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Android事件分发机制

Android事件分发机制

作者: gerryjia | 来源:发表于2020-01-02 15:35 被阅读0次

    准备工作

    对于Android事件处理分为两类:
    1. 对于Activity和View: 只有两种事件:
      分发: dispatchTouchEvent函数
      消费: onTouchEvent函数

    2. 对于ViewGroup: 全部三种事件:
      分发: dispatchTouchEvent函数
      拦截:onInterceptTouchEvent函数
      消费: onTouchEvent函数

    重写一个ViewGroup和一个View,代码如下
    EventViewGroup.java

    public class EventViewGroup extends LinearLayout {
        public EventViewGroup(Context context) {
            super(context);
        }
    
        public EventViewGroup(Context context, @Nullable AttributeSet attrs) {
            super(context, attrs);
        }
    
        @Override
        public boolean dispatchTouchEvent(MotionEvent ev) {
            Log.e("event","----------->dispatchTouchEvent:::ViewGroup----" + ev.getAction());
            return super.dispatchTouchEvent(ev);
        }
    
        @Override
        public boolean onInterceptTouchEvent(MotionEvent ev) {
            Log.e("event","----------->onInterceptTouchEvent:::ViewGroup----" + ev.getAction());
            return super.onInterceptTouchEvent(ev);
        }
    
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            Log.e("event","----------->onTouchEvent:::ViewGroup----" + event.getAction());
            return super.onTouchEvent(event);
        }
    }
    

    EventView.java

    public class EventView extends View {
    
        public EventView(Context context) {
            super(context);
        }
    
        public EventView(Context context, @Nullable AttributeSet attrs) {
            super(context, attrs);
        }
    
        @Override
        public boolean dispatchTouchEvent(MotionEvent ev) {
            Log.e("event", "----------->dispatchTouchEvent:::View----" + ev.getAction());
            return super.dispatchTouchEvent(ev);
        }
    
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            Log.e("event", "----------->onTouchEvent:::View----" + event.getAction());
            return super.onTouchEvent(event);
        }
    }
    

    MainActivity.java

    package com.gerry.dispatchevent;
    
    import androidx.appcompat.app.AppCompatActivity;
    
    import android.os.Bundle;
    import android.util.Log;
    import android.view.MotionEvent;
    
    import com.gerry.dispatchevent.view.EventView;
    import com.gerry.dispatchevent.view.EventViewB;
    import com.gerry.dispatchevent.viewgroup.EventViewGroup;
    import com.gerry.dispatchevent.viewgroup.EventViewGroupB;
    
    public class MainActivity extends AppCompatActivity {
        private EventViewGroup evg;
        private EventView ev;
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
    
            evgA= findViewById(R.id.evg);
            evA= findViewById(R.id.ev);
        }
    
        @Override
        public boolean dispatchTouchEvent(MotionEvent ev) {
            Log.e("event", "----------->dispatchTouchEvent:::MainActivity----" + ev.getAction());
            return super.dispatchTouchEvent(ev);
        }
    
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            Log.e("event", "----------->onTouchEvent:::MainActivity----" + event.getAction());
            return super.onTouchEvent(event);
        }
    }
    

    activity_main.xml

    <?xml version="1.0" encoding="utf-8"?>
    <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:tools="http://schemas.android.com/tools"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:orientation="vertical"
        tools:context=".MainActivity">
    
         <com.gerry.dispatchevent.viewgroup.EventViewGroup
            android:id="@+id/evg"
            android:layout_width="match_parent"
            android:layout_height="500px"
            android:layout_marginTop="250px"
            android:background="@android:color/holo_green_dark"
            android:gravity="center"
            android:orientation="vertical">
    
            <com.gerry.dispatchevent.view.EventView
                android:id="@+id/ev"
                android:layout_width="200px"
                android:layout_height="150px"
                android:background="@android:color/holo_blue_light" />
        </com.gerry.dispatchevent.viewgroup.EventViewGroup>
    </FrameLayout>
    

    开始分析

    0为按下动作,1为抬起动作。

    1. 对事件不进行任何修改

    • 触摸Activity
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    

    结论:

    在默认情况下,Activity会把事件向下依次按照层级分发到触摸的最后一个ViewGroup或者View,然后会执行最后一个ViewGroup或者View的onTouchEvent()方法,然后又向上依次按照层级去触发onTouchEvent()事件,中途若没有被消费,就会传递直到activity,整个流程呈U形,隧道式向下分发,然后冒泡式向上处理。

    2. 修改ViewGroup的dispatchTouchEvent方法,返回false。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    

    3. 修改View的dispatchTouchEvent方法,返回false。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    

    4. 修改ViewGroup的dispatchTouchEvent方法,返回true。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->dispatchTouchEvent:::ViewGroup----1
    
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->dispatchTouchEvent:::ViewGroup----1
    

    5. 修改View的dispatchTouchEvent方法,返回true。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::View----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->dispatchTouchEvent:::ViewGroup----1
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----1
    E/event: ----------->dispatchTouchEvent:::View----1
    

    从2,3,4,5可以得出的结论:

    1. 当dispatchTouchEvent返回false时,事件不会继续往下分发,无论是ViewGroup还是View,都会从上一级的onTouchEvent事件向上传递,不会执行自己的onTouchEvent()方法
    2. 当dispatchTouchEvent返回true时,表示事件直接被消费,这个事件也就停止分发且不会逆向向上传递,直接结束了。
    3. 返回super:事件将会继续向下分发,直到事件被消费为止。

    6. 修改ViewGroup的onInterceptTouchEvent方法,返回false。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    

    7. 修改ViewGroup的onInterceptTouchEvent方法,返回true。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    

    从6,7可以得出的结论:

    1. 当onInterceptTouchEvnt返回false/super(默认)时,事件将会正常向下分发,分发至下级的dispatchTouchEvent方法 再次判断是否分发事件。
    2. 当onInterceptTouchEvent返回true时,表示ViewGroup容器拦截后续事件,会执行该ViewGroup的onTouchEvent()方法然后停止向下分发转而通过onTouchEvent()向上传递,直到最终被消费

    8. 修改ViewGroup的onTouchEvent方法,返回false。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    

    9. 修改ViewGroup的onTouchEvent方法,返回true。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->dispatchTouchEvent:::ViewGroup----1
    E/event: ----------->onTouchEvent:::ViewGroup----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->dispatchTouchEvent:::ViewGroup----1
    E/event: ----------->onTouchEvent:::ViewGroup----1
    

    10. 修改View的onTouchEvent方法,返回false。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    

    11. 修改View的onTouchEvent方法,返回true。

    • 触摸ViewGroup
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::ViewGroup----0
    E/event: ----------->onTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->onTouchEvent:::MainActivity----1
    
    • 触摸View
    E/event: ----------->dispatchTouchEvent:::MainActivity----0
    E/event: ----------->dispatchTouchEvent:::ViewGroup----0
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----0
    E/event: ----------->dispatchTouchEvent:::View----0
    E/event: ----------->onTouchEvent:::View----0
    E/event: ----------->dispatchTouchEvent:::MainActivity----1
    E/event: ----------->dispatchTouchEvent:::ViewGroup----1
    E/event: ----------->onInterceptTouchEvent:::ViewGroup----1
    E/event: ----------->dispatchTouchEvent:::View----1
    E/event: ----------->onTouchEvent:::View----1
    

    从8,9,10,11可以得出的结论:

    1. 当onTouchEvent返回false/super(默认)时,不消费掉此次事件,事件将会层层向上传递,直到被消费。
    2. 当onTouchEvent返回true时,立即消费掉事件,事件将不会向上传递,事件到此终止。

    最终结论

    dispatchTouchEvent 分发
    1. 当dispatchTouchEvent返回false时,事件不会继续往下分发,无论是ViewGroup还是View,都会从上一级的onTouchEvent事件向上传递,不会执行自己的onTouchEvent()方法
    2. 当dispatchTouchEvent返回true时,表示事件直接被消费,这个事件也就停止分发且不会逆向向上传递,直接结束了。
    3. 返回super:事件将会继续向下分发,直到事件被消费为止。
    onInterceptTouchEvent 拦截
    1. 当onInterceptTouchEvnt返回false/super(默认)时,事件将会正常向下分发,分发至下级的dispatchTouchEvent方法 再次判断是否分发事件。
    2. 当onInterceptTouchEvent返回true时,表示ViewGroup容器拦截后续事件,会执行该ViewGroup的onTouchEvent()方法然后停止向下分发转而通过onTouchEvent()向上传递,直到最终被消费
    onTouchEvent 消费
    1. 当onTouchEvent返回false/super(默认)时,不消费掉此次事件,事件将会层层向上传递,直到被消费。
    2. 当onTouchEvent返回true时,立即消费掉事件,事件将不会向上传递,事件到此终止。

    参考链接:
    https://www.jianshu.com/p/fc0590afb1bf
    https://www.jianshu.com/p/66a80ff0133b

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