Elemental Skill Colors – C++ MV Plugin
This is a port of the first MV plugin I had ever developed; however instead of using JavaScript, this version is entirely written in C++! Using node-gyp, a native NodeJS module is used to interact with the global namespace of the MV game and modifies the desired functions with native, C++ code.
这是我开发的第一个MV插件的一个端口; 然而,不是使用JavaScript,这个版本完全是用C ++编写的!使用node-gyp,本地NodeJS模块用于与MV游戏的全局名称空间进行交互,并使用本机C ++代码修改所需的功能。
In order to install, simply download the precompiled ZIP version (only works on Windows and MV projects at version 1.5.2 or below). Extract the ZIP in the plugins folder so that the “native-plugins” folder is within the plugins folder. Install the SRD_ElementalSkillColors.js file like any other plugin and you’ll be good to go!
为了安装,只需下载预编译的ZIP版本(仅适用于1.5.2或更低版本的Windows和MV项目)。提取plugins文件夹中的ZIP文件,以便“native-plugins”文件夹位于plugins文件夹中。像其他任何插件一样安装SRD_ElementalSkillColors.js文件,您将会很开心!
This plugin is nothing more than a proof of concept. For this plugin in particular, there are no performance benefits. However, if a larger product (such as HUD Maker, a pixel-movement plugin, etc.) was built more into the C++ context, there would be drastic improvements.
这个插件无非是一个概念证明。特别是对于这个插件,没有性能优势。但是,如果更大的产品(例如HUD Maker,像素移动插件等)更多地构建在C ++上下文中,则会有显着的改进。
Please note, this plugin will only function within NodeJS environments. Essentially, this means it only works on desktop exports (Windows, Mac, Linux). Unless specifically modified, this will not work with mobile and HTML exports. Furthermore, the precompiled version (the one available for download), only works with MV versions 1.5.2 and below. 1.6.0 and above uses a different version of NodeJS. As a result, users need to recompile the source code linked beneath the download in order to use the plugin properly.
请注意,这个插件只能在NodeJS环境下运行。实质上,这意味着它只能在桌面导出(Windows,Mac,Linux)上运行。除非特别修改,否则这不适用于移动设备和HTML导出。此外,预编译版本(可供下载的版本)仅适用于MV版本1.5.2及更低版本。1.6.0及更高版本使用不同版本的NodeJS。因此,用户需要重新编译链接下载的源代码才能正确使用插件。
Window.png
For this plugin, you set the color for the text by inputing the color number from your “Window.png” file from the System folder. By default the colors are:
对于这个插件,您可以通过从System文件夹的“Window.png”文件中输入颜色编号来为文本设置颜色。默认情况下,颜色是:
0 = White
1 = Light Blue
2 = Light Red
3 = Light Green
4 = Blue-ish White
5 = Light Gray
6 = Light Yello
7 = Gray
8 = Slightly-light Gray
9 = Blue
10 = Red
11 = Green
12 = Lighter Blue
13 = Lighter Gray
14 = Yellow
15 = Black
16 = Foggy Blue
17 = Slightly-light Yellow
18 = Dark Red
19 = Dark Blue
20 = Brown-ish Orange
21 = Orange-ish Yellow
22 = Baby Blue
23 = Sky Blue
24 = Teal Green
25 = Black-ish Pink
26 = Cloudy Blue
27 = Pink
28 = Forest Green
29 = Sea Green
30 = Purple
31 = Light Purple
Parameters
Element ID #
Sets the color of text of Skills or Items that do elemental damage based off of the element they use.
根据元素使用的元素设置进行元素伤害的技能或物品的文本颜色。
End of Help Section
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