        //得到scanCodec的virtual key的矩形区域
        virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
                * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
        virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
                * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
        virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
                * touchScreenHeight / mSurfaceHeight + touchScreenTop;
        virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
                * touchScreenHeight / mSurfaceHeight + touchScreenTop;
    }
}

3.virtual key的生成和派发

在void TouchInputMapper::cookAndDispatch(nsecs_t when)中会去调用consumeRawTouches进行派发


const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(
        int32_t x, int32_t y) {
    size_t numVirtualKeys = mVirtualKeys.size();
    for (size_t i = 0; i < numVirtualKeys; i++) {
        const VirtualKey& virtualKey = mVirtualKeys[i];

#if DEBUG_VIRTUAL_KEYS
        ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
                "left=%d, top=%d, right=%d, bottom=%d",
                x, y,
                virtualKey.keyCode, virtualKey.scanCode,
                virtualKey.hitLeft, virtualKey.hitTop,
                virtualKey.hitRight, virtualKey.hitBottom);
#endif
        //判断区域是否被击中
        if (virtualKey.isHit(x, y)) {
            return & virtualKey;
        }
    }

    return NULL;
}

bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
....
....

//最主要的代码
    if (mCurrentVirtualKey.down) {
        if (mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
            // Pointer went up while virtual key was down.
            mCurrentVirtualKey.down = false;
            if (!mCurrentVirtualKey.ignored) {
#if DEBUG_VIRTUAL_KEYS
                ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
                        mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
#endif
                dispatchVirtualKey(when, policyFlags,
                        AKEY_EVENT_ACTION_UP,
                        AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
            }
            return true;
        }
        if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
            uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
            const RawPointerData::Pointer& pointer =
                    mCurrentRawState.rawPointerData.pointerForId(id);
            const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
            if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
                // Pointer is still within the space of the virtual key.
                return true;
            }
        }

        // Pointer left virtual key area or another pointer also went down.
        // Send key cancellation but do not consume the touch yet.
        // This is useful when the user swipes through from the virtual key area
        // into the main display surface.
        mCurrentVirtualKey.down = false;
        if (!mCurrentVirtualKey.ignored) {
#if DEBUG_VIRTUAL_KEYS
            ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
                    mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
#endif
             //生成virtual key up且派发的地方
            dispatchVirtualKey(when, policyFlags,
                    AKEY_EVENT_ACTION_UP,
                    AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
                            | AKEY_EVENT_FLAG_CANCELED);
        }
    }

....
....
            if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
                //检查touch的坐标,看是否在此区域,是的话,直接转化为相应的virtual key down,进行派发
                const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
                if (virtualKey) {
                    mCurrentVirtualKey.down = true;
                    mCurrentVirtualKey.downTime = when;
                    mCurrentVirtualKey.keyCode = virtualKey->keyCode;
                    mCurrentVirtualKey.scanCode = virtualKey->scanCode;
                    mCurrentVirtualKey.ignored = mContext->shouldDropVirtualKey(
                            when, getDevice(), virtualKey->keyCode, virtualKey->scanCode);

                    if (!mCurrentVirtualKey.ignored) {
#if DEBUG_VIRTUAL_KEYS
                        ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
                                mCurrentVirtualKey.keyCode,
                                mCurrentVirtualKey.scanCode);
#endif
                        dispatchVirtualKey(when, policyFlags,
                                AKEY_EVENT_ACTION_DOWN,
                                AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
                    }
                }
            }

....
....
}

//派发
void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
        int32_t keyEventAction, int32_t keyEventFlags) {
    int32_t keyCode = mCurrentVirtualKey.keyCode;
    int32_t scanCode = mCurrentVirtualKey.scanCode;
    nsecs_t downTime = mCurrentVirtualKey.downTime;
    int32_t metaState = mContext->getGlobalMetaState();
    policyFlags |= POLICY_FLAG_VIRTUAL;

    NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
            keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
    getListener()->notifyKey(&args);
}
  • 至此touch转virtual key的过程就结束了.

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