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简单实现抽屉效果

简单实现抽屉效果

作者: 其实朕是一只程序猿 | 来源:发表于2016-04-21 08:58 被阅读140次

    新建抽屉类


    Snip20160420_25.png

    在抽屉类的.h文件中

    #import <UIKit/UIKit.h>
    
    @interface GZDDrawerViewController : UIViewController
    
    /** 主视图中间的那个视图 */
    @property (weak, nonatomic) UIView *mainView;
    /** 左边视图 */
    @property (weak, nonatomic) UIView *leftView;
    /** 右边视图 */
    @property (weak, nonatomic) UIView *rightView;
    
    @end
    
    

    抽屉类的.m文件中

    #import "GZDDrawerViewController.h"
    /** 最终位置的高度 */
    CGFloat const ultimateTop = 80;
    /** 最终位置的边距 */
    CGFloat const ultimateMargin = 80;
    /** 动画持续时间 */
    CGFloat const animationDuration = 0.25;
    #define screenW [UIScreen mainScreen].bounds.size.width
    #define screenH [UIScreen mainScreen].bounds.size.height
    
    @interface GZDDrawerViewController ()
    
    @property (strong, nonatomic) UITapGestureRecognizer *tapp;
    
    @end
    
    @implementation GZDDrawerViewController
    
    
    - (void)viewDidLoad {
        [super viewDidLoad];
        //方法用来创建三个子视图
        [self setupChildViews];
        //设置手势
        [self setupGestureRecognizer];
    }
    
    
    /** 设置子视图 */
    - (void)setupChildViews {
        //创建右边的视图
        UIView *rightView = [[UIView alloc] init];
        rightView.frame = self.view.bounds;
        [self.view addSubview:rightView];
        self.rightView = rightView;
        
        //创建左边的视图
        UIView *leftView = [[UIView alloc] init];
        leftView.frame = self.view.bounds;
        [self.view addSubview:leftView];
        self.leftView = leftView;
        
        //创建主视图
        UIView *mainView = [[UIView alloc] init];
        mainView.frame = self.view.bounds;
        [self.view addSubview:mainView];
        self.mainView  = mainView;
    }
    
    - (void)setupGestureRecognizer {
        
        UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
        [self.view addGestureRecognizer:pan];
        
        UITapGestureRecognizer *mainTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tap)];
        //设置主视图上的点按手势
        self.mainTap = mainTap;
        [self.mainView addObserver:self forKeyPath:@"frame" options:NSKeyValueObservingOptionNew context:nil];
    }
    
    //点按手势,作用为让主视图还原
    - (void)tap {
        
            [UIView animateWithDuration:0.25 animations:^{
        
                self.mainView.frame = self.view.bounds;
        
            }];
    }
    //拖拽手势
    - (void)pan:(UIPanGestureRecognizer *)pan {
        
        CGFloat offsetX = [pan translationInView:self.view].x;
        //根据offset计算主视图的frame
        [self setupMainViewFrameWithOffsetX:offsetX];
        [pan setTranslation:CGPointZero inView:self.view];
        
        //frame.origin.x > 0 往右边拖拽
        //frame.origin.x < 0 往左边拖拽
        //根据主视图的frame 设置左边view的显示隐藏
        self.leftView.hidden = self.mainView.frame.origin.x > 0? NO : YES;
        //停止状态时
        if (pan.state == UIGestureRecognizerStateEnded) {
    
            if (self.mainView.frame.origin.y < ultimateTop * 0.5) { // 没有超过一半
                
                [UIView animateWithDuration:animationDuration animations:^{
                    
                    self.mainView.frame = self.view.bounds;
                    
                }];
                
                
            }else if(self.mainView.frame.origin.y >= ultimateTop * 0.5){//超过一半
    //            //宽高比
    ////            screenW    screenH
    ////            x?           screenH - 2 * ultimateTop
                CGFloat width =  screenW *(screenH - 2 *ultimateTop) / screenH;
                CGFloat height = screenH - 2 * ultimateTop;
                CGFloat y = ultimateTop;
                CGFloat x = self.mainView.frame.origin.x > 0? (screenW - ultimateMargin ) : ( ultimateMargin - width);
                
                [UIView animateWithDuration:animationDuration animations:^{
                    
                    self.mainView.frame = CGRectMake(x, y, width, height);
                    
                }];
            }
        }
    }
    
    
    - (void)setupMainViewFrameWithOffsetX:(CGFloat)offsetX {
        //当前的frame
        CGRect frame = self.mainView.frame;
        
        frame.origin.x += offsetX;
        
        CGFloat leftWidth = screenW - ultimateMargin;
        
        frame.origin.y  = frame.origin.x > 0 ? frame.origin.x / leftWidth * ultimateTop: -frame.origin.x / leftWidth * ultimateTop;
        frame.size.height = screenH - 2 * frame.origin.y;
        self.mainView.frame = frame;
    }
    @end
    
    

    最终实现效果

    差不多最终.gif 包装导航控制器后.gif

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