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iOS控制屏幕随意旋转和状态栏的控制

iOS控制屏幕随意旋转和状态栏的控制

作者: CoderLJW | 来源:发表于2018-09-20 10:57 被阅读149次

    1、屏幕旋转

    使用有三个前提条件
    1、根控制是UIViewController
    2、根控制是UINavigationController
    3、根控制是UITabBarController
    注意::不同的根控制器情况下,使用方式不同。

    你还需要了解的
    // Note that UIInterfaceOrientationLandscapeLeft is equal to UIDeviceOrientationLandscapeRight (and vice versa).
    请注意, UIInterfaceOrientationLandscapeLeft 等于 UIDeviceOrientationLandscapeRight (反之亦然)
    
    // This is because rotating the device to the left requires rotating the content to the right.
    这是因为将设备向左旋转需要将内容向右旋转
    typedef NS_ENUM(NSInteger, UIInterfaceOrientation) {
        UIInterfaceOrientationUnknown            = UIDeviceOrientationUnknown,
        UIInterfaceOrientationPortrait           = UIDeviceOrientationPortrait,
        UIInterfaceOrientationPortraitUpsideDown = UIDeviceOrientationPortraitUpsideDown,
        UIInterfaceOrientationLandscapeLeft      = UIDeviceOrientationLandscapeRight,
        UIInterfaceOrientationLandscapeRight     = UIDeviceOrientationLandscapeLeft
    } __TVOS_PROHIBITED;
    
    /* This exception is raised if supportedInterfaceOrientations returns 0, or if preferredInterfaceOrientationForPresentation
       returns an orientation that is not supported.
    如果 supportedInterfaceOrientations 返回 0, 则引发此异常。如果preferredInterfaceOrientationForPresentation返回不支持的方向
    */
    UIKIT_EXTERN NSExceptionName const UIApplicationInvalidInterfaceOrientationException NS_AVAILABLE_IOS(6_0) __TVOS_PROHIBITED;
    
    typedef NS_OPTIONS(NSUInteger, UIInterfaceOrientationMask) {
        UIInterfaceOrientationMaskPortrait = (1 << UIInterfaceOrientationPortrait),
        UIInterfaceOrientationMaskLandscapeLeft = (1 << UIInterfaceOrientationLandscapeLeft),
        UIInterfaceOrientationMaskLandscapeRight = (1 << UIInterfaceOrientationLandscapeRight),
        UIInterfaceOrientationMaskPortraitUpsideDown = (1 << UIInterfaceOrientationPortraitUpsideDown),
        UIInterfaceOrientationMaskLandscape = (UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight),
        UIInterfaceOrientationMaskAll = (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight | UIInterfaceOrientationMaskPortraitUpsideDown),
        UIInterfaceOrientationMaskAllButUpsideDown = (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight),
    } __TVOS_PROHIBITED;
    

    1、根控制是UIViewController

    ::直接在控制器中重写下面的方法,设置是否支持自动旋转,以及支持的方向即可

    /** 是否允许自动旋转 */
    -(BOOL)shouldAutorotate
    {
        return NO;
    }
    /** 支持的方向 */
    #if __IPHONE_OS_VERSION_MAX_ALLOWED < __IPHONE_9_0
    - (NSUInteger)supportedInterfaceOrientations
    #else
    - (UIInterfaceOrientationMask)supportedInterfaceOrientations
    #endif
    {
        return UIInterfaceOrientationMaskPortrait;
    }
    

    2、根控制是UINavigationController

    ::在根控制器下面写

    -(BOOL)shouldAutorotate
    {
        if ([[self.viewControllers lastObject] isKindOfClass:["指定哪个控制器" class]]) {
            return YES;
        }
        return NO;
    }
    #if __IPHONE_OS_VERSION_MAX_ALLOWED < __IPHONE_9_0
    - (NSUInteger)supportedInterfaceOrientations
    #else
    - (UIInterfaceOrientationMask)supportedInterfaceOrientations
    #endif
    {
        if ([[self.viewControllers lastObject]isKindOfClass:["指定哪个控制器" class]]) {
                    return UIInterfaceOrientationMaskLandscapeRight;
                }
        return UIInterfaceOrientationMaskPortrait;
    }
    

    3、根控制是UITabBarController

    ::在根控制器下面写

    1、在此使用通知,需要先定义一个全局的BOOL
    @interface CustomTabBarController : UITabBarController
    {
        BOOL _shouldAutorotate;
    }
    @end
    2、在注册通知
    @implementation CustomTabBarController
    
    - (void)viewDidLoad {
        [super viewDidLoad];
    
        [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(autorotateInterface:) name:@"InterfaceOrientationNotificationKey" object:nil];
    }
    - (void)autorotateInterface:(NSNotification *)notifition
    {
        _shouldAutorotate = [notifition.object boolValue];
    }
    3、重写方法
    /**
     *
     *  @return 是否支持旋转
     */
    -(BOOL)shouldAutorotate
    {
        return _shouldAutorotate;
    }
    /**
     *  适配旋转的类型
     */
    #if __IPHONE_OS_VERSION_MAX_ALLOWED < __IPHONE_9_0
    - (NSUInteger)supportedInterfaceOrientations
    #else
    - (UIInterfaceOrientationMask)supportedInterfaceOrientations
    #endif
    {
        if (_shouldAutorotate) {
            return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeRight;
        }
        return UIInterfaceOrientationMaskPortrait;
    }
    @end
    4、需要在哪个页面进行旋转,则在那个页面的需要发出通知
    -(void)viewWillAppear:(BOOL)animated
    {
        [super viewWillAppear:animated];
        
        [UserDefaultNotificationCenter postNotificationName:@"InterfaceOrientationNotificationKey" object:@"1"];
    }
    -(void)viewWillDisappear:(BOOL)animated
    {
        [super viewDidDisappear:animated];
    
        [UserDefaultNotificationCenter postNotificationName:@"InterfaceOrientationNotificationKey" object:@"0"];
    }
    

    注意::不同的根控制不能混用,如果你的根控制器是TabbarVC,使用了navVC的控制方法会出现当前页面有效,返回后的页面就不受控制的问题。

    2、状态栏控制

    需要特别注意::

    info.plist文件中,View controller-based status bar appearance项设为YES,则View controller对status bar的设置优先级高于application的设置。
    View controller-based status bar appearance项设为NO,则以application的设置为准,view controller的prefersStatusBarHidden方法无效,是根本不会被调用的。
    

    使用场景为一个playerVC控制器,加载playerV的控制功能来使用,并且playerV的控制结果要提现在playerVC上面。

    @interface PlayerViewController : BaseViewController
    /** 是否隐藏状态栏 */
    - (void)whetherHidenStateBar:(BOOL)isHidenStateBar;
    @end
    @interface PlayerView : UIView
    /**  */
    @property (nonatomic, weak) PlayerViewController  *playerVC;
    @end
    
    // 在控制器中使用playerV的时候,传递playerVC给PlayerView
    - (void)setupPlayerView
    {
        self.playerView = [[PlayerView alloc] init];
        self.playerView.playerVC = self;
        [self.view addSubView:self.playerView];
    }
    // 需要在控制器中才能使用,控制状态栏的隐藏和显示
    - (BOOL)prefersStatusBarHidden
    {
        return self.isHidenStateBar;
    }
    - (void)whetherHidenStateBar:(BOOL)isHidenStateBar
    {
        self.isHidenStateBar  = isHidenStateBar;
        // 主动调用也有效果
        [self prefersStatusBarHidden];
        // 横屏的时候不写这个会有点问题,测试的时候你也会发现
        [UIApplication sharedApplication].statusBarHidden = isHidenStateBar;
    }
    // 在playerView中需要使用到的地方调用
    [self.playerVC whetherHidenStateBar:YES];或者[self.playerVC whetherHidenStateBar:NO];
    

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