Elastic job AbstractElasticJobExecutor 执行过程的核心类 ,execute 方法则是 执行方法 , 补偿机制 这里会写
/**
* 执行作业.
*/
public final void execute() {
try {
//zk服务器时间与本地时间如果超过 maxTimeDiffSeconds 会报异常 , 默认 -1 不开启 , 不开启 会有什么问题呢
jobFacade.checkJobExecutionEnvironment();
} catch (final JobExecutionEnvironmentException cause) {
jobExceptionHandler.handleException(jobName, cause);
}
//返回分片上下文 在[分片中有介绍](https://www.jianshu.com/p/44893e3c216d)
ShardingContexts shardingContexts = jobFacade.getShardingContexts();
if (shardingContexts.isAllowSendJobEvent()) {
//shardingContexts.isAllowSendJobEvent() : 默认返回true , 直接 发送trace event ,job start
jobFacade.postJobStatusTraceEvent(shardingContexts.getTaskId(), State.TASK_STAGING, String.format("Job '%s' execute begin.", jobName));
}
// 判断当前有运行的分片 ,有 ,会在 sharding/分片id/misfire 创建节点 value 为 “” 当前调度 发送trace event 后 结束
if (jobFacade.misfireIfRunning(shardingContexts.getShardingItemParameters().keySet())) {
if (shardingContexts.isAllowSendJobEvent()) {
jobFacade.postJobStatusTraceEvent(shardingContexts.getTaskId(), State.TASK_FINISHED, String.format(
"Previous job '%s' - shardingItems '%s' is still running, misfired job will start after previous job completed.", jobName,
shardingContexts.getShardingItemParameters().keySet()));
}
return;
}
try {
//类似于 jobFacade.afterJobExecuted 在[doAsfterJobExecutedAtLastCompleted]
jobFacade.beforeJobExecuted(shardingContexts);
//CHECKSTYLE:OFF
} catch (final Throwable cause) {
//CHECKSTYLE:ON
jobExceptionHandler.handleException(jobName, cause);
}
execute(shardingContexts, JobExecutionEvent.ExecutionSource.NORMAL_TRIGGER);
//如果有Misfired 分片 ,清除 sharding/分片id/misfire ,然后为Misfired 分片 调用execute
while (jobFacade.isExecuteMisfired(shardingContexts.getShardingItemParameters().keySet())) {
jobFacade.clearMisfire(shardingContexts.getShardingItemParameters().keySet());
execute(shardingContexts, JobExecutionEvent.ExecutionSource.MISFIRE);
}
//处理失败分片,默认不启用 ,暂时不分析
jobFacade.failoverIfNecessary();
try {
jobFacade.afterJobExecuted(shardingContexts);
//CHECKSTYLE:OFF
} catch (final Throwable cause) {
//CHECKSTYLE:ON
jobExceptionHandler.handleException(jobName, cause);
}
}
jobFacade.checkJobExecutionEnvironment() : zk服务器时间与本地时间如果超过 maxTimeDiffSeconds 会报异常 , 默认 -1 不开启 , 不开启 会有什么问题呢
jobFacade.getShardingContexts(): 返回分片上下文 在分片中有介绍
shardingContexts.isAllowSendJobEvent() : 默认返回true , 直接 发送trace event ,job start
jobFacade.misfireIfRunning : 判断当前有运行的分片 ,有 ,会在 sharding/分片id/misfire 创建节点 value 为 “” 当前调度 发送trace event 后 结束
jobFacade.beforeJobExecuted :类似于 jobFacade.afterJobExecuted 在doAsfterJobExecutedAtLastCompleted 有分析
execute中调用的private execute 方法 ,执行分片任务 ,执行完后 ,如果有Misfired 分片 ,清除 sharding/分片id/misfire ,然后为Misfired 分片 调用execute
jobFacade.failoverIfNecessary():处理失败分片,默认不启用 ,暂时不分析
private execute 方法
private void execute(final ShardingContexts shardingContexts, final JobExecutionEvent.ExecutionSource executionSource) {
// 如果分片为 empty
if (shardingContexts.getShardingItemParameters().isEmpty()) {
if (shardingContexts.isAllowSendJobEvent()) {
// no shard , task finished
jobFacade.postJobStatusTraceEvent(shardingContexts.getTaskId(), State.TASK_FINISHED, String.format("Sharding item for job '%s' is empty.", jobName));
}
return;
}
jobFacade.registerJobBegin(shardingContexts);
String taskId = shardingContexts.getTaskId();
if (shardingContexts.isAllowSendJobEvent()) {
jobFacade.postJobStatusTraceEvent(taskId, State.TASK_RUNNING, "");
}
try {
process(shardingContexts, executionSource);
} finally {
// TODO 考虑增加作业失败的状态,并且考虑如何处理作业失败的整体回路
jobFacade.registerJobCompleted(shardingContexts);
if (itemErrorMessages.isEmpty()) {
if (shardingContexts.isAllowSendJobEvent()) {
jobFacade.postJobStatusTraceEvent(taskId, State.TASK_FINISHED, "");
}
} else {
if (shardingContexts.isAllowSendJobEvent()) {
jobFacade.postJobStatusTraceEvent(taskId, State.TASK_ERROR, itemErrorMessages.toString());
}
}
}
}
如果 分片为empty 则 no shard , task finished 如果有 jobFacade.registerJobBegin(shardingContexts) 方法 在monitorExecution 为true 会为对应分片创建sharding/shardid/running 临时节点。
发送TASK_RUNNING Trace Event
调用 process 方法 ,如果分片只有1 , 当前线程执行另一process 方法 ,如果分片数 >1 则会交给 [线程池] https://www.jianshu.com/p/0d0e7339c9b0 , 结束当前调用 。
private void process(final ShardingContexts shardingContexts, final JobExecutionEvent.ExecutionSource executionSource) {
Collection<Integer> items = shardingContexts.getShardingItemParameters().keySet();
if (1 == items.size()) {
int item = shardingContexts.getShardingItemParameters().keySet().iterator().next();
JobExecutionEvent jobExecutionEvent = new JobExecutionEvent(shardingContexts.getTaskId(), jobName, executionSource, item);
process(shardingContexts, item, jobExecutionEvent);
return;
}
final CountDownLatch latch = new CountDownLatch(items.size());
for (final int each : items) {
final JobExecutionEvent jobExecutionEvent = new JobExecutionEvent(shardingContexts.getTaskId(), jobName, executionSource, each);
if (executorService.isShutdown()) {
return;
}
executorService.submit(new Runnable() {
@Override
public void run() {
try {
process(shardingContexts, each, jobExecutionEvent);
} finally {
latch.countDown();
}
}
});
}
try {
latch.await();
} catch (final InterruptedException ex) {
Thread.currentThread().interrupt();
}
}
最后的process 方法
private void process(final ShardingContexts shardingContexts, final int item, final JobExecutionEvent startEvent) {
if (shardingContexts.isAllowSendJobEvent()) {
jobFacade.postJobExecutionEvent(startEvent);
}
log.trace("Job '{}' executing, item is: '{}'.", jobName, item);
JobExecutionEvent completeEvent;
try {
process(new ShardingContext(shardingContexts, item));
completeEvent = startEvent.executionSuccess();
log.trace("Job '{}' executed, item is: '{}'.", jobName, item);
if (shardingContexts.isAllowSendJobEvent()) {
jobFacade.postJobExecutionEvent(completeEvent);
}
// CHECKSTYLE:OFF
} catch (final Throwable cause) {
// CHECKSTYLE:ON
completeEvent = startEvent.executionFailure(cause);
jobFacade.postJobExecutionEvent(completeEvent);
itemErrorMessages.put(item, ExceptionUtil.transform(cause));
jobExceptionHandler.handleException(jobName, cause);
}
}
向jobEventBus 发送 startEvent ,调用 你实现job 类的proccess 方法 ,向jobEventBus 发送
success completeEvent 如果出现异常 向jobEventBus 发送 error completeEvent ,处理异常等等
回过头来想想补偿机制 job 每1s 调度一次 , job 实际执行需要3s ,会是怎么样的输出呢 ,看源码是根据sharding/分片id/running 判断 , 第二次 以及第三次调度 ,实际会变成2次 调度 ,也就是说 会丢失一次调度的 这种情况 需要注意
quartz SimpleThreadPool 1 个线程 ,misfire 策略 MISFIRE_INSTRUCTION_DO_NOTHING 这种情况 quartz misfire 策略 就没有意义了 , 一个线程调度 execute 方法中不会出现 misfire , 但事实上出现了的misfire 是怎么回事呢 JobTriggerListener 会给你答案
/**
* 作业触发监听器.
*
* @author zhangliang
*/
@RequiredArgsConstructor
public final class JobTriggerListener extends TriggerListenerSupport {
private final ExecutionService executionService;
private final ShardingService shardingService;
@Override
public String getName() {
return "JobTriggerListener";
}
@Override
public void triggerMisfired(final Trigger trigger) {
if (null != trigger.getPreviousFireTime()) {
executionService.setMisfire(shardingService.getLocalShardingItems());
}
}
}
JobTriggerListener 这里 PreviousFireTime 不为null 情况下 , 置本地分片 zk misfire 。
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