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Jetpack入门(一)Lifecycle介绍及原理浅析

Jetpack入门(一)Lifecycle介绍及原理浅析

作者: remax1 | 来源:发表于2020-07-15 15:14 被阅读0次

前言

Lifecycles管理 Activity 和 Fragment 生命周期,可以有效地避免内存泄漏和解决android生命周期的常见难题。
· Lifecycle 是一个表示android生命周期及状态的对象。
· LifecycleOwner 用于连接生命周期的对象。
· LifecycleObserver 用于观察LifecycleOwner。

如何管理

  1. getLifecycle().addObserver(presenter);
public class LifecycleRegistry extends Lifecycle {
//···省略
private FastSafeIterableMap<LifecycleObserver, ObserverWithState> mObserverMap =
            new FastSafeIterableMap<>();

public void addObserver(@NonNull LifecycleObserver observer) {
        State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
        ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
        ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
}
}

getLifecycle()返回一个Lifecycle的子类LifecycleRegistry,再调用它的方法addObserver(),生成一个ObserverWithState ,再放入到FastSafeIterableMap里,用于保存观察者并可以再遍历期间处理删除添加操作。

public class ComponentActivity extends androidx.core.app.ComponentActivity implements
        LifecycleOwner,
        ViewModelStoreOwner,
        SavedStateRegistryOwner,
        OnBackPressedDispatcherOwner {
     //截取关键代码
      private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
}

AppCompatActivity继承自ComponentActivity ,实现了LifecycleOwner接口,同时持有LifecycleRegistry对象,这个对象可以将其理解为观察者模式的Observable,LifecycleRegistry保存了多个LifecycleObserver,生命周期改变时通知LifecycleObserver进行相应的方法调用。

3.添加一个Fragment来监听activity的生命周期

public class ComponentActivity extends androidx.core.app.ComponentActivity implements
        LifecycleOwner,
        ViewModelStoreOwner,
        SavedStateRegistryOwner,
        OnBackPressedDispatcherOwner {
          @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        mSavedStateRegistryController.performRestore(savedInstanceState);
        //如何管理生命周期,类似Glide,添加一个Fragment
        ReportFragment.injectIfNeededIn(this);
        if (mContentLayoutId != 0) {
            setContentView(mContentLayoutId);
        }
    }
}

4.添加完成Fragment之后,如何真正的感知?

public class ReportFragment extends Fragment {
    @Override
    public void onStart() {
        super.onStart();
        dispatchStart(mProcessListener);
        dispatch(Lifecycle.Event.ON_START);
    }

    @Override
    public void onResume() {
        super.onResume();
        dispatchResume(mProcessListener);
        dispatch(Lifecycle.Event.ON_RESUME);
    }
   ·················省略
   private void dispatch(Lifecycle.Event event) {
        Activity activity = getActivity();
        if (activity instanceof LifecycleRegistryOwner) {
            ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
            return;
        }
     
        if (activity instanceof LifecycleOwner) {
            Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
            if (lifecycle instanceof LifecycleRegistry) {
                ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
            }
        }
    }
}

可以看出ReportFragment的生命周期函数,都调用了dispatch()方法。
而dispatch()则会判断Activity是否实现了LifecycleOwner接口,如果实现了就调用LifecycleRegistry的handleLifecycleEvent方法,发现没有,最后把感知的处理丢给了LifecycleRegistry来处理,去通知各个LifecycleObserver从而调用对应的Lifecycle.Event。

5.看看handleLifecycleEven()到底做了啥

 public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
        State next = getStateAfter(event);
        moveToState(next);
    }

private void sync() {
   backwardPass(lifecycleOwner);
  forwardPass(lifecycleOwner);
}

就是事件发生时,推导activity的下一状态,可以向前推或者向后推。

关联时关联上了,哪里体现了LifecycleObserver的管理

 static class ObserverWithState {
        State mState;
        LifecycleEventObserver mLifecycleObserver;

        ObserverWithState(LifecycleObserver observer, State initialState) {
            mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
            mState = initialState;
        }

        void dispatchEvent(LifecycleOwner owner, Event event) {
            State newState = getStateAfter(event);
            mState = min(mState, newState);
            //最终会调到ReflectiveGenericLifecycleObserver
            mLifecycleObserver.onStateChanged(owner, event);
            mState = newState;
        }
    }

第一步生成了ObserverWithState ,这里就是对它来使用。

class ReflectiveGenericLifecycleObserver implements LifecycleEventObserver {
    private final Object mWrapped;
    private final CallbackInfo mInfo;

    ReflectiveGenericLifecycleObserver(Object wrapped) {
        mWrapped = wrapped;
        //重点看看这个minfo怎么生成的
        mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass());
    }

    @Override
    public void onStateChanged(LifecycleOwner source, Event event) {
        mInfo.invokeCallbacks(source, event, mWrapped);
    }
}

接着往下看

private CallbackInfo createInfo(Class klass, @Nullable Method[] declaredMethods) {
······省略
//获取方法列表
 Method[] methods = declaredMethods != null ? declaredMethods : getDeclaredMethods(klass);
        boolean hasLifecycleMethods = false;
        for (Method method : methods) {
          //获取注解
            OnLifecycleEvent annotation = method.getAnnotation(OnLifecycleEvent.class);
            if (annotation == null) {
                continue;
            }
            hasLifecycleMethods = true;
            Class<?>[] params = method.getParameterTypes();
·····省略
}

不难看出,这里通过反射获取到LifecycleObserver 声明的方法,注解,来处理。

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