简介
未标题-1.gif近期项目中需要类似banner效果,但是又有一个点不一样,表达很生硬,直接看效果图如下。
实现
通过效果图,要实现如上效果首先想到的是自定义控件,考虑到扩展我们要加入属性进行控制,自定义属性:展示方向、是否自动轮转等。 那么我们接下来就看如何实现。步骤分:
- 自定义属性
- 获取属性并初始化
- 实现手势及动画
- 调用
一、自定义属性
<resources>
<attr name="myBackground" format="color" />
<attr name="myTextColor" format="color" />
<declare-styleable name="LoopRotarySwitchView">
<attr name="orientation" format="integer">
<enum name="vertical" value="0"/>
<enum name="horizontal" value="1"/>
</attr>
<attr name="autoRotation" format="boolean"/>
<attr name="r" format="dimension"/>
<attr name="direction" format="integer">
<enum name="left" value="0"/>
<enum name="right" value="1"/>
</attr>
</declare-styleable>
</resources>
二、获取属性
public LoopRotarySwitchView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
this.mContext = context;
//获取自定义属性
TypedArray typedArray=context.obtainStyledAttributes(attrs, R.styleable.LoopRotarySwitchView);
mOrientation=typedArray.getInt(R.styleable.LoopRotarySwitchView_orientation,horizontal);
autoRotation=typedArray.getBoolean(R.styleable.LoopRotarySwitchView_autoRotation,false);
r=typedArray.getDimension(R.styleable.LoopRotarySwitchView_r,LoopR);
int direction=typedArray.getInt(R.styleable.LoopRotarySwitchView_direction,0);
typedArray.recycle();
//初始化手势
mGestureDetector = new GestureDetector(context, getGeomeryController());
//设置展示方向
if(mOrientation==horizontal){//如果是水平 z值为0 如果是竖直z值为90
loopRotationZ=0;
}else{
loopRotationZ=90;
}
if(direction==0){//设置自定滚动的方向
autoRotatinDirection= AutoScrollDirection.left;
}else{
autoRotatinDirection= AutoScrollDirection.right;
}
loopHandler.setLoop(autoRotation);
}
三、实现手势和动画
/**
* 手势
*
* @return
*/
private GestureDetector.SimpleOnGestureListener getGeomeryController() {
return new GestureDetector.SimpleOnGestureListener() {
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
angle+=Math.cos(Math.toRadians(loopRotationZ))*(distanceX/views.size())
+Math.sin(Math.toRadians(loopRotationZ))*(distanceY/views.size());
initView();
return true;
}
};
}
private void initView() {
for (int i = 0; i < views.size(); i++) {
double radians=angle+180- i * 360 / size;
float x0 = (float)Math.sin(Math.toRadians(radians)) * r;
float y0 = (float)Math.cos(Math.toRadians(radians)) * r;
float scale0 = (distance - y0) / (distance + r);//计算子view之间的比例,可以看到distance越大的话 比例越小,也就是大小就相差越小
views.get(i).setScaleX(scale0);//对view进行缩放
views.get(i).setScaleY(scale0);//对view进行缩放
float rotationX_y=(float)Math.sin(Math.toRadians(loopRotationX *Math.cos(Math.toRadians(radians))))*r;
float rotationZ_y=-(float)Math.sin(Math.toRadians(-loopRotationZ))*x0;
float rotationZ_x=(((float) Math.cos(Math.toRadians(-loopRotationZ))*x0)-x0);
views.get(i).setTranslationX( x0 +rotationZ_x);
views.get(i).setTranslationY(rotationX_y+rotationZ_y);
}
List<View> arrayViewList =new ArrayList<>();
arrayViewList.clear();
for (int i=0;i<views.size();i++){
arrayViewList.add(views.get(i));
}
sortList(arrayViewList);
postInvalidate();
}
四、调用
调用和其他自定义控件一样,全路径名称然后设置属性。
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<com.sunshine.rxjavademo.view.LoopRotarySwitchView
android:id="@+id/loop_view"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center"/>
</LinearLayout>
private String[] titles = {"闹钟","实时监测","阿尔法"};
private List<View> views = new ArrayList<>();
private LoopRotarySwitchView loopRotarySwitchView;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_more);
initWidget();
initData();
initLoopRotarySwitchView();
}
private void initWidget() {
loopRotarySwitchView = (LoopRotarySwitchView) findViewById(R.id.loop_view);
}
private void initData(){
View view = LayoutInflater.from(this).inflate(R.layout.item_head_layout, null);
View view1 = LayoutInflater.from(this).inflate(R.layout.item_head_layout, null);
View view2 = LayoutInflater.from(this).inflate(R.layout.item_head_layout, null);
views.add(view);
views.add(view1);
views.add(view2);
for (int i=0;i<titles.length;i++){
((TextView) views.get(i).findViewById(R.id.tv_head)).setText(titles[i]);
loopRotarySwitchView.addView(views.get(i));
}
}
private void initLoopRotarySwitchView(){
loopRotarySwitchView
.setR(ScreenUtils.getScreenWidth(this)/1.8f)//设置R的大小
.setAutoRotation(false)//是否自动切换
.setAutoRotationTime(20000);//自动切换的时间 单位毫秒
loopRotarySwitchView.setOnItemClickListener(new OnItemClickListener() {
@Override
public void onItemClick(int item, View view) {
ToastUtils.showMessage(titles[item]);
}
});
}
最后放上整个自定义控件的代码
public class LoopRotarySwitchView extends RelativeLayout {
private final static int LoopR = 200;
private final static int vertical=0;//竖直
private final static int horizontal=1;//水平
private int mOrientation=horizontal;//方向
private Context mContext;//上下文
private ValueAnimator restAnimator = null;//回位动画
private ValueAnimator rAnimation = null;//半径动画
private ValueAnimator zAnimation=null;
private ValueAnimator xAnimation=null;
private int loopRotationX =0, loopRotationZ =0;//x轴旋转和轴旋转,y轴无效果
private GestureDetector mGestureDetector = null;//手势类
private int selectItem = 0;//当前选择项
private int size = 0;//个数
private float r = LoopR;//半径
private float multiple = 2f;//倍数
private float distance = multiple * r;//camera和观察的旋转物体距离, 距离越长,最大物体和最小物体比例越不明显
private float angle = 0; //旋转的角度
private float last_angle = 0; //最后的角度,用来记录上一次取消touch之后的角度
private boolean autoRotation = false;//自动旋转
private boolean touching = false;//正在触摸
private AutoScrollDirection autoRotatinDirection = AutoScrollDirection.left; //默认自动滚动是从右往左
private List<View> views = new ArrayList<View>();//子view引用列表
private OnItemSelectedListener onItemSelectedListener = null;//选择事件接口
private OnLoopViewTouchListener onLoopViewTouchListener = null;//选择事件接口
private OnItemClickListener onItemClickListener = null;//被点击的回调
private boolean isCanClickListener=true;//是否可以点击回调
private float x;//移动的x是否符合回调点击事件
private float limitX=30;//滑动倒最低30
public enum AutoScrollDirection{
left,right
}
/**
* 构造方法
*
* @param context
*/
public LoopRotarySwitchView(Context context) {
this(context,null);
}
/**
* 构造方法
*
* @param context
* @param attrs
*/
public LoopRotarySwitchView(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
/**
* 构造方法
*
* @param context
* @param attrs
* @param defStyleAttr
*/
public LoopRotarySwitchView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
this.mContext = context;
//获取自定义属性
TypedArray typedArray=context.obtainStyledAttributes(attrs, R.styleable.LoopRotarySwitchView);
mOrientation=typedArray.getInt(R.styleable.LoopRotarySwitchView_orientation,horizontal);
autoRotation=typedArray.getBoolean(R.styleable.LoopRotarySwitchView_autoRotation,false);
r=typedArray.getDimension(R.styleable.LoopRotarySwitchView_r,LoopR);
int direction=typedArray.getInt(R.styleable.LoopRotarySwitchView_direction,0);
typedArray.recycle();
//初始化手势
mGestureDetector = new GestureDetector(context, getGeomeryController());
//设置展示方向
if(mOrientation==horizontal){//如果是水平 z值为0 如果是竖直z值为90
loopRotationZ=0;
}else{
loopRotationZ=90;
}
if(direction==0){//设置自定滚动的方向
autoRotatinDirection= AutoScrollDirection.left;
}else{
autoRotatinDirection= AutoScrollDirection.right;
}
loopHandler.setLoop(autoRotation);
}
/**
* handler处理
*/
LoopRotarySwitchViewHandler loopHandler = new LoopRotarySwitchViewHandler(3000) {
@Override
public void doScroll() {
try {
if (size != 0) {//判断自动滑动从那边开始
int perAngle = 0;
switch (autoRotatinDirection)
{
case left:
perAngle = 360 /size;
break;
case right:
perAngle = -360/size;
break;
}
if (angle == 360) {
angle = 0f;
}
AnimRotationTo(angle + perAngle, null);
}
} catch (Exception e) {
e.printStackTrace();
}
}
};
/**
* 排序
* 對子View 排序,然后根据变化选中是否重绘,这样是为了实现view 在显示的时候来控制当前要显示的是哪三个view,可以改变排序看下效果
* @param list
*/
@SuppressWarnings("unchecked")
private <T> void sortList(List<View> list) {
@SuppressWarnings("rawtypes")
Comparator comparator = new SortComparator();
T[] array = list.toArray((T[]) new Object[list.size()]);
Arrays.sort(array, comparator);
int i = 0;
ListIterator<T> it = (ListIterator<T>) list.listIterator();
while (it.hasNext()) {
it.next();
it.set(array[i++]);
}
for (int j = 0; j < list.size(); j++) {
list.get(j).bringToFront();
}
}
/**
* 筛选器
*/
private class SortComparator implements Comparator<View> {
@Override
public int compare(View lhs, View rhs) {
int result = 0;
try {
result = (int) (1000 * lhs.getScaleX() - 1000 * rhs.getScaleX());
} catch (Exception e) {
}
return result;
}
}
/**
* 手势
*
* @return
*/
private GestureDetector.SimpleOnGestureListener getGeomeryController() {
return new GestureDetector.SimpleOnGestureListener() {
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
angle+=Math.cos(Math.toRadians(loopRotationZ))*(distanceX/views.size())
+Math.sin(Math.toRadians(loopRotationZ))*(distanceY/views.size());
initView();
return true;
}
};
}
private void initView() {
for (int i = 0; i < views.size(); i++) {
double radians=angle+180- i * 360 / size;
float x0 = (float)Math.sin(Math.toRadians(radians)) * r;
float y0 = (float)Math.cos(Math.toRadians(radians)) * r;
float scale0 = (distance - y0) / (distance + r);//计算子view之间的比例,可以看到distance越大的话 比例越小,也就是大小就相差越小
views.get(i).setScaleX(scale0);//对view进行缩放
views.get(i).setScaleY(scale0);//对view进行缩放
float rotationX_y=(float)Math.sin(Math.toRadians(loopRotationX *Math.cos(Math.toRadians(radians))))*r;
float rotationZ_y=-(float)Math.sin(Math.toRadians(-loopRotationZ))*x0;
float rotationZ_x=(((float) Math.cos(Math.toRadians(-loopRotationZ))*x0)-x0);
views.get(i).setTranslationX( x0 +rotationZ_x);
views.get(i).setTranslationY(rotationX_y+rotationZ_y);
}
List<View> arrayViewList =new ArrayList<>();
arrayViewList.clear();
for (int i=0;i<views.size();i++){
arrayViewList.add(views.get(i));
}
sortList(arrayViewList);
postInvalidate();
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
initView();
if (autoRotation) {
loopHandler.sendEmptyMessageDelayed(LoopRotarySwitchViewHandler.msgid, loopHandler.loopTime);
}
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
if (changed) {
checkChildView();
if (onItemSelectedListener != null) {
isCanClickListener = true;
onItemSelectedListener.selected(selectItem, views.get(selectItem));
}
RAnimation();
}
}
public void RAnimation() {
RAnimation(1f, r);
}
public void RAnimation(boolean fromZeroToLoopR) {
if (fromZeroToLoopR) {
RAnimation(1f, LoopR);
} else {
RAnimation(LoopR, 1f);
}
}
public void RAnimation(float from, float to) {
rAnimation = ValueAnimator.ofFloat(from, to);
rAnimation.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
r = (Float) valueAnimator.getAnimatedValue();
initView();
}
});
rAnimation.setInterpolator(new DecelerateInterpolator());
rAnimation.setDuration(2000);
rAnimation.start();
}
/**
* 初始化view
*/
public void checkChildView(){
for (int i = 0; i < views.size(); i++) {//先清空views里边可能存在的view防止重复
views.remove(i);
}
final int count = getChildCount(); //获取子View的个数
size = count;
for (int i = 0; i < count; i++) {
View view = getChildAt(i); //获取指定的子view
final int position = i;
views.add(view);
view.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
//对子view添加点击事件
// if (position != calculateItem()) {
// setSelectItem(position);
// }else {
if (isCanClickListener && onItemClickListener != null) {
onItemClickListener.onItemClick(position, views.get(position));
}
// }
}
});
}
}
/**
* 复位
*/
private void restPosition() {
if (size == 0) {
return;
}
float finall = 0;
float part = 360 / size;//一份的角度
if (angle < 0) {
part = -part;
}
float minvalue = (int) (angle / part) * part;//最小角度
float maxvalue = (int) (angle / part) * part + part;//最大角度
if (angle >= 0) {//分为是否小于0的情况
if (angle - last_angle > 0) {
finall = maxvalue;
} else {
finall = minvalue;
}
} else {
if (angle - last_angle < 0) {
finall = maxvalue;
} else {
finall = minvalue;
}
}
AnimRotationTo(finall, null);
}
/**
* 动画
*
* @param finall
* @param complete
*/
private void AnimRotationTo(float finall, final Runnable complete) {
if (angle == finall) {//如果相同说明不需要旋转
return;
}
restAnimator = ValueAnimator.ofFloat(angle, finall);
restAnimator.setInterpolator(new DecelerateInterpolator());//设置旋转减速插值器
restAnimator.setDuration(300);
restAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
if (touching == false) {
angle = (Float) animation.getAnimatedValue();
initView();
}
}
});
restAnimator.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
}
@Override
public void onAnimationEnd(Animator animation) {
if (touching == false) {
selectItem = calculateItem();
if (selectItem < 0) {
selectItem = size + selectItem;
}
if (onItemSelectedListener != null) {
onItemSelectedListener.selected(selectItem, views.get(selectItem));
}
}
}
@Override
public void onAnimationCancel(Animator animation) {
}
@Override
public void onAnimationRepeat(Animator animation) {
}
});
if (complete != null) {
restAnimator.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
}
@Override
public void onAnimationEnd(Animator animation) {
complete.run();
}
@Override
public void onAnimationCancel(Animator animation) {
}
@Override
public void onAnimationRepeat(Animator animation) {
}
});
}
restAnimator.start();
}
/**
* 通过角度计算是第几个item
*
* @return
*/
private int calculateItem() {
return Math.abs((int) (angle / (360 / size)) % size);
}
/**
* 触摸操作
*
* @param event
* @return
*/
private boolean onTouch(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
last_angle = angle;
touching = true;
}
boolean sc = mGestureDetector.onTouchEvent(event);
if (sc) {
this.getParent().requestDisallowInterceptTouchEvent(true);//通知父控件勿拦截本控件
}
if (event.getAction() == MotionEvent.ACTION_UP || event.getAction() == MotionEvent.ACTION_CANCEL) {
touching = false;
restPosition();
return true;
}
return true;
}
/**
* 触摸方法
*
* @param event
* @return
*/
@Override
public boolean onTouchEvent(MotionEvent event) {
if (onLoopViewTouchListener != null) {
onLoopViewTouchListener.onTouch(event);
}
isCanClickListener(event);
return true;
}
/**
* 触摸停止计时器,抬起设置可下啦刷新
*/
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
onTouch(ev);
if (onLoopViewTouchListener != null) {
onLoopViewTouchListener.onTouch(ev);
}
isCanClickListener(ev);
return super.dispatchTouchEvent(ev);
}
/**
* 是否可以点击回调
* @param event
*/
public void isCanClickListener(MotionEvent event){
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
x = event.getX();
if (autoRotation) {
loopHandler.removeMessages(LoopRotarySwitchViewHandler.msgid);
}
break;
case MotionEvent.ACTION_MOVE:
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
if (autoRotation) {
loopHandler.sendEmptyMessageDelayed(LoopRotarySwitchViewHandler.msgid, loopHandler.loopTime);
}
if (event.getX() - x > limitX || x - event.getX() > limitX) {
isCanClickListener = false;
} else {
isCanClickListener = true;
}
break;
}
}
/**
* 获取所有的view
*
* @return
*/
public List<View> getViews() {
return views;
}
/**
* 获取角度
*
* @return
*/
public float getAngle() {
return angle;
}
/**
* 设置角度
*
* @param angle
*/
public void setAngle(float angle) {
this.angle = angle;
}
/**
* 获取距离
*
* @return
*/
public float getDistance() {
return distance;
}
/**
* 设置距离
*
* @param distance
*/
public void setDistance(float distance) {
this.distance = distance;
}
/**
* 获取半径
*
* @return
*/
public float getR() {
return r;
}
/**
* 获取选择是第几个item
*
* @return
*/
public int getSelectItem() {
return selectItem;
}
/**
* 设置选中方法
*
* @param selectItem
*/
public void setSelectItem(int selectItem) {
if (selectItem >= 0) {
float jiaodu = 0;
if (getSelectItem() == 0) {
if (selectItem == views.size() - 1) {
jiaodu = angle - (360 / size);
} else {
jiaodu = angle + (360 / size);
}
} else if (getSelectItem() == views.size() - 1) {
if (selectItem == 0) {
jiaodu = angle + (360 / size);
} else {
jiaodu = angle - (360 / size);
}
} else {
if (selectItem > getSelectItem()) {
jiaodu = angle + (360 / size);
} else {
jiaodu = angle - (360 / size);
}
}
float finall = 0;
float part = 360 / size;//一份的角度
if (jiaodu < 0) {
part = -part;
}
float minvalue = (int) (jiaodu / part) * part;//最小角度
float maxvalue = (int) (jiaodu / part) * part;//最大角度
if (jiaodu >= 0) {//分为是否小于0的情况
if (jiaodu - last_angle > 0) {
finall = maxvalue;
} else {
finall = minvalue;
}
} else {
if (jiaodu - last_angle < 0) {
finall = maxvalue;
} else {
finall = minvalue;
}
}
if (size > 0) AnimRotationTo(finall, null);
}
}
/**
* 设置半径
*
* @param r
*/
public LoopRotarySwitchView setR(float r) {
this.r = r;
distance = multiple * r;
return this;
}
/**
* 选中回调接口实现
*
* @param onItemSelectedListener
*/
public void setOnItemSelectedListener(OnItemSelectedListener onItemSelectedListener) {
this.onItemSelectedListener = onItemSelectedListener;
}
/**
* 点击事件回调
*
* @param onItemClickListener
*/
public void setOnItemClickListener(OnItemClickListener onItemClickListener) {
this.onItemClickListener = onItemClickListener;
}
/**
* 触摸时间回调
*
* @param onLoopViewTouchListener
*/
public void setOnLoopViewTouchListener(OnLoopViewTouchListener onLoopViewTouchListener) {
this.onLoopViewTouchListener = onLoopViewTouchListener;
}
/**
* 设置是否自动切换
*
* @param autoRotation
*/
public LoopRotarySwitchView setAutoRotation(boolean autoRotation) {
this.autoRotation = autoRotation;
loopHandler.setLoop(autoRotation);
return this;
}
/**
* 获取自动切换时间
*
* @return
*/
public long getAutoRotationTime() {
return loopHandler.loopTime;
}
/**
* 设置自动切换时间间隔
*
* @param autoRotationTime
*/
public LoopRotarySwitchView setAutoRotationTime(long autoRotationTime) {
loopHandler.setLoopTime(autoRotationTime);
return this;
}
/**
* 是否自动切换
*
* @return
*/
public boolean isAutoRotation() {
return autoRotation;
}
/**
* 设置倍数
*
* @param mMultiple 设置这个必须在setR之前调用,否则无效
* @return
*/
public LoopRotarySwitchView setMultiple(float mMultiple) {
this.multiple = mMultiple;
return this;
}
public LoopRotarySwitchView setAutoScrollDirection(AutoScrollDirection mAutoScrollDirection) {
this.autoRotatinDirection = mAutoScrollDirection;
return this;
}
public void createXAnimation(int from, int to, boolean start){
if(xAnimation!=null)if(xAnimation.isRunning()==true)xAnimation.cancel();
xAnimation= ValueAnimator.ofInt(from,to);
xAnimation.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
loopRotationX= (Integer) animation.getAnimatedValue();
initView();
}
});
xAnimation.setInterpolator(new DecelerateInterpolator());
xAnimation.setDuration(2000);
if(start)xAnimation.start();
}
public ValueAnimator createZAnimation(int from, int to, boolean start){
if(zAnimation!=null)if(zAnimation.isRunning()==true)zAnimation.cancel();
zAnimation= ValueAnimator.ofInt(from,to);
zAnimation.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
loopRotationZ= (Integer) animation.getAnimatedValue();
initView();
}
});
zAnimation.setInterpolator(new DecelerateInterpolator());
zAnimation.setDuration(2000);
if(start)zAnimation.start();
return zAnimation;
}
/**
* 设置方向
* @param mOrientation
* @return
*/
public LoopRotarySwitchView setOrientation(int mOrientation){
setHorizontal(mOrientation==horizontal,false);
return this;
}
public LoopRotarySwitchView setHorizontal(boolean horizontal,boolean anim) {
if(anim){
if(horizontal){
createZAnimation(getLoopRotationZ(),0,true);
}else{
createZAnimation(getLoopRotationZ(),90,true);
}
}else{
if(horizontal){
setLoopRotationZ(0);
}else {
setLoopRotationZ(90);
}
initView();
}
return this;
}
public LoopRotarySwitchView setLoopRotationX(int loopRotationX) {
this.loopRotationX = loopRotationX;
return this;
}
public LoopRotarySwitchView setLoopRotationZ(int loopRotationZ) {
this.loopRotationZ = loopRotationZ;
return this;
}
public int getLoopRotationX() {
return loopRotationX;
}
public int getLoopRotationZ() {
return loopRotationZ;
}
public ValueAnimator getRestAnimator() {
return restAnimator;
}
public ValueAnimator getrAnimation() {
return rAnimation;
}
public void setzAnimation(ValueAnimator zAnimation) {
this.zAnimation = zAnimation;
}
public ValueAnimator getzAnimation() {
return zAnimation;
}
public void setxAnimation(ValueAnimator xAnimation) {
this.xAnimation = xAnimation;
}
public ValueAnimator getxAnimation() {
return xAnimation;
}
}
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