override func viewDidLoad() {
super.viewDidLoad()
let redView = UIView(frame: CGRect(x: 0, y: 0, width: self.view.bounds.size.width / 2, height: self.view.bounds.size.height / 2))
redView.backgroundColor = UIColor.redColor()
self.view.addSubview(redView)
// redView.transform = CGAffineTransformMakeRotation(CGFloat(M_PI_2))
//瞬间触发: 作用时间短, 位移相对小, 一般只会触发一次
//tap/swipe
//持续触发: 作用时间长或位移相对大, 会定时或相隔一段距离触发
//pinch/rotate/long press/pan
//快速滑动,在屏幕上停留时间短,距离相对较长
//每一手势对象对应一个方向
let leftSwipe = UISwipeGestureRecognizer(target: self, action: #selector(swipe(_:)))
leftSwipe.direction = .Left //滑向某个方向
self.view.addGestureRecognizer(leftSwipe)
}
func swipe(sender: UISwipeGestureRecognizer) {
print("left")
}
网友评论