上一节我们讲解了HttpSyncDataService在初始化后,start的fetch流程,接下来,我们在看下他的定时监听流程。
private void start() {
// It could be initialized multiple times, so you need to control that.
if (RUNNING.compareAndSet(false, true)) {
// fetch all group configs.
this.fetchGroupConfig(ConfigGroupEnum.values());
int threadSize = serverList.size();
//初始化一个线程池
this.executor = new ThreadPoolExecutor(threadSize, threadSize, 60L, TimeUnit.SECONDS,
new LinkedBlockingQueue<>(),
SoulThreadFactory.create("http-long-polling", true));
// 循环所有的server地址,创建HttpLongPollingTask异步执行长轮训任务
this.serverList.forEach(server -> this.executor.execute(new HttpLongPollingTask(server)));
} else {
log.info("soul http long polling was started, executor=[{}]", executor);
}
}
我们看下HttpLongPollingTask,主要是循环的根据RUNNING状态判断是否需要进行调用
//org.dromara.soul.sync.data.http.HttpSyncDataService.HttpLongPollingTask
class HttpLongPollingTask implements Runnable {
private String server;
private final int retryTimes = 3;
HttpLongPollingTask(final String server) {
this.server = server;
}
@Override
public void run() {
while (RUNNING.get()) {
for (int time = 1; time <= retryTimes; time++) {
try {
doLongPolling(server);
} catch (Exception e) {
// 如果拉取服务器配置的时候报错,则重试,最多重试3次,并等待5秒钟
if (time < retryTimes) {
log.warn("Long polling failed, tried {} times, {} times left, will be suspended for a while! {}",
time, retryTimes - time, e.getMessage());
ThreadUtils.sleep(TimeUnit.SECONDS, 5);
continue;
}
重试超过3次后,报错,并等待5分钟
log.error("Long polling failed, try again after 5 minutes!", e);
ThreadUtils.sleep(TimeUnit.MINUTES, 5);
}
}
}
log.warn("Stop http long polling.");
}
}
doLongPolling这个方法用到了我们之前在SoulAdmin看到的/configs/listener
//org.dromara.soul.sync.data.http.HttpSyncDataService#doLongPolling
private void doLongPolling(final String server) {
MultiValueMap<String, String> params = new LinkedMultiValueMap<>(8);
//循环所有的ConfigGroup,并从之前fetch拉取到的数据中获取本地的配置数据
for (ConfigGroupEnum group : ConfigGroupEnum.values()) {
ConfigData<?> cacheConfig = factory.cacheConfigData(group);
//构造参数value值
String value = String.join(",", cacheConfig.getMd5(), String.valueOf(cacheConfig.getLastModifyTime()));
params.put(group.name(), Lists.newArrayList(value));
}
HttpHeaders headers = new HttpHeaders();
headers.setContentType(MediaType.APPLICATION_FORM_URLENCODED);
HttpEntity httpEntity = new HttpEntity(params, headers);
//http调用SoulAdmin的configs/listener
String listenerUrl = server + "/configs/listener";
log.debug("request listener configs: [{}]", listenerUrl);
JsonArray groupJson = null;
try {
String json = this.httpClient.postForEntity(listenerUrl, httpEntity, String.class).getBody();
log.debug("listener result: [{}]", json);
groupJson = GSON.fromJson(json, JsonObject.class).getAsJsonArray("data");
} catch (RestClientException e) {
String message = String.format("listener configs fail, server:[%s], %s", server, e.getMessage());
throw new SoulException(message, e);
}
//获取到结果的json
if (groupJson != null) {
// 发现哪些是需要变化的group
ConfigGroupEnum[] changedGroups = GSON.fromJson(groupJson, ConfigGroupEnum[].class);
if (ArrayUtils.isNotEmpty(changedGroups)) {
//再通过fetch拉取对应group的最新数据
log.info("Group config changed: {}", Arrays.toString(changedGroups));
this.doFetchGroupConfig(server, changedGroups);
}
}
}
到这里我们看到了,HttpSyncDataService在start的时候,刚开始会全量fetch,并启动一个异步线程,对所有的SoulAdmin继续进行异步的listener。
我们总结一下流程图:
image.png到这里我们将SoulAdmin配置相关同步机制都讲完了
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