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Button事件的闭包传递

Button事件的闭包传递

作者: 蔡俊宇 | 来源:发表于2016-12-05 12:43 被阅读68次

因为业务中经常要用到button的事件点击,但是习惯了BlockKit和RAC的高聚合事件点击写法以后,感觉方法要跳来跳去太麻烦了,特意写一个分类来修改这个弊端,这个分类还包括了一下功能:

1. addTarget点击事件
2. 按钮倒计时
3. 重新排布image和label的位置

主要代码如下:

.h

#import <UIKit/UIKit.h>
@interface UIButton (XHAdd)
//button中image和label的相对位置
typedef enum : NSUInteger{
    XHButtonImageLocatedLabelTop,
    XHButtonImageLocatedLabelButtom,
    XHButtonImageLocatedLabelLeft,
    XHButtonImageLocatedLabelRight
}XHButtonImageLocatedLabelEnum;

//设置使得图片和文字的位置改变
-(void)xh_ButtonImageLocatedLabel:(XHButtonImageLocatedLabelEnum)located whitSpace:(CGFloat)space;
//设置button在一定时间间隔内不能再次点击
-(void)xh_buttonBanWithTheCountdown:(int)time;
//设置某种点击事件后的回调
-(void)xh_blockWhitControlEvents:(UIControlEvents)ControlEvents block:(void(^)())block;


@end


.m

#import "UIButton+XHAdd.h"
#import "NSTimer+XHAdd.h"
#import <objc/runtime.h>
typedef void(^ButtonClikcBlock)();
@interface UIButton()
@property (nonatomic ,copy )  ButtonClikcBlock block;


@end
@implementation UIButton (HXAdd)
-(void)xh_ButtonImageLocatedLabel:(XHButtonImageLocatedLabelEnum)located whitSpace:(CGFloat)space{
//    NSLog(@"label:%@,imageView:%@",self.titleLabel,self.imageView);
    
    CGFloat imageWidth = self.imageView.frame.size.height;
    CGFloat imageHeight = self.imageView.frame.size.width;
    
    CGFloat labelWidth = 0.0;
    CGFloat labelHeight = 0.0;
    
    if ([UIDevice currentDevice].systemVersion.floatValue >= 8.0) {
        // 由于iOS8中titleLabel的size为0,用下面的这种设置
        labelWidth = self.titleLabel.intrinsicContentSize.width;
        labelHeight = self.titleLabel.intrinsicContentSize.height;
    }else{
        labelWidth = self.titleLabel.frame.size.width;
        labelHeight = self.titleLabel.frame.size.height;
    }
    // 2. 声明全局的imageEdgeInsets和labelEdgeInsets
    UIEdgeInsets imageEdgeInsets = UIEdgeInsetsZero;
    UIEdgeInsets labelEdgeInsets = UIEdgeInsetsZero;
    
    // 3. 根据style和space得到imageEdgeInsets和labelEdgeInsets的值
    switch (located) {
        case XHButtonImageLocatedLabelTop:{
            imageEdgeInsets = UIEdgeInsetsMake(-labelHeight-space/2.0, 0, 0, -labelWidth);
            labelEdgeInsets = UIEdgeInsetsMake(0, -imageWidth, -imageHeight-space/2.0, 0);
        }
            
            break;
        case XHButtonImageLocatedLabelButtom:{
            
            imageEdgeInsets = UIEdgeInsetsMake(0, 0, -labelHeight-space/2.0, -labelWidth);
            labelEdgeInsets = UIEdgeInsetsMake(-imageHeight-space/2.0, -imageWidth, 0, 0);
            
        }
            
            break;
        case XHButtonImageLocatedLabelLeft:{
            
            imageEdgeInsets = UIEdgeInsetsMake(0, -space/2.0, 0, space/2.0);
            labelEdgeInsets = UIEdgeInsetsMake(0, space/2.0, 0, -space/2.0);
            
        }
            
            break;
        case XHButtonImageLocatedLabelRight:{
            
            imageEdgeInsets = UIEdgeInsetsMake(0, labelWidth+space/2.0, 0, -labelWidth-space/2.0);
            labelEdgeInsets = UIEdgeInsetsMake(0, -imageWidth-space/2.0, 0, imageWidth+space/2.0);
            
        }
            
            break;
    }
    // 4. 赋值
    self.titleEdgeInsets = labelEdgeInsets;
    self.imageEdgeInsets = imageEdgeInsets;
    
    
}
-(void)xh_buttonBanWithTheCountdown:(int)time{
 
    //1.禁止按钮多次点击
    self.enabled = NO;
    __block int count = time;
    //2. 设置时间
    [self setTitle:[NSString stringWithFormat:@"%ds",count] forState:UIControlStateDisabled];
    
    //3. 开始倒计时(此处使用了NSTimer的分类来防止忘记取消定时器造成的其他影响)
    __block NSTimer* timer =  [NSTimer xh_scheduledTimerWithTimeInterval:1 block:^{
        if (count <= 0) {
            //5.销毁定时器
            [timer invalidate];
            timer = nil;
            self.enabled = YES;
        }else{
            //4. 设置倒计时
            count--;
            [self setTitle:[NSString stringWithFormat:@"%ds",count] forState:UIControlStateDisabled];
            
        }
    } repeats:YES];

    
}

//addTarget事件
-(void)xh_blockWhitControlEvents:(UIControlEvents)ControlEvents block:(void(^)())block{
    [self addTarget:self action:@selector(xh_buttonClick:) forControlEvents:ControlEvents];
    
    self.block = block;
}
-(void)xh_buttonClick:(UIButton*)button{
    
    if (self.block) {
        self.block();
    }
}
#pragma set/get
-(void)setBlock:(ButtonClikcBlock)block{
    if (block) {
        objc_setAssociatedObject(self, _cmd, block, OBJC_ASSOCIATION_COPY);
    }
}
-(ButtonClikcBlock)block{
    return objc_getAssociatedObject(self, @selector(setBlock:));
}
@end

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