#import "LivingInfoView.h"
#define Screen_width [UIScreen mainScreen].bounds.size.width
#define Screen_height [UIScreen mainScreen].bounds.size.height
@interface ViewController ()
@property (weak, nonatomic) LivingInfoView *livingInfoView;
@property (assign, nonatomic) BOOL isBeginSlid;//记录开始触摸的方向
@property (weak, nonatomic) UIImageView *playLayer;
@end
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor whiteColor];
// 播放层
UIImageView *playLayer = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, Screen_width, Screen_height)];
[self.view addSubview:playLayer];
self.playLayer = playLayer;
playLayer.image = [UIImage imageNamed:@"123.jpeg"];
playLayer.userInteractionEnabled = YES;
// 播放信息层
LivingInfoView *livingInfoView = [[LivingInfoView alloc]initWithFrame:CGRectMake(0, 0, Screen_width, Screen_height)];
[playLayer addSubview:livingInfoView];
self.livingInfoView = livingInfoView;
livingInfoView.backgroundColor = [UIColor colorWithRed:242 / 255.0 green:156 / 255.0 blue:177 / 255.0 alpha:0.6];
// Do any additional setup after loading the view, typically from a nib.
}
#pragma mark - 界面的滑动- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent *)event {
self.isBeginSlid = YES;
}
- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent *)event {
// 1.获取手指
UITouch *touch = [touches anyObject];
// 2.获取触摸的上一个位置
CGPoint lastPoint;
CGPoint currentPoint;
// 3.获取偏移位置
CGPoint tempCenter;
if (self.isBeginSlid) {//首次触摸进入
lastPoint = [touch previousLocationInView:self.playLayer];
currentPoint = [touch locationInView:self.playLayer];
//判断是左右滑动还是上下滑动
if (ABS(currentPoint.x - lastPoint.x) > ABS(currentPoint.y - lastPoint.y)) {
// 3.获取偏移位置
tempCenter = self.livingInfoView.center;
tempCenter.x += currentPoint.x - lastPoint.x;//左右滑动
//禁止向左划
if (self.livingInfoView.frame.origin.x == 0 && currentPoint.x -lastPoint.x > 0) {//滑动开始是从0点开始的,并且是向右滑动
self.livingInfoView.center = tempCenter;
}
// else if(self.livingInfoView.frame.origin.x > 0){
// self.livingInfoView.center = tempCenter;
// }
// NSLog(@"%@-----%@",NSStringFromCGPoint(tempCenter),NSStringFromCGPoint(self.livingInfoView.center));
}else{
// 3.获取偏移位置
tempCenter = self.playLayer.center;
tempCenter.y += currentPoint.y - lastPoint.y;//上下滑动
self.playLayer.center = tempCenter;
}
}else{//滑动开始后进入,滑动方向要么水平要么垂直
if (self.playLayer.frame.origin.y != 0){//垂直的优先级高于左右滑,因为左右滑的判定是不等于0
lastPoint = [touch previousLocationInView:self.playLayer];
currentPoint = [touch locationInView:self.playLayer];
tempCenter = self.playLayer.center;
tempCenter.y += currentPoint.y -lastPoint.y;
self.playLayer.center = tempCenter;
}else if (self.livingInfoView.frame.origin.x != 0) {
lastPoint = [touch previousLocationInView:self.livingInfoView];
currentPoint = [touch locationInView:self.livingInfoView];
tempCenter = self.livingInfoView.center;
tempCenter.x += currentPoint.x -lastPoint.x;
//禁止向左划
if (self.livingInfoView.frame.origin.x == 0 && currentPoint.x -lastPoint.x > 0) {//滑动开始是从0点开始的,并且是向右滑动
self.livingInfoView.center = tempCenter;
}else if(self.livingInfoView.frame.origin.x > 0){
self.livingInfoView.center = tempCenter;
}
}
}
self.isBeginSlid = NO;
}
- (void)touchesEnded:(NSSet*)touches withEvent:(UIEvent *)event {
// NSLog(@"%.2f-----%.2f",livingInfoView.frame.origin.y,Screen_height * 0.8);
// 水平滑动判断
//在控制器这边滑动判断如果滑动范围没有超过屏幕的十分之八livingInfoView还是离开屏幕
if (self.livingInfoView.frame.origin.x > Screen_width * 0.8) {
[UIView animateWithDuration:0.06 animations:^{
CGRect frame = self.livingInfoView.frame;
frame.origin.x = Screen_width;
self.livingInfoView.frame = frame;
}];
}else{//否则则回到屏幕0点
[UIView animateWithDuration:0.2 animations:^{
CGRect frame = self.livingInfoView.frame;
frame.origin.x = 0;
self.livingInfoView.frame = frame;
}];
}
// 上下滑动判断
if (self.playLayer.frame.origin.y > Screen_height * 0.2) {
// 切换到下一频道
self.playLayer.image = [UIImage imageNamed:@"PlayView2"];
}else if (self.playLayer.frame.origin.y < - Screen_height * 0.2){
// 切换到上一频道
self.playLayer.image = [UIImage imageNamed:@"PlayView"];
}
// 回到原始位置等待界面重新加载
CGRect frame = self.playLayer.frame;
frame.origin.y = 0;
self.playLayer.frame = frame;
}
- (void)touchesCancelled:(NSSet*)touches withEvent:(UIEvent *)event{
// 水平滑动判断
//在控制器这边滑动判断如果滑动范围没有超过屏幕的十分之八livingInfoView还是离开屏幕
if (self.livingInfoView.frame.origin.x > Screen_width * 0.8) {
[UIView animateWithDuration:0.06 animations:^{
CGRect frame = self.livingInfoView.frame;
frame.origin.x = Screen_width;
self.livingInfoView.frame = frame;
}];
}else{//否则则回到屏幕0点
[UIView animateWithDuration:0.2 animations:^{
CGRect frame = self.livingInfoView.frame;
frame.origin.x = 0;
self.livingInfoView.frame = frame;
}];
}
// 上下滑动判断
if (self.livingInfoView.frame.origin.y > Screen_height * 0.2) {
// 切换到下一频道,重新加载界面,这里用切换图片做演示。
self.livingInfoView.backgroundColor
= [UIColor colorWithRed:arc4random_uniform(256) / 255.0
green:arc4random_uniform(256) / 255.0 blue:arc4random_uniform(256) /
255.0 alpha:0.5];
}else if (self.livingInfoView.frame.origin.y < - Screen_height * 0.2){
// 切换到上一频道,重新加载界面,这里用切换图片做演示。
self.livingInfoView.backgroundColor
= [UIColor colorWithRed:arc4random_uniform(256) / 255.0
green:arc4random_uniform(256) / 255.0 blue:arc4random_uniform(256) /
255.0 alpha:0.5];
}
// 回到原始位置等待界面重新加载
CGRect frame = self.livingInfoView.frame;
frame.origin.y = 0;
self.livingInfoView.frame = frame;
}
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