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Jetpack-Lifecycle

Jetpack-Lifecycle

作者: 内卷程序员 | 来源:发表于2021-07-27 23:58 被阅读0次

    Lifecycle概述

    Lifecycle是生命周期感知型组件,可感知组件(如 Activity、 Fragment、service)的生命周期状态的变化。并将生命周期变化的事件通知分发到已注册的观察者。它也是Jetpack组件库的核心基础。Lifecycle整个就是一个观察者模式,来监听activity或者fragment的生命周期。

    引入依赖

    • kotlin
    dependencies {
            val lifecycle_version = "2.3.1"
            val arch_version = "2.1.0"
     
            // ViewModel
            implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:$lifecycle_version")
            // LiveData
            implementation("androidx.lifecycle:lifecycle-livedata-ktx:$lifecycle_version")
            // 仅Lifecycles (没有 ViewModel 或 LiveData)
            implementation("androidx.lifecycle:lifecycle-runtime-ktx:$lifecycle_version")
     
            // 为 ViewModel 保存状态模块
            implementation("androidx.lifecycle:lifecycle-viewmodel-savedstate:$lifecycle_version")
     
            // Annotation processor(注释处理器)
            kapt("androidx.lifecycle:lifecycle-compiler:$lifecycle_version")
            // 或者 - 如果使用 Java8,请使用以下代码代替生命周期编译器
            implementation("androidx.lifecycle:lifecycle-common-java8:$lifecycle_version")
     
            // 可选 - 在服务中实现 LifecycleOwner 的助手
            implementation("androidx.lifecycle:lifecycle-service:$lifecycle_version")
     
            // 可选 - ProcessLifecycleOwner 为整个应用程序进程提供生命周期
            implementation("androidx.lifecycle:lifecycle-process:$lifecycle_version")
            // 可选 - 对 LiveData 的 ReactiveStreams 支持
            implementation("androidx.lifecycle:lifecycle-reactivestreams-ktx:$lifecycle_version")
     
            // 可选 - LiveData 的测试助手
            testImplementation("androidx.arch.core:core-testing:$arch_version")
        }
     
    
    • java
    dependencies {
            val lifecycle_version = "2.3.1"
            val arch_version = "2.1.0"
     
            // ViewModel
            implementation("androidx.lifecycle:lifecycle-viewmodel:$lifecycle_version")
            // LiveData
            implementation("androidx.lifecycle:lifecycle-livedata:$lifecycle_version")
            // Lifecycles only (without ViewModel or LiveData)
            implementation("androidx.lifecycle:lifecycle-runtime:$lifecycle_version")
     
            // Saved state module for ViewModel
            implementation("androidx.lifecycle:lifecycle-viewmodel-savedstate:$lifecycle_version")
     
            // Annotation processor
            annotationProcessor("androidx.lifecycle:lifecycle-compiler:$lifecycle_version")
            // alternately - if using Java8, use the following instead of lifecycle-compiler
            implementation("androidx.lifecycle:lifecycle-common-java8:$lifecycle_version")
     
            // optional - helpers for implementing LifecycleOwner in a Service
            implementation("androidx.lifecycle:lifecycle-service:$lifecycle_version")
     
            // optional - ProcessLifecycleOwner provides a lifecycle for the whole application process
            implementation("androidx.lifecycle:lifecycle-process:$lifecycle_version")
     
            // optional - ReactiveStreams support for LiveData
            implementation("androidx.lifecycle:lifecycle-reactivestreams:$lifecycle_version")
     
            // optional - Test helpers for LiveData
            testImplementation("androidx.arch.core:core-testing:$arch_version")
        }
    ————————————————
    版权声明:本文为CSDN博主「盛开的伤」的原创文章,遵循CC 4.0 BY-SA版权协议,转载请附上原文出处链接及本声明。
    原文链接:https://blog.csdn.net/u010217055/article/details/118315013
    

    Lifecycle使用分两步

    第一步构建观察者
    //第一种实现 LifecycleObserver 接口,在对应的方法上面用配合注解声明,当感知到生命周期变化会通知相应事件对应的注解方法,OnLifecycle.Event 注解来接收生命周期回调。
    public class MyLifecycle implements LifecycleObserver {
       
       @OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
       void onCreate(LifecycleOwner owner) {
         //初始化业务
       }
    
       @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
       void onStop(LifecycleOwner owner) {
        //结束业务
       }
       ...
    }
    
    //第二中实现 LifecycleEventObserver 的onStateChanged 声明周期改变会回调onStateChanged,然后进行判断
    public class TestLifecycle implements LifecycleEventObserver {
    
       @Override
       public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
           switch (event) {
               case ON_CREATE: { }
               break;
               case ON_START: {  }
               break;
               case ON_STOP: 
               break;
           }
       }
    }
    
    第二步注册观察者
    //得到Lifecycle并注册观察者
    public class MyActivity extends AppCompatActivity {
    
        MyLifecycle myLifecycle;
        TestLifecycle testLifecycle;
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            myLifecycle =new MyLifecycle();
            testLifecycle=new TestLifecycle();
     
            //getLifecycle 返回的是LifecycleRegistry实例
            getLifecycle().addObserver(myLifecycle);   
            getLifecycle().addObserver(testLifecycle);
        }
    }
    

    原理分析

    Lifecycle是用观察者模式实现,个人理解可以从四个方面(观察者、被观察者、注册、事件分发)来分析。

    观察者:

    LifecycleObserver、FullLifecycleObserver、FullLifecycleObserver 他们之间的关系,我们通常需要实现LifecycleObserver或者LifecycleEventObserver就可以作为观察者

    public interface LifecycleObserver {
         
    }
    
    
    public interface LifecycleEventObserver extends LifecycleObserver {
    
        void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event);
    }
    
    
    interface FullLifecycleObserver extends LifecycleObserver {
    
        void onCreate(LifecycleOwner owner);
    
        void onStart(LifecycleOwner owner);
    
        void onResume(LifecycleOwner owner);
    
        void onPause(LifecycleOwner owner);
    
        void onStop(LifecycleOwner owner);
    
        void onDestroy(LifecycleOwner owner);
    }
    
    
    
    被观察者:

    实现了LifecycleOwner接口的Activity、service和Fragment等组件,getLifecycle返回Lifecycle实现对象实例,

    // Activity
    public class ComponentActivity extends ComponentActivity implements
            LifecycleOwner,
            ViewModelStoreOwner,
            SavedStateRegistryOwner,
            OnBackPressedDispatcherOwner {
        
           private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
     
           ...
    
           @Override
          public Lifecycle getLifecycle() {
              return mLifecycleRegistry;
          }
    }
    
    //Fragment
    public class Fragment implements ComponentCallbacks, 
             OnCreateContextMenuListener, 
             LifecycleOwner,
             ViewModelStoreOwner,
             SavedStateRegistryOwner {
    
            LifecycleRegistry mLifecycleRegistry;
           ...
            
           public Fragment() {
               initLifecycle();
            }
     
          private void initLifecycle() {
             mLifecycleRegistry = new LifecycleRegistry(this);
             ...
          }
    
          @NonNull
          public Lifecycle getLifecycle() {
             return mLifecycleRegistry;
          }
    
    }
    //Service
    public class LifecycleService extends Service implements LifecycleOwner {
        private final ServiceLifecycleDispatcher mDispatcher = new ServiceLifecycleDispatcher(this);
           ...
    
        @Override
        public Lifecycle getLifecycle() {
            return mDispatcher.getLifecycle();
        }
    
    }
    
    注册:

    注册需要获得Lifecycle 对象实例(activity、fragment、service默认实现Lifecycle接口类是LifecycleRegistry),Lifecycle 类中定义了添加观察者和移除观察者的方法,并定义了两个枚举类, Event - 对应了组件(Activity和Fragment)的生命周期事件,State - 组件生命周期的状态

     
    public abstract class Lifecycle {
     
        @RestrictTo(RestrictTo.Scope.LIBRARY_GROUP)
        @NonNull
        AtomicReference<Object> mInternalScopeRef = new AtomicReference<>();
     
       //添加观察者LifecycleObserver,组件的状态变化可以通知LifecycleObserver
        @MainThread
        public abstract void addObserver(@NonNull LifecycleObserver observer);
       //从观察者列表中移除观察者
        @MainThread
        public abstract void removeObserver(@NonNull LifecycleObserver observer);
    
        //返回当前的声明周期状态
        @MainThread
        @NonNull
        public abstract State getCurrentState();
    
      //Event:生命周期事件,只要通过注解进行声明,就能够使LifecycleObserver观察到对应的生命周期事件
        @SuppressWarnings("WeakerAccess")
        public enum Event { 
            ON_CREATE, 
            ON_START, 
            ON_RESUME, 
            ON_PAUSE, 
            ON_STOP, 
            ON_DESTROY, 
            ON_ANY
        }
     
        public enum State {
            DESTROYED,
            INITIALIZED,
            CREATED,
            STARTED,
            RESUMED;
     
            public boolean isAtLeast(@NonNull State state) {
                return compareTo(state) >= 0;
            }
        }
    }
    
    

    当Lifecycle注册观察者(调用addObserver方法),就是调用Lifecycle接口 实现类LifecycleRegistry相关方法,这里注册调用的是addObserver,下面是LifecycleRegistry的主要方法

    public class LifecycleRegistry extends Lifecycle {
    
       //保存 LifecycleObserver 及其对应的 State
       private FastSafeIterableMap<LifecycleObserver, ObserverWithState> mObserverMap =
               new FastSafeIterableMap<>();
    
       // 当前生命周期状态
       private State mState;
       private final WeakReference<LifecycleOwner> mLifecycleOwner;
    
       private ArrayList<State> mParentStates = new ArrayList<>();
    
       public LifecycleRegistry(@NonNull LifecycleOwner provider) {
           mLifecycleOwner = new WeakReference<>(provider);
           mState = INITIALIZED;
       }
    
       @MainThread
       public void markState(@NonNull State state) {
           setCurrentState(state);
       }
    
    
       @MainThread
       public void setCurrentState(@NonNull State state) {
           moveToState(state);
       }
    
      ...
    
        // ObserverWithState
       @Override
       public void addObserver(@NonNull LifecycleObserver observer) {
            //假如当前状态为DESTROYED则设置为DESTROYED, 否则设置为INITIALIZED,在onResume()中调用 addObserver(),那么,观察者依然可以接收到 onCreate 和 onStart 事件。 
           State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
           ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
           // 将包装的observer添加到mObserverMap,以observer自身作为Key值
           ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
          //observer已添加,不进行后续操作
           if (previous != null) {
               return;
           }
           LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
           // 假如lifecycleOwner已销毁,不进行后续操作
           if (lifecycleOwner == null) {
               // it is null we should be destroyed. Fallback quickly
               return;
           }
        //mAddingObserverCounter: 记录正在初始化同步的新添加Observer的数量,大于0时,表示正在对新添加的Observer进行初始化同步。 防止addObserver()重入时,多次调用sync()。使sync()仅仅在最外层的addObserver()同步逻辑完成后执行一次。
    
        //mHandlingEvent:标记正在进行状态事件同步。 防止moveToState()重入时,多次调用sync()。
          // 判断是否重入
       // mHandlingEvent表示正在执行生命周期迁移导致的sync()同步
       // mAddingObserverCounter>0 表示addObserver()导致的单个Observer同步
           boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
           State targetState = calculateTargetState(observer);
           mAddingObserverCounter++;
           // 如果观察者的初始状态小于 targetState ,则同步到 targetState
         // 通过calculateTargetState获取当前目标需要迁移的目标状态
       State targetState = calculateTargetState(observer);
    
       // 正在添加Observer的记录自增
       mAddingObserverCounter++;
    
       // 使Observer迁移到目标状态
       //
       // 当Observer的状态小于目标状态时,升级到目标状态
       // Observer的初始状态时DESTROYED或INITIALIZED,且当初始状态为DESTROYED时,目标状态
       // 也应为DESTROYED,所以新添加的Observer在初始化同步的时候只需要考虑升级同步。
       // 
       // 这里同时做了mObserverMap.contains(observer)的判断,之所以要这么处理,是因为有时候
       // 用户会在observer的生命周期回调中removeObserver移除自身,当发生这种情况时,立即结束
       // 迁移操作
       while ((statefulObserver.mState.compareTo(targetState) < 0 && 
               mObserverMap.contains(observer))) {
           // 缓存observer的状态,用于remove+add问题
           pushParentState(statefulObserver.mState);
           // 派分事件
           statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
           // 移除状态缓存
           popParentState();
           // 由于可能存在的变更,重新调用calculateTargetState获取当前目标需要迁移的目标状态
           targetState = calculateTargetState(observer);
       }
    
       // 非重入状态执行sync同步
       if (!isReentrance) {
           sync();
       }
    
       // 正在添加Observer的记录自减
           mAddingObserverCounter--;
       }
    
       @Override
       public void removeObserver(@NonNull LifecycleObserver observer) {
           mObserverMap.remove(observer);
       }
    
       @Override
       public State getCurrentState() {
           return mState;
       }
    
      //对传入的Observer封装成LifecycleEventObserver对象,并同时保存对应的mState状态。
       static class ObserverWithState {
           State mState;
          //LifecycleEventObserver 是继承自LifecycleObserver的接口 声明了onStateChanged()函数
           LifecycleEventObserver mLifecycleObserver;
    
           ObserverWithState(LifecycleObserver observer, State initialState) {
              //将传入的observer封装成LifecycleEventObserver 对象
               mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
             //保存对应的mState状态
               mState = initialState;
           }
        ...
       }
    }
    

    observer转换LifecycleEventObserver源码分析

    public class Lifecycling {
    
          ...
    
        @NonNull
        static LifecycleEventObserver lifecycleEventObserver(Object object) {
            //类型判断
            boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
           //类型判断
            boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
    
           //如果Observer 实现的是LifecycleEventObserver或者FullLifecycleObserver 则不会处理注解信息,转换成LifecycleEventObserver对象然后返回
    
            if (isLifecycleEventObserver && isFullLifecycleObserver) {
                return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
                        (LifecycleEventObserver) object);
            }
          
            if (isFullLifecycleObserver) {
                return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
            }
    
            if (isLifecycleEventObserver) {
                return (LifecycleEventObserver) object;
            }
            //到这里是生成LifecycleObserver实现类对象,获取observer类的类型,然后判断是需要解析注解信息,还是用反射的方式构建LifecycleEventObserver对象并返回
            final Class<?> klass = object.getClass();
            int type = getObserverConstructorType(klass);
         // 获取 type
        // GENERATED_CALLBACK 表示注解生成的代码
        // REFLECTIVE_CALLBACK 表示使用反射
            if (type == GENERATED_CALLBACK) {
                List<Constructor<? extends GeneratedAdapter>> constructors =
                        sClassToAdapters.get(klass);
                if (constructors.size() == 1) {
                    GeneratedAdapter generatedAdapter = createGeneratedAdapter(
                            constructors.get(0), object);
                    return new SingleGeneratedAdapterObserver(generatedAdapter);
                }
                GeneratedAdapter[] adapters = new GeneratedAdapter[constructors.size()];
                for (int i = 0; i < constructors.size(); i++) {
                    adapters[i] = createGeneratedAdapter(constructors.get(i), object);
                }
                return new CompositeGeneratedAdaptersObserver(adapters);
            }
            return new ReflectiveGenericLifecycleObserver(object);
        }
     
        ...
    }
    
    
    事件分发:

    Activity 注入了一个没有页面的 Fragment(ReportFragment) 。通过注入 Fragment 来代理权限请求。,ReportFragment 才是真正分发生命周期的地方。

    public class ComponentActivity extends androidx.core.app.ComponentActivity implements
            LifecycleOwner,
            ViewModelStoreOwner,
            SavedStateRegistryOwner,
            OnBackPressedDispatcherOwner {
    
         ...
    
        @Override
        protected void onCreate(@Nullable Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            mSavedStateRegistryController.performRestore(savedInstanceState);
            ReportFragment.injectIfNeededIn(this);
            if (mContentLayoutId != 0) {
                setContentView(mContentLayoutId);
            }
        }
    
         ...
    }
    

    ReportFragment 的各个生命周期函数中通过 dispatch() 方法来分发生命周期事件, 然后调用 LifecycleRegistry 的 handleLifecycleEvent() 方法来处理

    public class ReportFragment extends Fragment {
    
         ...
    
        @Override
        public void onActivityCreated(Bundle savedInstanceState) {
            super.onActivityCreated(savedInstanceState);
            dispatchCreate(mProcessListener);
            dispatch(Lifecycle.Event.ON_CREATE);
        }
    
        @Override
        public void onStart() {
            super.onStart();
            dispatchStart(mProcessListener);
            dispatch(Lifecycle.Event.ON_START);
        }
    
        @Override
        public void onResume() {
            super.onResume();
            dispatchResume(mProcessListener);
            dispatch(Lifecycle.Event.ON_RESUME);
        }
    
        @Override
        public void onPause() {
            super.onPause();
            dispatch(Lifecycle.Event.ON_PAUSE);
        }
    
        @Override
        public void onStop() {
            super.onStop();
            dispatch(Lifecycle.Event.ON_STOP);
        }
    
        @Override
        public void onDestroy() {
            super.onDestroy();
            dispatch(Lifecycle.Event.ON_DESTROY);
             ...
        }
    
        private void dispatch(Lifecycle.Event event) {
            Activity activity = getActivity();
            if (activity instanceof LifecycleRegistryOwner) {
                ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
                return;
            }
    
            if (activity instanceof LifecycleOwner) {
                Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
                if (lifecycle instanceof LifecycleRegistry) {
                    ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
                }
            }
        }
    
       ...
     
    }
    
    
    public class LifecycleRegistry extends Lifecycle {
    
        ...
    
         // 设置当前状态并通知观察者
        public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
            State next = getStateAfter(event);
           // 通知观察者同步到此生命周期状态
            moveToState(next);
        }
    
        private void moveToState(State next) {
            if (mState == next) {
                return;
            }
            mState = next;
        // 检查moveToState是否重入
        // 检查addObserver是否重入
            if (mHandlingEvent || mAddingObserverCounter != 0) {
                mNewEventOccurred = true;
                // we will figure out what to do on upper level.
                return;
            }
    
            mHandlingEvent = true;
            sync();
            mHandlingEvent = false;
        }
    
      // 根据 Event 获取事件之后处于的状态 
        static State getStateAfter(Event event) {
            switch (event) {
                case ON_CREATE:
                case ON_STOP:
                    return CREATED;
                case ON_START:
                case ON_PAUSE:
                    return STARTED;
                case ON_RESUME:
                    return RESUMED;
                case ON_DESTROY:
                    return DESTROYED;
                case ON_ANY:
                    break;
            }
            throw new IllegalArgumentException("Unexpected event value " + event);
        }
    
      // 同步所有观察者的状态,比较 mState 和  mObserverMap 中观察者的 State 值,判断是需要向前还是向后同步状态
        private void sync() {
            LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
            if (lifecycleOwner == null) {
                throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
                        + "garbage collected. It is too late to change lifecycle state.");
            }
            while (!isSynced()) {
                mNewEventOccurred = false;
                 // mState 是当前状态,如果 mState 小于 mObserverMap 中的状态值,调用 backwardPass()
                if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
                    backwardPass(lifecycleOwner);
                }
                Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
                // 如果 mState 大于 mObserverMap 中的状态值,调用 forwardPass()
                if (!mNewEventOccurred && newest != null
                        && mState.compareTo(newest.getValue().mState) > 0) {
                    forwardPass(lifecycleOwner);
                }
            }
            mNewEventOccurred = false;
        }
    }
    
    private boolean isSynced() {
        // 假如不存在观察者,则不需要同步,返回已同步
        if (mObserverMap.size() == 0) {
            return true;
        }
        // 尾节点状态和头节点状态相同,且等于当前状态,则已同步
        State eldestObserverState = mObserverMap.eldest().getValue().mState;
        State newestObserverState = mObserverMap.newest().getValue().mState;
        return eldestObserverState == newestObserverState && mState == newestObserverState;
    }
    
      //分发 mObserverMap 中的所有观察者到指定生命周期状态,如果跨度比较大,会依次分发中间状态。分发生命周期事件最终依赖 ObserverWithState 的 dispatchEvent() 方法 
        private void forwardPass(LifecycleOwner lifecycleOwner) {
            Iterator<Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
                    mObserverMap.iteratorWithAdditions();
            while (ascendingIterator.hasNext() && !mNewEventOccurred) {
                Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
                ObserverWithState observer = entry.getValue();
                // 向上传递事件,直到 observer 的状态值等于当前状态值
                while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
                        && mObserverMap.contains(entry.getKey()))) {
                    pushParentState(observer.mState);
                     //分发生命周期事件
                    observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));
                    popParentState();
                }
            }
        }
    
        private void backwardPass(LifecycleOwner lifecycleOwner) {
            Iterator<Entry<LifecycleObserver, ObserverWithState>> descendingIterator =
                    mObserverMap.descendingIterator();
            // 向下传递事件,直到 observer 的状态值等于当前状态值
            while (descendingIterator.hasNext() && !mNewEventOccurred) {
                Entry<LifecycleObserver, ObserverWithState> entry = descendingIterator.next();
                ObserverWithState observer = entry.getValue();
                while ((observer.mState.compareTo(mState) > 0 && !mNewEventOccurred
                        && mObserverMap.contains(entry.getKey()))) {
                    Event event = downEvent(observer.mState);
                    pushParentState(getStateAfter(event));
                    //分发生命周期事件
                    observer.dispatchEvent(lifecycleOwner, event);
                    popParentState();
                }
            }
        }
    
    //获取 state 降级所需要经历的事件。
        private static Event downEvent(State state) {
            switch (state) {
                case INITIALIZED:
                    throw new IllegalArgumentException();
                case CREATED:
                    return ON_DESTROY;
                case STARTED:
                    return ON_STOP;
                case RESUMED:
                    return ON_PAUSE;
                case DESTROYED:
                    throw new IllegalArgumentException();
            }
            throw new IllegalArgumentException("Unexpected state value " + state);
        }
    
       //获取 state 升级所需要经历的事件 
        private static Event upEvent(State state) {
            switch (state) {
                case INITIALIZED:
                case DESTROYED:
                    return ON_CREATE;
                case CREATED:
                    return ON_START;
                case STARTED:
                    return ON_RESUME;
                case RESUMED:
                    throw new IllegalArgumentException();
            }
            throw new IllegalArgumentException("Unexpected state value " + state);
        }
    
    

    State 和 Event 对应关系

    image.png image.png

    同步 Observer 生命周期的 sync() 方法最终会调用 ObserverWithState 的 dispatchEvent() 方法。

        static class ObserverWithState {
           ...
            //在调用dispatchEvent的时候间接调用了LifecycleEventObserver的onStateChanged函数
            void dispatchEvent(LifecycleOwner owner, Event event) {
                State newState = getStateAfter(event);
                mState = min(mState, newState);
                mLifecycleObserver.onStateChanged(owner, event);
                mState = newState;
            }
        }
    
    

    参考链接

    https://www.jianshu.com/p/7087f1dae359
    https://www.jianshu.com/p/375c7913ffb0
    https://www.jianshu.com/p/4973c4b10f37
    https://www.jianshu.com/p/dbc7a2350acc
    

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