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iOS学习笔记之视图控制器的生命周期、多线程、网络连接等

iOS学习笔记之视图控制器的生命周期、多线程、网络连接等

作者: Felix_Smile | 来源:发表于2017-04-03 16:54 被阅读39次

    视图控制器的生命周期

        #pragma mark 视图控制器的生命周期
    #pragma mark - 1
    - (void)viewWillAppear:(BOOL)animated {
    NSLog(@"1---viewVillAppera");
    }
    #pragma mark - 2
    -(void)viewDidAppear:(BOOL)animated {
        NSLog(@"2---didAppear");
    }
    #pragma mark - 3
    - (void)viewWillDisappear:(BOOL)animated {
        NSLog(@"3---viewWillDisappera");
    }
    #pragma mark -4
    - (void)viewDidDisappear:(BOOL)animated {
        NSLog(@"4---viewDidDisappear");
    }
    

    present的页面跳转方式

    [self presentViewController:[[SecondViewController alloc]init] animated:YES completion:NULL];
    

    property关键字

    为成员属性自动生成setter_getter方法

    @property 属性类型 属性名;
    

    Xcode打印出日志信息(Swift)

    ebugPrint("test")
    print("test")
    CFShow("test" as CFTypeRef!)
    

    获取iOS的应用信息(Swift)

    let mainbudle = Bundle.main//或得当前对象可执行文件所在的目录
    let appIdentifier = mainbudle.bundleIdentifier//获取应用程序的标识符
    let info = mainbudle.infoDictionary//程序包的配置信息
    let bundleName = mainbudle.object(forInfoDictionaryKey: "CFBundleName")//获取应用的名称
    let version = mainbudle.object(forInfoDictionaryKey: "CFBundleShortVersionString")//获得程序的版本号
    

    获取系统的所有字体(Swift)

    for family in UIFont.familyNames
      {
        for font in UIFont.fontNames(forFamilyName: family)
           {
               print(font)
           }
        }
    

    获取屏幕的点击次数(Swift)

    UITouch *touch = [touches anyObject];
     if (touch.tapCount==1){
        NSLog(@"单次点击");
     }
     else if (touch.tapCount==2){
        NSLog(@"双击");
     }
    

    NSURLConnect网络连接

    • 首先在头部引入两个代理

        //实现两个代理协议
        <NSURLConnectionDelegate,NSURLConnectionDataDelegate>
        {
            //定义一个URL连接对象
            NSURLConnection *_urlConnect;
            NSMutableData *_mutabeData;//创建一个可变的二进制数据对象
        }
      
    • 创建请求和实现请求

        -(void)pressBtn
        {
            NSString *urlStr = @"https://www.baidu.com";
            NSURL *url = [NSURL URLWithString:urlStr];//将字符串转换成URL
            NSURLRequest *request = [NSURLRequest requestWithURL:url];//创建请求
            _urlConnect = [NSURLConnection connectionWithRequest:request delegate:self];//进行网络请求
            _mutabeData = [[NSMutableData alloc]init];
        }
      
    • 实现需要的代理方法

        //处理错误信息的代理方法
        -(void) connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
        {
            NSLog(@"error is %@",error);
            
        }
        //处理服务器返回的响应码
        -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
        {
            //将响应码转换为http响应码
            NSHTTPURLResponse *res = (NSHTTPURLResponse*) response;
                if (res.statusCode==200)
                {
                    NSLog(@"连接成功");
                }
            else if (res.statusCode==404)
            {
                NSLog(@"无法加载网页");
            }
            else if (res.statusCode==500)
            {
                NSLog(@"服务器宕机或关机");
            }
        }
        //接收回传的数据的时候进行调用
        -(void) connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
        {
            //将每次接收的数据连接起来
            [_mutabeData appendData:data];
        }
        -(void)connectionDidFinishLoading:(NSURLConnection *)connection
        {
            //将二进制数据_mutableData转换为字符串
            NSString *str = [[NSString alloc]initWithData:_mutabeData encoding:NSUTF8StringEncoding];
            NSLog(@"str is %@",str);
        }
    

    自定义转场动画

     //定义一个动画对象
    CATransition* animate = [CATransition animation];
    //设置动画的时间
    animate.duration = 1;
    //设置动画的类型,决定动画的效果
    animate.type = @"cube";
    //设置动画的子类型,决定动画的方向等
    animate.subtype = kCATransitionFromRight;
    //设置动画的轨迹模式
    animate.timingFunction =  [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
    //添加动画到视图层
    [self.navigationController.view.layer addAnimation:animate forKey:nil];
    
    VCSecond *vcSecond = [[VCSecond alloc]init];
    [self.navigationController pushViewController:vcSecond animated:YES];
    

    NSUserDefaults数据存储

    -(void)pressWrite
    {
       NSUserDefaults *ud = [NSUserDefaults standardUserDefaults];
      //useDefaults只能存储能够文件化的数据,无法存储视图,图片之类的文件
       [ud setObject:@"Felx" forKey:@"name"];
       NSNumber *num = [NSNumber numberWithInt:100];
       [ud setObject:num forKey:@"num"];
       //创建一个可文件化的数组
       NSArray *array = [NSArray arrayWithObjects:@"1",@"3",@"5",@"7",nil];
       [ud setObject:array forKey:@"array"];
    }
    -(void)pressRead
    {
    NSUserDefaults *ud  = [NSUserDefaults standardUserDefaults];        id object = [ud objectForKey:@"array"];
       NSString *name = object;
       NSLog(@"name is %@",name);  
    }
    

    多线程之GCD

    • GCD使用的是C而不是OC,所以字符串前不需要加@符号。
    • GCD自动管理线程的生命周期。
    • 任务的执行方式分为同步执行和异步执行任务两种方式。
    • 同步和异步的区别在于:同步任务不开启新的线程,异步任务则开启新的线程。
    • 并发队列可以让多个任务同时执行。
    • 串行队列只能让任务一个一个的一次执行。
    • 并发与串行是任务执行的两种方式。

    并发队列+同步任务

     //创建并发队列
    dispatch_queue_t queue = dispatch_queue_create("myQueue", DISPATCH_QUEUE_CONCURRENT);
    //向队列添加同步任务
    dispatch_sync(queue, ^{
        for (int i=0;i<5; i++) {
            NSLog(@"---run---%@",[NSThread currentThread]);
        }
    });
    

    终端输出:

    2017-03-27 10:20:59.795 GCD_OC[9563:341711] ---run---<NSThread: 0x600000066240>{number = 1, name = main}
    

    number=1表明当前线程是主线程;
    并发队列 + 线程同步任务不会开启新的线程(或者说创建新的线程对象)。

    并发队列+异步任务

    dispatch_queue_t queue = dispatch_queue_create("myQueue", DISPATCH_QUEUE_CONCURRENT);
    dispatch_async(queue, ^{
        for (int i=0;i<2;i++){
            NSLog(@"---异步1----%@",[NSThread currentThread]);
        }
    });
    dispatch_async(queue, ^{
        for (int i=0;i<2;i++){
            NSLog(@"---异步2----%@",[NSThread currentThread]);
        }
    });
    

    终端输出:

    2017-03-27 11:05:21.116 GCD_OC[10192:372041] ---异步2----<NSThread: 0x60800007e440>{number = 4, name = (null)}
    2017-03-27 11:05:21.116 GCD_OC[10192:371920] ---异步1----<NSThread: 0x60000007cac0>{number = 3, name = (null)}
    2017-03-27 11:05:21.116 GCD_OC[10192:372041] ---异步2----<NSThread: 0x60800007e440>{number = 4, name = (null)}
    2017-03-27 11:05:21.116 GCD_OC[10192:371920] ---异步1----<NSThread: 0x60000007cac0>{number = 3, name = (null)}
    

    全局队列+同步任务

     /*
     参数一为队列的优先级:
     #define DISPATCH_QUEUE_PRIORITY_HIGH 2 高
     #define DISPATCH_QUEUE_PRIORITY_DEFAULT 0 默认
     #define DISPATCH_QUEUE_PRIORITY_LOW (-2) 低
     #define DISPATCH_QUEUE_PRIORITY_BACKGROUND INT16_MIN 后台
     */
    //获取全局队列
    dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
    dispatch_sync(queue, ^{
        for (int i=0;i<2; i++) {
            NSLog(@"---同步1---%@",[NSThread currentThread]);
        }
    });
    dispatch_sync(queue, ^{
        for (int i=0;i<2; i++) {
            NSLog(@"---同步2---%@",[NSThread currentThread]);
        }
    });
    

    终端输出:

    2017-03-27 11:08:22.723 GCD_OC[10239:374355] ---同步1---<NSThread: 0x608000061a80>{number = 1, name = main}
    2017-03-27 11:08:22.724 GCD_OC[10239:374355] ---同步1---<NSThread: 0x608000061a80>{number = 1, name = main}
    2017-03-27 11:08:22.724 GCD_OC[10239:374355] ---同步2---<NSThread: 0x608000061a80>{number = 1, name = main}
    2017-03-27 11:08:22.725 GCD_OC[10239:374355] ---同步2---<NSThread: 0x608000061a80>{number = 1, name = main}
    

    全局队列+异步任务

    dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
    dispatch_async(queue, ^{
        for (int i=0;i<5; i++) {
            NSLog(@"---异步1---%@",[NSThread currentThread]);
        }
    });
    dispatch_async(queue, ^{
        for (int i=0;i<5; i++) {
            NSLog(@"---异步2---%@",[NSThread currentThread]);
        }
    });
    

    终端输出:

    2017-03-27 11:11:29.228 GCD_OC[10300:377161] ---异步2---<NSThread: 0x6080000703c0>{number = 4, name = (null)}
    2017-03-27 11:11:29.228 GCD_OC[10300:377162] ---异步1---<NSThread: 0x600000075ac0>{number = 3, name = (null)}
    2017-03-27 11:11:29.228 GCD_OC[10300:377161] ---异步2---<NSThread: 0x6080000703c0>{number = 4, name = (null)}
    2017-03-27 11:11:29.228 GCD_OC[10300:377162] ---异步1---<NSThread: 0x600000075ac0>{number = 3, name = (null)}
    

    串行队列+同步任务

    //第二个参数设置为DISPATCH_QUEUE_SERIAL或NULL表示创建的队列为串行队列
      dispatch_queue_t queue = dispatch_queue_create("queue", NULL);
      dispatch_sync(queue, ^{
            for (int i=0;i<5; i++) {
               NSLog(@"---同步1---%@",[NSThread currentThread]);
            }
      });
      dispatch_sync(queue, ^{
           for (int i=0;i<5; i++) {
               NSLog(@"---同步2---%@",[NSThread currentThread]);
            }
      });
    

    终端输出:

    2017-03-27 11:17:33.036 GCD_OC[10391:381684] ---同步1---<NSThread: 0x608000078580>{number = 1, name = main}
    2017-03-27 11:17:33.037 GCD_OC[10391:381684] ---同步1---<NSThread: 0x608000078580>{number = 1, name = main}
    2017-03-27 11:17:33.038 GCD_OC[10391:381684] ---同步2---<NSThread: 0x608000078580>{number = 1, name = main}
    2017-03-27 11:17:33.038 GCD_OC[10391:381684] ---同步2---<NSThread: 0x608000078580>{number = 1, name = main}
    

    串行队列+异步任务

    //第二个参数设置为DISPATCH_QUEUE_SERIAL或NULL表示创建的队列为串行队列
    dispatch_queue_t queue = dispatch_queue_create("queue", NULL);
    dispatch_async(queue, ^{
        for (int i=0;i<2; i++) {
            NSLog(@"---异步1---%@",[NSThread currentThread]);
        }
    });
    dispatch_async(queue, ^{
        for (int i=0;i<2; i++) {
            NSLog(@"---异步2---%@",[NSThread currentThread]);
        }
    });
    

    终端输出:

    2017-03-27 11:21:13.755 GCD_OC[10465:385017] ---异步1---<NSThread: 0x608000072780>{number = 3, name = (null)}
    2017-03-27 11:21:13.756 GCD_OC[10465:385017] ---异步1---<NSThread: 0x608000072780>{number = 3, name = (null)}
    2017-03-27 11:21:13.757 GCD_OC[10465:385017] ---异步2---<NSThread: 0x608000072780>{number = 3, name = (null)}
    2017-03-27 11:21:13.758 GCD_OC[10465:385017] ---异步2---<NSThread: 0x608000072780>{number = 3, name = (null)}
    

    主队列+异步任务

    //获取主队列
    dispatch_queue_t queue = dispatch_get_main_queue();
    dispatch_async(queue, ^{
        for (int i=0;i<5; i++) {
            NSLog(@"---异步1---%@",[NSThread currentThread]);
        }
    });
    dispatch_async(queue, ^{
        for (int i=0;i<5; i++) {
            NSLog(@"---异步2---%@",[NSThread currentThread]);
        }
    });
    

    终端输出:

    2017-03-27 11:24:08.535 GCD_OC[10518:387519] ---异步1---<NSThread: 0x60800007e480>{number = 1, name = main}
    2017-03-27 11:24:08.536 GCD_OC[10518:387519] ---异步1---<NSThread: 0x60800007e480>{number = 1, name = main}
    2017-03-27 11:24:08.536 GCD_OC[10518:387519] ---异步2---<NSThread: 0x60800007e480>{number = 1, name = main}
    2017-03-27 11:24:08.536 GCD_OC[10518:387519] ---异步2---<NSThread: 0x60800007e480>{number = 1, name = main}
    

    主队列+同步任务:会造成死锁的现象

    多线程是NSOeraiotn

    NSOperation实现的三种方式:

    • NSInvocationOperation;
    • NSBlockOperation;
    • 自定义Operation。

    NSInvocationOperation

    -(void)invocationoperation{
       NSInvocationOperation * op = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(operation) object:nil];
      [op start];
    }
    -(void)operation{
        NSLog(@"---1----%@",[NSThread currentThread]);
    }
    

    终端输出:

    2017-03-27 16:12:34.153 NSOperation_OC[13348:521902] ---1----<NSThread: 0x60000007a940>{number = 1, name = main}
    

    NSBlockOperation

    -(void)blockOperation {
        NSBlockOperation *bop = [NSBlockOperation blockOperationWithBlock:^{
            //始终在主线程中完成
            NSLog(@"---2----%@",[NSThread currentThread]);
        }];
        //添加的额外任务在子线程中完成
        [bop addExecutionBlock:^{
            NSLog(@"---3----%@",[NSThread currentThread]);
        }];
        [bop addExecutionBlock:^{
            //设置子线程的名称
            [NSThread currentThread].name = @"子线程";
            NSLog(@"---4----%@",[NSThread currentThread]);
        }];
        [bop start];
    }
    

    终端输出:

    2017-03-27 16:12:34.154 NSOperation_OC[13348:521902] ---2----<NSThread: 0x60000007a940>{number = 1, name = main}
    2017-03-27 16:12:34.154 NSOperation_OC[13348:521997] ---3----<NSThread: 0x608000262040>{number = 3, name = (null)}
    2017-03-27 16:12:34.154 NSOperation_OC[13348:521995] ---4----<NSThread: 0x608000262080>{number = 4, name = 子线程}
    

    自定义Operation

    自定义一个NSOperation继承自NSOperation

    #import "CustomOperation.h"
    @implementation CustomOperation
    //自定义的NSOperation需要重写main方法
    -(void)main {
         NSLog(@"---1---%@",[NSThread currentThread]);
    }
    @end
    

    使用自定义的Operation

    -(void)customOperation{
    //实例化一个自定义的CustomOperation对象
    CustomOperation *cop = [[CustomOperation alloc]init];
    [cop start];
    }

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